[Audyssey] For those using Dropbox on older computers

2016-04-26 Thread Karl Belanger
Hi all, As some people use Dropbox for sharing betas and other game related things I felt this was relevant to the list. Over the summer Dropbox will be ending desktop support for Windows XP computers. On June 26, you will no longer be able to download the desktop app on windows xp or create an

Re: [Audyssey] Playing games with a Bluetooth Headset

2016-01-12 Thread Karl Belanger
I know some older headsets could have significant lag. That said, with the two headsets I've mentioned, I've played Blindfold Breakout, A blind Legend, Bokurano Debouken 3, and even Mortal Kombat with no issues. Karl Sent from my iPhone > On Jan 12, 2016, at 09:21, valiant8086

Re: [Audyssey] Playing games with a Bluetooth Headset

2016-01-08 Thread Karl Belanger
Yes, it is definitely possible. Any stereo Bluetooth headset should work. My personal favorites are the LG Tone line for in-ear headsets and the Skullcandy Hesh2 for a more traditional over-the-ear fit. Sent from my iPhone > On Jan 8, 2016, at 16:41, Sharon Hooley wrote:

Re: [Audyssey] Transfering Q9 licence to my new computer.

2015-12-04 Thread Karl Belanger
The key is not tied to a specific computer. Just download and install the game, and use the same key you already have to activate it. Sent from my iPhone > On Dec 4, 2015, at 18:16, Arianna Sepulveda wrote: > > How might I do this? The old hard drive is still

Re: [Audyssey] Purchase Eloquence and Vocalizer Speech Synthesisers for your games

2015-07-09 Thread Karl Belanger
The eloquence voices are also available from AT Guys: www.atguys.com for $69.00. Sent from my iPhone On Jul 9, 2015, at 07:29, Phil Vlasak phi...@bex.net wrote: Computer Room Services Code Factory Nuance Voices http://bit.ly/1HgZRO4 Code Factory/Nuance Voices Screen Reading Software

Re: [Audyssey] About celtic tribes?

2014-12-14 Thread Karl Belanger
It's basically a mod. The buildings, units, and missions have different names, some researches and missions have different results, but they play very similar. Sent from my iPhone On Dec 14, 2014, at 07:14, dark d...@xgam.org wrote: I have asked this on the audiogames.net forum, but then I

Re: [Audyssey] bug in super egghunt pluss

2014-10-14 Thread Karl Belanger
That's not a bug, that mode starts with 2 minutes on the clock. Sent from my iPhone On Oct 14, 2014, at 19:07, Lori Duncan lori_dunca...@hotmail.com wrote: Hi everyone, i was playing the mode with extra chickens in Super Egghunt pluss earlier, the game had just started, and the first thing

[Audyssey] Paladin of the Sky: new audio RPG from VGStorm.com

2014-08-09 Thread Karl Belanger
Hi all, A new audio game has recently been released. It’s called Paladin of the Sky, produced by www.vgstorm.com. It is an RPG in the style of many of the games from the 1990s and 2000s. The game has a very good story, a magic system which involves some rather strict timing, dungeons to

Re: [Audyssey] Need Help with Level 9 of The Blind Swordsman

2014-07-25 Thread Karl Belanger
Hi, The only tip I can give you is that when he does his series of attacks, there will be ten of them, and then you will have a brief window to attack. The timing between parries is tight, so I usually start mashing the down arrow as soon as I hear him start yelling, until I hear the parry. Be

Re: [Audyssey] Accessible Cribbage: Board Game and iOS

2014-07-06 Thread Karl Belanger
An accessible iOS Cribbage game is Cribbage Pro. It offers single and multiplayer, optional manual counting, and more. The link is: https://itunes.apple.com/us/app/cribbage-pro/id409644287?mt=8 Sent from my iPhone On Jul 6, 2014, at 13:04, David Reynolds dkreyno...@ntlworld.com wrote: I

Re: [Audyssey] inquisitors heartbeat now out for mac and pc

2014-06-17 Thread Karl Belanger
Yes, the game is in english. The PC and mac versions are out, but the iOS version is still coming. On Jun 17, 2014, at 2:52, dark d...@xgam.org wrote: Is there an english translation? Last I heard the game was complete in Italian, but the English version would take a while. I also think

