Re: [Audyssey] jim kitchens archive

2015-08-11 Thread Kaveinthran Pulanthran
hi, do you have the original site archived?

On 8/8/15, Shaun Everiss sm.ever...@gmail.com wrote:
 Hi all.
 I just did a quick and dirty hack on the archive as I am going out.
 Someone  can write up something on jim for it if they want and put it
 somewhere.
 Right now since there are things I can't do with it I have left most of
 the archive intact.
 1.  you will need to run winkit to install winkit.
 However to be honest if someone ever finds the source, in theory we
 could leave winkit out completely.
 if all games could be made to save in their own folder that would rock.
 I have not included the vb6 runners but winkit has them in its installer
 so as long as you load that in the right place as well as all the other
 self vvoicing games that will be ok.
 you may notice that all games are unzipped in the archive.
 This is to get round all the exe files with admin errors, I havn't moved
 the monopoly, golf and trivia data files into their respective folders
 for games which was quite stupid of me and I should have done it.
 The dos files I have moved for trivia to their seperate directory for
 trivia but only because the trivia files were uncompressed and in my face.
 I have included the guess the number vb project to.
 Note the xp speech and speech full and other sapi repair tools I did not
 include due to them being for an older os and such.
 I didn't include the install  text either.
 I did manage to include the personal page in htnl.
 This is v1 off the archive, I am just snap posting it up here so we can
 have it like that.
 Idealy, we should either have menus with every game in it or just not
 have the menu at all, and have games written out in long description for
 their titles in folders.
 I'll leave that for someone to handle.
 This share can last for as long as dropbox will  allow it to be
 downloaded but if I get my links suspended because of traffic it will
 probably go down.
 The other thing will be if I get more projects requiring space.
 That may or may not happen but right now I don't think I will need more
 things that would use all the space.
 the file is a zip file 124mb in size.
 I included what I thought appropriate.
 If someone wants the origional archived site without any modifications I
 can get it down tomorrow and upload that.
 https://www.dropbox.com/s/2z9okf82ca37lj3/kitchensinc.zip?dl=0

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[Audyssey] please participate in this 6th anual webaim screenreader survey

2015-07-08 Thread Kaveinthran Pulanthran
Greetings blind comunity

  Make sure that your voice is heard in the latest WebAIM survey.
 Since this is the only survey of its kind, many organizations often
 use it to determine which screen reader and magnifier they will
 support.  You will find many questions that's related to screen
 reader, screen magnification, web accessibility and many more on the
 survey list regarding what technology you use.  If you have not
 already done so, we highly encourage you to take a few minutes today
 to complete the survey, which is located at
http://webaim.org/projects/screenreadersurvey6/.

 please spread the words

  Thanks!

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[Audyssey] regarding muds and text-based games

2015-01-09 Thread Kaveinthran Pulanthran
hi gamers,

here, would like to ask our friends, on what mud is userable by the
blind , other then vip mud, and some of nice text-based games other
than alteereon?

thanks

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Re: [Audyssey] can you play muds like alter aeon on i devices

2014-11-23 Thread Kaveinthran Pulanthran
WHAT'S DIFFEREN bitwin mushzee and monkey term?

On 11/24/14, Zachary Kline zkl...@speedpost.net wrote:
 I like MudRammer myself. It works pretty well.

 Best,
 Zack.
 On Nov 23, 2014, at 1:58 PM, Devin Prater r.d.t.pra...@gmail.com wrote:

 PocketMud is good. Mudder has a few bugs with Voiceover to where it skips
 some lines of text, and even sometimes the whole description of the room
 and just says the exits. I've not used iMud before though.
 On Nov 22, 2014, at 10:24 PM, valiant8086 valiant8...@gmail.com wrote:

 You can, using clients like iMud, pocketMud and there is one more that I
 can't remember the name of. That said I couldn't see how it'd make much
 sense to do so, perhaps if you had a keyboard you'd be halfway there, but
 using something like monkey term or mush z with a well set up screen
 reader and full sized keyboard is usually a good thing to have. It might
 be nice to be able to log in and chat though, I grant that much.

