Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Tobias Vinteus
Mud connector lists a bunch of muds support sound include Dune, based on 
the sci-fi novels by Frank Herbert.



On Wed, 16 Mar 2016, dark wrote:


Hi Paul.

Vipmud is good, I like it myself. As I said you can use the free version no 
problems, though i did buy it to support the program and david greenwood, 
plus, the msp support for sounds is used by one or two muds, albeit not many, 
 only  classic six dragons, materiamagica and medeivia.
Screen reader settings in mud usually disabled ascii maps and directions, 
spammy text that pops up a little too often, occasions when text colour is 
used to indicate stuff, and usually reduce the amount of lines for repetitive 
things like battles to just a few to make it easier to catch up.


Discworld mud I had trouble with, it was a detailed game with good 
descriptions from the books, but I just found it hard to find anything to 
really do in the game, there's a hole list of features but no real quests or 
anything and it was just depressing to run into people I knew from the books 
like Moist von lipwig or corporal knobs and not be able to interact with 
them, but there are people who sware by it.


Alteraeon is exceptional as a game, however the problem is the MushZ client 
is so good, it's the one instance I don't use Vip for a mud sinse it 
effectively turns the game into a full blow audio rpg with background music, 
sounds instead of text for common things like battles and spells, one key 
press action keys etc.
Of course text is still sent and needs reading, but it's not really an 
accurate depiction of what a mud is like. Lots of people will play Alteraeon 
with the MushZ pack and then assume every mudh should have full background 
sounds and such and be disappointed when they find muds are basically text 
games, then again playing Alteraeon without the mushZ pack would be missing 
out or a massive amount of atmosphere and fun and the great work done by the 
devs of both MushZ and Alteraeon in supporting it.


So, I'd suggest playing Alteraeon with MushZ just as a great experience of a 
fantastic audio online rpg, quite independent of most other muds, and then 
trying something like aardwolf, Materiamagica, classic six dragons, Clok or 
discworld (there are some descriptions on audiogames.net), as an intro to 
muds.


Aardwolf particularly has a very good mud bnewbie school and lots of handy 
shortcuts and directions to make things friendly, as well as an interesting 
distribution of mobs and quests per area and lots of helpful players.


On the other hand, it's up to you, I actually need to get back on Alteraeon 
myself and attempt to srot out my character.


All the best,

Dark. 


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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread dark

Hi Paul.

Vipmud is good, I like it myself. As I said you can use the free version no 
problems, though i did buy it to support the program and david greenwood, 
plus, the msp support for sounds is used by one or two muds, albeit not 
many,  only  classic six dragons, materiamagica and medeivia.
Screen reader settings in mud usually disabled ascii maps and directions, 
spammy text that pops up a little too often, occasions when text colour is 
used to indicate stuff, and usually reduce the amount of lines for 
repetitive things like battles to just a few to make it easier to catch up.


Discworld mud I had trouble with, it was a detailed game with good 
descriptions from the books, but I just found it hard to find anything to 
really do in the game, there's a hole list of features but no real quests or 
anything and it was just depressing to run into people I knew from the books 
like Moist von lipwig or corporal knobs and not be able to interact with 
them, but there are people who sware by it.


Alteraeon is exceptional as a game, however the problem is the MushZ client 
is so good, it's the one instance I don't use Vip for a mud sinse it 
effectively turns the game into a full blow audio rpg with background music, 
sounds instead of text for common things like battles and spells, one key 
press action keys etc.
Of course text is still sent and needs reading, but it's not really an 
accurate depiction of what a mud is like. Lots of people will play Alteraeon 
with the MushZ pack and then assume every mudh should have full background 
sounds and such and be disappointed when they find muds are basically text 
games, then again playing Alteraeon without the mushZ pack would be missing 
out or a massive amount of atmosphere and fun and the great work done by the 
devs of both MushZ and Alteraeon in supporting it.


So, I'd suggest playing Alteraeon with MushZ just as a great experience of a 
fantastic audio online rpg, quite independent of most other muds, and then 
trying something like aardwolf, Materiamagica, classic six dragons, Clok or 
discworld (there are some descriptions on audiogames.net), as an intro to 
muds.


