Re: [Audyssey] wha?

2007-06-28 Thread damien c. sadler - head of x-sight interactive
hey don't tell him that he may actually start charging lol regards, damien - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 28, 2007 7:51 PM Subject: Re: [Audyssey] wha? Hi Rob, I was just wondering: who

Re: [Audyssey] a suggestion for jim's bop it game

2007-06-21 Thread damien c. sadler - head of x-sight interactive
i know, how about a bop it trilogy where you can choose what version of bop it you want to play, as the sounds are all different and they all come with different features. if jim makes the bop it program so it can take ini files, you could disable certain keys if you were playing an earlier

Re: [Audyssey] looking for playtesters or feedback for pen paper RPG

2007-06-16 Thread damien c. sadler - head of x-sight interactive
oh, so we would be able to play this game then? how does it work? you mean you actually have to write things down for it? so how would that work if we're blind? regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] looking for playtesters or feedback for pen paperRPG

2007-06-16 Thread damien c. sadler - head of x-sight interactive
there might be a delay if you'd like people to examine the rules fairly soon. Beware the Greu! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 16, 2007 5:23 PM

Re: [Audyssey] SL Airbot battle.

2007-06-15 Thread damien c. sadler - head of x-sight interactive
just run from left to right. if you shoot him and hear a robotic pain sound, you know you've got him, that means he's up in the air, which means you can get to the other side of him ready for your next shot. it takes about 9 to 11 shots to kill him. hth. regards, damien - Original

[Audyssey] bavisoft?

2007-06-15 Thread damien c. sadler - head of x-sight interactive
hi. any updated status on bavisoft? are they out of business or something? regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] bavisoft?

2007-06-15 Thread damien c. sadler - head of x-sight interactive
i know about those, but i'm wondering if they've closed down, because there are some problems with ordering, as in, people never seem to get their games. regards, damien - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, June 15, 2007

Re: [Audyssey] Harry Potter wombat test

2007-06-14 Thread damien c. sadler - head of x-sight interactive
hints below the link. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 13, 2007 2:31 PM Subject: Re: [Audyssey] Harry Potter wombat test what's this test? i can't find

Re: [Audyssey] The Rail Racer demo is ready to race

2007-06-14 Thread damien c. sadler - head of x-sight interactive
yes i've been testing this beauty for a long time now. i really miss playing on this system, but my new laptop should sort things out! no pre-installed firewalls or blockers, none of those extra drivers that may have compatibility issues, so hopefully the net framework should work on my new

Re: [Audyssey] The Rail Racer demo is ready to race

2007-06-14 Thread damien c. sadler - head of x-sight interactive
did you read the system requirements? you need the .net framework and directx9c. regards, damien - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 14, 2007 2:32 AM Subject: Re: [Audyssey] The Rail

Re: [Audyssey] Harry Potter wombat test

2007-06-13 Thread damien c. sadler - head of x-sight interactive
what's this test? i can't find it anywhere. regards, damien - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 13, 2007 5:55 PM Subject: [Audyssey] Harry Potter wombat test Hi Folks, I've been wanting to

Re: [Audyssey] Pb-Games

2007-06-09 Thread damien c. sadler - head of x-sight interactive
pb-games has been replaced with pbsoundscape.net regards, damien - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 09, 2007 4:29 AM Subject: [Audyssey] Pb-Games Hi List. Any new games from PB Games?

Re: [Audyssey] game cracks

2007-06-08 Thread damien c. sadler - head of x-sight interactive
let's just say, as far as i'm aware, all purchasable games have now got cracked. regards, damien - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 07, 2007 10:25 PM Subject: [Audyssey] game cracks Hi

Re: [Audyssey] Urgent! pyracy issue for Shades of doom

2007-06-08 Thread damien c. sadler - head of x-sight interactive
shades of doom 1.2 takes this measure, as does pipe, hunter, troopanum, superliam, etc. yet cracks are still being made of these games. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 06, 2007

Re: [Audyssey] game pirates' should get their just desserts

2007-06-08 Thread damien c. sadler - head of x-sight interactive
exactly, although those said people would have to learn python first lol regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 06, 2007 1:23 PM Subject: Re: [Audyssey] game pirates' should get their just

