[Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Che Martin
Hi ya, Just red this quote from the list: Start quote: First, ignoring Mac as a viable platform for blind gamers is a poor strategy. One year on, and Mac sales are still far exceeding Windows sales, even in comparison to back in the hay day of audio games, some 10 years ago or so. It isn't

[Audyssey] Star Tradors

2013-12-14 Thread Richard Claridge
Hi all. I have been interested in discussions about Mac vs Windows and iPhone vs Android for quality and quantity of games. I have been meaning to contact the list for a while with this game and a question. Star Tradors is a game where you take command of a space craft and crew and have to

[Audyssey] Board games

2013-12-14 Thread Richard Claridge
Hi all. I cannot remember if the discussion of board games is relevant to this list, so apologies if I have overstepped the mark. I live in a household with all blind adults but sighted children so I have a question in a couple of parts. Firstly does anyone know any good board games, mainstream as

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi. a few things here. yes, you are correct che. mac's are nothing, compared to windows. mac's alone, make up about 50 to 70 million computers in the world today. windows makes up over 1.5 billion, that's billion with a B for bravo. lol. so mac's are nothing to windows. and unless apple brings

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Che, Thanks for this well thought outpost and the information it provides. I believe Mac OS is about 10% to 12% of the market now, but either way you cut the cookie you are right. Windows is clearly the lion's share of the market and no matter how much of an Apple fan boy or Linux fan boy a

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Dallas, You are absolutely right about cost. I know that Apple uses premium hardware in their Mac's, but the average person simply does not care about that. Most people, myself included, are not going to pay $1,200 or more for a Mac when they can get an HP, 'Toshiba, Del, etc for half that from

Re: [Audyssey] Star Tradors

2013-12-14 Thread dark
Hello Richard. You have actually preempted me here. The other day I mentioned talking to a developer about game access, well that developer was the lead dev of Trees brothers and the game was star traders (I've also at least begun exploring the question of their other games but let's not

Re: [Audyssey] Soul Trapper Chapter 18 Revisited

2013-12-14 Thread Darren Duff
Yes. IT'a just practice practice practice! You can do it smiles. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Teresa Cochran Sent: Friday, December 13, 2013 7:16 PM To: Gamers Discussion list Subject: [Audyssey] Soul Trapper Chapter 18 Revisited Hi,

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Phil Vlasak
Hi Che, I am sure Josh is talking about his mac games are outselling his windows games. I am sure when Draconis develops a full IOS game for iPhone and iPad, that will outsell the other two combined. I just got my iPhone two months ago and already have purcheased over forty games on it. True,

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Hi Davy, Well, the problem with XAudio2 is that a number of developers have reported it is buggy. Philip was working on a version of BGT that uses XAudio2, and found out it caused some instabilities in BGT and removed XAudio2 support for the time being. So that is why BGT does not presently

Re: [Audyssey] Board games

2013-12-14 Thread dark
Hi Richard. First as to game suggestions, one awsome game my family play on occasion is called Compatibility. You play in couples (though rules exist for playin with three or five players), Basically you are given a word (from having a word card and a dice), and a pack of cards with simple,

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Josh, Correct. You have to own a Mac with XCode to develop software for iOS. There isn't any way right now for a Windows or a Linux developer to design software for iOS at this time. Unless they write it, and then find a friend with a Mac to build it with XCode on their Mac. Cheers! On

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Philip, Thanks for that statement. That really clears up a lot of questions, and now we all know where you stand. Cheers! On 12/13/13, Philip Bennefall phi...@blastbay.com wrote: Hi Davy and others, I wanted to stop by and briefly explain my current intentions for BGT. When I started

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Hi Davy, Actually, the lack of a 1.0 release of MOTA has more to do with my personal life than indecisiveness. I have decided upon a language, game ideas, level outlines, etc long ago. The problem is my personal life has been a des aster this year, more than I am willing to get into on list, and

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Shaun, It really saddens me to hear that. Using Visual Basic 6 in this day and age is really a step in the wrong direction in my opinion. Danny would have been better off going with Visual Basic .NET or C# .NET than going to Visual Basic 6. Not trying to criticize here, but developers need to

