Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Lisa Hayes
Nick this sounds wonderful i've downloaded the installer and will install 
and play this, i've long thought of something  like this but don't have the 
skills to write it.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Nick Adamson n...@ndadamson.com

To: gamers@audyssey.org
Sent: Friday, September 26, 2014 7:54 AM
Subject: [Audyssey] Announcing the first release of Park Boss,an amusement 
park simulator.



Have you ever been to an amusement park and thought that it would be easy 
to run or you could do a better job?


Do you want to play an audio only game that doesn't depend on quick 
reactions but uses your brain to work things out?


Have you ever wanted to hit a sock stuffed with paper with a wooden stick 
after it's fallen through a tube?


If the answer is yes to any of these questions then Park Boss is for you.

Park Boss, the latest free release from N A Soft, is an amusement park 
simulator for Windows where you're the boss. Every choice you make has an 
impact on how successful your park is. You can choose from over 70 
attractions, choose how your park is laid out and what sort of food you 
sell. Make the wrong choices, don't employ enough staff or don't pay them 
enough, charge to much for food or tickets and visitors won't come. Manage 
marketing campaigns, react to events at the park and even play and ride 
some of the attractions.




Park Boss is played using a simple set of menus which give you access to 
nearly limitless combinations of choices. Once you've opened your park 
walk around it in an immersive audio experience and talk to your visitors 
to see what they think of your park. Listen to what they say; there 
feedback can help you improve the park.




To find out more and download this audio game visit the N A Soft website 
at http://www.ndadamson.com




Thanks and happy bossing.

Nick.

N A Soft


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Ian McNamara
Sounds great, i’ve watched my brother and his friends play theme park and theme 
hospital games like that and have always wished for a way to play myself. Can’t 
wait to give this a try will be trying this tonight for sure.

Ian McNamara
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread lenron brown
can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
 Sounds great, i've watched my brother and his friends play theme park and
 theme hospital games like that and have always wished for a way to play
 myself. Can't wait to give this a try will be trying this tonight for sure.

 Ian McNamara
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Lisa Hayes

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: lenron brown lenro...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:

Sounds great, i've watched my brother and his friends play theme park and
theme hospital games like that and have always wished for a way to play
myself. Can't wait to give this a try will be trying this tonight for 
sure.


Ian McNamara
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Nick Adamson
Hi. 
Www.ndadamson.com
Thanks 
Nick



 On 26 Sep 2014, at 08:12, lenron brown lenro...@gmail.com wrote:
 
 can someone please post the link
 
 On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
 Sounds great, i've watched my brother and his friends play theme park and
 theme hospital games like that and have always wished for a way to play
 myself. Can't wait to give this a try will be trying this tonight for sure.
 
 Ian McNamara
 ---
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 -- 
 Lenron Brown
 Cell: 985-271-2832
 Skype: ron.brown762
 
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[Audyssey] some thoughts on the theme park game

2014-09-26 Thread Stephen

Hi there.
The game is fine, but I would much prefer to have the option of all 
the menus and email to be spoken by my screen reader.  Is this possible?

Thanks.


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy

here is the link.

http://www.ndadamson.com/


On 9/26/2014 3:12 AM, lenron brown wrote:

can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:

Sounds great, i've watched my brother and his friends play theme park and
theme hospital games like that and have always wished for a way to play
myself. Can't wait to give this a try will be trying this tonight for sure.

Ian McNamara
---
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy
yeah me too I love this game! even though I went bankrupt in 22 weeks 
and the customers keep saying the lines at the toilets are too long and 
their kids are bored. not sure what to do about that yet.


On 9/26/2014 3:25 AM, Lisa Hayes wrote:

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
Sounds great, i've watched my brother and his friends play theme 
park and

theme hospital games like that and have always wished for a way to play
myself. Can't wait to give this a try will be trying this tonight 
for sure.


Ian McNamara
---
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Charles Rivard

Although the answer seems obvious to me, I won't spoil it.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Josh Kennedy joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 7:32 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.



yeah me too I love this game! even though I went bankrupt in 22 weeks and 
the customers keep saying the lines at the toilets are too long and their 
kids are bored. not sure what to do about that yet.


On 9/26/2014 3:25 AM, Lisa Hayes wrote:

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
Sounds great, i've watched my brother and his friends play theme park 
and

theme hospital games like that and have always wished for a way to play
myself. Can't wait to give this a try will be trying this tonight for 
sure.


