Re: [Audyssey] USA game web site?

2008-03-01 Thread Claudio
Hello Thomas!
Sorry, but i musst correct you.
The system is not called Symbion.
It is called Symbian.
Regards, Claudio.


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Re: [Audyssey] USA game web site?

2008-03-01 Thread Charles Rivard
Like the old Ventures tune, Walk, don't run.

--
Only two defining forces have ever  offered to die  for you,
Jesus Christ, and the American Soldier.

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 29, 2008 5:43 PM
Subject: Re: [Audyssey] USA game web site?


 Hi Corry and all,
 I know some of you are excited about the potential of supporting smart
 phones, but my feeling is this. First, it is imparative that USA Games
 finishes our tests using the Java platform for games. Second, we need to
 build a stable and working engine to base games on. Third, build a
 working game which is tested on Mac, Linux, and Windows. After that we
 can then think about what comes next such as supporting smart phones,
 PDA's, and other devices.
 I would like to state I am not uninterested in supporting smart phones.
 Actually, I think it would be a giant leap in access gaming technology.
 However, the research and basic tools, tool kits, and code base must be
 designed from the ground up before we can expand in to new and perhaps
 untapped markets. Before designing on a new platform a company needs to
 write test applications, simple test  games, for that market to make
 sure the developer knows how to target the platform correctly.
 For example, assume I wanted to target a smart phone. I am new to the
 j2me platform, new to writing games for phones, and want to start off
 easy. The last thing I want to do is port a major production game to the
 phone and find out I did it wrong. Instead of beginning with the very
 large game, which takes several hours of man power, I might write
 something smaller like Space Invaders, Empire Strikes Back, or Monopoly.
 Basicly design something I can get results quickly and debug my code and
 learn what I did right and wrong with a simple app rather than a large 
 app.


 Cory wrote:
 I think you have a lot more smart phone users than ya think. Including 
 me.
 Might be worth at least taking a pole?



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Re: [Audyssey] USA game web site?

2008-03-01 Thread James Scholes
I too would play it on my phone.
James Scholes
http://www.jamesscholes.com

--
From: Cory [EMAIL PROTECTED]
Sent: Saturday, March 01, 2008 2:41 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA game web site?

 I think you have a lot more smart phone users than ya think. Including me.
 Might be worth at least taking a pole?
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, February 28, 2008 9:34 PM
 Subject: Re: [Audyssey] USA game web site?


 Hi Kuvvosh,
 I'm not going to say that is impossible, but the initial version if I
 use Java 2 SE would be mainly designed for PC and Mac platforms. I'd
 have to convert the Java code from J2SE to J2ME to support smart phones,
 PDA's, and other devices that use the Java Mobile Eddition. While that
 isn't a super dificult task I'd have to know it would be worth my time
 and money to convert the game to support phones.

 Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my New
 Smart phone then?  That would be great. . .

 Kuvvosh



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Re: [Audyssey] USA game web site?

2008-03-01 Thread Thomas Ward
Hi Charles,
Quite right. When learning to program or to target an unknown platform 
you really do have to learn to walk before you can run. Smile


Charles Rivard wrote:
 Like the old Ventures tune, Walk, don't run.

   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread william lomas
hi are we on about the mysteries o the aztec game here?

On 29 Feb 2008, at 13:04, Kuvvosh wrote:

 Hi Thomas, if it just a simple fact of a few key strokes to convert  
 it to
 Smart phone than I would do it, as I have a Smart phone with Java,  
 and there
 are a ton of us in the Mobile Speak Community that would love to  
 have games
 to play.  Maybe charge for a Smart Phone version.  And see how it  
 goes.
 Wouldn't be much diff from pc to Smart phone version, as move back  
 and forth
 and up and down and jump.  While the ones with the keyboard could do  
 more.

 Kuvvosh

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Thomas Ward
 Sent: Thursday, February 28, 2008 11:34 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] USA game web site?