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Davy Kager
Hi Thomas, I have had no trouble with XAudio2. That coupled with very low-level input handling using the Win32 API made for some awesome times. Still, the disadvantage to such low-level work (I count XAudio2 as relatively low-level too), is that it takes more work to get things done -

[Audyssey] space attack installer

2013-12-14 Thread Ken Downey
Hey Charles, I thought I sent this last night, but obviously not. Sorry about that. Here is an installer. https://dl.dropboxusercontent.com/u/96692612/SpaceAttackDemoSetup.exe I'll have the full version up as soon as I can figure out how to use PayPal. I used them for Wrecking Ball but haven't

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Philip Bennefall
Hi Davy, I just wanted to clarify briefly what issues I had when integrating XAudio2 with BGT. Initially, everything seemed to work flawlessly. But what I noticed when trying it in a large scale project with a lot of sounds playing simultaneously was that XAudio2 would sometimes cause lag before

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Davy Kager
Hi Thomas, I thought I'd also touch on the subject of sounds (or code) and encryption, since you mentioned licensing and such. Here's a question: Why are you encrypting your sounds? I don't mean how you encrypt them. An industry-standard like AES has been proven to work in the real world,

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Davy Kager
Hi Philip, That is good to know! My project had that many sounds loaded, but they weren't all playing at once. I heard that BGT has no 3D sound support. In that case I fully agree that using DirectSound is the way to go for a Windows-only product. By the way, I'm not criticizing BGT for not

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Philip Bennefall
Hi Davy, Initially when I started writing BGT, I figured that it would be best to begin with simple stereo and then go from there. But then I found out that DirectSound 3d is rather broken, and decided to go for XAudio2 instead. You know the rest of that story. So for this reason, BGT will

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Phil Vlasak
Hi Philip, Would you consider having two ways to play sounds in BGT? I could see the possibility of using XAudio2 on moving creatures and some other system for everything else. Phil - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi. erm, actually, premium hardware? really? lol. they give you a machine that has a dual core, at double the price of a quad core windows computer. lol. just look at my Toshiba machine I have here. quad core core i7, 2.4 GHZ, up to 3.4 GHZ turbo boost. 8 GB ram, and a 1 TB HDD with I think 8

Re: [Audyssey] Star Tradors

2013-12-14 Thread Darren Harris
hi, i've been talking to trese brothers on twitter and yes they're going to make it accessible. they are hopefully going to get an update out before the end of the year. that's what we hoping for anyway. heroes of steel is also going to come out on ios and they have put voiceover in with that

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Support
Hi Phillip, It was very educational to hear the problems you hit with XAudio2. Could you expound on the issues you had with DirectSound 3D as well? Thanks! Ian Reed On Dec 14, 2013, at 6:44 AM, Philip Bennefall phi...@blastbay.com wrote: Hi Davy, Initially when I started writing BGT, I

Re: [Audyssey] To Developers: Switching from DirectSound to OpenAL Soft

2013-12-14 Thread Support
Thanks Cara and Willem. This is very helpful. It is nice to have a library to look at for parsing sound files. I'm also quite glad to hear I can play sounds and music non-positionally. So I can set even a mono sound's source to be stereo and make it non-positional, right Cara? I think OpenAL

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Thomas Ward
Hi Davy, I am glad to hear you had no serious issues with XAudio2, but I was merely reporting what I have heard back from Philip Bennefall and others who tried to use it for a production product. I'm more or less on the fence myself weather or not to adopt it, but it is certainly an option for a

Re: [Audyssey] To Developers: Switching from DirectSound to OpenALSoft

2013-12-14 Thread Ken Downey
Hey Kara, That's exactly how I do it in directx, and it works just fine. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . Also, check out, The Believer and Skeptic Show, at iTunes! If you want to reach me, you can call

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Sabahattin Gucukoglu
Apologies. I simply have to take this bate. :) On 14 Dec 2013, at 14:06, Dallas O'Brien dallas.r.obr...@gmail.com wrote: hi. erm, actually, premium hardware? really? lol. they give you a machine that has a dual core, at double the price of a quad core windows computer. lol. just look at

