Re: [Audyssey] startrek games
Which beta/alpha is it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 11 June 2010 09:08 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo
Re: [Audyssey] startrek games
I say the flete based is better (turn based is easier for me and I hate real times, can't play sound rts). But I like the mission idea. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 June 2010 01:06 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I can play soundrts but only on a map with one row turn based or 3dfps or sim would work for me the mission idea I like. in most trek games I have each part of that story is devided into epesodes each epesode is devided into missions. and each mission is almost a continuing story although it could be argued its each its own story. This means you can have parts and missions which influence a story and its ends and missions that are off the story but could do with a shake down of a new ship, etc. At 06:12 p.m. 6/07/2010, you wrote: I say the flete based is better (turn based is easier for me and I hate real times, can't play sound rts). But I like the mission idea. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 June 2010 01:06 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I have it. msn me and I'll give you the link and mine is: gamehead2...@hotmail.co.uk -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 11 June 2010 02:00 To: 'Gamers Discussion list' Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I'm sorry for looking at redistributing it man. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 June 2010 05:28 To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing that game on the internet I'd take it out of their hide. Understand I have to restrict access to that game to protect myself from any possible legal proceedings against USA Games over copyrights. On 6/10/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Haha, very good Brian. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, June 11, 2010 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Common sense, my good man, common sense. LOL. All I can say is I admire Thomas for sticking it out through all the crap he's had to go through while working on this game. I can't honestly say for sure whether I myself would have the requisite strength of character. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:00 PM Subject: Re: [Audyssey] startrek games More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:33 PM Subject: Re: [Audyssey] startrek games Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem
Re: [Audyssey] startrek games
Common sense, my good man, common sense. LOL. All I can say is I admire Thomas for sticking it out through all the crap he's had to go through while working on this game. I can't honestly say for sure whether I myself would have the requisite strength of character. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:00 PM Subject: Re: [Audyssey] startrek games More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:33 PM Subject: Re: [Audyssey] startrek games Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers
Re: [Audyssey] startrek games
Hello Thomas, I would love a LW style of Star Trek game. As you pointed out the replay value of that type of game would be very high. Greg W. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:06 PM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi tom. I do take your point extremely. I must confess this is why i myself never have much interest in mods of superliam, pipe or similar because I'd rather play the game the way the developer intended. As a life long tolkeen fan (and a pretty major Dr. who fan as well), i also take your point about cannon (in fact some of the messings up of tolkeen I've seen recently in the indorcements of the peter Jaxon films, have really got on my whick). It strikes me however, that the cannon debate is something of a separate issue. Afterall, suppose you created your own scifi stratogy game, like galaxy ranger, then (as in lone wolf), the only existing cannon would be that you, as originator of the game create not a huge amount of extra information and resources as in startrek, dr. who, etc. In terms of game creation tools, it strikes me it depends entirely upon the game it's content, and the creator's choice. games that are heavily driven by plot, such as Mega man or even Sryth, are as based on the author's intentions as films or books. They have a distinct story (allbeit that that can change due to corperate pressure and other factors). For those games, mucking about with game content to the point where that story is removed seems as bad as someone I once knew who wrote a harry potter fanfic where draco Malfoy got together with hermione granger. when i asked how these two characters actually got together at all, and what had changed, she just replied well it's my fanfic so they just do which seemed intrinsically wrong to me. On the other hand, take psudocu. You have a game with no rules or logic outside it's own nature. For a developer of a sudocu game to claime that the sudocu puzles they'd personally set in the game were irrevocable and should not be changed would be distinctly unreasonable. Btw, this has actually happened with the boulderdash puzle's action games. Even though released with a level editer, and entirely based on puzles where you collect diamonds in a mine with litle or no plot, First star software did at one time claime that their levels were the only ones possible. thankfully now, after people have been creating bd levels for years, and even new bd games with extra elements such as emerald mine and supaplex that claime has been removed. It strikes me editable games are betwene these two extremes, absolute cannon works of art, and symple puzles, and the extent the developer decides to make them editable should vary accordingly. It is however true that editers and level creators can greatly expand a games' replayability and content, and give users distinctly fun things to do with a game, look at Jim's golf game as an example. Perhaps therefore we need a balance, where some elements of a game are editable and others aren't, just like in the rail racer track creator where you can create new tracks, but not new upgrades for your racer which give you uba speed or unabalance the game. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim Kitchen's Monopoly. I see the game more as a Monopoly Engine where you can add custom boards, tokens, and money to suit your interests. That's fine, because replacing the triditional Monopoly board with a Star Trek themed Monopoly board doesn't totally change the game. It just gives you a more customized game to play is all. As a developer I'm fine with that. However, if I gave my customers the ability to add new content to Mysteries of the Ancients that would be a different story. Since the game is a lot like Indiana Jones, Rogue Angel, and Tomb Raider there is a lot of history and mythology wrapped up in creating a game like that. As an avid fan of history and ancient mythology a game like that is the perfect medium for me to explore those interests in a playable format, and pass my interest on to others in the audio games community in the process. Nothing would turn me off more than someone to get their hands on a level editor and then add monsters and characters from say Harry Potter to the game. Such a modification wouldn't be appreciated by me at all as it would completely go against everything I spent time creating. Like you I've read my share of fan fiction. Some of it is very good, and some of it can't be called anything other than weird. The fan fiction story about Draco Malfoy and Hermione Granger getting together is a sad case in point of how the author completely ignored cannon in favor of creating his/her own story out of it. On one level I understand that, but for fans like me changing a story that drasticly to suit someone's own personal interests is just distasteful. I remember this one time where I was browsing through some Tomb Raider fan fic, whichhappens to be one of my favorite vidio games of all time, and discovered a story that majorly turned me off. Now, I don't have anything against lezbians, someone choosing to be gay, but I don't appreciate someone