 Hi Kuvvosh,
 I'm not going to say that is impossible, but the initial version if I
 use Java 2 SE would be mainly designed for PC and Mac platforms. I'd
 have to convert the Java code from J2SE to J2ME to support smart  
 phones,
 PDA's, and other devices that use the Java Mobile Eddition. While that
 isn't a super dificult task I'd have to know it would be worth my time
 and money to convert the game to support phones.

 Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my  
 New
 Smart phone then?  That would be great. . .

 Kuvvosh



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Re: [Audyssey] USA game web site?

2008-02-29 Thread Kuvvosh
Hi Thomas, if it just a simple fact of a few key strokes to convert it to
Smart phone than I would do it, as I have a Smart phone with Java, and there
are a ton of us in the Mobile Speak Community that would love to have games
to play.  Maybe charge for a Smart Phone version.  And see how it goes.
Wouldn't be much diff from pc to Smart phone version, as move back and forth
and up and down and jump.  While the ones with the keyboard could do more. 

Kuvvosh

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, February 28, 2008 11:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA game web site?

Hi Kuvvosh,
I'm not going to say that is impossible, but the initial version if I 
use Java 2 SE would be mainly designed for PC and Mac platforms. I'd 
have to convert the Java code from J2SE to J2ME to support smart phones, 
PDA's, and other devices that use the Java Mobile Eddition. While that 
isn't a super dificult task I'd have to know it would be worth my time 
and money to convert the game to support phones.

Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my New
 Smart phone then?  That would be great. . .

 Kuvvosh
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi William,
Yes, that is one of the games under concideration for cross platform 
conversion using Java. The more i look at what needs to be done it would 
be actually more rational to convert the game to Java making the 
changes, bug fixes, as I convert the code from C# to Java.
As it happens I have actually converted several of the games core 
classes from C# to Java, and should have an engine to begin programming 
the new game with by next week.
So anyway that is what this is all about.


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi Kuvvosh,
Well, one question I have about Mobile Speak is how well does it handle 
Java applications. For example, how well does it do with Java dialog 
boxes written using the swing API. There are some things like the 
registration form that would need to be accessible to Mobile Speak.
As far as conversion goes I haven't tried converting an entire game from 
J2SE to J2ME, and probably the hardest part is reading up on differences 
between the two platforms.
However, the main reason I am looking at converting to Java is I 
recognise there is a growing need, desire, to have accessible games 
available on other platforms and devices besides Windows. The Mac 
Visionaries list and the blind Linux mailing lists are just an example 
of the growing blind community of members who are moving away from 
Windows usage and branching out into new operating systems and platforms.
Then, there is special devices like smart phones and the Pacmates which 
can be targeted for accessible game development, but currently are not. 
A lot of the problem here is most accessible games are based on Windows 
technologies such as VB 6 and DirectX rather than on more cross platform 
solutions.


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Claudio
Hello Thomas!
About what game do you talk?
About raceway?
Regards, Claudio.


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Re: [Audyssey] USA game web site?

2008-02-29 Thread constantine (on laptop)
As much as I think it would be cool, I'd much rather you spend your time on 
PC games, unless you have a bit extra, but I for one don't have a 
smartphone, but a pac mate- but, I'd be more likely to play games on the 
laptop or desktop.

just my thoughts

Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 28, 2008 11:34 PM
Subject: Re: [Audyssey] USA game web site?


 Hi Kuvvosh,
 I'm not going to say that is impossible, but the initial version if I
 use Java 2 SE would be mainly designed for PC and Mac platforms. I'd
 have to convert the Java code from J2SE to J2ME to support smart phones,
 PDA's, and other devices that use the Java Mobile Eddition. While that
 isn't a super dificult task I'd have to know it would be worth my time
 and money to convert the game to support phones.

 Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my New
 Smart phone then?  That would be great. . .

 Kuvvosh



 ---
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 list,
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 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.516 / Virus Database: 269.21.2/1304 - Release Date: 
 29/02/2008 8:18 AM

 


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Re: [Audyssey] USA game web site?

2008-02-29 Thread constantine (on laptop)
Hi,

Will this be at all possible with USA raceway? I'd have fun playing it on 
the pac mate if that's the case;it sounds like it could be fun, if the pac 
mate would support it.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 29, 2008 2:01 PM
Subject: Re: [Audyssey] USA game web site?


 Hi Kuvvosh,
 Well, one question I have about Mobile Speak is how well does it handle
 Java applications. For example, how well does it do with Java dialog
 boxes written using the swing API. There are some things like the
 registration form that would need to be accessible to Mobile Speak.
 As far as conversion goes I haven't tried converting an entire game from
 J2SE to J2ME, and probably the hardest part is reading up on differences
 between the two platforms.
 However, the main reason I am looking at converting to Java is I
 recognise there is a growing need, desire, to have accessible games
 available on other platforms and devices besides Windows. The Mac
 Visionaries list and the blind Linux mailing lists are just an example
 of the growing blind community of members who are moving away from
 Windows usage and branching out into new operating systems and platforms.
 Then, there is special devices like smart phones and the Pacmates which
 can be targeted for accessible game development, but currently are not.
 A lot of the problem here is most accessible games are based on Windows
 technologies such as VB 6 and DirectX rather than on more cross platform
 solutions.


 ---
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 list,
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 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.516 / Virus Database: 269.21.2/1304 - Release Date: 
 29/02/2008 8:18 AM

 


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Cory
I think you have a lot more smart phone users than ya think. Including me. 
Might be worth at least taking a pole?
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 28, 2008 9:34 PM
Subject: Re: [Audyssey] USA game web site?


 Hi Kuvvosh,
 I'm not going to say that is impossible, but the initial version if I
 use Java 2 SE would be mainly designed for PC and Mac platforms. I'd
 have to convert the Java code from J2SE to J2ME to support smart phones,
 PDA's, and other devices that use the Java Mobile Eddition. While that
 isn't a super dificult task I'd have to know it would be worth my time
 and money to convert the game to support phones.

 Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my New
 Smart phone then?  That would be great. . .

 Kuvvosh



 ---
 Gamers mailing list __ Gamers@audyssey.org
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 list,
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 __ NOD32 2912 (20080229) Information __

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 http://www.eset.com

 


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi Claudio,
Well, my research into Java based audio games would apply to all of my 
future games, but specificly at the moment my primary research is about 
porting Mysteries Of The Aztecs to a Java platform so that it can be 
operating system independant.
I do think however it would be very cool to port Raceway to Mac and 
Linux as well. Though, it would lose some of its current features which 
would not be so cool.

Claudio wrote:
 Hello Thomas!
 About what game do you talk?
 About raceway?
 Regards, Claudio.


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi,
Well, at the moment my primary focus is still on PC games and Windows 
games since that is still the largest section of users of accessible 
games, and Java access issues and solutions on Mac, Windows, and Linux 
for me is solvable.
For example, I recently discovered a new Window toolkit for Java called 
swt which is a pretty nice alternative to swing. With swt I would be 
able to expose application elements like buttons, message boxes, edit 
fields, etc with a standard Win32 interface. The reason that is 
important is Java apps using swt do not require the Java access bridge, 
and are accessible with Window Eyes, NVDA, Jaws, etc right out of the box.
Even more importantly there are efforts to port swt to make OS X and 
Linux which allows swt applications for window elements to be recompiled 
for Mac and Linux and expose Windows using Cocoa or GTK+2 which would 
make the apps accessible to VoiceOver and Orca directly out of the box.
Obviously, my research is still in the early stages, but I think swt 
might be a very good choice for USA Games so that I do not have to worry 
about if the access bridge is running on Mac, Windows, and Linux 
correctly and if said screen reader has access bridge support to begin with.

constantine (on laptop) wrote:
 As much as I think it would be cool, I'd much rather you spend your time on 
 PC games, unless you have a bit extra, but I for one don't have a 
 smartphone, but a pac mate- but, I'd be more likely to play games on the 
 laptop or desktop.

 just my thoughts

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi,
It is possible. Raceway has the basic engine in place, and it isn't at 
all impossible to port it to Java and then make it run on Mac, Linux, 
and Windows operating systems.

constantine (on laptop) wrote:
 Hi,

 Will this be at all possible with USA raceway? I'd have fun playing it on 
 the pac mate if that's the case;it sounds like it could be fun, if the pac 
 mate would support it.


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi Corry and all,
I know some of you are excited about the potential of supporting smart 
phones, but my feeling is this. First, it is imparative that USA Games 
finishes our tests using the Java platform for games. Second, we need to 
build a stable and working engine to base games on. Third, build a 
working game which is tested on Mac, Linux, and Windows. After that we 
can then think about what comes next such as supporting smart phones, 
PDA's, and other devices.
I would like to state I am not uninterested in supporting smart phones. 
Actually, I think it would be a giant leap in access gaming technology. 
However, the research and basic tools, tool kits, and code base must be 
designed from the ground up before we can expand in to new and perhaps 
untapped markets. Before designing on a new platform a company needs to 
write test applications, simple test  games, for that market to make 
sure the developer knows how to target the platform correctly.
For example, assume I wanted to target a smart phone. I am new to the 
j2me platform, new to writing games for phones, and want to start off 
easy. The last thing I want to do is port a major production game to the 
phone and find out I did it wrong. Instead of beginning with the very 
large game, which takes several hours of man power, I might write 
something smaller like Space Invaders, Empire Strikes Back, or Monopoly. 
Basicly design something I can get results quickly and debug my code and 
learn what I did right and wrong with a simple app rather than a large app.


Cory wrote:
 I think you have a lot more smart phone users than ya think. Including me. 
 Might be worth at least taking a pole?
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Cara Quinn
   Thomas, have you checked into JInput?  I believe it supports  
steering wheels etc as well as force feedback.

   what features of raceway were you commenting on?…

Smiles,

CQ  :)


On Feb 29, 2008, at 5:03 PM, Thomas Ward wrote:

 Hi Claudio,
 Well, my research into Java based audio games would apply to all of my
 future games, but specificly at the moment my primary research is  
 about
 porting Mysteries Of The Aztecs to a Java platform so that it can be
 operating system independant.
 I do think however it would be very cool to port Raceway to Mac and
 Linux as well. Though, it would lose some of its current features  
 which
 would not be so cool.

 Claudio wrote:
 Hello Thomas!
 About what game do you talk?
 About raceway?
 Regards, Claudio.


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi Cara,
Indeed I have. There is a link to JInput on the USA Games dev center
http://developers.usagames.us
which takes you directly to the JInput home page.
Anyway, I am not as concerned over joysticks, force feedback wheels, etc 
as losing Sapi 5 support on non-Windows platforms. There are a handful 
of gamers interested in being able to edit the list of drivers, 
sponsors, etc. To do that you need a qualified speech engine like Sapi 
to speak the contents of the file rather than pre-recorded speech.
I imagine there is an easy enough solution like recording the wav files 
using Eloquence, and then letting the users be able to record a new 
driver15.wav file replacing the name Joe Smo with Jeff Gordon. So that 
is one possability.



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Re: [Audyssey] USA game web site?

2008-02-29 Thread shaun everiss
well Its not smartphones I want games for but also the games using the simbion 
os.
At 02:43 p.m. 1/03/2008, you wrote:
Hi Corry and all,
I know some of you are excited about the potential of supporting smart 
phones, but my feeling is this. First, it is imparative that USA Games 
finishes our tests using the Java platform for games. Second, we need to 
build a stable and working engine to base games on. Third, build a 
working game which is tested on Mac, Linux, and Windows. After that we 
can then think about what comes next such as supporting smart phones, 
PDA's, and other devices.
I would like to state I am not uninterested in supporting smart phones. 
Actually, I think it would be a giant leap in access gaming technology. 
However, the research and basic tools, tool kits, and code base must be 
designed from the ground up before we can expand in to new and perhaps 
untapped markets. Before designing on a new platform a company needs to 
write test applications, simple test  games, for that market to make 
sure the developer knows how to target the platform correctly.
For example, assume I wanted to target a smart phone. I am new to the 
j2me platform, new to writing games for phones, and want to start off 
easy. The last thing I want to do is port a major production game to the 
phone and find out I did it wrong. Instead of beginning with the very 
large game, which takes several hours of man power, I might write 
something smaller like Space Invaders, Empire Strikes Back, or Monopoly. 
Basicly design something I can get results quickly and debug my code and 
learn what I did right and wrong with a simple app rather than a large app.


Cory wrote:
 I think you have a lot more smart phone users than ya think. Including me. 
 Might be worth at least taking a pole?
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Thomas Ward
Hi Shaun,
Ok? your message didn't make a lot of sense. The Symbion OS is the 
primary operating system for smart phones, cellular devices, etc. I can 
think of some brands like Nokia that uses Symbion almost exclusively in 
there cellular devices. So obviously an accessible game to run on Nokia 
phones it would have to support Symbion OS which Symbion OS does support 
Java J2ME apps.
That other smart phone os, Windows Mobile, supports J2ME apps as well so 
that is not a huge issue from were I sit.


shaun everiss wrote:
 well Its not smartphones I want games for but also the games using the 
 simbion os.
   


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Re: [Audyssey] USA game web site?

2008-02-29 Thread Cara Quinn
   Ah Thomas, you can see I've visited the website lately!  lol!

   anyway, very cool and I'd forgotten about SAPI as an issue, but I  
too, would think there's got to be some sort of reasonable work around  
as you suggest.

Smiles,

Cara  :)


On Feb 29, 2008, at 6:07 PM, Thomas Ward wrote:

 Hi Cara,
 Indeed I have. There is a link to JInput on the USA Games dev center
 http://developers.usagames.us
 which takes you directly to the JInput home page.
 Anyway, I am not as concerned over joysticks, force feedback wheels,  
 etc
 as losing Sapi 5 support on non-Windows platforms. There are a handful
 of gamers interested in being able to edit the list of drivers,
 sponsors, etc. To do that you need a qualified speech engine like Sapi
 to speak the contents of the file rather than pre-recorded speech.
 I imagine there is an easy enough solution like recording the wav  
 files
 using Eloquence, and then letting the users be able to record a new
 driver15.wav file replacing the name Joe Smo with Jeff Gordon. So that
 is one possability.



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Re: [Audyssey] USA game web site?

2008-02-29 Thread Cory
I get ya. Keep us poasted.

Later
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 29, 2008 5:43 PM
Subject: Re: [Audyssey] USA game web site?


 Hi Corry and all,
 I know some of you are excited about the potential of supporting smart
 phones, but my feeling is this. First, it is imparative that USA Games
 finishes our tests using the Java platform for games. Second, we need to
 build a stable and working engine to base games on. Third, build a
 working game which is tested on Mac, Linux, and Windows. After that we
 can then think about what comes next such as supporting smart phones,
 PDA's, and other devices.
 I would like to state I am not uninterested in supporting smart phones.
 Actually, I think it would be a giant leap in access gaming technology.
 However, the research and basic tools, tool kits, and code base must be
 designed from the ground up before we can expand in to new and perhaps
 untapped markets. Before designing on a new platform a company needs to
 write test applications, simple test  games, for that market to make
 sure the developer knows how to target the platform correctly.
 For example, assume I wanted to target a smart phone. I am new to the
 j2me platform, new to writing games for phones, and want to start off
 easy. The last thing I want to do is port a major production game to the
 phone and find out I did it wrong. Instead of beginning with the very
 large game, which takes several hours of man power, I might write
 something smaller like Space Invaders, Empire Strikes Back, or Monopoly.
 Basicly design something I can get results quickly and debug my code and
 learn what I did right and wrong with a simple app rather than a large 
 app.


 Cory wrote:
 I think you have a lot more smart phone users than ya think. Including 
 me.
 Might be worth at least taking a pole?



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Re: [Audyssey] USA game web site?

2008-02-29 Thread shaun everiss
aah.
I thought windows mobile was only on smartphones and simbian was only on the 
high end phones that were not smartphones.
At 03:41 p.m. 1/03/2008, you wrote:
Hi Shaun,
Ok? your message didn't make a lot of sense. The Symbion OS is the 
primary operating system for smart phones, cellular devices, etc. I can 
think of some brands like Nokia that uses Symbion almost exclusively in 
there cellular devices. So obviously an accessible game to run on Nokia 
phones it would have to support Symbion OS which Symbion OS does support 
Java J2ME apps.
That other smart phone os, Windows Mobile, supports J2ME apps as well so 
that is not a huge issue from were I sit.


shaun everiss wrote:
 well Its not smartphones I want games for but also the games using the 
 simbion os.
   


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Re: [Audyssey] USA game web site?

2008-02-28 Thread Thomas Ward
Hi Kuvvosh,
I'm not going to say that is impossible, but the initial version if I 
use Java 2 SE would be mainly designed for PC and Mac platforms. I'd 
have to convert the Java code from J2SE to J2ME to support smart phones, 
PDA's, and other devices that use the Java Mobile Eddition. While that 
isn't a super dificult task I'd have to know it would be worth my time 
and money to convert the game to support phones.

Kuvvosh wrote:
 Oh wow, Java format?  Would that mean it would be able to run on my New
 Smart phone then?  That would be great. . .

 Kuvvosh
   


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Re: [Audyssey] USA game web site?

2008-02-27 Thread Thomas Ward
Hi Kuvvosh,
Well, most of the web site is back up and running, but there are a 
couple of areas I haven't completed yet. I am also working on the 
developer center
http://developers.usagames.us
which has the basic wiki framework setup, a few pages started, but I 
have been far too busy to really work on the web site or the games the 
last few days.
As far as MOTA Beta 2 goes it is going to have a lot of upgrades though 
it will still be a side-scroller. I am actually still in the planning 
and designing faze, and haven't gotten into the core programming state yet.
One thing I would really really like to do is convert the Montezuma's 
Return engine into pure Java so that Beta 2 would run independant of 
.NET and be able to run cross platform. Though, I have to see how much 
work will be involved in the conversion.


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Re: [Audyssey] USA game web site?

2008-02-27 Thread Kuvvosh
Oh wow, Java format?  Would that mean it would be able to run on my New
Smart phone then?  That would be great. . .

Kuvvosh

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Wednesday, February 27, 2008 1:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] USA game web site?

Hi Kuvvosh,
Well, most of the web site is back up and running, but there are a 
couple of areas I haven't completed yet. I am also working on the 
developer center
http://developers.usagames.us
which has the basic wiki framework setup, a few pages started, but I 
have been far too busy to really work on the web site or the games the 
last few days.
As far as MOTA Beta 2 goes it is going to have a lot of upgrades though 
it will still be a side-scroller. I am actually still in the planning 
and designing faze, and haven't gotten into the core programming state yet.
One thing I would really really like to do is convert the Montezuma's 
Return engine into pure Java so that Beta 2 would run independant of 
..NET and be able to run cross platform. Though, I have to see how much 
work will be involved in the conversion.


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[Audyssey] USA game web site?

2008-02-26 Thread Kuvvosh
Ok, I'm wondering when the Site will be back up and operational?  As I have
yet got my copy of the new Beta.  And also any news on the beta 2 of the new
game?  What is going to be different then Returns?

 

 

Kuvvosh

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Re: [Audyssey] USA game web site?

2008-02-26 Thread shaun everiss
the site seems to be up last I looked.
At 12:20 p.m. 27/02/2008, you wrote:
Ok, I'm wondering when the Site will be back up and operational?  As I have
yet got my copy of the new Beta.  And also any news on the beta 2 of the new
game?  What is going to be different then Returns?

 

 

Kuvvosh

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