Re: [Audyssey] Inquisitor's Heartbeat initial thoughts

2014-06-17 Thread Karl Belanger
, 2014, at 20:18, william lomas w.lo...@icloud.com wrote: Hello How please do you initially get out cell? Sent from my iPhone On 17 Jun 2014, at 00:47, Karl Belanger k...@belanger.net wrote: Hi all, After purchasing and playing a decent portion of the Inquisitor’s heartbeat, I have

[Audyssey] Inquisitor's Heartbeat initial thoughts

2014-06-16 Thread Karl Belanger
Hi all, After purchasing and playing a decent portion of the Inquisitor’s heartbeat, I have some initial thoughts and impressions. If you’ve played entombed at all, you’ll be very familiar with the basics of this game. The game is essentially a series of mazes that you must navigate through.

Re: [Audyssey] Space odicy, complex space fleet management game

2013-10-27 Thread Karl Belanger
Hi, I started playing the game last night, and I like it a lot. The in-game notes aren’t so much of a tutorial, more of the game telling you what the screen does and giving some suggestions about what you might want to do there. I highly recommend you read through the guide, as that explains

Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-29 Thread Karl Belanger
Hi Kelly, What are your system specs? The site calls for a 1.9 ghz processor with 1 gb of ram. I just played version 2 on a 2.3 GHZ computer with 4 gb of ram and noticed none of the issues you described with gameplay, except a little sapi sluggishness in the tutorial. Karl Sent from my iPhone

[Audyssey] Best controller for fighting games on Xbox

2013-04-27 Thread Karl Belanger
Hi all, For those of you who play fighting games, what controller do you use? I've been using the stock Xbox 360 controller for a few days, and am rather unimpressed. I'm currently leaning toward the Versus pad from PDP, because it has great reviews, and is on clearance for cheap. I've also

Re: [Audyssey] More on hardware keys was: Re: An AnnouncementRegarding BSC Games

2013-04-23 Thread Karl Belanger
Dark, You haven't needed the iTunes program for a number of years now. I know for a fact that iTunes files can be played in Windows Media Player, edited in Goldwave, and I almost completely sure they'll play in Winamp. Keep in mind though that this is for music and podcasts only, movies and tv

[Audyssey] XBox 360 accessibility

2013-04-22 Thread Karl Belanger
Hi all, For all you console gamers out there, I'm getting an Xbox 360 tomorrow night, and I'd like any tips you might have on making the experience as accessible as possible. I have an account on Xbox.com, and have downloaded the SmartGlass app on my iPhone. Are there any settings that need to be

[Audyssey] Which fighting game to get

2013-04-22 Thread Karl Belanger
Hi, Which fighting game, other than Injustice Gods Among us, which I'm already getting, should I get to go with my new Xbox? I already have all the recent street fighter games for my PC, so I'm not really interested in those. I'm trying to decide between Mortal Kombat and Ultimate Marvel vs.

[Audyssey] BSC games, good and bad news

2013-04-21 Thread Karl Belanger
Hi all, I'm happy to report that all seems well with the BSC ordering process. Everything worked fine, and nothing was nrrupt or missing. The bad news is that most of his main games have serious compatibility issues with Windows 8. the only games that work with Windows 8 that I've found are the

[Audyssey] accessible fantasy baseball sites/apps?

2013-03-06 Thread Karl Belanger
Hi, Does anyone know of any accessible fantasy baseball sites or apps for the iPhone? I'm new to the area of fantasy sports, so am looking for something that's hopefuly easier to start with, but any sugges;ns are welcome. Karl Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org

[Audyssey] Change Reaction: finishing within the last second, and other thoughts

2012-12-21 Thread Karl Belanger
Hi all, I've had a couple games pot Change Reaction where I completed the game and the game reported that the clock was at 0. I personally think that's rather neat, and I kind of wish it could go into the tenths or hundredths of a second in those situations. One play I would like to see allowed

Re: [Audyssey] Looking for Game Help

2012-12-13 Thread Karl Belanger
Hi, You're looking for Troopanum 2 from www.blindsoftware.com Have fun with it. Karl On Dec 13, 2012, at 7:36 AM, Blind Treasures blindtreasu...@comcast.net wrote: I am looking for a game that I used to play a long time ago that kind of reminds me of Alien Outback. You shoot different space

[Audyssey] Change Reaction thoughts

2012-12-13 Thread Karl Belanger
Hi all, I bought change reaction and have been playing it quite a bit. Here are my thoughts: Classic: If you've played the windows game before, review the keyboard commands in the instructions and dive right in. It's the exact same game. A few keys have been reassigned, but that's about it.