completely rewriting the main character's sexual preferences just to suit their own sexual preferences. Which is exactly what happened in this particular story. Everything I've ever read about Lara Croft, official cannon that is, indicates she is straight. No indication she is into other women, or that she is AC-DC. So with that in mind I was not exactly pleased to discover in this particular story she had a girl friend, they were kissing in the story, were lovers, and it seams the entire adventure was simply there to glue this love story together about Lara and her female lover. To put it nicely it was completely distasteful in my personal opinion. I remember posting a comment about it asking why the author decided to change Lara's character so drasticly, converting her from straight to gay, and the author's reply was predictable enough. She heatedly responded that she is gay, she thinks Lara should be gay, and if I didn't like it I was being predigest and so on. That wasn't the case at all, of course, and I figured it wasn't worth arguing over. It simply was a case of me not really liking the way she represented Lara's character in the story that was so drasticly different from the cannon that I couldn't get into the story at all. I guess being straight myself it was sort of difficult excepting this new version of Lara having female romantic interests. Not at all how I ever imagined her that's for sure. I think when it comes down to it that is a major reason why copyright holders discurrage any kind of fan fiction. Part of it is that it infringes on their ability to create and market new content, and part of it is some fans just don't care about preserving the story or ideas in their original form. Some authors just don't appreciate their work being turned into something else other than the way they imagined it. As the author/creator it is easy to see it as your idea, your work, and certainly don't want people to change it for some reason. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
If I were able to change your game into one that I like better, changing the characters, theme, music, and whatever else I liked better, and then someone got a copy of your modified game, thinking that it was your creation, they might not buy anything more from you because the did not like what you had produced. That would be totally bogus! A lot of gamers base future purchases on prior work, and this might hurt your business. Even if I put disclaimers with my modifications, they still might unfairly judge you on my modifying. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010 4:54 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim Kitchen's Monopoly. I see the game more as a Monopoly Engine where you can add custom boards, tokens, and money to suit your interests. That's fine, because replacing the triditional Monopoly board with a Star Trek themed Monopoly board doesn't totally change the game. It just gives you a more customized game to play is all. As a developer I'm fine with that. However, if I gave my customers the ability to add new content to Mysteries of the Ancients that would be a different story. Since the game is a lot like Indiana Jones, Rogue Angel, and Tomb Raider there is a lot of history and mythology wrapped up in creating a game like that. As an avid fan of history and ancient mythology a game like that is the perfect medium for me to explore those interests in a playable format, and pass my interest on to others in the audio games community in the process. Nothing would turn me off more than someone to get their hands on a level editor and then add monsters and characters from say Harry Potter to the game. Such a modification wouldn't be appreciated by me at all as it would completely go against everything I spent time creating. Like you I've read my share of fan fiction. Some of it is very good, and some of it can't be called anything other than weird. The fan fiction story about Draco Malfoy and Hermione Granger getting together is a sad case in point of how the author completely ignored cannon in favor of creating his/her own story out of it. On one level I understand that, but for fans like me changing a story that drasticly to suit someone's own personal interests is just distasteful. I remember this one time where I was browsing through some Tomb Raider fan fic, whichhappens to be one of my favorite vidio games of all time, and discovered a story that majorly turned me off. Now, I don't have anything against lezbians, someone choosing to be gay, but I don't appreciate someone completely rewriting the main character's sexual preferences just to suit their own sexual preferences. Which is exactly what happened in this particular story. Everything I've ever read about Lara Croft, official cannon that is, indicates she is straight. No indication she is into other women, or that she is AC-DC. So with that in mind I was not exactly pleased to discover in this particular story she had a girl friend, they were kissing in the story, were lovers, and it seams the entire adventure was simply there to glue this love story together about Lara and her female lover. To put it nicely it was completely distasteful in my personal opinion. I remember posting a comment about it asking why the author decided to change Lara's character so drasticly, converting her from straight to gay, and the author's reply was predictable enough. She heatedly responded that she is gay, she thinks Lara should be gay, and if I didn't like it I was being predigest and so on. That wasn't the case at all, of course, and I figured it wasn't worth arguing over. It simply was a case of me not really liking the way she represented Lara's character in the story that was so drasticly different from the cannon that I couldn't get into the story at all. I guess being straight myself it was sort of difficult excepting this new version of Lara having female romantic interests. Not at all how I ever imagined her that's for sure. I think when it comes down to it that is a major reason why copyright holders discurrage any kind of fan fiction. Part of it is that it infringes on their ability to create and market new content, and part of it is some fans just don't care about preserving the story or ideas in their original form. Some authors just don't appreciate their work being turned into something else other than the way they imagined it. As the author/creator it is easy to see it as your idea, your work, and certainly don't want people to change it for some reason. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want
Re: [Audyssey] startrek games
Hi Thomas, Harry Potter in the tomb? Now that would be interesting. Added a wand that allows you to cast spells. The boss in Level 1 has been replaced with a dementor, and you must find the instructions for the patronus charm before defeating it. Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 12, 2010 4:54 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim Kitchen's Monopoly. I see the game more as a Monopoly Engine where you can add custom boards, tokens, and money to suit your interests. That's fine, because replacing the triditional Monopoly board with a Star Trek themed Monopoly board doesn't totally change the game. It just gives you a more customized game to play is all. As a developer I'm fine with that. However, if I gave my customers the ability to add new content to Mysteries of the Ancients that would be a different story. Since the game is a lot like Indiana Jones, Rogue Angel, and Tomb Raider there is a lot of history and mythology wrapped up in creating a game like that. As an avid fan of history and ancient mythology a game like that is the perfect medium for me to explore those interests in a playable format, and pass my interest on to others in the audio games community in the process. Nothing would turn me off more than someone to get their hands on a level editor and then add monsters and characters from say Harry Potter to the game. Such a modification wouldn't be appreciated by me at all as it would completely go against everything I spent time creating. Like you I've read my share of fan fiction. Some of it is very good, and some of it can't be called anything other than weird. The fan fiction story about Draco Malfoy and Hermione