Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Ben
Not only is it not so easy that a person can't complete it straight away, for me, not only is the panning a major put-off for me, but the difficulty of the game is as well! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread shaun everiss
well I have got used to the panning its not going to be to hard since I know that due to the new engine its not gona work. with traps the v command will work. With monsters as long as i have enough amo it will be good. with the new game the target beep will be good for swords. At 07:33 p.m.

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread clement chou
There's a bit of pickiness. Games are suposed to be chalenging... not so easy you can finish it in the space of 20 minutes. The panning is something you need to get used to, you don't have it in mainstream games... why complain? --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Ben, When it comes to difficulty I think it is safe to say some people have a difference of opinion of what is considered to be difficult and what is not. As for myself, for example, I don't find MOTA on easy difficulty ery difficult at all. So I would like to knowwhat you think is difficult

[Audyssey] my entombed party.

2010-10-09 Thread Muhammed Deniz
Hi, With my strong party, we made it through! My fighter assassins speed at swift, and incredebully strong, and his stats good, he's my fighter assassin champion! First, I'll tell you my extremely strong party. Well, moste of the party has lattin names in the party. We had a human fighter

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Muhammed Deniz
Hi Thomas, Does the mota beta 14 have any new versions? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
Hmm. That question makes no sense to me. New versions of beta 14? Wouldn't beta 14 be a version of MOTA? --- Shepherds are the best beasts! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you can turn on/off if you need it to know when you are in weapons range of an enemy. As I've gotten many

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Muhammed, I am not quite sure what you mean. MOTA beta 14 was officially released on October 4. Other than the verious that was prematurely leaked on October 1, which wasn't official, there are no other versions of beta 14. I'm currently working on beta 15 which I hope to release sometime early

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
Hello, Does this mean the panning will be as jumpy for the whole game now, like from the right imediately to the center, until version 1.0 comes around? I don#t know what you think, but it is just weird. I never seen anything like this. I am afraid of it actually. I wouldn't mind the panning

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
Mainstream games don't rely strictly on sound to accurately convey important factors to the gamer. That's why the complaints. Tom is working on them, though, and I'll bet your life that he'll have a workable solution. As for how difficult the game is to defeat, I like the challenge. I am

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Muhammed Deniz
Sorry, I was meant to say new features. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Bryan Peterson
As he's said in other updates he hasn't figured that out yet. It may not be. We are the Knights who say...Ni! - Original Message - From: weis...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 12:13 PM Subject: Re: [Audyssey] mota

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
I sent my message as a reply to the same message Thomas is replying to here. See? I told you he'd come up with a solution, didn't I? Rock! on! Tom! --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Mike Reiser
On 10/9/2010 12:52 PM, Thomas Ward wrote: Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you can turn on/off if you need it to know when you are in weapons

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread NIcol
Hi Kevin Yes, if you hold down the left or right arrow key with or without shift, items such as ropes, weapons, etc. quickly change position, from right, to centre, and from centre to left if you pass it. But Like I explained in my original post, if you're near an item: Let's say you hear a torch

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Yes, I prefer LZMA2. It shrinks my 89mb package into around 74mb. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Monday, October 04, 2010 12:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota download

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
Hello, I have to clear a few things here. First, mainstream games and panning. What people have been saying is mostly false. If you play new games like Modern warfar 2, or even max payne 2, all the grand theft auto series including 1, the driver series, need for speed, counter-strike, and

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Err, 64mb. Excuse me. I use InnoSetup too and use LZMA ultra/64 if that helps. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Saturday, October 09, 2010 4:29 PM To: 'Gamers Discussion list' Subject: Re:

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi, Smile. Well, it was not a big deal really. The target tracking feature was already more or less a part of the game engine to begin with. It was just turned off in the MOTA side-scroller, because up until now it was never really needed. I figured target tracking would be useful in full blown

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Kevin, I think you are confusing simple 2d panning with rendering sounds through a 3d renderer interface. Comparing those two things from a technical point of view is like showing someone an apple and saying it is an orange. They are totally different things and can't be compared to each other

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Mike Reiser
On 10/9/2010 3:33 PM, Thomas Ward wrote: Hi, Smile. Well, it was not a big deal really. The target tracking feature was already more or less a part of the game engine to begin with. It was just turned off in the MOTA side-scroller, because up until now it was never really needed. I figured