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Josh
you can get a great windows7 machine from blaire technology group for $190 or around $200. take off the back pannel put 4 more gigs of ram in and you are good to go. using windows7 laptop On 12/14/2013 5:56 AM, Dallas O'Brien wrote: hi. a few things here. yes, you are correct che. mac's are

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Josh, True, but there is a down side to buying cheap computers, and that is the hardware doesn't last long. I have owned many affordable e-machines for Windows and Linux, and I am here to say that in the main the hardware lasts about two years and dies. I'll give you an example here. The

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Davy Kager
Here is the Intel Core i7 that is in the current high-end MacBook Air: http://ark.intel.com/products/75114/ Notice that it costs roughly US$ 450. I call that premium. Most CPUs in rival ultrabooks sit $50 to $150 below that mark. -Original Message- From: Gamers

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Dallis, By premium hardware I should say more reliable hardware. I know people who own Mac's who have less down time, less hardware issues, and more stability than your average Windows e-machine. Yes, I know a Windows user can get a killer machine for far less than the Mac, but I also know

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Davy Kager
Hi, One interesting point I see being raised over and over here is that developing for Mac adds cost on the developer's end. Without denying that statement, I'm curious to know what is meant here: - Cost of a physical Mac (because you don't like VirtualBox). - Cost of an Apple developer

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Josh
blaire technology is a microsoft authorized refurbishing company. the hp elitbook 6930p and the dell latitude e4310 when they were sold they were not inexpensive machines at all. they were in dell and hp's business and enterprise stores. so blaire technology group takes 3 to 4 year old high

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Josh
I got my dell latitude business machine rfurbished from newegg for $350 at the time and now it is down to $280. it has 4gigs of ram and a core i5 processor with a 250gig hard drive and windows7 64bit. a very solidly built business high quality machine for $300 or so? you can't beat that.

[Audyssey] computers

2013-12-14 Thread Josh
also my hp elitebook and the dell latitude e4310 have pointer sticks or nubs between the g and h keys right above the letter b. b as in bravo. I got a really really sturdy fast high quality business machine for $190. I will not ever buy consumer pcs again. I will get refurbished business

Re: [Audyssey] space attack installer

2013-12-14 Thread Charles Rivard
I didn't know that Wrecking Ball was for sale. I thought that the demo, under development, was the only available file. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Ken Downey

Re: [Audyssey] space attack installer

2013-12-14 Thread Kenneth Downey
That I say wrecking ball? I meant phrase madness. I probably will sell wrecking ball version two as well, but that still away down the pike. Good is the worst enemy of best. Ken On Dec 14, 2013, at 12:07 PM, Charles Rivard wee1s...@fidnet.com wrote: I didn't know that Wrecking Ball was for

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Davy, Well, for one thing to develop software for the Mac it requires purchasing a Mac. Both hardware and software. It is not legal to buy Mac OS X and run it in Virtualbox or in VMWare Player. Although, I have heard it can be done if you have the proper hardware to do it. Hardware is a

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Josh
have you thought of developing for android like the nexus4 5 and 7 and samsng devices? using windows7 laptop On 12/14/2013 12:11 PM, Thomas Ward wrote: Hi Davy, Well, for one thing to develop software for the Mac it requires purchasing a Mac. Both hardware and software. It is not legal to

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Philip Bennefall
Hi Davy, I just wanted to clarify briefly what issues I had when integrating XAudio2 with BGT. Initially, everything seemed to work flawlessly. But what I noticed when trying it in a large scale project with a lot of sounds playing simultaneously was that XAudio2 would sometimes cause lag

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Davy Kager
There is always this too: http://coronalabs.com/ Of course the disadvantage is that you don't learn about the native platform in the way you would when going Objective-C. You may also not get the same low-level access (i.e. Accelerated framework, Audio Units) that you get using Objective-C.

