Re: [Audyssey] Important MOTA News

2010-06-27 Thread shaun everiss
well I wouldn't want all that that unless we have xp levels like gtc and sod. Ofcause in gtc you can hit a tank from 1000 metres out if you know where it is and can destroy or seriously dammage it before it gets close. it has a chance to do that to you and sometimes I am traiding shots from

Re: [Audyssey] Important MOTA News

2010-06-27 Thread shaun everiss
aah probably would go. However if you could have it so when you get your reg code for one it will run the other to then that would rock. I really like both. fps is my main thing but I have been liking the scroler more and more. I will probably buy the game but I'd like to have both versions

[Audyssey] entombed question

2010-06-27 Thread ENES SARIBAŞ
hi, i think the c key views my own details i've tried it another question what creture should i be to cast lightning --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] gamer's strategy

2010-06-27 Thread dark
I actually do the same, however it really doesn't matter to me what the difficulties are called. I'm actually for instance playtesting a game at the second (not an audio game), where the difficulties are very easy, easy, hard, and very hard. I started on very easy anyway. Look at the

Re: [Audyssey] entombed question

2010-06-27 Thread dark
Druids can cast lightning. Generally, the player race doesn't influence your abilities, it affects your stats, while the job effects what you can do, cast lightning, throw fireballs, perform sneak attacks etc. Beware the grue! Dark. - Original Message - From: ENES SARIBAS

Re: [Audyssey] gamer's strategy

2010-06-27 Thread Thomas Ward
Hi charles, That would seam to me to be common sense. That's actually how I learned to be an expert player at Shades of Doom, Tank Commander, etc. I started out playing the Can I Play Daddy level and eventually after I beat each difficulty level in turn I worked my way up to the Today is a Good

Re: [Audyssey] entombed question

2010-06-27 Thread Muhammed Deniz
A druid. You need to unlock it though. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Well, some do, but it isn't a bad idea, isn't it? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays.

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Ok, later. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
I'm not suggesting anything about Harry Potter! Here is my point. In tarzan junior, you don't dash around to get the gun of power, do you? You have obsticles in your way. For an example, the guards. Then its the chest. Also, one obsticle is the bomb. Get my point? My audio games for the blind

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Aha. The way to pass that is a compleat hidden path. Here it works. When your in the room with the casum that you can't jump, you have to keep on pressing enter to press the hidden presher swich while your walking in that room. Then, a bridge will come out of no ware and you could cross the

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
How about at the finel release, Thomas said that the battle with athina wouldn't be a battle. I wonder wather their shall be monsters and stuff before you could reach her? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome,

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi William, Oh, definitely. Mysteries of the Ancients has several different types of traps. However, they don't all appear on the same level, and obviously are slowly introduced into the game. To give you an idea of what is coming here is a basic list of traps you will find in the game. bronze

[Audyssey] 3d velocity

2010-06-27 Thread william lomas
HI all, What is the status of the release of 3d velocity? Just curious WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi muhammed, Correction. I didn't say the boss battle between you and Athena wouldn't be a battle. What I said is it is a contest of skills not a battle to the death. If you knew a little more about Greek mythology you would know Athena, the goddess of wisdom, likes engaging her adversaries in a

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Muhammed, Ah, have you ever tried the obvious thing, light a torch, and view the wall? Angela can see it as long as a torch is burning and she is near enough to it to see the hidden switch? Smile. On 6/27/10, Muhammed Deniz muhamme...@googlemail.com wrote: Aha. The way to pass that is a

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Shaun, Sorry, but I have decided to license the games separately. For one thing that gives me two products to sell helping me raise capital for more games I want to create. Plus the majority of those on preorder status wanted a side-scroller so that is what they will get. The fps version is

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Ron, Well, it depends on the type of chasm. Keep in mind the measurements check the distance from the center of a fire, chasm, lava pit, whatever so it is all relative to how big the trap is. In this case there are two kinds of chasms small chasms and large chasms. I need to know which chasm

[Audyssey] entombed question

2010-06-27 Thread ENES SARIBAŞ
i'm playing entombed now i defeated everybody in 7 except the drake how do you defeat him he kills all my companions i blast him with ice blast he takes 8 damage at most what should i do --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Muhammed and all, I appreciate your opinion and suggestions but what you are suggesting does not in anyway enhance the theme or story for this particular game. Understand this game takes place in an ancient Greek tomb therefore the enemies you encounter have to have some relationship to greek

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Charles, Basicly, that is the idea. Easy is sort of a training level where you will get the handy little hints to jump over a fire, spikes, whatever and if you beat the game at that level and move on to a higher difficulty level well the warnings etc go away. You are on your own from that point

Re: [Audyssey] entombed question

2010-06-27 Thread Bryan Peterson
C brings up the entire character menu. You have to use Tab and Shift+Tab to switch between characters. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:52 AM

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
It's called Normal difficulty, not Slightly more than Easy. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:52 AM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
You don't dash around in MOTA either. Enemies, cliffs, spikes, firepits, things like that. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:55 AM Subject:

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Hmmm, sword fighting. That's a battle. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:00 AM Subject: Re: [Audyssey] Important MOTA News How about at the

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Although she did have something of a temper from what I recall, and a tendency to cheat in all the contests I've ever read about. Arachne was a case in point, although you're right in that she definitely didn't kill her. I seem to recall that in one version of the story Arachne actually won the

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I find the idea extremely intriguing. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 3:37 AM Subject: Re: [Audyssey] Important MOTA News Hi Shaun, Sorry, but I

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I do seem to remember a couple of twin giants in certain myths. I believe they were called the Aloids or something. I seem to remember they grew a few feet taller and broader each year they remained alive. THere was a prophecy that stated that no mortals and no gods could kill them. They

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
And if you need it there's still the View command if you need confirmation. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 4:15 AM Subject: Re: [Audyssey]

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
Well the greek gods were never known for fairness really, I know that certainly after meeting a fair few of them in our mutants and masterminds tabletop rp games, though rockit powered drop kicking Hades in the head after he'd basically knicked the soul of one of our characters and

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
The titans as I recall are often portrayed as Giants, hence requiring someone like Hercules to give them a good kicking, but it'd make litle sense for Athena to have one of the enemies of the Gods in her temple. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, Does somebody want to clue me in as to what you guys are talking about? What's the difference if a developer calls the difficulty level normal, intermediate, medium, whatever? Smile. On 6/27/10, Bryan Peterson bpeterson2...@cableone.net wrote: It's called Normal difficulty, not Slightly

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Dark, Yes, in deed. The Titans usually show up as giants in most books, movies, and cartoons, but Athena would never use one of them as a guardian for a temple. They are the enemies of the Olympian gods. They are far more than a regular human could handle in any case. Unless, of course, you

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Now, that you mention it I do vaguely remember that myth. Of course that would all depend on if we want to include immortal creatures in the game. You couldn't kill them and could only stay alive by evading them or out smarting them. On 6/27/10, Bryan Peterson bpeterson2...@cableone.net

Re: [Audyssey] Boppitt with Shout moad Question

2010-06-27 Thread Phil Vlasak
Hi Mitch, Once you get 100 on novice, it unlocks expert mode. Once you get 100 on expert, it unlocks master mode. In master mode, the voice sometimes only calls out the colors of the things to do, so you need to know that Bop-it is white, Twist it is yellow, and pull it is Blue. - Original

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Thomas, For the ultimate unwinnable situation, how about Typhon? No, don't add him! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 8:33 AM To: Gamers Discussion list

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Brian, Yes. In most versions of the myth, Athena simplywon, and turned Arachne into a spider because of her portrail of the gods. I have heard the one where Arachne won, though. Athena was apparently so mad she turned Arachne into a spider for losing. I even heard one version of the Pandora

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Brian, What do you mean, exactly? I've seen quite a few games with either a medium, intermediate, normal, or, in the GMA Games case, Bring them on. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Muhammed, What are you talking about? The bomb, if youwant to call the mountain falling arounddyou a bomb, isn't that kind of obstacle. It doesn't actually stop you from dashing around per say. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] entombed question

2010-06-27 Thread Hayden Presley
Hi Enes, The only thing I can tell you to do,is if you have the demo, go farther on in the dungeon and comeback, this raises the chances of you beating that blasted drake. Also, scrolls will help you through if you have them; paralyze, curse, etc. Also, if you have a brawler and a mage in your

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Well, some might call what Athena does cheating, but others might also see it as being clever and sneeky. For example, the Trojan Horse, was her idea, and of course that was the deciding factor in the Trojan War. It was a sneeky and underhanded trick to get a small force of armed men

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Thomas, Hmmm...I've never heard that version of the myth before. The one I've heard went something like Athena saw Arachne's portrail of the gods, and turned her into a spider for that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Hayden, Lol! That would definitely be pretty unwinable. Hopeless in fact. Imagine several gamers trying that boss battle not realising it is a lose, lose, lose situation. 'grin. On 6/27/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, For the ultimate unwinnable situation, how

Re: [Audyssey] 3d velocity

2010-06-27 Thread Hayden Presley
Hi Wiliam, Hmmm...I think Munawar may release it later this year. Though from what I've hard, and someone please correct me if I'm wrong, there may not be anymore BETAs. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Thomas, Definitely. I don't think the entire blind community could even nick the thing. We'dneed mount Olympus and about twelve Olympians... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent:

Re: [Audyssey] entombed question

2010-06-27 Thread Hayden Presley
Hi Enes, You can also be a shaman, though you will need to be a monster type in order to be one. I'd suggest you direct these questions to theentombed list. Send a blank email to entombedgame+subscr...@googlegroups.com. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Well since Muhamed seems so bent on having the warnings on Normal as well as Easy I had to point out that Normal difficulty, regardless of what you actually call it, is supposed to be more challenging than Easy. Logic would seem to indicate that you wouldn't have the trap warnings on that

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, Actually, if you read the original stories about Pandora it is actually a clay jar she opens that lets all the evils out into the world. From some historical things I've read on that particular myth ancient Greeks would have thought of this as the type of large clay burial jars they use to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Well from what I recall these two weren't actually immortal. They were mortal from what I recall, but they were extremely powerful for all that. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Thomas, Right, that's what I was wondering. I haven't figured out how the jar became a box. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, June 27, 2010 9:11 AM To: Gamers

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Ah yes, I seem to recall they had to bury him under a mountain and even that didn't entirely contain him. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:51

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
She was actually sent to his brother Epimetheus, but Prometheus tried to warn him. Pandora's Box came from the fact that she came with the box containing the Miseries as they were called. Epimetheus was supposed to open the box after they were married, although another version of the story says

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Oh, okay. I see what you mean. Yes, I agree. In fact, it might helpt to explain what I've done. Basically, I have adopted GMA's design with having a training mode. When you press enter on easy it will ask you if you want training mode. If you say yes Angela will tell you the room is

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
The point I was trying to make with that statement was that it's supposed to be more challenging than the Easy setting, so the trap warnings shouldn't necessarily be present. If they were to be present on Easy and Normal or whatever you were to call it, they might as well be called Easy and

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
True. I suppose I'd much rather contend with Athena than Apollo. I seem to remember he got into a musical competition with a Satyr, lyre versus flute. When it looked as though he might lose, Apollo changed the rules so that they each had to turn their instrument upside down and play and sing at

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I don't know what version you heard then. The way it actually went was that Arachne made the mistake of boasting that she could weave better than Athena herself. Naturally Athena was furious when she found out about that. I seem to recall she was in fact going to kill her, but she decided to

Re: [Audyssey] 3d velocity

2010-06-27 Thread Bryan Peterson
Well since it's apparently going to be a reworking of treasure hunt I gather it needed quite a massive overhaul from what Munawar said on the subject a few months back. Personally I'm hoping he'll switch from the system he used for saving and loading your game. I'd have to go away from the

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Brian, I know all that. Just the last part was contrary to the one I heard. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:28 AM To: Gamers Discussion list

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Haden, I don't really know either. I suppose it is like a lot of other myths from ancient times the stories got changed as the centuries passed by, and someone somewhere decided to change the story for some reason. This is by no means the first myth to suffer alteration after having been passed

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi, One game I hate is God of War. It wouldn't be nearly so bad if you couldn't kill the gods. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Sunday, June 27, 2010 9:25 AM To: Gamers

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Yeah. Trying to visit them without an invitation is risky enough, much less trying to storm it. I remember the story of Beleriphon (although I don't know for the life of me if I got the spelling right), who after using the winged horse Pegasus in a quest to kill a Chimera, held onto the horse