[Audyssey] Change Reaction Payday score

2012-12-13 Thread Karl Belanger
Hi all, I just got a score of $322.20 on Easy Payday in Change reaction, including completing the executive compensation round. Has anyone managed to get higher than that? The more I play the Payday mode, the more I like it. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] Super Egg Hunt Plus has been released

2012-08-22 Thread Karl Belanger
Hi all, Super Egg Hunt plus is out. The link is: http://www.l-works.net/seh.php Downloading the game gives you the existing super egg hunt game, plus the classic mode originally known as just egg hunt for free, and you can pay to get the rest of the modes. Having been a beta tester for the game, I

Re: [Audyssey] Private banking in Alteraeon?

2012-08-03 Thread Karl Belanger
I can answer the second part of the question, it costs 2500 credits to buy a private bank. Not sure how it works though. Karl On Aug 3, 2012, at 3:40 AM, dark d...@xgam.org wrote: Hi. I was just wondering how the private banking in alteraeon worked. can you literally just use banking

[Audyssey] Increasing group size in Storm8 games

2012-06-26 Thread Karl Belanger
Hi, What strategies do you find most effective when increasing your group size in the various storm8 games? I always seem to have trouble getting more people. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Karl Belanger
Hi, Stage 1-4 takes time. What I'd recommend is run close to the slime, wait for it to stop moving, jump the water wave and bash at it with your hammer. If it starts moving, stay out of its way, jump the water again, and repeat. As for the cruiser, it is possible to destroy it with the hammer,

Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Karl Belanger
there are multiple enemies firing projectiles, you will often find that enemies have killed each other without you having to do anything, which can be quite handy. Karl On Jun 18, 2012, at 3:05 PM, Jess Varnell wrote: Thanks for your help. Smiles. Jess - Original Message - From: Karl Belanger

Re: [Audyssey] Alter Aeon Official Mac client accessibility

2012-06-06 Thread Karl Belanger
Which mudding client for mac is this? I'd be very interested. Karl On Jun 6, 2012, at 12:32 PM, Zachary Kline wrote: Hi Dennis, I understand what you're saying with regard to the complexity and time involved in making the main window accessible. There is one other accessible Mac mudding

Re: [Audyssey] all Kelly's fault

2012-05-07 Thread Karl Belanger
It just autosaves. Feel free to exit whenever. When you come back, you'll be at the start of the level that you were in when you quit. Karl On May 7, 2012, at 5:10 PM, Charles Rivard wrote: With the questions about Papa Sangre, I went ahead and got the game onto my iPhone. It does cue me

Re: [Audyssey] possible issue in swamp with levelling

2012-04-07 Thread Karl Belanger
What's happening is that the safe zone is restoring your health to 100/102. Since your max health is now 102, you see it reporting 98% health. The same thing will happen when you use med kits, in that they will report slightly less than 20% restored. What is happening is that the status command

Re: [Audyssey] building helper

2012-04-05 Thread Karl Belanger
The higher heartbeat plays when you are moving toward the exit, the lower heartbeat plays when you are not. On Apr 5, 2012, at 4:56 PM, william lomas wrote: hi all hat is the building helper in swamp? i just hear heartbeats as i move with the step sounds. in the safe zone i go

Re: [Audyssey] Playing the Spaceship Game

2012-04-05 Thread Karl Belanger
Hi, First, Don't start in the fighting practice area. Start with the regular game. The fighting practice should probably have been named survival mode, or something similar. The regular game itself actually does a good job of explaining what is going on and the descriptions of enemies are given

Re: [Audyssey] Dimensions help?

2012-01-13 Thread Karl Belanger
You need to enter the collective dimension in order to advance in level. If you do not have twitter or Facebook, you can pay 15000 quantum cells to unlock it and then complete it. On Jan 13, 2012, at 7:47 PM, Christina wrote: Hi. I have a Dimensions question. Can I still rise in level if I

[Audyssey] Games for Mac

2011-11-07 Thread Karl Belanger
Hi all, I have recently gotten a mac, and am looking for playable games. I already have the RS Games client and Sound RTS. Are any mainstream games playable on the mac? Are there any good mud clients? Any other game suggestions are also welcome. Karl --- Gamers mailing list __