Aardwolf particularly has a very good mud bnewbie school and lots of handy 
shortcuts and directions to make things friendly, as well as an interesting 
distribution of mobs and quests per area and lots of helpful players.


On the other hand, it's up to you, I actually need to get back on Alteraeon 
myself and attempt to srot out my character.


All the best,

Dark. 



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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Jesse Gaona
On 3/15/16, dark  wrote:
> Hay Jessy not heard of that one before.
> could you give a few more details? I'm trying to make db pages for muds that
>
> have screen reader adaptations (I've done classic six dragons).
>
> All the best,
>
> Dark.
> - Original Message -
> From: "Jesse Gaona" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, March 15, 2016 2:08 PM
> Subject: Re: [Audyssey] final fantasy style Mud
>
>
>> Hi Paul,
>>
>> Another Final Fantasy based MUD and has a screen reader option is End of
>> Time. I just started playing yesterday, so I can't give any in depth
>> review of it, but the newbie school is very informative. Site is
>> eotmud.com, port 4000.
>>
>> Sent from my jPhone 6 plus
>> ---
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>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2015.0.6189 / Virus Database: 4542/11819 - Release Date:
>> 03/15/16
>>
>
>
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Hi Dark,

I am still not to familiar with the mud, but what i can say about it
are some basic things. You have a choice of 9 races and 4 main
classes, and those classes branch into subclasses. It has a pretty
detailed character creation process. You choose 2 out of 6 elemental
spheres, primary and secondary. Elemental include white (holy), black
(dark magic), red (fire), blue (water), green (earth), and yellow
(air) which are, as described in the mud, placed in a 6 pointed star,
and you can only choose an element that is next to your primary
choice. You cannot choose an element that counters your primary
choice. For example, I chose white as my primary, so my choices for my
secondary were yellow or red. elements that counter each other are:
white counters black, red counters blue, and green counters yellow.
Once you have learned a spell from your primary and your secondary,
you can cast a spell from each elemental and combine them to create a
new spell. As i said, my primary is white and secondary is yellow, so
when i begin to cast "holy," and cast "gust" to combine them to create
"sparks". Each elemental spells combination creates different spells.
There is a limit break feature which a special skill that one is able
to perform once the limit meter is full. The limit meter is measured
by percentage and is accessed through the "limit" command. One will
have to set the limit break, and there is 4 levels of limit break. You
can set one limit break at every limit level. Every level has a choice
of which action you want for your skill. In order to set the limit
break, you have to create it first. To create it, you have to name the
limit break, choose which skill you want, create a command for the
action, and set descriptions for yourself (limit char), the victim
(limit vic), and the room (limit room. This is what you, the victim,
and the room  will see when performing the limit  break. There are
plenty of other features that I have not yet experience with. The web
page has more information: eotmud.com. As for the screen reader
option, I have not had any issues with it, but like I said, haven't
been on the mud long. Hope this helps.

Jesse

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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Paul Lemm
Hi Jesse,

Thanks for the recommendation I'll have to try this one too, think with all
these muds to try I might need to take a couple of weeks off work to
actually play them all hahaha 

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jesse Gaona
Sent: Tuesday, March 15, 2016 2:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi Paul,

Another Final Fantasy based MUD and has a screen reader option is End of
Time. I just started playing yesterday, so I can't give any in depth review
of it, but the newbie school is very informative. Site is eotmud.com, port
4000.

Sent from my jPhone 6 plus
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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Paul Lemm
Hi Dark,

Gave Vip mud a go last night, it seemed nice and easy to navigate   around ,
so for ease of use  while I'm learning muds I'll definitely stick with this.
I've wanted to try Alteraeon  for a while now so might start out on that
just to get me used to it.  I did try the squaresoft mud yesterday  and
shortly after starting the game it advised if  you are blind to type blind
to make the game work better for blind people. So I turned on that setting,
not playing muds before though I have absolutely  no idea what the setting
actually did though lol.  Interesting about there being a diskworld mud , as
I love all the pratchett books, actually just reading the last one he wrote
the shepherds crown at the moment, although I got it for Christmas  but have
been putting off reading it knowing it will be the last diskworld novel. But
definitely once I'm a little more experienced  with  muds I'll have to try
the diskworld one

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, March 15, 2016 10:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi Paul.

