Re: [Audyssey] frogger - Re: some suggestions and comments forbetteraudio games

2014-05-16 Thread Bryan Peterson
True. Then you just stuck out your tongue to catch the flies and hoped you dinn't fall in the water. You could lose a lot of valuale seconds that way. The game as I recall took place over an entire day and it would get darker as time passed. The game ended at nightfall and whichever of the two

Re: [Audyssey] frogger - Re: some suggestions and comments forbetteraudio games

2014-05-16 Thread Bryan Peterson
Which is why I had hoped to create it in AGM. Of course that didn't work out and neither did my attempt at Adventure, a game I'd stilllike to see in audio, simplistic as it was. Maybe I'll get up the nerve to attempt BGT again after having been away for so long. Oh freddled gruntbuggly, thy

Re: [Audyssey] frogger

2014-05-16 Thread Bryan Peterson
Well Froggie did have to jump log to log during the river part did he not? That I believe was what Jim meant. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with

Re: [Audyssey] SOD voices

2014-05-16 Thread Bryan Peterson
! -Original Message- From: Thomas Ward Sent: Friday, May 16, 2014 1:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD voices Hi, Oh, definitely. there probably would be shrapnel, but I guess David Greenwood didn't want to include it in SOD. Cheers! On 5/16/14, Bryan Peterson

Re: [Audyssey] Sod Walkthrough.

2014-05-15 Thread Bryan Peterson
! Smilee! Ishan On 5/14/14, Bryan Peterson bpeterson2...@cableone.net wrote: Or you save them for the coffee machine. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-15 Thread Bryan Peterson
! Smilee! Ishan On 5/15/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Bryan, Bummer. I had hoped there was a complete remake of Frogger out there. Oh, well, it would be an easy enough game to create. I'd just have to see if I have the sounds to do it. Cheers! On 5/14/14, Bryan Peterson

Re: [Audyssey] SOD voices

2014-05-15 Thread Bryan Peterson
Sound effects CD's would be my guess. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] frogger - Re: some suggestions and comments for betteraudio games

2014-05-15 Thread Bryan Peterson
I'd also love to see an audio Frogs and Flies game. I'd planned to make one with Audio Game Maker but as we all know that turned out to be a complete and utter failure. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my

Re: [Audyssey] SOD voices

2014-05-15 Thread Bryan Peterson
Well the bosses perhaps do have voices but that's it. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts

Re: [Audyssey] Descent into madness

2014-05-15 Thread Bryan Peterson
Mine as well. alf the time I can't even figure out what he's actuall trying to ask. I realize English isn't his native language but still. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-15 Thread Bryan Peterson
an alien like Q9. Crocodiles on the other hand will eat anything including humans. If they can catch it and eat it they will. Cheers! On 5/15/14, Bryan Peterson bpeterson2...@cableone.net wrote: Sharks aren't freshwater creatures. Oh freddled gruntbuggly, thy micturations are to me

Re: [Audyssey] SOD voices

2014-05-15 Thread Bryan Peterson
To: Gamers Discussion list Subject: Re: [Audyssey] SOD voices I wonder if the humans were an actually human voice slowed down. Maybe those turretguns screams are the sounds of David getting frustrated with coding. :) -Original Message- From: Bryan Peterson Sent: Thursday, May 15, 2014 12:35

Re: [Audyssey] SOD voices

2014-05-15 Thread Bryan Peterson
Ah, is that why the turret guns don't have corpses, they'd shoot at you, but didn't leave bodies or guns behind when killed. -Original Message- From: Bryan Peterson Sent: Thursday, May 15, 2014 5:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] SOD voices The turret guns don't

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-15 Thread Bryan Peterson
their instinct is to attack it and are attracted by the motion rather than any need to eat it. Most people who get attacked do so by accidently getting the sharks attention in some way which is unfortunate for both of them. Cheers! On 5/15/14, Bryan Peterson bpeterson2...@cableone.net wrote: What about all

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
It didn't. Smile. And you could get rid of the TD with a mine. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the