Re: [Audyssey] BGT, Mac and More

2013-12-14 Thread Philip Bennefall
Hi Davy and others, I wanted to stop by and briefly explain my current intentions for BGT. When I started developing it in late 2009, I had absolutely no idea how it would do financially. Now, 4 years down the line I can say that while sales have been reasonable considering the number of

Re: [Audyssey] To Developers: Switching from DirectSound to OpenAL Soft

2013-12-14 Thread Shaun Everiss
No but the people I work with for the deathmatch series do use fsl on purebasic which does have open al intigrated. The environmental and other effects do have a few echo issues, but over all are ok. I am not sure about anything else which is not purebasic. At 06:20 a.m. 14/12/2013, you wrote:

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Josh, Not sure who the question was aimed at, but I'll answer it anyway. I've been thinking about Android game development. At least, looking into it. I am not willing to commit to developing for the platform, but I have both the skills and equipment to do it if I want to. The issue is a

Re: [Audyssey] Star Tradors

2013-12-14 Thread Charles Rivard
If a lot of people write to a developer wanting an app to be made accessible, this is not pestering. If one person continuously writes repeated requests, and sometimes demands, for accessibility, that would be pestering. If several people write with constructive suggestions and well worded

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Ron hopkins
Hello. This is ron. For those of you who are mac users, is the game deoblo accessible for blind players? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Davy Kager
Hi, To be perfectly fair, one can have a Mac mini for $600, which should lower the barrier somewhat. I don't know to what extent running Mac OS X on non-Apple hardware is legal, but I do know that it works using VMware Workstation, even on AMD processors. Not that you'd gain much in the

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Charles Rivard
If you don't have the bucks, you have to get what you can with what you have. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Draconis
First, a response to the initial question of this thread, then a few comments about the thread overall. *snip* Just red this quote from the list: Start quote: First, ignoring Mac as a viable platform for blind gamers is a poor strategy. One year on, and Mac sales are still far exceeding

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi, i'll answer the questions under each question. 1. How long do you think it'll last? about 4 or 5 years, my previous toshiba lasted that long, and only died cause the person i gave it too managed to kill the system somehow. lol. otherwise it would still be with me. 2. How much do you think

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Sabahattin Gucukoglu
Regarding the development cost of Windows apps: as a Mac user I feel that Visual Studio Express is, while certainly useful for .net development, somewhat annoyingly crippled for Win32 development. It doesn't have MFC or resource editors, for example. You can somewhat work around this, though

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Bryan Peterson
I wouldn't think so. None of the Winblows versions I ever tried were. And just a slight correction onthe name, it's Diablo, not Dioblo. Smile. They're coming to take me away, ha-haaa! -Original Message- From: Ron hopkins Sent: Saturday, December 14, 2013 10:39 AM To:

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Bryan Peterson
Toshiba is definitely a good brand overall. My current laptop is a Toshiba that I've had for four years.About the only ting wrong with it is that the tab key is missing and Disk Defragmenter won't open, but it still lets me play games. They're coming to take me away, ha-haaa! -Original

Re: [Audyssey] Soul Trapper Chapter 18 Revisited

2013-12-14 Thread Teresa Cochran
I would groan, but I’ve told many other people this regarding other games, so I get a taste of my own medicine. It’s just not second nature to me. Every three months or so I dust it off and figure I can deal with all the prefatory conversations before the actual fight, since there’s no way to

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Davy, True, but as I recall the Mac Mini doesn't come with a monitor etc. That still needs to be purchased separately so right there when you add the cost of a monitor and whatever else you want we are looking at $800 to $1000 to outfit yourself with a Mac. I can't speak as to VMWare

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Bryan, I would agree with that. Toshiba is over all a good brand, and the main reason I had to have mine serviced is because it got knocked off the desk and it hit the floor and broke. Otherwise I think it would have outlasted this Compaq which hasn't been dropped and has practically had

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Sabahattin, What you say about Visual Studio Express is all too true. For a C++ developer and Win32 development it is seriously crippled. It is not just the lack of MFC but there are ATL libraries etc you don't get either. To be honest I see Visual Studio Express more for students, amateur

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Chris H
So are Acer and Asus and as for your defragmentation issue try Defraggler from www.piriform.com On 14/12/2013 18:46, Bryan Peterson wrote: Toshiba is definitely a good brand overall. My current laptop is a Toshiba that I've had for four years.About the only ting wrong with it is that the tab

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Davy Kager
Fun that you should mention that, Thomas: as a student I have been legally using Visual Studio Professional free of charge for a few years now. I never realized how crippled the Express edetion can be. Apple is definitely doing a good job providing their IDE for free, to anyone.