 Cheers, Sent with Thunderbird 24.6.0 portable
 On 11/22/2014 2:55 PM, David Bartling wrote:
 Hi
 My subject basically states what I want to know. Can you play things
 like miriani or alter aeon on an Iphone or ipad? Thanks

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Re: [Audyssey] gaming suggestions please

2014-10-01 Thread Kaveinthran Pulanthran
hi there,
can anyone suggest best mud client for the blind?

On 10/2/14, Paul Lemm paul.lem...@gmail.com wrote:
 Hi Emily ,

 Below is a website where people can vote for their favourite audio games,
 it
 also shows in order of most popular  games based on votes so its quite
 handy
 to get a feel of what are the most popular games.

 http://blindaudiogames.com/Home/GameList

 Hope this helps

 Paul Lemm


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of emily
 Sent: Wednesday, October 01, 2014 12:10 PM
 To: Gamers@audyssey.org
 Subject: [Audyssey] gaming suggestions please

 hi everyone,

 so i am wondering what games (audio games, muds) etc etc all of you play,
 and which ones do you think are worthwhile?

 i originally joined this list because i'd heard via email about park boss,
 and was curious to join the conversation about it (and possibly play and
 make suggestions)

 but now i'm wondering what else is out their too, and what i'd enjoy.

 right now, i don't really have much of a preffrence as i don't know what's
 out their, but:

 1. i'd like a game that's varied, so that their's always something new to
 do, or explore or acheeve.

 2:. i'd like a game that's not too difficult (so i get annoyed at it), but
 not too easy it's boring

 3. a game with lots of instruction and support (so i can ask questions and
 feel i know what i'm doing)

 4. i'd like something with a plot (again, not too involved), but still
 something that holds my interest

 as for theme, well, i'm mainly in to fantasy/ adventure, but i'm open to
 anything if it's good quality and it's worth my time

 what does everyone play and what would you suggest to me

 thanks

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[Audyssey] the command read me in mushclient.com is broken

2014-10-01 Thread Kaveinthran Pulanthran
hi friends,

just to let you know that the chitchit command readme in the
mushclient page is broken, so hope that the right person will fix it,

thanks

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Re: [Audyssey] how to be an audio game programmer.

2014-09-14 Thread Kaveinthran Pulanthran
hi sir,

have some questions. hope it will be clarified.
1. do mainstream game programming books have what we one? cause as far
as I know, it's tailotred for the visual games. sorry If I am wrong.
2. Just curious, how some of our game programmers, encrupt their souns?
thanks

On 9/14/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Shaun,

 That's really unfair. Neither of us knows what Ishan's voice sounds
 like so there is no reason to start making assumptions on what his
 voice does or does not sound like. This is one of those situations
 where we will cross that bridge when we come to it. In other words, if
 and when Ishan releases something if his voice output isn't up to a
 decent quality someone can nicely request something else, but let's
 not jump the gun and start assuming it is bad before even having a
 chance to hear it.

 Cheers!


 On 9/13/14, shaun everiss sm.ever...@gmail.com wrote:
 well thats true tom but back then we didn't have much coice now we
 have a choice of what voices we want.
 fact is and its probably biased, since his english is not his first
 language I am getting semi visions of a stuttery voice that sounds
 quite bad but that may just be bad vibes I guess.

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Re: [Audyssey] how to be an audio game programmer.

2014-09-14 Thread Kaveinthran Pulanthran
do you have some title to suggest, where it's related to game
programming? and, do you have any suggestion for me to read about
sound inscription?

On 9/14/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi thomas sir
 agreed with you.
 I think I should make an experiment and if someone don't like my voice
 I use another human voice.
 Thanks
 Ishan

 On 9/14/14, Kaveinthran Pulanthran kavein2...@gmail.com wrote:
 hi sir,

 have some questions. hope it will be clarified.
 1. do mainstream game programming books have what we one? cause as far
 as I know, it's tailotred for the visual games. sorry If I am wrong.
 2. Just curious, how some of our game programmers, encrupt their souns?
 thanks

 On 9/14/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Shaun,

 That's really unfair. Neither of us knows what Ishan's voice sounds
 like so there is no reason to start making assumptions on what his
 voice does or does not sound like. This is one of those situations
 where we will cross that bridge when we come to it. In other words, if
 and when Ishan releases something if his voice output isn't up to a
 decent quality someone can nicely request something else, but let's
 not jump the gun and start assuming it is bad before even having a
 chance to hear it.