Re: [Audyssey] game cracks

2007-06-08 Thread damien c. sadler - head of x-sight interactive
Deekout hasn't. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 08, 2007 3:31 PM Subject: Re: [Audyssey] game cracks let's just say, as far as i'm aware, all purchasable

Re: [Audyssey] thoughts on game keys - Re: Urgent! pyracy issue forShades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
at the same time, if you have no other way of backing it up ... i have plenty of ways but there might be some people who don't have any ways of backing up. my plan when i start selling is to have a similar policy to bsc games and steve-audio - three licence keys per year, although i'm still

Re: [Audyssey] thoughts on game keys - Re: Urgent! pyracy issueforShades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
oh-oh ... looks like i'm gonna have to put some security checks, and maybe have records of people who have actually purchased something. the only problem then lies when someone else pretends to be the person who bought the game just so they can get a key, giving the product id for their

Re: [Audyssey] Urgent! pyracy issue for Shades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
the audiogames.net guy is on this list i think. regards, damien - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 05, 2007 1:36 PM Subject: Re: [Audyssey] Urgent! pyracy issue for Shades of doom I read it as

Re: [Audyssey] thoughts on game keys - Re: Urgent! pyracyissueforShades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
lol not everyone's parents ... mine would very rarely buy a game for me without asking me for the money back ... parents are always very cautious when it comes to buying online from parties they don't even know about, which is understandable. that's why i'm also looking for a way for kids to be

Re: [Audyssey] Urgent! pyracy issue for Shades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
no, it'll just force him to find other and more secure ways of putting in a registration system, like che, he has the option of online activation, etc. regards, damien - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Urgent! pyracy issue for Shades of doom

2007-06-06 Thread damien c. sadler - head of x-sight interactive
it's ok just saying things like oh you must buy the game, but the fact of the matter is, there is always going to be crackers out there. i'm not trying to condone it, but there must be some reason that crackers have for cracking it - either it's too expensive, or nobody else will buy it for

Re: [Audyssey] I found a game for us

2007-06-06 Thread damien c. sadler - head of x-sight interactive
i find sendspace and yousendit a terror! regards, damien - Original Message - From: eloheem team [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 06, 2007 4:00 AM Subject: Re: [Audyssey] I found a game for us I can definitely use sent space or

Re: [Audyssey] word games?

2007-05-30 Thread damien c. sadler - head of x-sight interactive
danzgames.com has chain link and search party, bscgames.com have wordstrain volumes 1 and 2, and l-works.net has the lworks arcade which provides a few word games. chain link is you have to guess the linked words, search party is some sort of crossword thing, and the rest are a group of

Re: [Audyssey] game development

2007-05-29 Thread damien c. sadler - head of x-sight interactive
descent into madness seems to be run off python. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 29, 2007 7:58 PM Subject: [Audyssey] game development Hi, Has anyone developed an audio game

Re: [Audyssey] Idea for game

2007-05-27 Thread damien c. sadler - head of x-sight interactive
that sounds almost like theme park or theme hospital, but just for restaurants. regards, damien - Original Message - From: Ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 27, 2007 2:45 PM Subject: [Audyssey] Idea for game Hi guys, Found

Re: [Audyssey] Update on SAPI

2007-05-10 Thread damien c. sadler - head of x-sight interactive
wo, that's exactly the problem i had lol regards, damien - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Mailinglist gamers@audyssey.org Sent: Thursday, May 10, 2007 5:28 PM Subject: [Audyssey] Update on SAPI Hi, I just noticed some weird things. First, when I

Re: [Audyssey] jim's trivia and hangman

2007-05-09 Thread damien c. sadler - head of x-sight interactive
lol you mean six letters. regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Tuesday, May 08, 2007 8:33 PM Subject: [Audyssey] jim's trivia and hangman Hi Just wanted to say that I got 68

Re: [Audyssey] jim's trivia and hangman

2007-05-09 Thread damien c. sadler - head of x-sight interactive
not everyone can afford sapi voices though. some of the prices of them voices, gees, you could get a proper screenreader! *smiles* regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 08, 2007 9:56 PM