As I remember this one doesn't have any adaptations for blind players like 
low spam modes, also it's not a case of specific muds using specific clients

(with the exception of the alteraeon pack), it's more a case of finding a 
client you want to use for mudding and using that for any mud you want to 
play.

As I recall quests were rather difficult sinse they were none specific and 
people I've heard got irritated with finding stuff, which is not to say 
don't play it, that's just what I've heard.

Likewise most muds are relatively playable even without specific 
adaptations, though attles might be difficult if the text scrolls fast 
unless you have your screen reader set to read on uba speed, still feel free

to give it a try.

For mudding generally gh I'd probably recommend one of the more blind 
friendly muds to get started with. alteraeon is exceptional, but has it's 
own custom mushZ sound client which makes it effectively an audiogame rather

than a mud, so unless you play alteraeon with a standard mud client you 
don't get a good intro.

There are however several more with good adaptations, Aardwolf, discworld 
(though I could never get into that game), six dragons, clok etc, check the 
audiogames.net database under muds or check whitestick.co.uk, also the 
instructions for vipmud have some good suggestions.

Alternatively, just dive in with squaresoft mud and see where it goes.

hth.

Dark.

All the best,

Dark.
- Original Message - 
From: "Paul Lemm" 
To: "'Gamers Discussion list'" 
Sent: Monday, March 14, 2016 10:27 PM
Subject: Re: [Audyssey] final fantasy style Mud


> Hi Tobias ,
>
> Yep, I've always wanted to give muds a try , but just never seem to have 
> the
> time spare to get started, but always loved the final fantasy games, so
> think I'll need to find some time so I can give this one a go. I'll have a
> hunt around their website and google to see what I can find about any
> recommendations for blind  people playing this mud and which client they 
> use
>
>
>
> Paul
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
> Vinteus
> Sent: Monday, March 14, 2016 10:15 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] final fantasy style Mud
>
> Hi,
> I haven't done much mudding myself over the years. I used to play a star
> wars-based mud called KobraMuD with only a text-based telnet client and
> braille display on my Linux box.
>
> Thinking I might take up mudding once again I stumbled upon this potential
> gem whil researching which mud to start with.
>
> I don't know if there are any specials cripts/modifications for VIPmud och
> mush-z for this mud, only that the description at Mud Connector mentioned
> that they had many blind players .Maybe the game documentation or
> theplayers or staff might know more.
>
> hth,
> Tobias
>
>
> On Mon, 14 Mar 2016, Paul Lemm wrote:
>
>> Hi Tobias
>>
>> I've never really played about with MUD's before, I know a lot of people
> use
>> mush z for alter eon , do you know can I use that for muds like this
>> unofficial square soft one?
>>
>> Paul
>> l
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
>> Vinteus
>> Sent: Sunday, March 13, 2016 10:08 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] final fantasy style Mud
>>
>> Hi,
>> The FF themed mud is called The unofficial Squaresoft Mud. The homepage
>> can be found at:
>> uossmud.sandwich.net
>>
>> I found this mud through the Mudconnector:
>> www.mudconnect.com
>>
>> hth,
>> Tobias
>>
>>
>> On Sun, 13 Mar 2016, Paul Lemm wrote:
>>
>>> Hi,
>>>
>>>
>>>
>>> Someone mentioned on this list the other day  about a final fantasy 
>>> style
>>> mud that was accessible , but never mentioned the 

Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Paul Lemm
Hi Lenron,

Below are the details of the first final fantasy mud that was being discussd
is:

The FF themed mud is called The unofficial Squaresoft Mud. The homepage can
be found at:
uossmud.sandwich.net

I found this mud through the Mudconnector:
www.mudconnect.com





Paul 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown
Sent: Tuesday, March 15, 2016 4:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Would you also mind posting the info to the first final fantasy mud?
Thanks, will also give this other a try.