Re: [Audyssey] Sod walkthrough

2014-05-14 Thread Bryan Peterson
It's actually F8. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
Yup,there was nomessage on level seven and you could save o level 9. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
There was also no message on level seven and no way to recall the messages you'd collected. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles,

Re: [Audyssey] question about mush client

2014-05-14 Thread Bryan Peterson
He wasn't being rude. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-14 Thread Bryan Peterson
Q9's fine the way it is. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
are not destroyed by mines. On 5/14/14, Bryan Peterson bpeterson2...@cableone.net wrote: It didn't. Smile. And you could get rid of the TD with a mine. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
I never really paid much attention to the auto healing as a matter of fact. I still use MedKits since it would take too long to just stand there waiting to heal on your own. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee,

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
Or make them so that you could use them as many times as you wanted but with a certain amount of recharge time between uses. So it'd be like the Wand of Dragonfire in Sryth, which you can theoretically use as many times as you want but with an hour or so of recharge time after each use. A

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-14 Thread Bryan Peterson
Not only that but if I remember rightly in Tarzan Junior a vine would eventually snap if you hung onto it for too long without doing anything. I suppose a river would work in the mountain world of Q9 If, as Thomas said, it had its own set of callenges. Mabe Q9's species can't handle water

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread Bryan Peterson
Or you save them for the coffee machine. LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-14 Thread Bryan Peterson
or the log would turn over sending poor little Q9 into the river to become lunch for a croc. Cheers! On 5/14/14, Bryan Peterson bpeterson2...@cableone.net wrote: Not only that but if I remember rightly in Tarzan Junior a vine would eventually snap if you hung onto it for too long without doing

Re: [Audyssey] Sod walkthrough

2014-05-14 Thread Bryan Peterson
Yeah he does, in the episode where he enters level 9. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts

Re: [Audyssey] some suggestions and comments for better audio games

2014-05-14 Thread Bryan Peterson
I think that was the Curb Game, which was basically just the highway part. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee

Re: [Audyssey] frogger - Re: some suggestions and comments for betteraudio games

2014-05-14 Thread Bryan Peterson
LOL. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't!

Re: [Audyssey] regarding temporal disturbance

2014-05-13 Thread Bryan Peterson
? Smilee!!! Ishan On 5/13/14, Lisa Hayes lhay...@internode.on.net wrote: OH does it? i only thought one verse for that poem. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] Sod walkthrough

2014-05-13 Thread Bryan Peterson
. -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 6:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sod walkthrough Very true. I used to have a lot of those on my computer. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee

Re: [Audyssey] regarding temporal disturbance

2014-05-13 Thread Bryan Peterson
please ignore me as people usually do. You are my enemy That's It! Smilee! Ishan On 5/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: I think he should leave it as it is. Challenge. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI

Re: [Audyssey] Sod walkthrough

2014-05-13 Thread Bryan Peterson
It's probably petty crap like that that's turned developers away from this community. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I

Re: [Audyssey] regarding temporal disturbance

2014-05-13 Thread Bryan Peterson
It is rather petty. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I

Re: [Audyssey] Sod walkthrough

2014-05-13 Thread Bryan Peterson
Yeah really. At least offer a good reason why you don't like something. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in

Re: [Audyssey] regarding temporal disturbance

2014-05-13 Thread Bryan Peterson
Tat goes for you too. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if

Re: [Audyssey] Sod Walkthrough.

2014-05-13 Thread Bryan Peterson
That one's actually outdated. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon,

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
It's called challenge. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Sunday, May 11, 2014 11:01 PM To: gamers@audyssey.org Subject: [Audyssey] regarding temporal disturbance Hi gamers I think temporal disturbance should give up from shades of doom! you can

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Thank you Lisa. Bueller? Bueller? Bueller? -Original Message- From: Lisa Hayes Sent: Monday, May 12, 2014 4:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance all you seem to be doing in these messages is to pick on those who provide us with

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
If there was we'd have known about it. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 5:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance I also dark sir This release of sod david creat more challanges