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi, Yep, I've heard of him serving Ra in Egyption mythology as well. I was actually trying to jugle the idea that he was that and the God of Chaos, Destruction, and Disorder at once. Now you say that he was portrayed different in the New Kingdom, that makes more since. Best Regards, Hayden

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
And poor old promethius was punished by having an eagle eat his liver every day then having it grow back at night, easily one of the most fun punishments ever! Though when you considder what was actually done to some other gods it's fairly mild, for instance, the actual egyptian

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I've heard tat one as well. Then there were were versions that stated that one evil was actually still trapped in the jar when the lid was closed again, and that this one was the worst of all. Then of course there was the other version that tells of how hope was the last to emerge, which kept

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
So, correct me on this, but is she going to make a magicle ball which could dodge attacks and you have to tri to take the ball down with each weapon like I mean for 5 minutes or what? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Ah I see. That does make sense. That way even on Easy you have the option to use training mode or not. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:18 AM

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi Bryan, Lol! I haven't heard that particular story before, but I'm not surprised. A lot of the Olympian gods could be cruel like that. They hated to be bested by mortals, and would use any sneeky trick or cheat they could to win. Playing fair usually wasn't in their playbook. On 6/27/10, Bryan

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Well, normal and intermeidiat are the same. As for your question, its because they get harder. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Isn't he called Set in some translations? Or is that another deity entirely? If so, didn't you mention once that he's featured as a boss, albeit an unbeatable one, in one of the Tomb Raider games? We are the Knights who say...Ni! - Original Message - From: Thomas Ward

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
Also, no one believed Sinan. The reason was because the turks thought that they were sending a present to them. And also, their was a snake but they killed that. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
I've only seen a few fantasy novels where it was possible for a mortal to kill a god, but even then in just about every situation the weapon did have to be one forged either by or with the help of another god. In David Eddings' Belgariad series for instance, Belgarion fought and killed the evil

[Audyssey] Treshure hunt

2010-06-27 Thread Lori Duncan
Hi I have a copy of Treshure Hunt from BPC Software, but I am wondering if there is any way to pause my game as I can't find anything in the documentation about it. Does anyone else have this game? I love the game, but wish it wasn't eliquence speach. --- Gamers mailing list __

[Audyssey] entombed question

2010-06-27 Thread ENES SARIBAŞ
hi, no i have the full version --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] Important MOTA News

2010-06-27 Thread dark
The term god is a bit lose really especially when you get into fantasy. For instance, while Torak was a God and Garion a mortal, technically they were both empowered by the dark and light prophecieis respectively at the time, which made it a far more equal fight, and ultimately it came down to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Thomas Ward
Hi, That's correct. The names Set and Seth refer to the same Egyptian god. It all depends on which translation you happen to be reading from. Some translations are translated from Greek to English and some are translations from Egyptian to English. That's why you might discover different names

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Yeah. I'd be interested to know though, whatever happened to Prometheus after Hercules set him free? We are the Knights who say...Ni! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:37 AM Subject: Re: [Audyssey]

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
No Muhamed, it's going to be a duel of swords. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 8:38 AM Subject: Re: [Audyssey] Important MOTA News So,

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Yep. In the game I mentioned he apparently had universal ambitions if you take my meaning. THe player's quest in that game was to find the 77 Magi, which were apparently magical stones of great power that when combined would summon the goddess Isis. Well Apollo seems like an ally at first,

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
You're missing the point Muhamed. The point was that trap warnings shouldn't be available on Normal or Intermediate levels. And in fact they wont in MOTA's case and in fact will be optional even on easy. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz

Re: [Audyssey] Treshure hunt

2010-06-27 Thread Bryan Peterson
I don't believe there is. And I agree with you on Eloquence. I wouldn't even use it at all for my sreen reader if it weren't for the fact that it's got the highest response rate of any synthesizer I've used. And while I find Dectalk amusing because it can sing I could never quite tolerate it as

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
That's true. Now if Geran had been chosen at the end of the Malloreon, he would have been invincible. Nobody would have been able to stand against him. Those have always been one of my favorite fantasi series. In fact I was so obsessed with them when I was younger that when I got my hands on a

[Audyssey] infocom and z interpreter games

2010-06-27 Thread Jason Boston
Hi all, I can't find the FTP site for downloading text adventure games. Does anyone know a good active link for downloading these games? Especially those that work with frotz. Thanks, Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
Muhamed you should have put S P O I L E R S P A C E before that. Not everybody wants that section spoiled. We are the Knights who say...Ni! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 27, 2010 2:57

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Muhammed Deniz
But their not going to not be next to her. Their going to be in different rooms. How about we have portols in the game? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their

[Audyssey] Advice on implamenting accessibility into a visual/graphical game?