On 3/15/16, dark  wrote:
> Hay Jessy not heard of that one before.
> could you give a few more details? I'm trying to make db pages for muds
that
>
> have screen reader adaptations (I've done classic six dragons).
>
> All the best,
>
> Dark.
> - Original Message -
> From: "Jesse Gaona" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, March 15, 2016 2:08 PM
> Subject: Re: [Audyssey] final fantasy style Mud
>
>
>> Hi Paul,
>>
>> Another Final Fantasy based MUD and has a screen reader option is End of
>> Time. I just started playing yesterday, so I can't give any in depth
>> review of it, but the newbie school is very informative. Site is
>> eotmud.com, port 4000.
>>
>> Sent from my jPhone 6 plus
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
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>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2015.0.6189 / Virus Database: 4542/11819 - Release Date:
>> 03/15/16
>>
>
>
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list,
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>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Paul Lemm
Thanks Sean, I did get it to work after adding the plug ins you mentioned,
but for ease of use whilst I get used to Muds think I'll just stick with the
VIP mud for the moment.

Thanks for the help though



-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun Everiss
Sent: Tuesday, March 15, 2016 4:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Well to add, if you know how you can bend the mush z engine to your will.
The only thing I have ever updated has been the mushclient part of the 
engine manually however if you update it with its updater it will update 
itself easily enough.
The way I have updated it is download the mushclient latest from 
gammon.com.au/files/mushclient and then downloaded the installer with 
highest number, then extracted it with 7zip, clobbered the $ pluginsdir 
and the nsi script file then coppied the contents of the archive 
directly to the mush-z root overriding all the files.
On restarting the client you will get an update message.
I have not bothered to much but yeah.
As for vipmud I don't play muds enough to actually bother buy that.
Sadly bending the engine only works for the text not sounds though if 
you knew what you were doing you could probably reverse engineer the 
entire thing, as all the files are simple xml things.



On 15/03/2016 1:51 p.m., Paul Lemm wrote:
> Hi sean,
>
> Thanks for the email, I think I'll probably use VIP mud, but handy to have
> mush z set up to be able to play it to, that way if I do get round to
> playing alter at some stage  I can use mush z for both. So in your email
you
> said not to install the alter plug ins and then gave a list of plug ins,
> were the plug ins that you listed the ones I should add or the ones not to
> add?
>
> Paul
>
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun
Everiss
> Sent: Tuesday, March 15, 2016 12:20 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] final fantasy style Mud
>
> actually if you plook at the plugin list, and add all the plugins in
> that list that aa uses bar the actual files for aa, omit blank lines,
> mush reader,
> and capture mud output, trace to window afk timer.
> ms xps, lua audio com audio, these will get you running with any mud at
> least text.
>
>
> On 15/03/2016 11:21 a.m., dark wrote:
>> Hi Paul.
>>
>> No you can't use MushZ. MushZ is just made for alteraeon. it is however
>> based on a program called Musclient which you can use, though you'd need
>> to install scripts yourself.
>> Personally, with the exception of Alteraeon I use vipmud from
>> www.gmaagames.com for muds in general, sinse I find it far easier to use.
>> It's a commercial program if you want, but the commercial features are
>> such that you can go on using the free one as long as you like with no
>> problems other than a nag screen (the only thing you miss is msp sound
>> support and only about three or four muds have that anyway).
>>
>> So, I'd recommend giving vipmud a try.
>>
>> All the best,
>>
>> Dark.
>> - Original Message - From: "Paul Lemm" 
>> To: "'Gamers Discussion list'" 
>> Sent: Monday, March 14, 2016 10:03 PM
>> Subject: Re: [Audyssey] final fantasy style Mud
>>
>>
>>> Hi Tobias
>>>
>>> I've never really played about with MUD's before, I know a lot of
>>> people use
>>> mush z for alter eon , do you know can I use that for muds like this
>>> unofficial square soft one?
>>>
>>> Paul
>>> l
>>>
>>> -Original Message-
>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
>>> Vinteus
>>> Sent: Sunday, March 13, 2016 10:08 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] final fantasy style Mud
>>>
>>> Hi,
>>> The FF themed mud is called The unofficial Squaresoft Mud. The homepage
>>> can be found at:
>>> uossmud.sandwich.net
>>>
>>> I found this mud through the Mudconnector:
>>> www.mudconnect.com
>>>
>>> hth,
>>> Tobias
>>>
>>>
>>> On Sun, 13 Mar 2016, Paul Lemm wrote:
>>>
 Hi,



 Someone mentioned on this list the other day  about a final fantasy
 style
 mud that was accessible , but never mentioned the game of the  mud and
I
 can't find the email or remember who sent the message. So is anyone
 aware
>>> of
 any final fantasy style muds that are accessible? If so  what muds are
>>> they?



 Paul



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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
>>> list,
 please send E-mail to 

[Audyssey] either Mobile Strike or Clash of Clans accessible?

2016-03-15 Thread Dacia Cole
Hi,

I'm pretty sure the answer is no, but are either mobile strike or
clash of clans accessible?  Also, is there a legends of the green
dragon game available for the Iphone?

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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread lenron brown
Would you also mind posting the info to the first final fantasy mud?
Thanks, will also give this other a try.

On 3/15/16, dark  wrote:
> Hay Jessy not heard of that one before.
> could you give a few more details? I'm trying to make db pages for muds that
>
> have screen reader adaptations (I've done classic six dragons).
>
> All the best,
>
> Dark.
> - Original Message -
> From: "Jesse Gaona" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, March 15, 2016 2:08 PM
> Subject: Re: [Audyssey] final fantasy style Mud
>
>
>> Hi Paul,
>>
>> Another Final Fantasy based MUD and has a screen reader option is End of
>> Time. I just started playing yesterday, so I can't give any in depth
>> review of it, but the newbie school is very informative. Site is
>> eotmud.com, port 4000.
>>
>> Sent from my jPhone 6 plus
>> ---
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>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2015.0.6189 / Virus Database: 4542/11819 - Release Date:
>> 03/15/16
>>
>
>
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-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread dark

Hay Jessy not heard of that one before.
could you give a few more details? I'm trying to make db pages for muds that 
have screen reader adaptations (I've done classic six dragons).


All the best,

Dark.
- Original Message - 
From: "Jesse Gaona" 

To: "Gamers Discussion list" 
Sent: Tuesday, March 15, 2016 2:08 PM
Subject: Re: [Audyssey] final fantasy style Mud



Hi Paul,

Another Final Fantasy based MUD and has a screen reader option is End of 
Time. I just started playing yesterday, so I can't give any in depth 
review of it, but the newbie school is very informative. Site is 
eotmud.com, port 4000.


Sent from my jPhone 6 plus
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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6189 / Virus Database: 4542/11819 - Release Date: 03/15/16




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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread Jesse Gaona
Hi Paul,

Another Final Fantasy based MUD and has a screen reader option is End of Time. 
I just started playing yesterday, so I can't give any in depth review of it, 
but the newbie school is very informative. Site is eotmud.com, port 4000.

Sent from my jPhone 6 plus 
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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread dark

Hi Paul.

As I remember this one doesn't have any adaptations for blind players like 
low spam modes, also it's not a case of specific muds using specific clients 
(with the exception of the alteraeon pack), it's more a case of finding a 
client you want to use for mudding and using that for any mud you want to 
play.


As I recall quests were rather difficult sinse they were none specific and 
people I've heard got irritated with finding stuff, which is not to say 
don't play it, that's just what I've heard.


Likewise most muds are relatively playable even without specific 
adaptations, though attles might be difficult if the text scrolls fast 
unless you have your screen reader set to read on uba speed, still feel free 
to give it a try.


For mudding generally gh I'd probably recommend one of the more blind 
friendly muds to get started with. alteraeon is exceptional, but has it's 
own custom mushZ sound client which makes it effectively an audiogame rather 
than a mud, so unless you play alteraeon with a standard mud client you 
don't get a good intro.


There are however several more with good adaptations, Aardwolf, discworld 
(though I could never get into that game), six dragons, clok etc, check the 
audiogames.net database under muds or check whitestick.co.uk, also the 
instructions for vipmud have some good suggestions.


Alternatively, just dive in with squaresoft mud and see where it goes.

hth.

Dark.