Re: [Audyssey] Games for Mac

2011-11-07 Thread Karl Belanger
of, and virtual machines or running a multiboot is the only way around that problem I've found. Cheers! On 11/7/11, Karl Belanger karl.belan...@comcast.net wrote: Hi all, I have recently gotten a mac, and am looking for playable games. I already have the RS Games client and Sound RTS

Re: [Audyssey] Aprone's Dark Ruse RPG

2011-10-19 Thread Karl Belanger
Look up the definition of Ruse. Yes, this is just a prank which is obvious if you know the definition of Ruse, which basically means a trick. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Cary Sent: Wednesday, October 19, 2011 3:03

Re: [Audyssey] Mota thoughts

2011-08-18 Thread Karl Belanger
One thing you could add to help make it clear when you missed a jump is to add a shorter scream or exhale followed by a fall noise to signal that you took a fall. You might also consider taking some damage when you jump near the top of a rope and fall. -Original Message- From:

Re: [Audyssey] LWorks gone or just down?

2011-08-10 Thread Karl Belanger
No, L-works is not closed. Liam posted on Twitter that the hosting company had a power failure. I wish people would stop assuming a company has closed when its site goes down after checking once. If a developer is closing his site, chances are he would put out a notice either here or on

Re: [Audyssey] MOTA Beta 21 Released

2011-08-07 Thread Karl Belanger
not going to change it for something I consider to be contrary to those standards and quality I'm trying to introduce here. Cheers! On 8/6/11, Karl Belanger karl.belan...@comcast.net wrote: Hi, I have two minor bugs and suggestions. First, when I am running and press enter, the running seems

Re: [Audyssey] Last bit of help

2011-08-07 Thread Karl Belanger
Hi, S P O I L E R S P A C E You need to build a forge which will convert the ore into metal bars which is actually what is needed for the building. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike maslo Sent: Sunday, August

Re: [Audyssey] MOTA Beta 21 Released

2011-08-06 Thread Karl Belanger
Hi, I have two minor bugs and suggestions. First, when I am running and press enter, the running seems to pause for a second which it did not used to do. This isn't a big issue, but it's something I noticed. The second suggestion is that I would like to be able to hold control and tap right

[Audyssey] Awesome Homer beaten again

2011-07-23 Thread Karl Belanger
Hi, I beat Awesome Homer for my second time today. Here is my log: Awesome Homer log file for 07-23-2011 By Jim Kitchen On level 1 You jumped 29 barrels You destroyed 22 barrels You avoided 1 giant bird you destroyed 2 giant birds Your score on level 1 was 286,348 points. On

Re: [Audyssey] i finaly beat the awesome homer!

2011-07-22 Thread Karl Belanger
I also finally beat Awesome Homer. I think this game is definitely a lot of fun and worth playing again. I would like to see each level playable by itself once you've beaten it in the regular game. There are times when I'd like to experiment with a certain level but it is to much hassle to try to

[Audyssey] Awesome Homer level 1 bug

2011-07-22 Thread Karl Belanger
Hi, I've found a bug with Awesome Homer in level 1. Sometimes, the barrels are so close together that jumping one lands you directly on another and you lose. There is no real way to avoid this situation, as if you jump any earlier you'll land on the first barrel. Could you please increase the

Re: [Audyssey] Awesome Homer

2011-07-20 Thread Karl Belanger
In level 1 you need to run to the left, jumping the barrels and ducking under the birds. Picking up a chainsaw gives you invincibility for a short time, but you should be careful as it can expire without warning. -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] awesome Homer thoughts and suggestions

2011-07-20 Thread Karl Belanger
Hi all, I've been playing Awesome Homer and have some thoughts and suggestions. First, Please add a way to skip the level intros when restarting a level. I would also like to see the results of the current level read out when you die, rather than the whole log file. Third, a learn game sounds

Re: [Audyssey] awesome Homer thoughts and suggestions

2011-07-20 Thread Karl Belanger
Kitchen Sent: Wednesday, July 20, 2011 10:21 AM To: Karl Belanger Subject: Re: [Audyssey] awesome Homer thoughts and suggestions Hi Karl, Thank you very much for your comments and suggestions. I will work on adding better instructions etc. Spoiler space. Yes Karl you are jumping from