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
pondering what I'm pondering? maybe boobby trap will be added in sod! On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: If there was we'd have known about it. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 5:09 AM To: Gamers

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
when david release a new challange and remove this moving teleporter beulour? beulour? beulour? Bryan? bryan? bryan? Smilee! Ishu? ishu? ishu? On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: I'm pondering that you should just wait and see. Bueller? Bueller? Bueller? -Original

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Precisely Dark. Bueller? Bueller? Bueller? -Original Message- From: dark Sent: Monday, May 12, 2014 9:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance Ishen, sinse shades is such a popular game, don't you think if there was some playable

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Quite a spammy message, all the td does is make you use your brains to solve the problem of where to trap him. -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 4:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance That message made

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
! Ishan On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: Exactly. If it's at the beginning and warps me I just figure out where I am and work m way back. Bueller? Bueller? Bueller? -Original Message- From: Lori Duncan Sent: Monday, May 12, 2014 9:44 AM To: Gamers Discussion

Re: [Audyssey] drive scoreposting query

2014-05-12 Thread Bryan Peterson
I believe you posted this before. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
. :) -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 4:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance Exactly. If it's at the beginning and warps me I just figure out where I am and work m way back. Bueller? Bueller? Bueller

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Bryan Peterson
Very true. I used to have a lot of those on my computer. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Bryan Peterson
with stratijy, I'm more the blowing things up kind of gamer lol. -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 6:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sod walkthrough Very true. I used to have a lot of those on my computer. Oh freddled gruntbuggly

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
It's actually a line from an American movie from the 1980's called FerrisBueller's Day Off. Ferris Bueller was an American High School student with a propensity for skipping whenever he felt like it. My signature is actually a pretty famous line fromthat film, spoken by the principal of the

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
I never did play it. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
of the original startrek films, both Gremlins films and lots of action films like Robocop and Terminator (sinse obviously I was too young to watch them when they were first out). Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Mines don't work on the TD. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon,

Re: [Audyssey] complains

2014-05-10 Thread Bryan Peterson
What game? Bueller? Bueller? Bueller? -Original Message- From: Dean Masters Sent: Saturday, May 10, 2014 7:55 AM To: Gamers Discussion list Subject: Re: [Audyssey] complains I have never heard of this game. What platform is it written for? Where can I find out more info about it?

Re: [Audyssey] complains

2014-05-10 Thread Bryan Peterson
, Bryan Peterson bpeterson2...@cableone.net wrote: What game? Bueller? Bueller? Bueller? -Original Message- From: Dean Masters Sent: Saturday, May 10, 2014 7:55 AM To: Gamers Discussion list Subject: Re: [Audyssey] complains I have never heard of this game. What platform is it written

Re: [Audyssey] Shades of doom level 8

2014-04-17 Thread Bryan Peterson
You can't play level 9 in reverse. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Thursday, April 17, 2014 4:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of doom level 8 Hi in

Re: [Audyssey] Shades of doom level 8

2014-04-17 Thread Bryan Peterson
True. And be careful on level 8 since there's another one of those machines that'll kill you or hurt you if you damage it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: dark Sent: Thursday, April 17, 2014 2:47 AM To:

Re: [Audyssey] suggestions for shades of doom.

2014-04-17 Thread Bryan Peterson
I tink there are plenty of grenades. THe boss already kills you so no need to do more. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Thursday, April 17, 2014 4:35 AM To:

Re: [Audyssey] Latest version of Airik?

2014-04-17 Thread Bryan Peterson
The update hasn't been released yet. Jyro tends to be rather slow about that. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Tobias Vinteus Sent: Thursday, April 17, 2014 8:59 AM To: gamers@audyssey.org Subject:

Re: [Audyssey] Shades of doom level 8

2014-04-17 Thread Bryan Peterson
I always use the nite scope anyway. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Thomas Ward Sent: Thursday, April 17, 2014 9:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of doom level 8 Hi Dark,

Re: [Audyssey] Shades of doom level 8

2014-04-17 Thread Bryan Peterson
There are no other rooms. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Thursday, April 17, 2014 10:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of doom level 8 Hi all please tell

Re: [Audyssey] Shades of doom tips.

2014-04-16 Thread Bryan Peterson
An update to SOD? That would be cool. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Phil Vlasak Sent: Wednesday, April 16, 2014 5:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of doom tips. Hi

Re: [Audyssey] how to save liam?

2014-04-16 Thread Bryan Peterson
aero for jumping hit right three times it doesn't work smile!!! Ishan On 4/15/14, Bryan Peterson bpeterson2...@cableone.net wrote: Weird. It always works for me. Pinky, are you pondering what I'm pondering? -Original Message- From: Desiree Oudinot Sent: Monday, April 14, 2014 10:10 PM

Re: [Audyssey] Shades of doom level 8

2014-04-16 Thread Bryan Peterson
You can't stop the explosion. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: ishan dhami Sent: Wednesday, April 16, 2014 8:46 AM To: gamers@audyssey.org Subject: [Audyssey] Shades of doom level 8 Hi friends today I'm

Re: [Audyssey] how to save liam?

2014-04-15 Thread Bryan Peterson
the right arrow 3 times, that never worked for me. When I would start the jump with the up arrow, I would then hit the right arrow twice, and would be taken to the bonus round. On 4/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: Tap Up once to start the jump, then right three times. Pinky

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
With lots and lots of ammo. Pinky, are you pondering what I'm pondering? -Original Message- From: ishan dhami Sent: Tuesday, April 15, 2014 12:21 AM To: gamers@audyssey.org Subject: [Audyssey] miniable to destroy temporal disturbance Hi can anyone share a miniable to destroy to

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
That's not entirely true. You can actually destroy it but it would take so much ammo it's not worth the effort. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Tuesday, April 15, 2014 12:46 AM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
disturbance If you've managed it, how much ammo are we actually talking here? I don't have the game, and you guys are making me really curious. Have you managed it with different combinations of weapons? - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 15, 2014 5:17 PM Subject: Re: [Audyssey] miniable to destroy temporal disturbance Far too much to keep track of. I'll say this much, it took several minutes to do it. Pinky, are you

Re: [Audyssey] Shades of doom tips.

2014-04-15 Thread Bryan Peterson
I'm actually in the process of writing an updated guide for Shades 1.2 since the one on audiogames.net is for 1.0. Pinky, are you pondering what I'm pondering? -Original Message- From: Lindsay Cowell Sent: Tuesday, April 15, 2014 12:16 PM To: gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
it. Cheers! On 4/15/14, Bryan Peterson bpeterson2...@cableone.net wrote: With lots and lots of ammo. Pinky, are you pondering what I'm pondering? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread Bryan Peterson
the elevator he or she is going to want to have all his ammo to fight the monsters and the Boss. Wasting it on temporal disturbances just isn't worth it. Cheers! On 4/15/14, Bryan Peterson bpeterson2...@cableone.net wrote: With lots and lots of ammo. Pinky, are you pondering what I'm pondering

Re: [Audyssey] Shades of Doom Walkthrough?

2014-04-15 Thread Bryan Peterson
Why spoil it if you don't even have it? Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: leo Sent: Tuesday, April 15, 2014 4:42 PM To: gamers@audyssey.org Subject: [Audyssey] Shades of Doom Walkthrough? Hi, Is there

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
The message is on the last monster you kill. Pinky, are you pondering what I'm pondering? -Original Message- From: ishan dhami Sent: Sunday, April 13, 2014 4:23 AM To: Lindsay Cowell ; Gamers Discussion list Subject: Re: [Audyssey] Shades of doom! Hi level 5 is very simple When you

Re: [Audyssey] how to save liam?

2014-04-13 Thread Bryan Peterson
Actually it isn't. He asked how to access the bonus level in Suburban Streets. S P O I L E R It's accessed from the first sewer in the second act. Press the right arrow three times instead of six when you jump. Pinky, are you pondering what I'm pondering? -Original Message- From:

Re: [Audyssey] how to save liam?