Granger getting together is a sad case in point of how the author completely ignored cannon in favor of creating his/her own story out of it. On one level I understand that, but for fans like me changing a story that drasticly to suit someone's own personal interests is just distasteful. I remember this one time where I was browsing through some Tomb Raider fan fic, whichhappens to be one of my favorite vidio games of all time, and discovered a story that majorly turned me off. Now, I don't have anything against lezbians, someone choosing to be gay, but I don't appreciate someone completely rewriting the main character's sexual preferences just to suit their own sexual preferences. Which is exactly what happened in this particular story. Everything I've ever read about Lara Croft, official cannon that is, indicates she is straight. No indication she is into other women, or that she is AC-DC. So with that in mind I was not exactly pleased to discover in this particular story she had a girl friend, they were kissing in the story, were lovers, and it seams the entire adventure was simply there to glue this love story together about Lara and her female lover. To put it nicely it was completely distasteful in my personal opinion. I remember posting a comment about it asking why the author decided to change Lara's character so drasticly, converting her from straight to gay, and the author's reply was predictable enough. She heatedly responded that she is gay, she thinks Lara should be gay, and if I didn't like it I was being predigest and so on. That wasn't the case at all, of course, and I figured it wasn't worth arguing over. It simply was a case of me not really liking the way she represented Lara's character in the story that was so drasticly different from the cannon that I couldn't get into the story at all. I guess being straight myself it was sort of difficult excepting this new version of Lara having female romantic interests. Not at all how I ever imagined her that's for sure. I think when it comes down to it that is a major reason why copyright holders discurrage any kind of fan fiction. Part of it is that it infringes on their ability to create and market new content, and part of it is some fans just don't care about preserving the story or ideas in their original form. Some authors just don't appreciate their work being turned into something else other than the way they imagined it. As the author/creator it is easy to see it as your idea, your work, and certainly don't want people to change it for some reason. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched
Re: [Audyssey] startrek games
Hi Brian, Wow...you are a genius! Please, could you give me a way to have such excellent insights into the future of the release of MOTA? Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, June 11, 2010 10:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:33 PM Subject: Re: [Audyssey] startrek games Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can
Re: [Audyssey] startrek games
well I always like ingame mods. you need to buy the origional game before you can mod it. and you can only play the mods within the game you need to run them from a menu like in audioquake you can play the origional levels or the modded game. At 10:01 a.m. 13/06/2010, you wrote: If I were able to change your game into one that I like better, changing the characters, theme, music, and whatever else I liked better, and then someone got a copy of your modified game, thinking that it was your creation, they might not buy anything more from you because the did not like what you had produced. That would be totally bogus! A lot of gamers base future purchases on prior work, and this might hurt your business. Even if I put disclaimers with my modifications, they still might unfairly judge you on my modifying. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 12, 2010 4:54 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, that's essentially what I was getting at. I don't see a problem giving a customer level editors, track editors, whatever in a game where it isn't tightly based on a specific story line. Thus adding custom content doesn't greatly effect the game in a drastic way. For example, Jim Kitchen's Monopoly. I see the game more as a Monopoly Engine where you can add custom boards, tokens, and money to suit your interests. That's fine, because replacing the triditional Monopoly board with a Star Trek themed Monopoly board doesn't totally change the game. It just gives you a more customized game to play is all. As a developer I'm fine with that. However, if I gave my customers the ability to add new content to Mysteries of the Ancients that would be a different story. Since the game is a lot like Indiana Jones, Rogue Angel, and Tomb Raider there is a lot of history and mythology wrapped up in creating a game like that. As an avid fan of history and ancient mythology a game like that is the perfect medium for me to explore those interests in a playable format, and pass my interest on to others in the audio games community in the process. Nothing would turn me off more than someone to get their hands on a level editor and then add monsters and characters from say Harry Potter to the game. Such a modification wouldn't be appreciated by me at all as it would completely go against everything I spent time creating. Like you I've read my share of fan fiction. Some of it is very good, and some of it can't be called anything other than weird. The fan fiction story about Draco Malfoy and Hermione Granger getting together is a sad case in point of how the author completely ignored cannon in favor of creating his/her own story out of it. On one level I understand that, but for fans like me changing a story that drasticly to suit someone's own personal interests is just distasteful. I remember this one time where I was browsing through some Tomb Raider fan fic, whichhappens to be one of my favorite vidio games of all time, and discovered a story that majorly turned me off. Now, I don't have anything against lezbians, someone choosing to be gay, but I don't appreciate someone completely rewriting the main character's sexual preferences just to suit their own sexual preferences. Which is exactly what happened in this particular story. Everything I've ever read about Lara Croft, official cannon that is, indicates she is straight. No indication she is into other women, or that she is AC-DC. So with that in mind I was not exactly pleased to discover in this particular story she had a girl friend, they were kissing in the story, were lovers, and it seams the entire adventure was simply there to glue this love story together about Lara and her female lover. To put it nicely it was completely distasteful in my personal opinion. I remember posting a comment about it asking why the author decided to change Lara's character so drasticly, converting her from straight to gay, and the author's reply was predictable enough. She heatedly responded that she is gay, she thinks Lara should be gay, and if I didn't like it I was being predigest and so on. That wasn't the case at all, of course, and I figured it wasn't worth arguing over. It simply was a case of me not really liking the way she represented Lara's character in the story that was so drasticly different from the cannon that I couldn't get into the story at all. I guess being straight myself it was sort of difficult excepting this new version of Lara having female romantic interests. Not at all how I ever imagined her that's for sure. I think when it comes down to it that is a major reason why copyright holders discurrage any kind of fan fiction. Part of it is that it infringes on their ability to create and market new content, and part of it is some fans just don't care about preserving the story or ideas in their original form. Some authors just don't
Re: [Audyssey] startrek games
While fan created missions wqould be nice, i'd be happy with you writing expantion packs of say 10 missions each for the game and selling them as extras myself provided that this would be possible with your various other projects. As we've said before, expantion packs are a great way for a developer to get the most out of one game, and for players to have a larger, more complex experience playing.. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:52 AM Subject: Re: [Audyssey] startrek games Hi Clement, Yes and no. It all depends on how I designed the game. First, in order to create a mission parcer like what Lone Wolf has I would have to abandon prerecorded speech altogether and use Sapi support or Jaws/Window-Eyes APIs to speak the game content. As my opinions about using Sapi is well known, it being more trouble than it is worth, I wouldn't necessarily want to go that route. Second, if we go with this new style of game I'd just assume to go ahead and use the Genesis Engine for creating the game. While that makes it easier for me as a developer I'm not going to hand over the level editor to the engine as that is not public software. That is for my use only, and what I use to create new content for my future games. In short whatI'd have to do to make that reality is create a completely new engine using Sapi or screen reader output, and then add some way to script it using Angelscript, Javascript, or something else for adding new levels. I honestly don't want to go that far with it. On 6/9/10, clement chou chou.clem...@gmail.com wrote: I'm wondering too... would you be able to make a mission creator, like the lone wolf one? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want
Re: [Audyssey] startrek games
I agree totally on the multiplayer aspect, I must confess I havew the same issue. i would much rather explore a game and it's story and environment alone than try and compete against others, in fact competition isn't as much my thing. that's why I would rather have a large set of varied missions with different objectives, enemies and stories than just a blast the other guy, type of setup. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 5:54 AM Subject: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely something I'll add because it is perhaps one of the most commonly requested features by the Vi market. I would imagine if STFC ever goes multiplayer each player would select a Federation ship, specific clas, whatever and join forces to play against the enemy fleets. That way it could be a joint force of human controlled Federation starships verses several A.I. driven enemy starships. That way you could help each other destroy the enemy fleets and carry out the mission objectives together. On 6/10/10, clement chou chou.clem...@gmail.com wrote: Wel, I'm personally about quality than quantity. Better a few more good missions made by USA games rather than missions made by the general public every couple days. lol. But I can't wait... and I'm sorry to bring this up again, but I'm curious to know whether you have any plans for multiplayer and what that would be like if you did. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
well I am just happpy you can make a game of this type. I can probably help you with some voices though if we are lonewolf sim we either have to use sapi or have it like it is in linewolf with all those text boxes and list boxes as well as sapi support. I use lonewolf with hal in this way, and most of the prompts is run from the message and text and list boxes on the screen. At 04:44 p.m. 11/06/2010, you wrote: Hi Bryan, Exactly. I've talked to Paramount about the Star Trek trademark and copyrights for my games and they basicly told me as long as I release it for free, that it is exclusively made for the VI market, they aren't going to complain about it. So far they never bothered me about Final Conflict as I followed their advice to the letter. Instead of releasing STFC as a commercial product, as planned, I released it as freeware. If people want those sorts of games to continue they shouldn't press me for commercial quality Star Trek games. That is games requiring any serious financial investment to create. Obviously since I can't sell any games with the Star Trek name on it any investment has to come out of my own pocket with no way of earning it back through sales. Anyone can see why that wouldn't be a very good business decision on my part. On 6/11/10, Bryan Peterson bpeterson2...@cableone.net wrote: Exactly. That would sort of make this a commercial product and we don't want anymore legal troubles since Thomas already had plenty of that with Montezuma's Revenge, hence MOTA. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
aah you need to push the right arrow till you hear a beep. then let it go and it will land. At 05:14 p.m. 11/06/2010, you wrote: Hi Shaun, Yeah I know which trek game you're talking about. One thing I cannot figure out how to do is to land your ship. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, June 10, 2010 9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well I could help with some of the speech for free, in fact you could ask some of the guys on the pkb group. you really should email pitermach about getting access because there is loads of things that exist. one of these is a trek game I know its autoit and its not done but it may be a sort of thing to get you in the mood for a mission or storyline based game. it may give you ideas. At 12:32 p.m. 11/06/2010, you wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org
Re: [Audyssey] startrek games
well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow
Re: [Audyssey] startrek games
Hmm. Yeah I could see how single player would appeal a lot more to certain gamers. But you're right... one of the things the vi gaming market's been screaming for for a long time is multiplayer.. while I like single player, I also have a fondness for multiplayer... and think that if you were ot put that in at some point, in addition to allied human forces destroying AI controlled fleets, it would also be fun to have a team on team type deal. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:54 PM Subject: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely something I'll add because it is perhaps one of the most commonly requested features by the Vi market. I would imagine if STFC ever goes multiplayer each player would select a Federation ship, specific clas, whatever and join forces to play against the enemy fleets. That way it could be a joint force of human controlled Federation starships verses several A.I. driven enemy starships. That way you could help each other destroy the enemy fleets and carry out the mission objectives together. On 6/10/10, clement chou chou.clem...@gmail.com wrote: Wel, I'm personally about quality than quantity. Better a few more good missions made by USA games rather than missions made by the general public every couple days. lol. But I can't wait... and I'm sorry to bring this up again, but I'm curious to know whether you have any plans for multiplayer and what that would be like if you did. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
There would be another possibility for voice acting, though again this is just an idea, and it certainly isn't necessary to the game. Why not see if people like Darker Projects or STTCM will help you. STTCM and Darker Projects both have ships set up in un the universe and you may be able to get them to help. They have good people for the most part. Whether or not voice acting and cut scenes are included or not, a campaign type setting could still be possible. Even if a campaign isn't included, I'm sure it'd be a fun game to play. You certainly know how to make them well, and I look forward to whatever comes out of your particular workshop. Signed: Dakotah Rickard On 6/10/10, clement chou chou.clem...@gmail.com wrote: Hmm. Yeah I could see how single player would appeal a lot more to certain gamers. But you're right... one of the things the vi gaming market's been screaming for for a long time is multiplayer.. while I like single player, I also have a fondness for multiplayer... and think that if you were ot put that in at some point, in addition to allied human forces destroying AI controlled fleets, it would also be fun to have a team on team type deal. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:54 PM Subject: Re: [Audyssey] startrek games Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely something I'll add because it is perhaps one of the most commonly requested features by the Vi market. I would imagine if STFC ever goes multiplayer each player would select a Federation ship, specific clas, whatever and join forces to play against the enemy fleets. That way it could be a joint force of human controlled Federation starships verses several A.I. driven enemy starships. That way you could help each other destroy the enemy fleets and carry out the mission objectives together. On 6/10/10, clement chou chou.clem...@gmail.com wrote: Wel, I'm personally about quality than quantity. Better a few more good missions made by USA games rather than missions made by the general public every couple days. lol. But I can't wait... and I'm sorry to bring this up again, but I'm curious to know whether you have any plans for multiplayer and what that would be like if you did. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Rather than taking it out of their hide, how about just removing their hide, nice! and! slow! --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 11:28 PM Subject: Re: [Audyssey] startrek games Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing that game on the internet I'd take it out of their hide. Understand I have to restrict access to that game to protect myself from any possible legal proceedings against USA Games over copyrights. On 6/10/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Can I help? LOL. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:57 AM Subject: Re: [Audyssey] startrek games Rather than taking it out of their hide, how about just removing their hide, nice! and! slow! --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 11:28 PM Subject: Re: [Audyssey] startrek games Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing that game on the internet I'd take it out of their hide. Understand I have to restrict access to that game to protect myself from any possible legal proceedings against USA Games over copyrights. On 6/10/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] startrek games
Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam
Re: [Audyssey] startrek games
More than likely, you gave the exact timing of the release! What prognostication! (grin) - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 9:33 PM Subject: Re: [Audyssey] startrek games Probably when it's ready? LOL. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 11, 2010 8:23 PM Subject: Re: [Audyssey] startrek games Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, June 11, 2010 4:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable to distribute the file, - much less give out my registration information so that people could play the full six levels. I personally am sorry Tom can't essentially just change a couple of sounds in game, eg, the name speech, and release the thing as freeware for people to play, but if he's no longer got the source code etc, pluss if he'd rather not release something with known bugs, fair enough. Beware the grue! Dark. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 2:36 AM Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers
Re: [Audyssey] startrek games
Hi Dark, Yes, very true. Expantion packs are definitely the way to go when it comes to developers continuing an existing product as well as giving them something to release between new products that may take months or years to create. there is also the personal aspect here to consider. This may seam a bit selfish to some, maybe, but I know a lot of developers don't really like end users drastically altering their games. Many have put in place encrypted sound files, don't include level editors, and other such methods of fully customizing the game or expanding it. This is probibly largely do to the fact that by allowing these changes anyone can replace the sounds, levels, enemies, and other such elements with their own creating something else never intended by the developer. Well, in my own way I am not all that different. I've been a huge Star Trek fan for my entire life, and have watched, read, and listened to just about everything Star Trek imaginable. As a result I have a vast amount of first-hand knowledge of the Star Trek universe. Coming from that background and perspective I want my own Star Trek game to stick to the Star Trek cannon as closely as possible. I would be extremely disappointed to download some user created missions that deviates from the Star Trek cannon, or download custom sounds for the game that wouldn't be true to the Star Trek series. For example, I can imagine someone replacing the sound of the Enterprise's phasers with the sound of the Defiant's phasers. Someone might really think that was totally cool. For me, though, I would find it a major turn off. I wouldn't like that at all. An issue like that would simply be a matter of personal preference, and since it is my game I would encurrage people not to alter my game in that way. However, if I leave it open to customization drastic changes in plot, sounds, whatever are bound to occur that I might not agree with or even like and therefore wouldn't necessarily want just anyone to change the game. However, I also see their side of the debate as well. A lot of gamers don't have an ounce of programming skills, and wouldn't even know where to begin in creating there own games. One way they can do this quickly and easily is by customizing an existing game. Although, it might not be a totally new game the soundpacks, new speech files, whatever can drasticly change the game and make it seam rather new. For example, a game like STFC might have all of the sounds, music, and speech files replaced with those for a Star Wars fleet simulator. A cool idea to be sure, but might not be how the original author imagined his/her game being used by the public at large. I myself would have mixed feelings about such an alteration to my game. Bottom line, as I see it level editors, mission parcers, etc are great ways to expand the game, but I've seen plenty of times where that ability can take the game in a completely different direction from the one intended. Either that or end users do something rediculous that the author of the game might not approve of. Case in point. Many of us have been big fans of Lone Wolf for several years, and I have personally been a fan of the mission parcer. However, there have been several missions, which I shall leave nameless, i thought were just down right stupid or rediculous. As a result I deleted them from my Lone Wolf folder and never intend to put them back on my system again. Others I really loved and play constantly. As a gamer I see the Lone Wolf mission parcer as a good thing and a bad thing. It is great when a really good mission designer comes along and creates good missions to play, and equally bad when someone puts together something that is basicly crap. By restricting the public from adding their own custom missions whatever to a game is a two edged sword. You certainly filter out all the crappy missions that might be created as well as some truly awesome missions. It is a hard decision to make. Smile. On 6/11/10, dark d...@xgam.org wrote: While fan created missions wqould be nice, i'd be happy with you writing expantion packs of say 10 missions each for the game and selling them as extras myself provided that this would be possible with your various other projects. As we've said before, expantion packs are a great way for a developer to get the most out of one game, and for players to have a larger, more complex experience playing.. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Hayden, Unfortunately, no. I've been busy this week with other things, and haven't touched MOTA for a while. I hope to catch up with a few things this weekend though. On 6/11/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Speaking of MOTA,can you give us an estimate as to when BETA 13 will be released? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
thats a point dark I'd like a series of missions and maybe like lonewolf the ability to make my own missions. Thats one reason I am attracted to games like eleteforce and bridge commander. all the missions follow in a series eventually ending at a storyline which is is as complex as a book. At 06:44 a.m. 11/06/2010, you wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Thomas, Just my humble opinion, but I feel we could go ahead with the current strategy game, and possibly do something like that when you have spare time (wonder when that will be?) Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 10, 2010 7:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one reason because there are so many different missions to choose from and has a great deal of replay value. A Star Trek game based on the same basic concept would have similar replay value and could grow to have equally as many missions to choose from in time. Such a game would have incredible replay value for me and others as well. On 6/10/10, Allen allen.j...@foxvalley.net wrote: Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I'm wondering too... would you be able to make a mission creator, like the lone wolf one? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 4:35 PM Subject: Re: [Audyssey] startrek games Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one reason because there are so many different missions to choose from and has a great deal of replay value. A Star Trek game based on the same basic concept would have similar replay value and could grow to have equally as many missions to choose from in time. Such a game would have incredible replay value for me and others as well. On 6/10/10, Allen allen.j...@foxvalley.net wrote: Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org
Re: [Audyssey] startrek games
Hi Clement, Yes and no. It all depends on how I designed the game. First, in order to create a mission parcer like what Lone Wolf has I would have to abandon prerecorded speech altogether and use Sapi support or Jaws/Window-Eyes APIs to speak the game content. As my opinions about using Sapi is well known, it being more trouble than it is worth, I wouldn't necessarily want to go that route. Second, if we go with this new style of game I'd just assume to go ahead and use the Genesis Engine for creating the game. While that makes it easier for me as a developer I'm not going to hand over the level editor to the engine as that is not public software. That is for my use only, and what I use to create new content for my future games. In short whatI'd have to do to make that reality is create a completely new engine using Sapi or screen reader output, and then add some way to script it using Angelscript, Javascript, or something else for adding new levels. I honestly don't want to go that far with it. On 6/9/10, clement chou chou.clem...@gmail.com wrote: I'm wondering too... would you be able to make a mission creator, like the lone wolf one? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
That part would probably have to support screen readers but I suppose that could be arranged. I don't know how easy or hard that would be to make it self-voicing so, on the surface at least, screen readers seem like the best option for a mission parser. We are the Knights who say...Ni! - Original Message - From: clement chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 09, 2010 7:49 PM Subject: Re: [Audyssey] startrek games I'm wondering too... would you be able to make a mission creator, like the lone wolf one? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 4:35 PM Subject: Re: [Audyssey] startrek games Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one reason because there are so many different missions to choose from and has a great deal of replay value. A Star Trek game based on the same basic concept would have similar replay value and could grow to have equally as many missions to choose from in time. Such a game would have incredible replay value for me and others as well. On 6/10/10, Allen allen.j...@foxvalley.net wrote: Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow
Re: [Audyssey] startrek games
Right. Yeah I can see where that could be a hastle and I understand. I am assuming though, that just because you wouldn't hand out level-editing software, doesn't mean extra missions or expansions are possible, right? I just liked the fact that in lone wolf you could get new mssions periodically, whenever someone made them. I'd like to see the same in more games, honestly. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 4:52 PM Subject: Re: [Audyssey] startrek games Hi Clement, Yes and no. It all depends on how I designed the game. First, in order to create a mission parcer like what Lone Wolf has I would have to abandon prerecorded speech altogether and use Sapi support or Jaws/Window-Eyes APIs to speak the game content. As my opinions about using Sapi is well known, it being more trouble than it is worth, I wouldn't necessarily want to go that route. Second, if we go with this new style of game I'd just assume to go ahead and use the Genesis Engine for creating the game. While that makes it easier for me as a developer I'm not going to hand over the level editor to the engine as that is not public software. That is for my use only, and what I use to create new content for my future games. In short whatI'd have to do to make that reality is create a completely new engine using Sapi or screen reader output, and then add some way to script it using Angelscript, Javascript, or something else for adding new levels. I honestly don't want to go that far with it. On 6/9/10, clement chou chou.clem...@gmail.com wrote: I'm wondering too... would you be able to make a mission creator, like the lone wolf one? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
My thoughts are as follows: Go ahead and do the fleet strategy thing, but maybe keep it a touch simpler than Time of Conflict is. I love that game, but man. It really stretches the old brain cells out. If, after this game is finished, you choose to do a realtime solo perspective game, that would be really awesome. One thing I considered while reading all of these posts was bridge commander. Obviously, finding people to impersonate enough of the Star Trek characters to tie the game in might be tricky, there's nothing saying we can't maybe find one or two people that could and getting them to help out. This presents technical issues that we've discussed on this list before concerning quality of microphone and set up, though, so it might not be worth it. On the other hand, maybe do what most of us poor role play schmucks do and make up the officials as you go along. But back to Bridge commander, the thing I like about that game is that it has a story, but you can alternatively set up battles to practice. I thought STFC was going to become a Bridge Commander for us blind folk, but if it isn't, there's a huge opening, and the game is very easy to port or accessibilize or even justgrab a couple thoughts from. I'd love to see an audio game that has campaigns with distinctive bits, cut scenes, and the like, and a Star Trek game would grab my attention and hold on. Frankly, I'd like pretty much anything Trek related, but if you followed up your current project with a solo perspective game with campaign elements, I'd jump through more than a few hoops to get it. Signed: Dakotah Rickard On 6/10/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list
Re: [Audyssey] startrek games
I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Brian, Probably not. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 8:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I don't imagine many people have it anymore since I seem to recall Thomas asked us to stop distributing it. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 10, 2010 7:00 PM Subject: Re: [Audyssey] startrek games Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Thursday, June 10, 2010 7:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 6:40 PM Subject: Re: [Audyssey] startrek games Hi Dark, Yeah, it might be a bit of extra work, but not too bad once the game core is designed and the majority of the game is written. Adding extra missions, expantion packs, etc is far easier than writing the game itself. As it happens I think I'd use Neospeech Kate, the same voice as STFC 1.0, for the game since that seams to be a popular voice for the game. I could use ATT Crystal, I suppose, but don't like her voice as well as Kate. On 6/10/10, dark d...@xgam.org wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E
Re: [Audyssey] startrek games
I think this would be cool, too. I prefer commanding a ship rather than playing a turn based strategy game. I am a Lone Wolfer rather than a Trekky 2000 for that very reason. - Original Message - From: Allen allen.j...@foxvalley.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 7:17 PM Subject: Re: [Audyssey] startrek games Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
I must say I was happy to go with the rts style game. over the turnbased missions. HOwever a lonewolf style game would really rock especially since i have been playing with the pkb pack with the missions I can imagine I am in a real sub. Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
well I could help with some of the speech for free, in fact you could ask some of the guys on the pkb group. you really should email pitermach about getting access because there is loads of things that exist. one of these is a trek game I know its autoit and its not done but it may be a sort of thing to get you in the mood for a mission or storyline based game. it may give you ideas. At 12:32 p.m. 11/06/2010, you wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] startrek games
well if we could make missions with some sort of editer that would rock lw has a script language but if we could have something where you could make a mission somewhere to that would rock. At 12:35 p.m. 11/06/2010, you wrote: Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one reason because there are so many different missions to choose from and has a great deal of replay value. A Star Trek game based on the same basic concept would have similar replay value and could grow to have equally as many missions to choose from in time. Such a game would have incredible replay value for me and others as well. On 6/10/10, Allen allen.j...@foxvalley.net wrote: Hi, Thomas, I would love an LW style of Star Trek game. LoneWolf was one of my favorite games so a Star Trek style would be awesome and one I'd definitely have no problem waiting a while for. Allen On Jun 10, 2010, at 7:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hello, I would vote for the Lone Wolf style game with the option of different ships to try. You could even have a person start as a captain of a small ship and, as the person gains experience, they are able to command different ships. With a lot of experience, one may be able to become a commodore and have a few ships going with you for a fleet action such as a blockade. And, in that situation, You would still only command your ship directly. So, a mean mission writer could do something like have one of your ships turn traitor at some point during the mission. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/11/2010 12:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, darkd...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Either a Lone Wolf sort of game, or a GMA Tank Commander style game. Your suggestion of eventually commanding several ships sort of reminded me of sector 6 of GTC. - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 10:04 PM Subject: Re: [Audyssey] startrek games Hello, I would vote for the Lone Wolf style game with the option of different ships to try. You could even have a person start as a captain of a small ship and, as the person gains experience, they are able to command different ships. With a lot of experience, one may be able to become a commodore and have a few ships going with you for a fleet action such as a blockade. And, in that situation, You would still only command your ship directly. So, a mean mission writer could do something like have one of your ships turn traitor at some point during the mission. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 6/11/2010 12:06 PM, Thomas Ward wrote: Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, darkd...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E
Re: [Audyssey] startrek games
Hi Bryan, Assuming I were to add something like a mission parcer I don't see the need to make it self-voicing. After all they are nothing more than text scripts you can write with any text editor like notepad and then compile using the parcer itself for the game. Of course there are other ways of doing this like using the Windows Scripting Host to script the engine with new missions and levels by hand. On 6/10/10, Bryan Peterson bpeterson2...@cableone.net wrote: That part would probably have to support screen readers but I suppose that could be arranged. I don't know how easy or hard that would be to make it self-voicing so, on the surface at least, screen readers seem like the best option for a mission parser. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi, Woe. Let's hold on hear. I don't think anyone said anything about voice acting, cut scenes, and that sort of thing. It is a nice idea, but it could get quite expensive, and since I plan on releasing this game as freeware I am not exactly going to dump a lot of cash into the project. If you guys truly want voice acting and all that stuff then you better be prepared to donate to it, or I'm not going to do it. Cheers! On 6/10/10, Dakotah Rickard dakotah.rick...@gmail.com wrote: My thoughts are as follows: Go ahead and do the fleet strategy thing, but maybe keep it a touch simpler than Time of Conflict is. I love that game, but man. It really stretches the old brain cells out. If, after this game is finished, you choose to do a realtime solo perspective game, that would be really awesome. One thing I considered while reading all of these posts was bridge commander. Obviously, finding people to impersonate enough of the Star Trek characters to tie the game in might be tricky, there's nothing saying we can't maybe find one or two people that could and getting them to help out. This presents technical issues that we've discussed on this list before concerning quality of microphone and set up, though, so it might not be worth it. On the other hand, maybe do what most of us poor role play schmucks do and make up the officials as you go along. But back to Bridge commander, the thing I like about that game is that it has a story, but you can alternatively set up battles to practice. I thought STFC was going to become a Bridge Commander for us blind folk, but if it isn't, there's a huge opening, and the game is very easy to port or accessibilize or even justgrab a couple thoughts from. I'd love to see an audio game that has campaigns with distinctive bits, cut scenes, and the like, and a Star Trek game would grab my attention and hold on. Frankly, I'd like pretty much anything Trek related, but if you followed up your current project with a solo perspective game with campaign elements, I'd jump through more than a few hoops to get it. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Hayden, No, and they better not. As I have told this community several times before I am under strict orders not to redistribute that game, and I have asked others here to please not do so do to copyright issues. Were I to get in trouble for someone else redistributing that game on the internet I'd take it out of their hide. Understand I have to restrict access to that game to protect myself from any possible legal proceedings against USA Games over copyrights. On 6/10/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, If anyone has the beta setup file for Montazuma's Revenge, could someone dropbox it my way? I never did get a chance to play that one. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Exactly. That would sort of make this a commercial product and we don't want anymore legal troubles since Thomas already had plenty of that with Montezuma's Revenge, hence MOTA. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 10:22 PM Subject: Re: [Audyssey] startrek games Hi, Woe. Let's hold on hear. I don't think anyone said anything about voice acting, cut scenes, and that sort of thing. It is a nice idea, but it could get quite expensive, and since I plan on releasing this game as freeware I am not exactly going to dump a lot of cash into the project. If you guys truly want voice acting and all that stuff then you better be prepared to donate to it, or I'm not going to do it. Cheers! On 6/10/10, Dakotah Rickard dakotah.rick...