Re: [Audyssey] Games for The iPod Touch

2011-07-20 Thread Karl Belanger
For the price difference, I'd recommend the 32 gb one. If you plan on putting a decent amount of music or audiobooks on the device, you will definitely need the space. Games like Papa Sangre take a few hundred megs. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Games for The iPod Touch

2011-07-20 Thread Karl Belanger
The 8 gb third generation iPod touch did not have VoiceOver, but the 8 gb fourth generation does. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ann Sent: Wednesday, July 20, 2011 12:19 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] starting asom

2011-07-20 Thread Karl Belanger
If you're using Jaws, turn it off or put it to sleep. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Curt Taubert Sent: Wednesday, July 20, 2011 2:33 PM To: Gamers Discussion list Subject: [Audyssey] starting asom In awesome Homer,

Re: [Audyssey] Awesome Homer

2011-07-20 Thread Karl Belanger
The trick is you need to run left and not right. Running right drops you into an unavoidable pit. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Wednesday, July 20, 2011 3:10 PM To: Gamers Discussion list Subject:

Re: [Audyssey] The impossible game for iphone / touch

2011-07-09 Thread Karl Belanger
I downloaded and tried the game yesterday. There are no audio indicators and the application is completely inaccessible. I will be requesting a refund. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Saturday,

Re: [Audyssey] Mota Issue

2011-06-27 Thread Karl Belanger
I have a serious issue with beta twenty in that when I start the game using the desktop shortcut, the program stops responding almost immediately. When I tried launching it via tomb.exe in the program files folder, the game ran fine, but s would not activate the site, and one or two other odd

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Karl Belanger
Personally, I think the voice is fine as is. I think you'll run across the problem that if you slow the voice down to much, people will start to say that the voice is dragging. If enough people say the voice is to fast and you decide to slow it down, I think the simplest way to determine the best

Re: [Audyssey] this is a test

2011-06-21 Thread Karl Belanger
I did not receive any messages from the list, including my own test message, from early Saturday morning until earlier this afternoon. I also did not receive the moderators' message and was actually thinking about writing them off list to see if there was a problem with my subscription. Karl

[Audyssey] testing, please ignore

2011-06-20 Thread Karl Belanger
Hi, Haven't received anything from the list for a while and just testing to make sure I'm still subscribed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

[Audyssey] Very stuck in Airik

2011-06-17 Thread Karl Belanger
Hi all, For anyone who has not beaten the first boss in Airik, please stop reading now. S P O I L E R I've collected crystals from several wooden crates on the beach, plus up the right side by the waterfall, as well as from the wooden crates on the ship. I also collected the crystals that

Re: [Audyssey] Airik has been released

2011-06-16 Thread Karl Belanger
The link is: http://pawlosoft.webs.com/airiksupport.htm -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 16, 2011 7:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Airik has been released

Re: [Audyssey] A question for Aprone

2011-06-15 Thread Karl Belanger
Hi, In windows 7, press windows+p to bring up the projector options. Arrow down to projector only and press enter, then select the keep changes button. This should turn off the display. This setting will revert on next reboot. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] super deakout cheats

2011-06-15 Thread Karl Belanger
Did you do it on Normal difficulty? You must get 200 on normal. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Wednesday, June 15, 2011 3:04 PM To: gamers Subject: [Audyssey] super deakout cheats Hi Damien, I earned

Re: [Audyssey] MOTA Audio Support

2011-06-12 Thread Karl Belanger
Hi, Here's a thought, release a version for windows soon which uses directX and etc. Once that is out and generating sales, take as much time as you need to iron out the audio bugs in the cross-platform version. Most of the gaming community will be off your back and happily playing, and you can

Re: [Audyssey] Missing wepon

2011-05-29 Thread Karl Belanger
I can confirm that it does. If it doesn't work for you, you need to update q9. I'm not sure if you just can not collect any items or if you have to stand still. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Sunday,

Re: [Audyssey] Missing wepon

2011-05-29 Thread Karl Belanger
I just tried it. Using v1.2 of q9 enter any bonus level and stand still, do not touch anything. At the end of the level you will hear a chime and the word laser You now have the weapon when the next level starts. Karl -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Entombed help!

2011-05-29 Thread Karl Belanger
Do you own the full version? You can not get passed the eighth floor in the demo. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shane Lowe Sent: Sunday, May 29, 2011 9:52 PM To: Gamers Discussion list; entombedg...@googlegroups.com

Re: [Audyssey] MOTA beta 19 released!