Ian McNamara
---
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Re: [Audyssey] An ios bowling game

2014-09-26 Thread Charles Rivard
There are loads of them, but none that a blind user of Voice-Over can use 
without sighted assistance.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Ian McNamara ianmcnamar...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 12:50 AM
Subject: Re: [Audyssey] An ios bowling game



Hello, as far as I know there is not a bowling game out there for ios.

Ian McNamara

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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy
I tried making more toilets but they still say lines are too long. and 
with two customer services if I remember right they said it was too busy.


On 9/26/2014 8:43 AM, Charles Rivard wrote:

Although the answer seems obvious to me, I won't spoil it.

---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Josh Kennedy 
joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 7:32 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.



yeah me too I love this game! even though I went bankrupt in 22 weeks 
and the customers keep saying the lines at the toilets are too long 
and their kids are bored. not sure what to do about that yet.


On 9/26/2014 3:25 AM, Lisa Hayes wrote:

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, 
an amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
Sounds great, i've watched my brother and his friends play theme 
park and
theme hospital games like that and have always wished for a way to 
play
myself. Can't wait to give this a try will be trying this tonight 
for sure.


Ian McNamara
---
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy

hmmm, I think I'll have to go play it again its just so fun!

On 9/26/2014 8:43 AM, Charles Rivard wrote:

Although the answer seems obvious to me, I won't spoil it.

---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Josh Kennedy 
joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 7:32 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.



yeah me too I love this game! even though I went bankrupt in 22 weeks 
and the customers keep saying the lines at the toilets are too long 
and their kids are bored. not sure what to do about that yet.


On 9/26/2014 3:25 AM, Lisa Hayes wrote:

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, 
an amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
Sounds great, i've watched my brother and his friends play theme 
park and
theme hospital games like that and have always wished for a way to 
play
myself. Can't wait to give this a try will be trying this tonight 
for sure.


Ian McNamara
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy
oh yes and to coincide with the renaissance fair I think my next park 
will be a park where the whole thing is a mediEvil or a park with a 
middle ages or renaissance zone theme. that'll be fun!


On 9/26/2014 8:43 AM, Charles Rivard wrote:

Although the answer seems obvious to me, I won't spoil it.

---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Josh Kennedy 
joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 7:32 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.



yeah me too I love this game! even though I went bankrupt in 22 weeks 
and the customers keep saying the lines at the toilets are too long 
and their kids are bored. not sure what to do about that yet.


On 9/26/2014 3:25 AM, Lisa Hayes wrote:

ian   you'll like it i had a play and love it.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: lenron brown lenro...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 5:12 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, 
an amusement park simulator.




can someone please post the link

On 9/26/14, Ian McNamara ianmcnamar...@gmail.com wrote:
Sounds great, i've watched my brother and his friends play theme 
park and
theme hospital games like that and have always wished for a way to 
play
myself. Can't wait to give this a try will be trying this tonight 
for sure.


Ian McNamara
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread john
This is quite a bit of fun. I'd really like the ability to read the text 
through my screen reader, but other than that its awesome!

--
From: Nick Adamson n...@ndadamson.com
Sent: Thursday, September 25, 2014 5:54 PM
To: gamers@audyssey.org
Subject: [Audyssey] Announcing the first release of Park Boss,an amusement 
park simulator.

Have you ever been to an amusement park and thought that it would be easy to 
run or you could do a better job?

Do you want to play an audio only game that doesn't depend on quick 
reactions but uses your brain to work things out?

Have you ever wanted to hit a sock stuffed with paper with a wooden stick 
after it's fallen through a tube?

If the answer is yes to any of these questions then Park Boss is for you.

Park Boss, the latest free release from N A Soft, is an amusement park 
simulator for Windows where you're the boss. Every choice you make has an 
impact on how successful your park is. You can choose from over 70 
attractions, choose how your park is laid out and what sort of food you 
sell. Make the wrong choices, don't employ enough staff or don't pay them 
enough, charge to much for food or tickets and visitors won't come. Manage 
marketing campaigns, react to events at the park and even play and ride some 
of the attractions.



Park Boss is played using a simple set of menus which give you access to 
nearly limitless combinations of choices. Once you've opened your park walk 
around it in an immersive audio experience and talk to your visitors to see 
what they think of your park. Listen to what they say; there feedback can 
help you improve the park.



To find out more and download this audio game visit the N A Soft website at 
http://www.ndadamson.com



Thanks and happy bossing.

Nick.

N A Soft


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[Audyssey] Judgement Day Link.