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Muhammed, Not really. Other than the fact I ported MOTA beta 14 to my Open G3D engine and made it cross-platform the game itself was pretty much the same. However, beta 15 will have a handful of new features including bug fixes. Cheers! On 10/9/10, Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
HI there, Ok, I thought we were talking about panning in general. therewith, I withdraw what I said. Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 9 Oct 2010 16:53:41 -0400 Subject: Re: [Audyssey] mota

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Sigh...Kevin, I've said this more times than I can count this week, but yes the panning is the way it is because I'm not using DirectSound 8. Since I am no longer primarily using Windows and DirectSound 8 is old anyway I have no plans to go back to DirectSound for my games. The new API, XAudio2,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
Hello, I'm sorry. Though I read so many mails saying different stuff about different things though with the same subject line, I was a little bit confused. I do understand, and I can live with it. I was just finding it a little bit odd. The problem with the panning surtenly doesn't make the

[Audyssey] Panning in MOTA FPS

2010-10-09 Thread Scott Chesworth
Hi Tom, quick question for you. The difference in panning in MOTA Beta 14 and the reasons for it have been, um, shall we say thoroughly covered. Forgive me if I've missed it, but I haven't yet seen anybody discussing how the new setup will work for the FPS version. I guess what I'm asking is, are

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
I see what you are replying to, but where's your message? --- Shepherds are the best beasts! - Original Message - From: Mike Reiser blindgu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 3:53 PM Subject: Re: [Audyssey] mota beta14

Re: [Audyssey] Panning in MOTA FPS

2010-10-09 Thread Thomas Ward
Hi Scott, To be honest I am not sure what the FPS version will sound like once I convert it over to the new engine and actually test it with OpenAL, but it stands to reason it will likely sound better since that is what OpenAL's 3d rendering was designed for. I do believe the problem is that we

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
I, for one, was under the misconception that video was their main focus, and that sound was merely for ambiance, and I thank you for this educational post. --- Shepherds are the best beasts! - Original Message - From: weis...@googlemail.com To: Gamers Discussion list

[Audyssey] Audio in mainstream-games was: mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
Hello, Although I wrote this post out of miss-understanding, I still think that audio is not left behind in the game world of the sighted. Sure, it's not as good as it could be, as the main focus lies on the graphics and gameplay, though it's sometimes, especially in fighting games, good

Re: [Audyssey] Panning in MOTA FPS

2010-10-09 Thread Charles Rivard
Sort of a weird comparison, but remember those little transistor radios back in the sixties? Are we expecting good quality sound to come through one of those if we plug a CD player into it? It's still going to be in mono and it's still going to be, let's say, not the best sound? ---

Re: [Audyssey] games we'd like to play: bomber man

2010-10-09 Thread Hayden Presley
Hi Thoas, If I may ask...what is the Linux cloan of Bomber Man? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, October 08, 2010 7:41 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi, The one problem I am really, (I say really becase I have started to get use to it) panning in the game is when I am trying to fight something like a centaur with the sword. The sword used to be an ok weapon, especially once you upgraded it a little, but now it is virtually useless. Best

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi Thomas, Just curious but can we expect that breastplate in BETA 15? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, October 09, 2010 3:59 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi Thomas, Cool...now I'm just waiting for BETA 15! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, October 09, 2010 3:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota

[Audyssey] for long time list members

2010-10-09 Thread Charles Rivard
For some reason, this question popped into my head, although it has nothing to do with current gaming. I recall a list member who always posted what I thought to be well thought out and sensible posts. He lived in the United Kingdom, then moved to the United States for a while to work with

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi, I'm curious. What's with these replies with, ahem...no text? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Reiser Sent: Saturday, October 09, 2010 2:09 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi Charles, How many Loanwofl Missions have you beaten? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, October 09, 2010 1:15 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi Thomas, I must agree. I can remember my frustration when MOTA BETA 7 had come out; there you definitely added a level of difficulty. However, easy difficulty, since then, is, well...easy. I remember I once beat it on expert, though I doubt I could do that again. Too bad I didn't get that on

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
Hmm. Let's see. 1 through 9, 15, 18, and I really like beating the one that is political in nature, in which you blow up everything including the 3 islands, when I'm in the mood to just destroy everything within hearing range! Just off the top of my head, those immediately come to mind.