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
the extra exchange rate to equalise things. Then, again if that is your price to be of value you may have to do what you have to do. damien c. sadler - head of x-sight interactive wrote: there is a sticky situation when it comes to prices. i am british, therefore my home currency is pounds. if i

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
to pay in his or her currencty will On 16 Apr 2007, at 09:29, damien c. sadler - head of x-sight interactive wrote: so what are you suggesting, that i make it 30 of whatever currency? so if someone pays in dollars they pay $30, or if they pay in pounds they also pay £30? regards, damien

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
on how much one would be prepared to pay in his or her currencty will On 16 Apr 2007, at 09:29, damien c. sadler - head of x-sight interactive wrote: so what are you suggesting, that i make it 30 of whatever currency? so if someone pays in dollars they pay $30, or if they pay in pounds

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
such a major hastle going on over this sort of issue. More to the point is how much the game is actually worth (in pounds or dollars). All the best, Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread damien c. sadler - head of x-sight interactive
there is a sticky situation when it comes to prices. i am british, therefore my home currency is pounds. if i charge £30, i feel that the americans are being treated unfairly, but if i charge $30, then i wouldn't be getting the equivalent of what i would usually be getting. regards, damien

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-15 Thread damien c. sadler - head of x-sight interactive
whatever you have on you you can try and use. some machines are rather easily broken, some are very hard to break and you may even break the item you are using by attempting it, and some just won't break at all. regards, damien - Original Message - From: aaron danvers-jukes [EMAIL

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread damien c. sadler - head of x-sight interactive
lol. i can't remember if i said this, but please can people who want to be in the beta team email me offlist? thanks. regards, damien - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 15, 2007 7:11

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-11 Thread damien c. sadler - head of x-sight interactive
: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 12:03 PM Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then? yeh, me too. ok then. a small sounds menu to give you an idea of what

Re: [Audyssey] bomb blaster then?

2007-04-11 Thread damien c. sadler - head of x-sight interactive
then? Hello everyone, Where can you get bomb blaster? your friend, Jason - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 10:17 AM Subject: Re: [Audyssey] bomb

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-11 Thread damien c. sadler - head of x-sight interactive
the games aren't being hosted yet until i have made the changes i'd like to make for them, and the suggestions of my fellow gamers. there are a few projects i have been asked or given permission to continue with, one of them being samuel proulx's jfw hangman. regards, damien - Original

[Audyssey] sg suggestions

2007-04-11 Thread damien c. sadler - head of x-sight interactive
and whoever sent me the sg suggestions please resend them? i accidentally deleted the email lol regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-11 Thread damien c. sadler - head of x-sight interactive
are you going to have create your o wn boxer? I hope you make the boxing game like the movie Rocky. your friend, Jason - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 11

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
readmes. You have books to read and experience and experimenting. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 6:10 AM Subject: [Audyssey] bomb blaster

Re: [Audyssey] treasure mania 1

2007-04-09 Thread damien c. sadler - head of x-sight interactive
this all stems back to documentation. if you press r it'll beep when you're ready to pick up a chest. regards, damien - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, April 08, 2007 11:50 PM Subject: Re:

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
what do you guys think about sound encryption? i don't know what to make of it. most developers are encrypting sounds left right and centre, free game or not, and as i'm only just starting i don't know how's the right way to go about it. i don't want to look like some paranoid security freak

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
, as I said, it was more a question than anything else. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 5:02 PM Subject: Re

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
- Re: bomb blaster then? you hav sutch a finge on gma games a sound revew - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 5:03 PM Subject: Re: [Audyssey] game sounds

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
- Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 5:03 PM Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then? yeh, me too. ok then. a small sounds menu to give you

[Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
i've been following this list's opinions on learn game sounds menus then. do you think i should put any sort of learn game sounds in bomb blaster? currently there isn't one but if people want it it's easily added, but through my understanding on what i've just read people aren't really bothered

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
the Grue! Dark. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 1:10 PM Subject: [Audyssey] bomb blaster then? i've been following

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
game sounds option. It's the easiest way for me to learn the game and get going. Mike - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 7:10 AM Subject: [Audyssey

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 2:43 PM Subject: Re: [Audyssey] bomb blaster then? i am not working on the beta list yet, as game development has only really just

Re: [Audyssey] game sounds menu - Re: bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
have different creatures with different capabilities of killing you then something to distinguish one from another is important. phil - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
i could make it if you want, but for obvious reasons i can't make it too much like monty. regards, damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 4:27 PM Subject: Re: [Audyssey] bomb blaster then?