 Cheers!


 On 9/13/14, shaun everiss sm.ever...@gmail.com wrote:
 well thats true tom but back then we didn't have much coice now we
 have a choice of what voices we want.
 fact is and its probably biased, since his english is not his first
 language I am getting semi visions of a stuttery voice that sounds
 quite bad but that may just be bad vibes I guess.

 ---
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Re: [Audyssey] how to be an audio game programmer.

2014-09-14 Thread Kaveinthran Pulanthran
thanks sir

On 9/15/14, Phil Vlasak phi...@bex.net wrote:
 Hi Thomas,
 I searched BookShare for the terms XInput, XAudio2, game programming and got

 three hits,
 Game Development with SlimDX
 by Michael Fontanini
 An easy to follow guide on SlimDX game development with practical exercises

 in each chapter. Step by step instructions and example code put each topic
 into action in a working demo.If you are a game designer or game developer
 with a passion for video games and a desire to create your own from scratch,

 this is the book for you. You will need basic programming experience in C#(C

 Sharp) to get the most out of this book.
  keyboard input are still quite important in PC game development. Some games

 have too many commands to map ... You've probably seen some games that let
 you choose which game controller you want to use if you have ... versions of

 DirectX as well. This means that you can make your games support multiple
 DirectX versions so ...
  Copyright: 2013

  Programming Windows® 8 Apps with HTML, CSS, and JavaScript by Kraig
 Brockschmidt
 NOTE: This title is also available as a free eBook. It is based on Windows 8

 Release Preview; the content and publication date will be updated for final

 Windows 8 software. Apply your existing skills with HTML, CSS, and
 JavaScript--and start building your own Windows 8 apps now. As a member of
 the Windows Ecosystem team, the author has trained hundreds of Microsoft
 engineers and has been on the front lines of bringing the first Windows 8
 apps to the Windows Store. Through this book, you'll get a thorough
 grounding in platform features and considerations, and delve into
 development essentials. Quickstart sections provide ready experience with

 the tools, API, and core features. And you'll gain insights and best
 practices on design, coding, and performance from real-world developers
 working on real-world apps. Topics includes:Platform Characteristics App
 Anatomy and Page Navigation Controls, Control Styling, and Basic Data
 Binding Collections and Collection Controls Layout Windows 8 Style
 Commanding UI State, Settings, Files, and Documents Input and Sensors Media

 Purposeful Animations Contracts Tiles, Notifications, the Lock Screen, and
 Background Tasks Networking Devices and Printing Extensions Localization,
 Accessibility, and the Windows Store
 edge features--to differentiate from their own competitors!--must adopt the

 programming language and ... programming languages, including JavaScript.
 This is what's known as the Windows Runtime API, or just WinRT ... learn a
 completely new programming paradigm is worthy of taking a week off to
 celebrate ...
 Copyright: 2012

 Beginning Windows 8 Application Development
 by Zoltan Arvai,  David Fulop, Istv?n Nov?k, György Bal Ssy
 Learn to use exciting new development tools and create applications for
 Windows 8If you're a beginning developer, there's no better place to get up

 to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft
 experts provides a complete course in Windows 8 programming, helping you
 take full advantage of the innovative new SDK. Written in an easy-to-read
 style, this book is packed with reusable examples that showcase the endless

 possibilities of the Windows SDK and also introduces the new Windows 8 app
 store. It explains how to set up the development environment and covers user

 interface design, using special effects and graphics, working with C# and
 C++, and much more.Provides a complete introduction to the Windows SDK and
 Windows 8, starting with setting up the development environment and building