2014-09-26 Thread leo
Can someone provide me with a link.  I heard that Judgement Day was free.
Thanks, Leo

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[Audyssey] park boss, how use delete key on macbook with fusion?

2014-09-26 Thread william lomas
hi all i have no delete key on my macbook air so how will i play park boss?
i only have a backpack key 
i run fusion
Regards will


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Re: [Audyssey] park boss, how use delete key on macbook with fusion?

2014-09-26 Thread Phil Vlasak

william,

Use your PowerKey to remap your Macbook Air's power key to a useful 
function. Forward Delete ? is the most popular replacement

http://pkamb.github.io/PowerKey/

- Original Message - 
From: william lomas w.lo...@icloud.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 12:12 PM
Subject: [Audyssey] park boss, how use delete key on macbook with fusion?


hi all i have no delete key on my macbook air so how will i play park 
boss?

i only have a backpack key
i run fusion
Regards will



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Re: [Audyssey] Judgement Day Link.

2014-09-26 Thread Thomas Ward
Hi Leo,

To my knowledge the free version of Judgment Day has not been released
yet. The only version on Liam's site is the commercial version that
needs a key. You'll have to wait until the game is updated to remove
the registration system.


On 9/26/14, leo largel1...@gmail.com wrote:
 Can someone provide me with a link.  I heard that Judgement Day was free.
 Thanks, Leo

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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Thomas Ward
Hi Charles,

Oh, I can say Park Boss is fun. Although, so far I am absolutely
terrible at the game. I have managed three parks and gone bankrupt all
three times. I am going to have to rethink my strategy and see if I
can do better next time round.



On 9/25/14, Charles Rivard wee1s...@fidnet.com wrote:
 From this post to the list, looks like I'm in for a whole bunch of fun.
 Now, if I can get away from the new operating system for my iPhone, and tons

 of Email about it on another list, I'll be able to get into this game.  I
 just downloaded.  Thanks for tweaking my interest even more that it already

 was tweaked.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] park boss, how use delete key on macbook with fusion?

2014-09-26 Thread Josh Kennedy

press fn plus backspace that will be your delete button.

On 9/26/2014 12:12 PM, william lomas wrote:

hi all i have no delete key on my macbook air so how will i play park boss?
i only have a backpack key
i run fusion
Regards will


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy
yeah me too. but I did manage to unlock large rides such as a water park 
and large roller coaster. But the large roller coaster costs one million 
or so to build! I think my problem is I'm taking out too many loans and 
am not giving enough time for my guests to provide me with income from 
their spending so I can actually pay off the loans and be out on my own 
so to speak. maybe that's it?


On 9/26/2014 12:52 PM, Thomas Ward wrote:

Hi Charles,

Oh, I can say Park Boss is fun. Although, so far I am absolutely
terrible at the game. I have managed three parks and gone bankrupt all
three times. I am going to have to rethink my strategy and see if I
can do better next time round.



On 9/25/14, Charles Rivard wee1s...@fidnet.com wrote:

 From this post to the list, looks like I'm in for a whole bunch of fun.
Now, if I can get away from the new operating system for my iPhone, and tons

of Email about it on another list, I'll be able to get into this game.  I
just downloaded.  Thanks for tweaking my interest even more that it already

was tweaked.

---
Be positive!  When it comes to being defeated, if you think you're finished,

you! really! are! finished!

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Re: [Audyssey] park boss, how use delete key on macbook with fusion?

2014-09-26 Thread william lomas
thank you to yourself and Phil 

On Sep 26, 2014, at 7:05 PM, Josh Kennedy joshknnd1...@gmail.com wrote:

 press fn plus backspace that will be your delete button.
 
 On 9/26/2014 12:12 PM, william lomas wrote:
 hi all i have no delete key on my macbook air so how will i play park boss?
 i only have a backpack key
 i run fusion
 Regards will
 
 
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread lenron brown
another cool thing would be to have the ability to share parks to play
around in this. I really love the game though and hope the ability to
read threw my screw read becomes possible.

On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water park
 and large roller coaster. But the large roller coaster costs one million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?

 On 9/26/2014 12:52 PM, Thomas Ward wrote:
 Hi Charles,

 Oh, I can say Park Boss is fun. Although, so far I am absolutely
 terrible at the game. I have managed three parks and gone bankrupt all
 three times. I am going to have to rethink my strategy and see if I
 can do better next time round.