Re: [Audyssey] for long time list members

2010-10-09 Thread Zachary Kline
Hi Charles, I believe the man's last name was Lante , though I have no idea what became of him. Hth, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] for long time list members

2010-10-09 Thread Thomas Ward
Hi Charles, Might we be talking about David Lant? I believe that is who you are talking about. If so I recall David Lant also had written some good Lone Wolf missions as well. However, I have no idea what happened to him. On 10/9/10, Charles Rivard woofer...@sbcglobal.net wrote: For some reason,

Re: [Audyssey] for long time list members

2010-10-09 Thread Charles Rivard
That's the guy. Thanks. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 8:43 PM Subject: Re: [Audyssey] for long time list members Hi Charles, Might we

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Hayden, In what way? I hstill use the sword quite a lot in MOTA and with target tracking in beta 15 I don't have any problems using the sword. Could you explain why you think it is virtually useless? On 10/9/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, The one problem I am really,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Hayden, I doubt it. Part of the problem has been I am so busy fixing bugs and things like that I haven't gotten back to adding features and so on. So the breastplate is something I started on but never actually had a chanse to add. On 10/9/10, Hayden Presley hdpres...@hotmail.com wrote: Hi

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Charles, It is all relative. Some game companies are into heavy 5.1 surround sound while some developers might only use sound for ambiance. For example, there is a Linux Asteroids clone called Vectoroids. It is a really cool game, but there is no surround sound or panning so you never know

Re: [Audyssey] games we'd like to play: bomber man

2010-10-09 Thread Thomas Ward
Hi Hayden, Just that. Some Linux developer has created a version of Bomber Man for Linux. It is listed in the Ubuntu Software Center, under the free games section, simply as Bomber Man. If I'm not mistaken it was written in c and uses SDL for sound, video, and input. It is not quite like the

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Hi Clement, I feel I must respond here. You said, The panning is something you need to get used to, you don't have it in mainstream games... why complain? Now, reconsider what you've just said. That's like saying to a sighed person, I know the video isn't good, and it's hard to position, but deal

Re: [Audyssey] Panning in MOTA FPS

2010-10-09 Thread Mike Maslo
Is the fps version out for this game yet? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, October 09, 2010 7:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] Panning in MOTA FPS Sort of a weird

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread clement chou
I was responding to what Ben said, if I remember rightly... I'm sorry if I offended you. I guess as a mainstream gamer I take that kind of thing for granted. It just seems to me something not worth complaining about... afterall, adaptation and moving forward is what this is all about. If we

[Audyssey] Marvel VS. Capcom 3 gameplay!

2010-10-09 Thread clement chou
For all the fighting fans who want to stay updated with one of the hottest games in the genre. lol. Not sure if I've posted this already, but here it is... long live marvel vs capcom! http://dl.dropbox.com/u/3394499/MARVEL%20VS.%20CAPCOM%203%20-%20Comic-Con%20Gameplay%202.mp3 Enjoy! --- Gamers

Re: [Audyssey] trouble with troopanum

2010-10-09 Thread Hayden Presley
Hi Sarhah, Although, I can't say this justifies the sluggishness very well, I must defend Justin, and say that he does actally have a job besides BSC, so he probably doesn't always check his mail. Which email did you send it to? Best Regards, Hayden -Original Message- From:

Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions

2010-10-09 Thread Hayden Presley
Hi Thomas, Too bad that you're reassigning those keys. They were nice before...ah well. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, October 05, 2010 9:40 AM To: Lori Duncan; Gamers

[Audyssey] both sides are seen - re - mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
I'm on both sides of this panning issue fence. While I do agree with Thomas that we should move ahead, I can see it from the point of a gamer who relies on sound accuracy. If the old is better for us, we should stick with what we rely on, which is the best and most accurate sound. But if

Re: [Audyssey] both sides are seen - re - mota beta14 absolutely rocks!

2010-10-09 Thread clement chou
Well said.. and agreed. Here's hoping for a good future with the new set of fixes to help this issue. I for one think that targetting sounds and object detection keys wil do a lot to help and can't wait for beta 15. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: