Re: [Audyssey] any night football and other games

2007-09-13 Thread Joseli Walter
oh man, a windows version of shoot97 would be a blast!!! I loved that game when I could play it, unfortunately, can't do so now because I'm running xp, but man that game was fun!!! - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "gamers discussion list" Sent: Tuesday, September

Re: [Audyssey] My Game- Guess the Voice by: Ryan Smith HeadofRSGames

2007-08-26 Thread Joseli Walter
hey mister. I remember some of the games you yourself put out when you were 16. In fact, I believe I still have them, and compared to what you've put out recently, they're way basic. You've come a long way and for that I'm proud of you, but as folks have been saying, you have to start somewher

Re: [Audyssey] pipe2 issue. extremely upset with damion sadelor!!

2007-08-26 Thread Joseli Walter
considering I know Damien very well, I can tell you that, while he can sometimes word things wrong, he never means anything nasty by things he says. - Original Message - From: "blind guy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, August 25, 2007 6:19 PM Subject:

Re: [Audyssey] New Game!

2007-08-26 Thread Joseli Walter
sure, but the simple games are fun if your sitting in a train station with your laptop and are bored, but don't know how much time you'll have to wait. Or if you have a.d.d like me and just need something fiddly to do while listening to a movie or what ever. Those kind of games that don't require

Re: [Audyssey] A QUESTION ABOUT SOUND RTS

2007-08-13 Thread Joseli Walter
as you win tutorials, you gain access to the next one. - Original Message - From: "Greg" <[EMAIL PROTECTED]> To: "gamers" Sent: Monday, August 13, 2007 3:24 PM Subject: [Audyssey] A QUESTION ABOUT SOUND RTS > Hello all, > I have a couple of questions about sound rts. The first is afte

Re: [Audyssey] a question about rpg games

2007-08-05 Thread Joseli Walter
legend of the green dragon is an accessible web based rpg. I don't recall the exact burl, but if you google it, you'll find it. - Original Message - From: "Greg" <[EMAIL PROTECTED]> To: Sent: Saturday, August 04, 2007 2:32 PM Subject: [Audyssey] a question about rpg games > Hello everyo

Re: [Audyssey] New audio tutorial for Sound RTS

2007-07-27 Thread Joseli Walter
using xp and a sound blaster card. I didn't have the problem untill installing the newest version, and now, even though I've gone back to the old version, I still have the stuttering problem. - Original Message - From: "SoundMUD" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent:

Re: [Audyssey] sound rts

2007-07-27 Thread Joseli Walter
lol that happened to me too. don't worry. - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: Sent: Thursday, July 26, 2007 10:49 PM Subject: [Audyssey] sound rts > Ok, > maybe I'm just not good at this game. I've been playing for a few hours > and > I just can't get past tutori

Re: [Audyssey] sound rts tutorial 3

2007-07-27 Thread Joseli Walter
hey cool, I didn't know that the town hall square would heal the troops! - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: Sent: Thursday, July 26, 2007 8:53 PM Subject: [Audyssey] sound rts tutorial 3 > Hi, > > I just can't get past tutorial3 on sound rts. I keep getting attack

Re: [Audyssey] Some thoughts about sound RTS

2007-07-26 Thread Joseli Walter
you can, but you have to find them first - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, July 25, 2007 11:37 PM Subject: Re: [Audyssey] Some thoughts about sound RTS > yeah but I got through the first two tutorials now I can't get thr

Re: [Audyssey] New audio tutorial for Sound RTS

2007-07-26 Thread Joseli Walter
but does said tutorial tell you how to make sound RTS stop stuh,stuh,stuh,stuttering? - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, July 25, 2007 6:16 PM Subject: [Audyssey] New audio tutorial for Sound RTS > I have created a tutori

Re: [Audyssey] any suggestions?