All the best,

Dark.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Monday, March 14, 2016 10:27 PM
Subject: Re: [Audyssey] final fantasy style Mud



Hi Tobias ,

Yep, I've always wanted to give muds a try , but just never seem to have 
the

time spare to get started, but always loved the final fantasy games, so
think I'll need to find some time so I can give this one a go. I'll have a
hunt around their website and google to see what I can find about any
recommendations for blind  people playing this mud and which client they 
use




Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
Vinteus
Sent: Monday, March 14, 2016 10:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi,
I haven't done much mudding myself over the years. I used to play a star
wars-based mud called KobraMuD with only a text-based telnet client and
braille display on my Linux box.

Thinking I might take up mudding once again I stumbled upon this potential
gem whil researching which mud to start with.

I don't know if there are any specials cripts/modifications for VIPmud och
mush-z for this mud, only that the description at Mud Connector mentioned
that they had many blind players .Maybe the game documentation or
theplayers or staff might know more.

hth,
Tobias


On Mon, 14 Mar 2016, Paul Lemm wrote:


Hi Tobias

I've never really played about with MUD's before, I know a lot of people

use

mush z for alter eon , do you know can I use that for muds like this
unofficial square soft one?

Paul
l

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
Vinteus
Sent: Sunday, March 13, 2016 10:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi,
The FF themed mud is called The unofficial Squaresoft Mud. The homepage
can be found at:
uossmud.sandwich.net

I found this mud through the Mudconnector:
www.mudconnect.com

hth,
Tobias


On Sun, 13 Mar 2016, Paul Lemm wrote:


Hi,



Someone mentioned on this list the other day  about a final fantasy 
style

mud that was accessible , but never mentioned the game of the  mud and I
can't find the email or remember who sent the message. So is anyone 
aware

of

any final fantasy style muds that are accessible? If so  what muds are

they?




Paul



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Re: [Audyssey] final fantasy style Mud

2016-03-15 Thread dark

Hi Paul.

vipmud is what I use, and I don't go in for all that scripting stuff either 
beyond a couple of aliases.


I'm no expect, but the output to screen readers and separation of incoming 
and out going commands is really helpful.


All the best,

Dark.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Monday, March 14, 2016 10:32 PM
Subject: Re: [Audyssey] final fantasy style Mud



Hi Dark,

Thanks for the info, well since I've not used muds before, think adding
scripts etc  might just make it all a little confusing , so I'll try out 
VIP

mud, as I imagine if it's from GMA games that it's been specifically
designed with accessibility in mind so should be a little easier to get me
used to mudding.

Thanks


Paul


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Monday, March 14, 2016 10:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi Paul.

No you can't use MushZ. MushZ is just made for alteraeon. it is however
based on a program called Musclient which you can use, though you'd need 
to

install scripts yourself.
Personally, with the exception of Alteraeon I use vipmud from
www.gmaagames.com for muds in general, sinse I find it far easier to use.
It's a commercial program if you want, but the commercial features are 
such

that you can go on using the free one as long as you like with no problems
other than a nag screen (the only thing you miss is msp sound support and
only about three or four muds have that anyway).

So, I'd recommend giving vipmud a try.

All the best,

Dark.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Monday, March 14, 2016 10:03 PM
Subject: Re: [Audyssey] final fantasy style Mud



Hi Tobias

I've never really played about with MUD's before, I know a lot of people
use
mush z for alter eon , do you know can I use that for muds like this
unofficial square soft one?

Paul
l

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias
Vinteus
Sent: Sunday, March 13, 2016 10:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] final fantasy style Mud

Hi,
The FF themed mud is called The unofficial Squaresoft Mud. The homepage
can be found at:
uossmud.sandwich.net

I found this mud through the Mudconnector:
www.mudconnect.com

hth,
Tobias


On Sun, 13 Mar 2016, Paul Lemm wrote:


Hi,



Someone mentioned on this list the other day  about a final fantasy 
style

mud that was accessible , but never mentioned the game of the  mud and I
can't find the email or remember who sent the message. So is anyone 
aware

of

any final fantasy style muds that are accessible? If so  what muds are

they?




Paul



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