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
, and you might have other (and most probably better), thoughts about where it might go, as I said, it was more a question than anything else. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
enter beta, or maybe a sound trailer could be put up, lol. sounds intreagin mate will On 8 Apr 2007, at 18:47, damien c. sadler - head of x-sight interactive wrote: i'm always looking for suggestions, and if there are anything you want in this game then just tell me. at the moment

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
might be time consuming as far as programming goes. well there's a suggestion anyway. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 5

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 5:02 PM Subject: Re: [Audyssey] bomb blaster then? i could make it if you want, but for obvious reasons i can't make it too much

[Audyssey] game cheater?

2007-04-06 Thread damien c. sadler - head of x-sight interactive
does anyone know how to use the game cheater software? i'm struggling to understand how to make cheat lists with it and to find the cheats with it? regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

Re: [Audyssey] list status was a joke

2007-04-02 Thread damien c. sadler - head of x-sight interactive
lol raul, very funny. i wondered whether you'd lost your sense of humour during the move lol regards, damien - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 1:39 PM Subject: [Audyssey] list

Re: [Audyssey] note from J.K. Rowling

2007-04-01 Thread damien c. sadler - head of x-sight interactive
very good! lol regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2007 3:20 PM Subject: Re: [Audyssey] note from J.K. Rowling Lol. I was actually ready for that one. All I had to read was I

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-30 Thread damien c. sadler - head of x-sight interactive
and me. regards, damien' - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 12:55 AM Subject: Re: [Audyssey] New Experimental Audio Game: Underwater do you need more testers, if so I would be

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-29 Thread damien c. sadler - head of x-sight interactive
. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 24, 2007 6:05 PM Subject: Re: [Audyssey] Lightech Interactive: A new game released! and another thing, i don't know where the rocks

Re: [Audyssey] more bugs in treasure mania

2007-03-26 Thread damien c. sadler - head of x-sight interactive
i don't even know when i'm near the rocks. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, March 26, 2007 11:18 AM Subject: Re: [Audyssey] more bugs in treasure

Re: [Audyssey] more bugs in treasure mania

2007-03-26 Thread damien c. sadler - head of x-sight interactive
it was a pest at first, I can usually pick it out now, however knowing how far away from the rocks I actually am is much harder, but I'd put that type of thing down to practice rather than game design. Beware the Grue! Dark. - Original Message - From: damien c. sadler - head of x-sight

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-24 Thread damien c. sadler - head of x-sight interactive
yes, i have just downloaded it. i had to download it three times lol. yes, i'm finding the game rather difficult too, sometimes i find that my hook isn't lowering for the chest. regards, damien - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list'

Re: [Audyssey] Lightech Interactive: A new game released!

2007-03-24 Thread damien c. sadler - head of x-sight interactive
Subject: Re: [Audyssey] Lightech Interactive: A new game released! I figured that out. Just keep quickly hitting the down arrow and it'll go down. It disn't seem to if I just held down the down arrow. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL

[Audyssey] treasure mania sounds

2007-03-24 Thread damien c. sadler - head of x-sight interactive
please can someone help me out with the sounds? i am really puzzled. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org

Re: [Audyssey] tresure mania

2007-03-24 Thread damien c. sadler - head of x-sight interactive
me too if i can get the hang of things. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 25, 2007 3:02 AM Subject: Re: [Audyssey] tresure mania Hi, The game works good. I just installed it,

Re: [Audyssey] tresure mania

2007-03-24 Thread damien c. sadler - head of x-sight interactive
- Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 24, 2007 10:13 PM Subject: Re: [Audyssey] tresure mania me too if i can get the hang of things. regards, damien - Original

Re: [Audyssey] treasure mania sounds

2007-03-24 Thread damien c. sadler - head of x-sight interactive
well it seems like when i hear thunder i lose a life ... regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 25, 2007 5:22 AM Subject: Re: [Audyssey] treasure mania sounds yeah they are

[Audyssey] sarah problems

2007-03-15 Thread damien c. sadler - head of x-sight interactive
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Re: [Audyssey] sarah problems

2007-03-15 Thread damien c. sadler - head of x-sight interactive
. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 15, 2007 1:20 PM Subject

Re: [Audyssey] sarah

2007-03-15 Thread damien c. sadler - head of x-sight interactive
no, i waited for, like, 5 minutes, because i couldn't load jaws back up to try and end the task, so it was still running for five minutes on my system before i had to switch it off. oh and btw, i had to get someone else to download it for me lol. darn technicians and their crafty ways.