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Che Martin
Hi Josh and all, Fair enough, sorry I misunderstood what you were posting there, my bad. That is very interesting that your mac sales are far outstripping windows sales, I would be curious to know the numbers there, but I completely understand if you'd rather keep it under your hat. I have

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Thomas Ward
Hi Davy, Well, what I mentioned is a small sampling of things missing in the express edition. There are actually quite a number of things missing in VS Express that you get with VS Pro, and while I don't want to list them all here do to time constraints it is safe to say VS Express is very

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Draconis
Hi Tom, Unless you have someone sighted planning on using the Mac mini also, you can use it perfectly well without a monitor. I did that for years. You can also buy adapters for many kinds of older desktop monitors, so if you already have a monitor hanging around, there’s a good chance it

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi Che, from messing around with OSX in a vm, i learned one thing. apple has added in a numpad commander. this makes navigating around the system farely quick and painless. feels a bit like nvda in some ways. except you don't need to use a modifyer. 6 and 4 become similar to VO right and VO left.

[Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-14 Thread Che Martin
Hi ya phil, Yeah man, as a commercial entity selling to a very limited market, the price point of iOS games is a concern. As you mentioned, , while it is true that a release of an iOS title will far out sale the same title for mac or windows, at what price will it be offered ? You said you

Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-14 Thread Darren Harris
Hi, This is where developing games for multiple types of people comes into play here I think. Look at the various audio games that there are out there on IOS for example? How many of them were developed specifically for blind people yet sighted people play them? Take the blindness lable away and

[Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Che Martin
Hi dallas, Thanks for that info man. I remember now reading something about the num pad commander, but never did check it out, no excuse for my laziness there. I do have an external bluetooth keyboard by logiTech, which is awesome by the way, you can assign it to three different devices,

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Draconis
Hi Che, Don’t have as much time as I’d like to respond, but just a couple of quick thoughts/answers here. Yeah, even if I wanted to, I’m not at liberty to release those numbers, but I can give you a rough idea. For ChangeReaction 2, which is admittedly not the best test case since a previous

Re: [Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Sabahattin Gucukoglu
Yeah, numpad commander is your friend on OS X. I can manage just fine either way--not sure what's so hard about the VO keys, myself--but the numpad commander definitely makes the Apple wired keyboard worthwhile for me. I gave up the Bluetooth keyboard and trackpad in favour of just the wired

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread dark
My old Toshiba has been running since 2005, and my mum has one of my brothers that has been running since 1999, though admitedly on that one the fan needs replacing. The only part of laptops I've ever seen utterly break is the headphone socket which happened on my old machine from 2003,

Re: [Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Teresa Cochran
i can use one finger to press VO and shift. i don’t have large fingers, but I’m used to playing musical instruments, and my fingers are pretty long. Teresa Everything is interesting if you go into it deeply enough.--Richard P. Feynman On Dec 14, 2013, at 4:08 PM, Sabahattin Gucukoglu

Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-14 Thread dark
Hi Chae. Actually, while many Ios games are indeed on the lower end of the price spectrum that is a matter that is likely to change, since some of the major mainstream coorporations are producing rpgs and the like. Squares new Iphone game for example was priced at 20 usd. Even in the

Re: [Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Draconis
You can also use a Windows app called SharpKeys to reassign any key on the keyboard to be the Insert if you need that under Windows. VoiceOver’s got a wide range of tools that have great use cases depending on what you need to do. I personally use a combination of Keyboard Commander, Trackpad

Re: [Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Draconis
Hi Theresa, I think at least some of the complaints about the VO keys come from people who are playing with OS X on non-Apple hardware, where the control and alt keys are not side-by-side like the control and option keys are. Of course, this can be fixed for PC keyboards in Mac System

[Audyssey] Feeling sad!