2014-04-13 Thread Bryan Peterson
three times but nothing happened So What should I do? only right aero three times or not. Regards Ishan On 4/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: Actually it isn't. He asked how to access the bonus level in Suburban Streets. S P O I L E R It's accessed from the first sewer

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
] Shades of doom! Hi peter sir I flushed this toilet but nothing happened I use grenade to save the toilet and Giant rat was also killed I found only one data wafer in this whole I played level 5 again and again but didn't find a message. Thanks again Regards Ishan On 4/13/14, Bryan Peterson

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
! Where is the last monster? Regards Ishan On 4/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: You're obviously still missing a monster then if you actually killed the rat and still didn't find the message. Pinky, are you pondering what I'm pondering? -Original Message- From

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
To: Gamers Discussion list Subject: Re: [Audyssey] Shades of doom! How do you navigate the maze like levels. I really struggle. It's doing my head in. -original message- Subject: Re: [Audyssey] Shades of doom! From: Bryan Peterson bpeterson2...@cableone.net Date: 13/04/2014 5:09 pm That all

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
the entrence of 15th one then I can say that there is a message. Sometime you can find a message and sometimes not. Unfortunately I completed the whole area but not able to find a message Regards Ishan On 4/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: The game does have an audio

Re: [Audyssey] Shades of doom!

2014-04-13 Thread Bryan Peterson
Actually TomV tells you if you've visited an area before. It doesn't give coordinates. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Sunday, April 13, 2014 12:33 PM To: Lindsay Cowell ; Gamers Discussion list Subject: Re: [Audyssey] Shades

Re: [Audyssey] charlotte's web vidio game.

2014-04-13 Thread Bryan Peterson
I preferred the old trivia game for Apple 2E computers. At least the questions were accurate to the book. Pinky, are you pondering what I'm pondering? -Original Message- From: Lisa Hayes Sent: Sunday, April 13, 2014 4:03 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] charlotte's web vidio game.

2014-04-13 Thread Bryan Peterson
www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 14, 2014 8:25 AM Subject: Re: [Audyssey] charlotte's web vidio game. I preferred the old trivia game for Apple 2E computers

Re: [Audyssey] charlotte's web vidio game.

2014-04-13 Thread Bryan Peterson
Even that game wasn't exactly accessible since it didn't work with the Echo. Maybe there might have been a way to make it do so but I don't know for sure. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Sunday, April 13, 2014 6:39 PM To:

Re: [Audyssey] charlotte's web vidio game.

2014-04-13 Thread Bryan Peterson
of those old Apple II games were just written in Apple Basic and were text based games. So I'm rather surprised it didn't work with the Echo. There should be a way to make it accessible unless they used graphical text rather than text which typically was not done in the 80's. Cheers! On 4/13/14, Bryan

Re: [Audyssey] GMA Tank Commander

2014-04-12 Thread Bryan Peterson
I'd have written Sales long before now. Pinky, are you pondering what I'm pondering? -Original Message- From: leo Sent: Saturday, April 12, 2014 2:28 PM To: gamers@audyssey.org Subject: [Audyssey] GMA Tank Commander I understand where you are going John and I really love GMA. The

Re: [Audyssey] GMA Tank Commander

2014-04-12 Thread Bryan Peterson
Agreed. The most I've ever seen is a week. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Saturday, April 12, 2014 3:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] GMA Tank Commander Hi Leo, A year! Are you sure your order didn't

Re: [Audyssey] Monkey business wild west level

2014-04-11 Thread Bryan Peterson
I don't have a Monkey Business walkthrough. At least I don't recall one. Pinky, are you pondering what I'm pondering? -Original Message- From: Sky Mundell Sent: Friday, April 11, 2014 6:03 PM To: 'Gamers Discussion list' Subject: [Audyssey] Monkey business wild west level Hi Bryan,