Re: [Audyssey] sarah

2007-03-15 Thread damien c. sadler - head of x-sight interactive
even if you hit q it shows the high score thing. regards, damien - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 16, 2007 5:48 AM Subject: Re: [Audyssey] sarah Hi Shaun, I stick a dx8vb.dll file in the

[Audyssey] sarah

2007-03-13 Thread damien c. sadler - head of x-sight interactive
that was a fantastic audio preview. i'm so looking forward to it. it sounds so much better than the beta 3 file i have. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Playing Draconis Entertainment games

2007-03-12 Thread damien c. sadler - head of x-sight interactive
- Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 11, 2007 10:36 PM Subject: Re: [Audyssey] Replacement Keys and such yes i've tried to play them but i just can't get the hang

Re: [Audyssey] Replacement Keys and such

2007-03-12 Thread damien c. sadler - head of x-sight interactive
all games are educational in some way. regards, damien - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 12, 2007 10:35 PM Subject: Re: [Audyssey] Replacement Keys and such Um, why would a school purchase Monkey

Re: [Audyssey] Replacement Keys and such

2007-03-11 Thread damien c. sadler - head of x-sight interactive
oh yes, and when i can, i shall buy some of those games. mainly the pinball ones, unless someone could teach me monkey business, change reaction, dynaman, etc ... regards, damien - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED

Re: [Audyssey] Replacement Keys and such

2007-03-11 Thread damien c. sadler - head of x-sight interactive
to be honest, i think that how you are going about things is very professional. i might just do it like that myself when i write my games. don't know what everyone else thinks. regards, damien - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Replacement Keys and such

2007-03-11 Thread damien c. sadler - head of x-sight interactive
and such Download the demos and work with those for a while. That'll tell you whether you want to buy them. Only problem will be, you'll want to. Then, it takes bucks! - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] idea for a pinball table

2007-03-09 Thread damien c. sadler - head of x-sight interactive
Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 09, 2007 9:39 AM Subject: Re: [Audyssey] idea for a pinball table I really like Brandy! - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL

[Audyssey] idea for a pinball table

2007-03-08 Thread damien c. sadler - head of x-sight interactive
hi. first off, will there be any way for us to make our own pinball extreme tables? and while there's not, i may as well put down my pinball extreme table idea before it disappears into the misty void. similar to old man stanley's house, you are sick of that little horror little miss brandy,

[Audyssey] sapi conked out on me!

2007-03-05 Thread damien c. sadler - head of x-sight interactive
hi. is there any way to reinstall sapi5? is there an installer for it? if so, where can i get it other than the completely madly graphical frame filled impossibly messy microsoft website? my sapi has completely conked out on me somehow, as discovered when trying to play jim kitchen's games, i

[Audyssey] no way at all?

2007-03-05 Thread damien c. sadler - head of x-sight interactive
so there's no way at all of fixing my sapi short of a windows repair or reinstall? thanks. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] sapi problem still on the run

2007-03-05 Thread damien c. sadler - head of x-sight interactive
the gwmicro support sapi repair didn't do anything, and didn't even display anything. if it's meant to do things in the background it didn't do anything that helped the problem. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To

[Audyssey] good news!

2007-03-05 Thread damien c. sadler - head of x-sight interactive
hi guys. thanks to shaun everiss, i was able to track down my sapi problem. thanks to those of you who sent in their suggestions, but in the end they were all rather unnecessary lol. for those of you who are interested, i used to have a copy of supernova on this machine, which includes the

Re: [Audyssey] good news!

2007-03-05 Thread damien c. sadler - head of x-sight interactive
. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 05, 2007 5:58 PM Subject: [Audyssey] good news! hi guys. thanks to shaun everiss, i was able to track down my sapi problem. thanks to those of you who sent

Re: [Audyssey] bomb blaster!