 On 9/25/14, Charles Rivard wee1s...@fidnet.com wrote:
  From this post to the list, looks like I'm in for a whole bunch of fun.
 Now, if I can get away from the new operating system for my iPhone, and
 tons

 of Email about it on another list, I'll be able to get into this game.
 I
 just downloaded.  Thanks for tweaking my interest even more that it
 already

 was tweaked.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,

 you! really! are! finished!
 ---
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Thomas Ward
Hi,

Well, you are doing better than I am. My parks all go bust in about 15
to 20 weeks. I can't even get anything more than a few toilets, a
customer service center, and a couple of rides and the park goes
broke. Obviously, I am doing something wrong, but am not sure what. I
certainly haven't unlocked any new rides, and the only ones are kiddy
rides.

Cheers!


On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water park
 and large roller coaster. But the large roller coaster costs one million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Bryan Peterson

Sounds like a game I'd be pretty horrible at. LOL.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Thomas Ward

Sent: Friday, September 26, 2014 3:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.


Hi,

Well, you are doing better than I am. My parks all go bust in about 15
to 20 weeks. I can't even get anything more than a few toilets, a
customer service center, and a couple of rides and the park goes
broke. Obviously, I am doing something wrong, but am not sure what. I
certainly haven't unlocked any new rides, and the only ones are kiddy
rides.

Cheers!


On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:

yeah me too. but I did manage to unlock large rides such as a water park
and large roller coaster. But the large roller coaster costs one million
or so to build! I think my problem is I'm taking out too many loans and
am not giving enough time for my guests to provide me with income from
their spending so I can actually pay off the loans and be out on my own
so to speak. maybe that's it?



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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Charles Rivard
You've unlocked rides for furry animals that meow and purr??  How strange. 
Darned these screen readers, anyway.  I'll bet it was a double d instead of 
a double t?  (rottenly ornery grin)


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 4:17 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.




Hi,

Well, you are doing better than I am. My parks all go bust in about 15
to 20 weeks. I can't even get anything more than a few toilets, a
customer service center, and a couple of rides and the park goes
broke. Obviously, I am doing something wrong, but am not sure what. I
certainly haven't unlocked any new rides, and the only ones are kiddy
rides.

Cheers!


On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:

yeah me too. but I did manage to unlock large rides such as a water park
and large roller coaster. But the large roller coaster costs one million
or so to build! I think my problem is I'm taking out too many loans and
am not giving enough time for my guests to provide me with income from
their spending so I can actually pay off the loans and be out on my own
so to speak. maybe that's it?



---
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list,
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Bryan Peterson
Lol that is one advantage I've found to using a British synthe.

Sent from my iPhone

 On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com wrote:
 
 You've unlocked rides for furry animals that meow and purr??  How strange. 
 Darned these screen readers, anyway.  I'll bet it was a double d instead of a 
 double t?  (rottenly ornery grin)
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, September 26, 2014 4:17 PM
 Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
 amusement park simulator.
 
 
 Hi,
 
 Well, you are doing better than I am. My parks all go bust in about 15
 to 20 weeks. I can't even get anything more than a few toilets, a
 customer service center, and a couple of rides and the park goes
 broke. Obviously, I am doing something wrong, but am not sure what. I
 certainly haven't unlocked any new rides, and the only ones are kiddy
 rides.
 
 Cheers!
 
 
 On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water park
 and large roller coaster. But the large roller coaster costs one million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?
 
 ---
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 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread James Howard
Hi. I just tried to download this, and got an error, from the db link
you have it set to point to. it says.
This account's public links are generating too much traffic and have
been temporarily disabled!

On 9/26/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Lol that is one advantage I've found to using a British synthe.

 Sent from my iPhone

 On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com wrote:

 You've unlocked rides for furry animals that meow and purr??  How strange.
 Darned these screen readers, anyway.  I'll bet it was a double d instead
 of a double t?  (rottenly ornery grin)

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished, you! really! are! finished!
 - Original Message - From: Thomas Ward
 thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, September 26, 2014 4:17 PM
 Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
 amusement park simulator.


 Hi,

 Well, you are doing better than I am. My parks all go bust in about 15
 to 20 weeks. I can't even get anything more than a few toilets, a
 customer service center, and a couple of rides and the park goes
 broke. Obviously, I am doing something wrong, but am not sure what. I
 certainly haven't unlocked any new rides, and the only ones are kiddy
 rides.

 Cheers!