2013-12-14 Thread Lindsay Cowell
I'm very sad to learn that I can no longer play Sara and the Castle of Witchcraft and Wizardry, as I have moved house, and have sadly lost my registration information, so, bye-bye Sara! Lindsay Cowell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Bryan Peterson
Exactly. My Compaq died after less than three years of use, without ever having been dropped or having a Dr. Pepper spilled all over it. Not that I've done either to my current machine but only three years is pretty sad. They're coming to take me away, ha-haaa! -Original Message-

Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-14 Thread Che Martin
Hi dark, Yah, as far as the extra payments to advance in a game, that is what I was referring to with the micro payments. It is an interesting model, and definitely one I will be looking at later on, it is perfect for a RPG., or space exploration epic. For now, I have to clear my slate of

Re: [Audyssey] voiceover interface on mac, was:RE: mac versus windows sales plus iOS question

2013-12-14 Thread Bryan Peterson
I'm the same way. I apparently have guitar player's fingers LOL. They're coming to take me away, ha-haaa! -Original Message- From: Teresa Cochran Sent: Saturday, December 14, 2013 5:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] voiceover interface on mac,was:RE: mac versus

Re: [Audyssey] Feeling sad!

2013-12-14 Thread Phil Vlasak
Hi Lindsay, Just email me directly and I'll get you a new registration key for the Sarah game. Phil Vlasak PCS games phi...@bex.net - Original Message - From: Lindsay Cowell lindsay.cow...@virginmedia.com To: gamers@audyssey.org Sent: Saturday, December 14, 2013 7:48 PM Subject:

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Sabahattin Gucukoglu
Mmm, yeah, definitely agree that Toshiba had a good run. I don't believe they're up there nowadays though, as they've mostly thrown their consumer products to the wolves and that includes all the gaming machines. Now the new hotness appears to be Lenovo, at least hardware wise. But I no

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Cara Quinn
Okay, Have not read down this thread all the way yet but I have something simple to say. If people are seriously wanting information on Mac / iOS development then that's great and I'm happy to answer when I can. -And there are others here as well. However, this whole Mac / Windows discussion

[Audyssey] Liam's Hairy Butthole BETA

2013-12-14 Thread Thomas Ward
Hey Gamers, Because I am need to constantly fuck Liam's butthole when he's not in a threesome with me and Jim Kitchen, I have found it necessary to create this game! I have been working on it for years now, but I have switched programming languages 200 different times. I have finally chosen

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Cara Quinn
Thomas, when you mention buying a Mac, you also mention software. What are you thinking you need? The OS comes on the machine just like Windows and the development tools are free. the only other cost is the dev account. Were you thinking of something else? Thanks and hope you're having a

[Audyssey] L-Works Partnership with USA Games

2013-12-14 Thread Liam Erven
I am a big fan of mainstream games. There are plenty of home-made gay games out there. But there are none for us blind people! Thomas and I now are husbands, and we fuck each other daily. But I am a REALLY horny guy, and Thomas's ass is sore from my constant pounding. So I need to virtually

[Audyssey] Howdy Folks!

2013-12-14 Thread Cara Quinn
Audysseyers, As a job, I model in the nude. This is because I cannot code good things. But, I am a good voice actress when it comes to being pounded with a cock in the vagina and the ass. I do this quite well. USA Games and L-Works have created game for gay blinds, but not straight ones. So I

Re: [Audyssey] To Developers: Switching from DirectSound to OpenAL Soft

2013-12-14 Thread Cara Quinn
Hi Shaun, The delay / reverb and other effects are actually system-specific and not a part of OpenAL. OpenAL does not have these by default, so it relies on the particular system on which it is running to take care of this. So any issues you may be seeing are not with OpenAL itself but with

[Audyssey] AG Update

2013-12-14 Thread dark
Hi All. I have just added Liam's Hairy Butthole to the AudioGames DOT NET Forum. I have been given beta access! And! I will be posted an audio update for you all on my experience. It is worth the high price. Yes, it is! The audio update will include me jacking off. Beware the Grue! Dark, PhD