2007-03-04 Thread damien c. sadler - head of x-sight interactive
blaster's developement on audiogames.net, so that people not subscribed to this list will be able to know about the game's developement. Hope this is okay with you. all the best, Dark. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED

Re: [Audyssey] jim's latest trivia file

2007-03-04 Thread damien c. sadler - head of x-sight interactive
hmm that's weird i've downloaded it just fine. regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Sunday, March 04, 2007 3:16 PM Subject: [Audyssey] jim's latest trivia file HI jim I can't

Re: [Audyssey] bomb blaster!

2007-03-04 Thread damien c. sadler - head of x-sight interactive
] [mailto:[EMAIL PROTECTED] Behalf Of damien c. sadler - head of x-sight interactive Sent: Saturday, March 03, 2007 3:43 PM To: Gamers Discussion list Subject: [Audyssey] bomb blaster! hi gamers! some of you may or may not be aware, that my team of 17 lazy rebels are now working on bomb blaster

[Audyssey] other x-sight news Re: Contests

2007-03-04 Thread damien c. sadler - head of x-sight interactive
much more multiplayability to a game. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 04, 2007 4:27 PM Subject: Re: [Audyssey] bomb blaster! don't know yet. you've got

Re: [Audyssey] jim's latest trivia file

2007-03-04 Thread damien c. sadler - head of x-sight interactive
is there but not wintgf5. Has jim's website changed in the meantime? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of damien c. sadler - head of x-sight interactive Sent: Sunday, March 04, 2007 5:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] jim's

Re: [Audyssey] quick vb6 coding question

2007-03-04 Thread damien c. sadler - head of x-sight interactive
oh? dsbstatus_playing is the one i use. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 05, 2007 3:34 AM Subject: Re: [Audyssey] quick vb6 coding question Actually, there is a way to see

[Audyssey] bomb blaster!

2007-03-03 Thread damien c. sadler - head of x-sight interactive
hi gamers! some of you may or may not be aware, that my team of 17 lazy rebels are now working on bomb blaster. this will be a game where you follow different buildings deactivating bombs, picking up items, fighting guards, being a total utter rebel yourself, smashing up unwanted objects,

Re: [Audyssey] Kitchensinc games was One Year Ago

2007-03-03 Thread damien c. sadler - head of x-sight interactive
i have an idea of what the problem may be with troopanum and pipe2. the sound encryption/decryption is done using an external library, it may be the library itself, not the game that's causing the problem with vista. hth. regards, damien - Original Message - From: Thomas Ward

Re: [Audyssey] quick vb6 coding question

2007-03-02 Thread damien c. sadler - head of x-sight interactive
hi ken, if you email me offlist i can help you if you like. do you have msn? i can go through a few things if you like. i've gotten quite far in vb now, farther than i ever thought i'd get lol. regards, damien - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Updated Vista compatibility chart

2007-03-02 Thread damien c. sadler - head of x-sight interactive
does it have to be the main administrator, or can it be a user with administrative privileges regards, damien - Original Message - From: Matthew Bullis [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 02, 2007 9:49 PM Subject: Re: [Audyssey]

Re: [Audyssey] Windows Vista In Review

2007-02-28 Thread damien c. sadler - head of x-sight interactive
gaaarr! that'll be bad for me too. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 28, 2007 6:05 AM Subject: Re: [Audyssey] Windows Vista In Review Hi Damien, On the system I

Re: [Audyssey] Vista Game Compatibility Chart

2007-02-28 Thread damien c. sadler - head of x-sight interactive
hi, please could you test out my bluff game? i don't think it'll work with sapi4 but just to try out. if not then i'll redevelop it in sapi5. thanks. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, February 28,

Re: [Audyssey] Vista Game Compatibility Chart

2007-02-28 Thread damien c. sadler - head of x-sight interactive
Subject: Re: [Audyssey] Vista Game Compatibility Chart Hi Damien, What is the web page to get your game and I will give it a try. Although, if you are using Sapi 4 it is likely to be trouble since only Sapi 5 comes with Vista. damien c. sadler - head of x-sight interactive wrote: hi, please

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