 On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water
 park
 and large roller coaster. But the large roller coaster costs one
 million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Thomas Ward
Hi Bryan,

Well, the game is definitely geared for people with a mindset towards
business and have a firm grasp of managing money. Apparently I have
neither as all of my amusement parks go broke within the first four
months of business. I haven't been able to get one going long enough
to make a profit let alone get out of debt.

Cheers!


On 9/26/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Sounds like a game I'd be pretty horrible at. LOL.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.

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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Thomas Ward
Hi Charles,

In deed, I was talking about kiddy, as in children, with a double d
not kitty, as in furry cats, with a double t.

Cheers!


On 9/26/14, Charles Rivard wee1s...@fidnet.com wrote:
 You've unlocked rides for furry animals that meow and purr??  How strange.
 Darned these screen readers, anyway.  I'll bet it was a double d instead of

 a double t?  (rottenly ornery grin)

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, September 26, 2014 4:17 PM
 Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
 amusement park simulator.


 Hi,

 Well, you are doing better than I am. My parks all go bust in about 15
 to 20 weeks. I can't even get anything more than a few toilets, a
 customer service center, and a couple of rides and the park goes
 broke. Obviously, I am doing something wrong, but am not sure what. I
 certainly haven't unlocked any new rides, and the only ones are kiddy
 rides.

 Cheers!

---
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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread john
A temp link:
https://dl.dropboxusercontent.com/u/85682400/ParkBoss_Install101.exe
I can keep this up for a week or so, and if the dev asks I will, of course, 
take it down directly.

--
From: James Howard coldshadow...@gmail.com
Sent: Friday, September 26, 2014 7:06 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an 
amusement park simulator.

Hi. I just tried to download this, and got an error, from the db link
you have it set to point to. it says.
This account's public links are generating too much traffic and have
been temporarily disabled!

On 9/26/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Lol that is one advantage I've found to using a British synthe.

 Sent from my iPhone

 On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com wrote:

 You've unlocked rides for furry animals that meow and purr??  How 
 strange.
 Darned these screen readers, anyway.  I'll bet it was a double d instead
 of a double t?  (rottenly ornery grin)

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished, you! really! are! finished!
 - Original Message - From: Thomas Ward
 thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, September 26, 2014 4:17 PM
 Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
 amusement park simulator.


 Hi,

 Well, you are doing better than I am. My parks all go bust in about 15
 to 20 weeks. I can't even get anything more than a few toilets, a
 customer service center, and a couple of rides and the park goes
 broke. Obviously, I am doing something wrong, but am not sure what. I
 certainly haven't unlocked any new rides, and the only ones are kiddy
 rides.

 Cheers!


 On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water
 park
 and large roller coaster. But the large roller coaster costs one
 million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Josh Kennedy

so far I'm on week 35 or so of my park.

On 9/26/2014 5:49 PM, Bryan Peterson wrote:

Lol that is one advantage I've found to using a British synthe.

Sent from my iPhone


On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com wrote:

You've unlocked rides for furry animals that meow and purr??  How strange. 
Darned these screen readers, anyway.  I'll bet it was a double d instead of a 
double t?  (rottenly ornery grin)

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 26, 2014 4:17 PM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an amusement 
park simulator.



Hi,

Well, you are doing better than I am. My parks all go bust in about 15
to 20 weeks. I can't even get anything more than a few toilets, a
customer service center, and a couple of rides and the park goes
broke. Obviously, I am doing something wrong, but am not sure what. I
certainly haven't unlocked any new rides, and the only ones are kiddy
rides.

Cheers!



On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
yeah me too. but I did manage to unlock large rides such as a water park
and large roller coaster. But the large roller coaster costs one million
or so to build! I think my problem is I'm taking out too many loans and
am not giving enough time for my guests to provide me with income from
their spending so I can actually pay off the loans and be out on my own
so to speak. maybe that's it?

---
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If you have any questions or concerns regarding the management of the list,
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[Audyssey] new link for park boss

2014-09-26 Thread Josh Kennedy
hey here is a new link for park boss since the current dropbox one is 
broken.


https://www.sendspace.com/file/n3o9rp



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[Audyssey] park report for week

2014-09-26 Thread Josh Kennedy

here is my park report for... week 46...


Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be 
payed 28 per hour.
  Given your visiter levels its suggested your park operators should be 
payed 15 per hour.
  Given your visiter levels its suggested your maintenance staff should 
be payed 20 per hour.
  The rides and attractions in the park have been assessed, the 
attractions have been given a draw factor of 61. use your park weekly 
report from the park stats you get to make sure all attractions are running.
 You have a good level of customer services for the number of guests 
you currently attract.
 Given your visiter numbers you should provide 12 toylets at your park, 
you currently have 15.
 given the current draw factor of your park we'd suggest setting your 
ticket price to around 21. also, consider a temporary drop in price to 
attract more visiters to make more money. Its suggested that a meal 
price of around 9 a quater of all your guests will have a meal at the 
park and a snack price of around 2 will cause around half of your guests 
to have a snack.



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Re: [Audyssey] park report for week

2014-09-26 Thread lenron brown
this is truly cool

On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 here is my park report for... week 46...


 Message from the Park Consultants: Here's our report.
   Given your visiter levels its suggested your entertainers should be
 payed 28 per hour.
Given your visiter levels its suggested your park operators should be
 payed 15 per hour.
Given your visiter levels its suggested your maintenance staff should
 be payed 20 per hour.
The rides and attractions in the park have been assessed, the
 attractions have been given a draw factor of 61. use your park weekly
 report from the park stats you get to make sure all attractions are
 running.
   You have a good level of customer services for the number of guests
 you currently attract.
   Given your visiter numbers you should provide 12 toylets at your park,
 you currently have 15.
   given the current draw factor of your park we'd suggest setting your
 ticket price to around 21. also, consider a temporary drop in price to
 attract more visiters to make more money. Its suggested that a meal
 price of around 9 a quater of all your guests will have a meal at the
 park and a snack price of around 2 will cause around half of your guests
 to have a snack.


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Re: [Audyssey] park report for week

2014-09-26 Thread Thomas Ward
Hi Josh,

Dang! You must be raking in the money to be able to pay those kind of
employee wages. I'm finally managing to pull my current park out of
the red, and am actually turning a profit now, but I couldn't even
begin to pay my employees those kinds of wages.



On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 here is my park report for... week 46...


 Message from the Park Consultants: Here's our report.
   Given your visiter levels its suggested your entertainers should be
 payed 28 per hour.
Given your visiter levels its suggested your park operators should be
 payed 15 per hour.
Given your visiter levels its suggested your maintenance staff should
 be payed 20 per hour.
The rides and attractions in the park have been assessed, the
 attractions have been given a draw factor of 61. use your park weekly
 report from the park stats you get to make sure all attractions are
 running.
   You have a good level of customer services for the number of guests
 you currently attract.
   Given your visiter numbers you should provide 12 toylets at your park,
 you currently have 15.
   given the current draw factor of your park we'd suggest setting your
 ticket price to around 21. also, consider a temporary drop in price to
 attract more visiters to make more money. Its suggested that a meal
 price of around 9 a quater of all your guests will have a meal at the
 park and a snack price of around 2 will cause around half of your guests
 to have a snack.


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Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.

2014-09-26 Thread Nick Adamson
Hi. 
I'm working on it. 
Need to find a better place to host the download rather than dropbox. 
Thanks. 
Nick. 




 On 27 Sep 2014, at 00:06, James Howard coldshadow...@gmail.com wrote:
 
 Hi. I just tried to download this, and got an error, from the db link
 you have it set to point to. it says.
 This account's public links are generating too much traffic and have
 been temporarily disabled!
 
 On 9/26/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Lol that is one advantage I've found to using a British synthe.
 
 Sent from my iPhone
 
 On Sep 26, 2014, at 3:38 PM, Charles Rivard wee1s...@fidnet.com wrote:
 
 You've unlocked rides for furry animals that meow and purr??  How strange.
 Darned these screen readers, anyway.  I'll bet it was a double d instead
 of a double t?  (rottenly ornery grin)
 
 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished, you! really! are! finished!
 - Original Message - From: Thomas Ward
 thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, September 26, 2014 4:17 PM
 Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
 amusement park simulator.
 
 
 Hi,
 
 Well, you are doing better than I am. My parks all go bust in about 15
 to 20 weeks. I can't even get anything more than a few toilets, a
 customer service center, and a couple of rides and the park goes
 broke. Obviously, I am doing something wrong, but am not sure what. I
 certainly haven't unlocked any new rides, and the only ones are kiddy
 rides.
 
 Cheers!
 
 
 On 9/26/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 yeah me too. but I did manage to unlock large rides such as a water
 park
 and large roller coaster. But the large roller coaster costs one
 million
 or so to build! I think my problem is I'm taking out too many loans and
 am not giving enough time for my guests to provide me with income from
 their spending so I can actually pay off the loans and be out on my own
 so to speak. maybe that's it?
 
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