2010-06-27 Thread Steve S
Hi list. I have a few questions regarding the realistic possibilities of incorporating accessibility within a graphical game...and I'm hoping some list members would be able to offer their advice. I have a sighted programmer friend who has taken an interest in how I would go about playing a

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Bryan Peterson
That's exactly what I was trying to point out as well. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 27, 2010 7:58 AM Subject: Re: [Audyssey] Important MOTA News Hi

Re: [Audyssey] Boppitt with Shout moad Question

2010-06-27 Thread weisi4u
Hi, Could you record a sample of you playing that new bop it? Since I am rather interested in the new one. I've got an old one where you just bop, twist, spin, pull and flick, and that kind fo stuff, and I want to hear how the new one sounds. Kevin - Original Message - From: Mich

Re: [Audyssey] Important MOTA News

2010-06-27 Thread weisi4u
Hmmm, nah. Not really. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Date: Sat, 26 Jun 2010 15:13:39 -0600 Subject: Re: [Audyssey] Important MOTA News No. We are the Knights who say...Ni! - Original Message

Re: [Audyssey] Important MOTA News

2010-06-27 Thread weisi4u
Hi Also, the games for each console are rather different. For example speaking of GTA 4, some bugs that are in the PC version don't exists in the XBox version, because they are easyable fixable. So are they with the XBox, but I'd Imagine it would take a little longer. Also, some layouts are

Re: [Audyssey] 3d velocity

2010-06-27 Thread Muhammed Deniz
Their will be releases of free d velocity. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you

Re: [Audyssey] entombed question

2010-06-27 Thread Muhammed Deniz
You can't have brawler dudes in the demo. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you

Re: [Audyssey] entombed question

2010-06-27 Thread Muhammed Deniz
What's your party and what weapons are they wielding and stuff? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or

Re: [Audyssey] Treshure hunt

2010-06-27 Thread Muhammed Deniz
To paws it, you need to press the f key. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you

Re: [Audyssey] entombed question

2010-06-27 Thread Hayden Presley
Hi Muhammed, Do we know that he has the demo? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, June 27, 2010 10:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] entombed

Re: [Audyssey] 3d velocity

2010-06-27 Thread Hayden Presley
Hi Muhammed, What do you mean, there will be releases? We know the game will be released. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, June 27, 2010 10:22 AM To: Gamers Discussion

Re: [Audyssey] Boppitt with Shout moad Question

2010-06-27 Thread Hayden Presley
Hi Kevin, Actually, the new one isn't any different than the original except for the shout it control, which is just basically a mike. The bopit extreme is actually harder than this one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Advice on implamenting accessibility into a visual/graphical game?

2010-06-27 Thread Hayden Presley
Hi Steve, The only one I could put forward an answer for is screen readers. It would, depending on what you make, probably be more difficult. However, if this is web based, then that's probably the easier avenue of voicing. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Hayden Presley
Hi Muhammed, Not at all. There are no half giants in greek mythology, nor are there etins or trolls. And might I remind you that this is not Harry Potter? No devil's snare, please. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] infocom and z interpreter games

2010-06-27 Thread Hayden Presley
Hi Jason, Most zcode games I know of work with the frotz interpreter. The biggest source of these can be found at http://www.ifarchive.org. From there, click on walk through here to enter the if Archive, then ifarchive/games, then if archive/games/zcode. There ya go, more inform games then you

Re: [Audyssey] Treshure hunt

2010-06-27 Thread Hayden Presley
Hi Brian, The reason I like eloquence myself is that some of its inflections are similar to human inflections. For example, the word to. Most synthesizers I've messed around with would say something like do you want two go?. However, eloquence would say do you want to go?. Do you see what I'm

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