Re: [Audyssey] AG Update

2013-12-14 Thread Liam Erven
Glad to see someone is impersonating email addresses. Truthfully I lol'd a little bit. On 12/14/13, dark d...@xgam.org wrote: Hi All. I have just added Liam's Hairy Butthole to the AudioGames DOT NET Forum. I have been given beta access! And! I will be posted an audio update for you all on my

[Audyssey] impersonating game developers and posting leud message to the list

2013-12-14 Thread Stephen
Can someone please get rid of this disgusting individual? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] L-Works Partnership with USA Games

2013-12-14 Thread Liam Erven
Sigh really? And people wonder why I hate this list. Glad to see people are adult enough to impersonate other list members. On 12/14/13, Liam Erven liamer...@gmail.com wrote: I am a big fan of mainstream games. There are plenty of home-made gay games out there. But there are none for us blind

Re: [Audyssey] AG Update

2013-12-14 Thread Stephen
Pst! don't encourage him! At 01:41 PM 12/15/2013, you wrote: Glad to see someone is impersonating email addresses. Truthfully I lol'd a little bit. On 12/14/13, dark d...@xgam.org wrote: Hi All. I have just added (snp!) --- Gamers mailing list __

[Audyssey] MOTA Question

2013-12-14 Thread Stephen
I have a question about MOTA! When will tommy ward introduce the feature to get anally raped by him? I like big meat you know it! yes you do! MOTHA FUCKA! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] ANAL GAYNESS

2013-12-14 Thread Stephen
Hi, we all know there is lots of gay porn available for sighted people but what about for blind ppl? please right now reply on this list or if tommy ward's is too much of an anus reply to me personally your favorite porn website where I can get AUDIO DESCRIBED PORNO thank you --- Gamers

[Audyssey] Liam's Hairy Butthole Review

2013-12-14 Thread Stephen
Hey I just play liam hairy butthole you should play too! I scored points by licking his ass freshly after he shit, now there is shit on my tongue! now now now now! you play more like me! we wee wee ewe wwee! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

[Audyssey] BGT For Mac and Linux

2013-12-14 Thread Philip Bennefall
Hey All, There has been much recent discussion about making my PIECE OF SHIT software for STUPID FUCKING BLIND people who cant learn REAL CODING in C PLUS PLUS MOTHA FUCKA! BGT is complete rip off! You are all too fucking stupid! Why would you pay for my shitty fucking software! It costs a

[Audyssey] ios possibility

2013-12-14 Thread Che Martin
Hi ya, i am tinking about making a game available for ios. we will be parterning with mister liam erven, the guy with the hairy anus, to make the game available to ios. that way you can shove your iphone up your ass and pretend it's his cock. it will make big sound for you --- Gamers mailing

[Audyssey] WinSpank 3.0 Extension

2013-12-14 Thread Jim Kitchen
hi i am some old fucking farthead who keeps using vb6 and won't switch to real man language like c++. i am old and stupid as fuck and i should be castrated by che martin. Go to KITCHENSINC, where the only thing in the sink is Liam's CUM! Hot Cum for Liam erven will be for sale. i extracted the

[Audyssey] ATTENTION: Moderator Notice!

2013-12-14 Thread Thomas Ward
Hey all, It has come to my attention that someone finds it funny to spam the list. I am taking precautions and placing everyone on moderator status. There should be no more messages like this coming to the list. Consider all these topics closed, lets get back to gaming! Thank You. Sincerely:

[Audyssey] Games We Like to Play [HAIRY BUTTHOLE INCLUDED]

2013-12-14 Thread Ken Downey
HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUTTHOLE! THOMAS WARD THINKS HE CAN MOD THE LIST BUT I AM TOO SMART FOR HIM! IF YOU OPENED THIS EMAIL, YOU WILL NOW HAVE A TROJAN! HAHAHAH! GOOD LUCK GETTING YOUR FREE SHITTY ANTI MALWARE SOFTWARE TO DETECT THIS SHIT! --- Gamers mailing list __

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