2011-05-24 Thread Karl Belanger
I noticed that the bug from a much earlier cross-platform beta is back, namely that sounds are again not panning properly. They stay all the way over to one side, or exactly in the center, and do not pan at all like in beta 18. I realize that you may not be able to get as exact as with DirectX,

Re: [Audyssey] Instructions was Re: pcs games question?

2011-05-23 Thread Karl Belanger
For games which use the PC speaker, is there any way to fix them so the beeps work properly? I'm thinking especially of breakout and the shooting range. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Pitermach Sent: Monday, May 23,

Re: [Audyssey] Luminals bug reports.

2011-05-09 Thread Karl Belanger
I would recommend you simply use the various APIs. All the screen readers have api interfaces you can use, and there are multiple people who can help you learn them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky

Re: [Audyssey] Super Egg Hunt Updates

2011-05-04 Thread Karl Belanger
Go redownload it from the site. Liam broke something with the updater quite a while back, and everyone needed to redownload it. This should fix the problem. I just played for the first time in almost a month and there is no update available. -Original Message- From:

Re: [Audyssey] Question about version 1.5 of tdv.

2011-04-30 Thread Karl Belanger
What problems have you had with landing in TDV with v1.5? I just tried landing using a keyboard and had no problems. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Imbar Golt Sent: Saturday, April 30, 2011 11:28 AM To: Lori Duncan;

Re: [Audyssey] Question about version 1.5 of tdv.

2011-04-30 Thread Karl Belanger
bit to avoid using up all my fuel, then I press page up to decend. It all goes great until I reach about 5000 feet then before I can take out my gear I crash land or run out of fuel. I don't understand why this is. - Original Message - From: Karl Belanger karl.belan...@comcast.net

Re: [Audyssey] Question about version 1.5 of tdv.

2011-04-30 Thread Karl Belanger
, 2011 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Question about version 1.5 of tdv. I did all that and still crashed, any other suggestions? Thanks much. Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Karl Belanger karl.belan...@comcast.net

Re: [Audyssey] Question about version 1.5 of tdv.

2011-04-30 Thread Karl Belanger
I have beaten the game multiple times using keyboard exclusively. Please send me the reported speed, nose angle, and distance from the beacon as soon as you take out your landing gear. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] For Lori and Imbar

2011-04-30 Thread Karl Belanger
I would like to question the word need. I have played both games extensively with the keyboard and have gotten quite good at them. Sure, especially in RR a joystick may make things easier, but both are certainly more than doable with the keyboard. Karl -Original Message- From:

Re: [Audyssey] the nightjar and derek the cleric

2011-04-30 Thread Karl Belanger
As for the nightjar, it's only available in the UK. As for Airik the Cleric, it's supposed to be released sometime in late may. The site is: http://pawlosoft.webs.com/airikthecleric.htm -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

[Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Hi all, I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and neither of them will work. When I cycle through voices in games such as Jim Kitchen's, when cycling past these voices, the games crash. Does anyone know of a way to remove or at least disable these voices? Karl

Re: [Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Still, they somehow got on my system, they don't work, and I want to get them off or at least disable them. Any help is appreciated. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Trouble Sent: Thursday, April 21, 2011 6:03 PM

Re: [Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Fixed it! Found the registry keys that represented the voices in the control panel and deleted them. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Trouble Sent: Thursday, April 21, 2011 6:03 PM To: Gamers Discussion list

Re: [Audyssey] stem stumper problem

2011-04-20 Thread Karl Belanger
Those are actually toggles across the top of the screen. Slide your finger down a bit, and you should be fine. The manual is the tutorials that appear at the beginning of each level in the first four gardens. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] stem stumper

2011-04-18 Thread Karl Belanger
Stem Stumper will be out tomorrow, but I'm not sure how much it will cost. I just got my code for being one of the testers. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Sunday, April 17, 2011 10:03 PM To:

Re: [Audyssey] stem stumper

2011-04-18 Thread Karl Belanger
I just heard from the developer that the game will cost $1.99. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Monday, April 18, 2011 12:55 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] stem stumper Stem

Re: [Audyssey] MOTA Issure

2011-04-15 Thread Karl Belanger
You need to hold down control+shift+right or left until you automatically jump the obstacle. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tj Squires Sent: Friday, April 15, 2011 6:01 PM To: Gamers Discussion list Subject:

[Audyssey] MOTA 18 bugs

2011-04-05 Thread Karl Belanger
Hi, I'm really liking the new beta of Mota. I have found a few bugs, though. First, the sight on/off messages still use the old voice. Also, the chasm in level 2 doesn't appear to have a voice clip, nor do the platforms. There also seem to be some bugs with the laser sight as sometimes it locks

Re: [Audyssey] Problem with Hunter

2011-04-05 Thread Karl Belanger
Actually, it's three times on easy for both space and enter. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Tuesday, April 05, 2011 9:36 AM To: Gamers Discussion list Subject: [Audyssey] Problem with Hunter Hi I'm

[Audyssey] Super Shot

2011-03-30 Thread Karl Belanger
All, Liam took Super Shot off the site a while ago as he had lost part of the source code, and he is no longer supporting the game. That is why it is no longer available for download, and I'm not sure if he'll honor requests for keys since it used to be a paid game. Karl --- Gamers mailing list

Re: [Audyssey] Refueling in Three-D Velocity

2011-03-29 Thread Karl Belanger
You can only refuel in mission mode during the actual flight. You can not refuel in the simulators. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Angellko21 Sent: Tuesday, March 29, 2011 9:11 AM To: Gamers Discussion list Subject:

Re: [Audyssey] Refueling in Three-D Velocity

2011-03-29 Thread Karl Belanger
: [Audyssey] Refueling in Three-D Velocity Hmm, in racing mode I can not refuel? I can not play long run:) - Pyvodnm zprava - Od: Karl Belanger karl.belan...@comcast.net Komu: 'Gamers Discussion list' gamers@audyssey.org Odeslano: 29. bxezna 2011 15:16 Pxedmlt: Re: [Audyssey] Refueling

[Audyssey] Pontes Backgammon

2011-03-28 Thread Karl Belanger
Hi all, A new Backgammon game has just been released. It was written using GT and is playable both online and offline. The game costs 13 euros which equals to about $18. There is also a demo available which allows unrestricted play for a period of time then stops the game after four pieces have

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Karl Belanger
I agree that level navigation can sometimes be difficult. That said, the Aztec level is probably my favorite out of the whole game. The final level comes in a close second, but is somewhat simplistic after the other levels. -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] fantasy baseball

2011-03-04 Thread Karl Belanger
Hello, Does anyone know of any accessible fantasy baseball games? I know of ones like ESPN and Yahoo, but I'm not sure which is the most accessible, usable, etc. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] Help Test an Accessible iPhone Game!

2011-02-23 Thread Karl Belanger
I'd love to find out more, but I do not see your email address either in the original message or on your site. Could you please post it to the list? Also, could you tell us a little more about the game? -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] anybody still playing core exiles?

2011-02-23 Thread Karl Belanger
I am fairly active in Core Exiles. I go by Quasar Belanger. If anyone wants to get into CE but is struggling, send me a message in game and I will do my best to help you out. The game can be overwhelming for new players, and I can help you, and/or recommend a guild which I used and it really

Re: [Audyssey] BopIt for the iPhone and iPod Touch

2011-02-08 Thread Karl Belanger
You can check out www.applevis.com for a database of accessible apps. You can also email me off list with any IPhone questions you may have. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, February 08,

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-07 Thread Karl Belanger
Hi, I suspect most people do not have interest in mainstream games for two reasons. First, they require consoles which can run from $200 up to $400 just for the console, never mind the $50 or more price tag for many of the games. Combine that with the relatively small percentage of games that are

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Karl Belanger
absolutely necessary to rewrite anything. cheers! On 2/4/11, Karl Belanger karl.belan...@comcast.net wrote: The only reason I'm making an issue of this is simply that it is currently necessary to stand up before pausing, which can be very detrimental to the player. I could really care less what

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
While you're doing stuff with the pause code, I would really like to see the pause command disable all keys until it is pressed again. Right now, the press of any arrow key, ducking, etc. will unpause the game. While it may be marginally quicker to unpause, it makes it impossible to pause the game

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
[mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Friday, February 04, 2011 12:14 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Serious pause bug in MOTA While you're doing stuff with the pause code, I would really like to see the pause command disable all keys until

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
I understand if rewriting the pause feature would be two complicated. However, would it be possible to at least make the pause command ignore the D key so that it is not necessary to stand up in the line of fire to pause the game? -Original Message- From: gamers-boun...@audyssey.org

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