Re: [Audyssey] Monkey business wild west level

2014-04-11 Thread Bryan Peterson
Folks actually figured out the bug wit te wild west level a while back. Tey just can't figure out what's causing it. Pinky, are you pondering what I'm pondering? -Original Message- From: Sky Mundell Sent: Friday, April 11, 2014 7:57 PM To: 'Gamers Discussion list' Subject: Re:

Re: [Audyssey] Addressing Some Concerns About USA Games

2014-04-10 Thread Bryan Peterson
, Bryan Peterson bpeterson2...@cableone.net wrote: True, but he seemed to imply that EVERYTHING! was your falt wen not all those issues were within your control. Pinky, are you pondering what I'm pondering? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Addressing Some Concerns About USA Games

2014-04-10 Thread Bryan Peterson
and desist order definitely did not help matters. If I had been more aware of what I was doing legally back then I could have gotten out of it or avoided the problem in the first place. A classic case of live and learn at work. Cheers! On 4/10/14, Bryan Peterson bpeterson2...@cableone.net wrote: The sad

Re: [Audyssey] about q9

2014-04-09 Thread Bryan Peterson
I don't think he gives that info out. Pinky, are you pondering what I'm pondering? -Original Message- From: ishan dhami Sent: Wednesday, April 09, 2014 8:57 AM To: Gamers Discussion list Subject: Re: [Audyssey] about q9 Hi What is his personal ID? I wana learn programming from him

Re: [Audyssey] about q9

2014-04-09 Thread Bryan Peterson
And patience as well. Don't expect to start programming games in the first week. Depending on how fast you learn and how well you remember things it could take quite some time. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Wednesday, April

Re: [Audyssey] Addressing Some Concerns About USA Games

2014-04-09 Thread Bryan Peterson
Wow. Some of his claims were down right unreasonable. Then again he did once have the nerve to claim that your own desires don't matter at all when it comes to game development so I can't say I'm surprised. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas

Re: [Audyssey] Problem in light cars and treasure mania

2014-04-09 Thread Bryan Peterson
Nope you can't turn the music off. But there is an Arcade mode that doesn't feature music. I believe you can switch between the two modes by pressing M on the title screen. Pinky, are you pondering what I'm pondering? -Original Message- From: Thomas Ward Sent: Wednesday, April 09,

Re: [Audyssey] Addressing Some Concerns About USA Games

2014-04-09 Thread Bryan Peterson
to completion. Cheers! On 4/9/14, Bryan Peterson bpeterson2...@cableone.net wrote: Wow. Some of his claims were down right unreasonable. Then again he did once have the nerve to claim that your own desires don't matter at all when it comes to game development so I can't say I'm surprised

Re: [Audyssey] Apple 2 E emulator

2014-04-08 Thread Bryan Peterson
E emulator I also have the os7 emulator with outspoken full copy installed. using windows7 laptop On 4/7/2014 9:30 PM, Bryan Peterson wrote: I have it. I've already spent hours revisiting those days. LOL. Pinky, are you pondering what I'm pondering? -Original Message- From: Charles

Re: [Audyssey] Demanding a demo of BSC Talking clock

2014-04-08 Thread Bryan Peterson
In future I'd try requesting instead.Demanding sounds like you're trying to be rude. Pinky, are you pondering what I'm pondering? -Original Message- From: ishan dhami Sent: Monday, April 07, 2014 9:21 PM To: gamers@audyssey.org Subject: [Audyssey] Demanding a demo of BSC Talking

Re: [Audyssey] Help in shades of doom level 6

2014-04-07 Thread Bryan Peterson
Run away. What I like to do is find a nice big room and lure it in. Keep te doo you plan to use open. Run around the outer ede of the room until you come to the dor you left open and run out of the room, closing the door behid you. If you do it right you'll trap the TD in the room and be able

Re: [Audyssey] Help in shades of doom level 6

2014-04-07 Thread Bryan Peterson
that isn't alive? The temporal disturbance is a time-space anomaly not a creature, monster, etc. Therefore it isn't alive therefore kill is the wrong word. Destroy would be more accurate. :D Cheers! On 4/7/14, Bryan Peterson bpeterson2...@cableone.net wrote: Run away. What I like to do is find

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