2007-02-17 Thread joseli Walter
not really, especially in sod, there is a way to place markers, and if you hit the v key it'll tell you if you've been there or not. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, February 16, 2

Re: [Audyssey] Harry Potter text adventure

2007-02-08 Thread joseli Walter
is there a walk through for the dog's life text adventure game? - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, February 07, 2007 9:44 AM Subject: Re: [Audyssey] Harry Potter text adventure >I don't know where you can get the harry po

Re: [Audyssey] Sarah game delayed by winter vacations

2007-01-28 Thread joseli Walter
pity you already have one for mrs. Noris, my cat's big mouth would have served beautifully. unfortunately, she is an adult, so I couldn't submit her meow for the kittens. - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 2

Re: [Audyssey] i'm slightly progressing in danger city

2007-01-19 Thread joseli Walter
as deputy manager of x-sight, I think I can safely say that while we do have the source code for the game, it will be a while before any further development is made as we are busy working on another project. but feel free to visit http://x-sight.brandoncole.net to check out the news on further de

Re: [Audyssey] sod

2007-01-18 Thread joseli Walter
ake one of the two > teleporters in the room with two, it'll take you to a room with a machine > and a Cyborg. Kill it and it should have the message, assuming you didn't > miss an other monsters up to that point. Then just use a mine to get out. > Bryan and his Girl Jenny &g

Re: [Audyssey] sarah manual

2007-01-17 Thread joseli Walter
yep. unless you splinch yourself, but I don't think that can be done in Sarah. - Original Message - From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 16, 2007 12:03 AM Subject: [Audyssey] sarah manual > > NB: This email and its contents a

Re: [Audyssey] sod

2007-01-17 Thread joseli Walter
hey can anyone give me a clue as to hwo to find the message in level five of sod? thanks. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Friday, January 12, 2007 3:17 PM Subject: [Audyssey] sod > Hi all > I have beaten s

Re: [Audyssey] M.U.L.E.

2007-01-16 Thread joseli Walter
jim kitchen's starmule. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, January 14, 2007 8:51 PM Subject: [Audyssey] M.U.L.E. > Reading Michael Feir's post about his game idea Space Miners reminds me > of > a game I want very much to pr

Re: [Audyssey] M.U.L.E.

2007-01-16 Thread joseli Walter
hmmm. teriformers? sounds like what your talkign about anyway, but I could be wrong. - Original Message - From: "michael feir" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, January 15, 2007 12:56 AM Subject: Re: [Audyssey] M.U.L.E. > That game is nothing like what Che i

Re: [Audyssey] ENEMY ATTACK

2007-01-12 Thread joseli Walter
I think it should be beatable, or people will start giving up. - Original Message - From: "Ken the Crazy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, January 12, 2007 2:03 AM Subject: Re: [Audyssey] ENEMY ATTACK > If anyone does beat the game I wanna know about it so

Re: [Audyssey] sod

2007-01-10 Thread joseli Walter
it's a bio grenade, so it only kills the live creatures without destroying anything else. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, January 10, 2007 1:46 PM Subject: Re: [Audyssey] sod > No > > -Original Message- > Fro

Re: [Audyssey] Judgement Day

2006-12-22 Thread joseli Walter
and I'm being told that vb 6 is out as far as game development goes. Excuse me, but if Liam can code something as cool as judgement day, then apparently vb is *not* out of the question. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thu

Re: [Audyssey] Nemesis Factor?

2006-12-20 Thread joseli Walter
I think it's bop it blast. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, December 20, 2006 12:03 AM Subject: Re: [Audyssey] Nemesis Factor? > Hmmm, I'm probably getting my boppit versions mixed up. > > As well as the standard boppit,

Re: [Audyssey] Judgement Day

2006-12-20 Thread joseli Walter
I think there is a beep between levels, but not sure. only played the demo myself. - Original Message - From: "Cara Quinn" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, December 20, 2006 4:51 AM Subject: [Audyssey] Judgement Day > Well I

[Audyssey] introduction

2006-12-19 Thread joseli Walter
hello. My name is Joseli and I am an avid gamer. I am interested in learning about any new games as well as sharing tips and tricks with other gamers. I am also learning to write programs, so may come out with a game eventually. Joseli Walter visit my web page at http