Nicol,
No.
We looked at our code and did some experiments.
There is no way to force our games to use the Kevin voice.
The Kevin voice is used only when SAPI fails.
And we have two different connections to SAPI, because we don't want it
to fail.
However, if you heard the Kevin voice, you would ru
you use the q and e and shift q and e when you want to turn your body
and face a particular direction in preparation for fighting someone like
using up down left and right are ;good for walking. but when you want to
fight or aim weapons you have to use q and e or shift q and e for big or
little
It's a simple matter to install raspbian on your raspberry pi, modify it
with Mike Ray's pispeak code, and have a fully operational computer that
(even with a case and battery pack) will still fit nicely in a large
pocket. Of course, keyboards and thigns add to that, I don't carry mine
around,
Josh Thanks for the readme info. I already read that but still confused. Can
you tell me what the difference between using the Q and E for directions and
the up, down, left and right keys? If you press the up arrow it would seem
that you would be walking north and the down arrow south? Also, how do
press t to track players and o to find out where they are at. t brings
up a menu of options. here si the read me file.
welcome to redspot, how red can you make the ground!
This is a progect done mostly by Sam Tupy Productions, with a
considerable amount of help from mason armstrong (Ultrocity