 your first applicationCovers user interface design, touch- and event-driven

 design elements, leveraging windows-based services, and offline application

 development with HTML 5Explores creating C# applications for the Windows 8
 system, XNA 4 and Silverlight 5 considerations, and the role of C++Shows how

 to debug, certify and deploy your applicationsIntroduces the new Windows 8
 app store and offers advice on marketing your appsBeginning Windows 8
 Application Development is perfect for anyone who's ready to get started
 developing apps for the exciting new Windows 8 OS.
 the operating system, but also its application programming interfaces (APIs)

 and the related ... 's world, programming Windows applications is very
 common, it was not at the very beginning of the life of ... outrage against

 poor developers. Using the C programming language -- that was the language

 of the time ...
 Copyright: 2012





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Re: [Audyssey] a walkthrough

2014-04-18 Thread Kaveinthran Pulanthran
hi,

yes, would like to listen to it
thanks

On 4/18/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi I'm recording a full walkthrough of q9 action game and after this
 i'll record sod also.
 If anyone wants to listen I'll give you.
 so please mail me advance
 Smilee!

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[Audyssey] need battlezone source code

2013-08-30 Thread Kaveinthran Pulanthran
hi there,

in the latest version of battlezone which is 13.4, there is no source
code included. Is ti being locked up or if not, can I get it?

thanks

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Re: [Audyssey] looking for programming advice: cyntax difference between bgt and java

2013-08-03 Thread Kaveinthran Pulanthran
hi,

just a suggestion! we could create a game development list where all
things game dev can be discussed and a nice section in audecy website
where articles on game dev is posted!

hth

On 7/29/13, john jpcarnemo...@comcast.net wrote:
 Hi all,
   I've spent the last several hours working on a possible game
 in java, and I'm feeling increasingly that I would rather be
 trying to write an action rather than a text-based game for this
 concept. Therefore, I've started taking another look at the bgt
 documentation. I'm finding some of it rather difficult to follow,
 as I don't do exceedingly well with large amounts of examples. If
 anybody wouldn't mind drafting a general comparison of the bgt to
 java cyntax for me, I would really appreciate it.

 Thanks,
 John.

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Re: [Audyssey] R: freedom Millionaire

2013-05-06 Thread Kaveinthran Pulanthran
hi,

click on link below

http://www.themillionweb.net/games/index.html
thanks

On 5/6/13, Angela Delicata angeladelic...@email.it wrote:
 Hi,
 Where can i find the game please?
 Thanks in advance.
 Angela from Italy.


 -Messaggio originale-
 Da: Gamers [mailto:gamers-boun...@audyssey.org] Per conto di Nicole white
 Inviato: domenica 5 maggio 2013 22:01
 A: Games list\
 Oggetto: [Audyssey] freedom Millionaire

 Does anyone know how to create their own custom sets and add their own
 music
 to create your own sets? A review says that it is possible to do that. i
 haven't been able to figure that out.
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Re: [Audyssey] Swamp questions.

2013-03-27 Thread Kaveinthran Pulanthran
hi. unfortunately, we can't pause the gameplay in swamp. and, when in
the safe zone, press escape twice and it'll save all your equipments
and armers unless you died.

On 3/27/13, Rick twelvestring...@verizon.net wrote:
 Hi list.
 Is there a way to pause Swamp when playing multiplayer?
 Also, how do you save your character so it doesn't lose all its
 equipment when you log off outside the safe zone.
 I read the read me file, and looked on the forums on the audio games web
 site, but there's over 7000 posts on swamp alone.
 That makes it rather hard for me to find what I'm looking for.

 Thanks in advance for any help.

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Re: [Audyssey] swamp v1.1 recording

2013-03-23 Thread Kaveinthran Pulanthran
hi,

it returns with dropbox 404 not found page.

thanks

On 3/24/13, john jpcarnemo...@comcast.net wrote:
 Hi all,
   I've been trolling through some old files, and ran across my
 copy of swamp v1.1 again. This time, I decided to make a quick
 recording of my failing the mission.
 https://dl.dropbox.com/u/85682400/swamp11.mp3

 Enjoy.

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