@gmail.com wrote: My thoughts are as follows: Go ahead and do the fleet strategy thing, but maybe keep it a touch simpler than Time of Conflict is. I love that game, but man. It really stretches the old brain cells out. If, after this game is finished, you choose to do a realtime solo perspective game, that would be really awesome. One thing I considered while reading all of these posts was bridge commander. Obviously, finding people to impersonate enough of the Star Trek characters to tie the game in might be tricky, there's nothing saying we can't maybe find one or two people that could and getting them to help out. This presents technical issues that we've discussed on this list before concerning quality of microphone and set up, though, so it might not be worth it. On the other hand, maybe do what most of us poor role play schmucks do and make up the officials as you go along. But back to Bridge commander, the thing I like about that game is that it has a story, but you can alternatively set up battles to practice. I thought STFC was going to become a Bridge Commander for us blind folk, but if it isn't, there's a huge opening, and the game is very easy to port or accessibilize or even justgrab a couple thoughts from. I'd love to see an audio game that has campaigns with distinctive bits, cut scenes, and the like, and a Star Trek game would grab my attention and hold on. Frankly, I'd like pretty much anything Trek related, but if you followed up your current project with a solo perspective game with campaign elements, I'd jump through more than a few hoops to get it. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have unlimited possibilities for expantion. It just means if I use the Genesis Engine to do it the ability to do so would be restricted to USA Games rather than the general public, but still can be expanded and upgraded. If you guys really want something more dinamic, user customizable, I'll have to basicly write a new shareware type engine that uses Sapi for voice output, include a scripting component to build new missions, etc which could take a really long time to create. Building new engines is far more complex and time consuming than using an existing one. On 6/9/10, clement chou chou.clem...@gmail.com wrote: Right. Yeah I can see where that could be a hastle and I understand. I am assuming though, that just because you wouldn't hand out level-editing software, doesn't mean extra missions or expansions are possible, right? I just liked the fact that in lone wolf you could get new mssions periodically, whenever someone made them. I'd like to see the same in more games, honestly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
well the genisus engine would be fine I guess. Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have unlimited possibilities for expantion. It just means if I use the Genesis Engine to do it the ability to do so would be restricted to USA Games rather than the general public, but still can be expanded and upgraded. If you guys really want something more dinamic, user customizable, I'll have to basicly write a new shareware type engine that uses Sapi for voice output, include a scripting component to build new missions, etc which could take a really long time to create. Building new engines is far more complex and time consuming than using an existing one. On 6/9/10, clement chou chou.clem...@gmail.com wrote: Right. Yeah I can see where that could be a hastle and I understand. I am assuming though, that just because you wouldn't hand out level-editing software, doesn't mean extra missions or expansions are possible, right? I just liked the fact that in lone wolf you could get new mssions periodically, whenever someone made them. I'd like to see the same in more games, honestly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Wel, I'm personally about quality than quantity. Better a few more good missions made by USA games rather than missions made by the general public every couple days. lol. But I can't wait... and I'm sorry to bring this up again, but I'm curious to know whether you have any plans for multiplayer and what that would be like if you did. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010 8:37 PM Subject: Re: [Audyssey] startrek games Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have unlimited possibilities for expantion. It just means if I use the Genesis Engine to do it the ability to do so would be restricted to USA Games rather than the general public, but still can be expanded and upgraded. If you guys really want something more dinamic, user customizable, I'll have to basicly write a new shareware type engine that uses Sapi for voice output, include a scripting component to build new missions, etc which could take a really long time to create. Building new engines is far more complex and time consuming than using an existing one. On 6/9/10, clement chou chou.clem...@gmail.com wrote: Right. Yeah I can see where that could be a hastle and I understand. I am assuming though, that just because you wouldn't hand out level-editing software, doesn't mean extra missions or expansions are possible, right? I just liked the fact that in lone wolf you could get new mssions periodically, whenever someone made them. I'd like to see the same in more games, honestly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Bryan, Exactly. I've talked to Paramount about the Star Trek trademark and copyrights for my games and they basicly told me as long as I release it for free, that it is exclusively made for the VI market, they aren't going to complain about it. So far they never bothered me about Final Conflict as I followed their advice to the letter. Instead of releasing STFC as a commercial product, as planned, I released it as freeware. If people want those sorts of games to continue they shouldn't press me for commercial quality Star Trek games. That is games requiring any serious financial investment to create. Obviously since I can't sell any games with the Star Trek name on it any investment has to come out of my own pocket with no way of earning it back through sales. Anyone can see why that wouldn't be a very good business decision on my part. On 6/11/10, Bryan Peterson bpeterson2...@cableone.net wrote: Exactly. That would sort of make this a commercial product and we don't want anymore legal troubles since Thomas already had plenty of that with Montezuma's Revenge, hence MOTA. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi, Well, to be honest I have never been a real big fan of multiplayer games of any kind. I've always been something of a loner when it comes to playing games. That's one reason that feature hasn't yet been added into the Genesis Engine. Eventually it is likely something I'll add because it is perhaps one of the most commonly requested features by the Vi market. I would imagine if STFC ever goes multiplayer each player would select a Federation ship, specific clas, whatever and join forces to play against the enemy fleets. That way it could be a joint force of human controlled Federation starships verses several A.I. driven enemy starships. That way you could help each other destroy the enemy fleets and carry out the mission objectives together. On 6/10/10, clement chou chou.clem...@gmail.com wrote: Wel, I'm personally about quality than quantity. Better a few more good missions made by USA games rather than missions made by the general public every couple days. lol. But I can't wait... and I'm sorry to bring this up again, but I'm curious to know whether you have any plans for multiplayer and what that would be like if you did. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] startrek games
Hi Shaun, Yeah I know which trek game you're talking about. One thing I cannot figure out how to do is to land your ship. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, June 10, 2010 9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well I could help with some of the speech for free, in fact you could ask some of the guys on the pkb group. you really should email pitermach about getting access because there is loads of things that exist. one of these is a trek game I know its autoit and its not done but it may be a sort of thing to get you in the mood for a mission or storyline based game. it may give you ideas. At 12:32 p.m. 11/06/2010, you wrote: Hi tom. Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy a mission based trek game indeed! especially might I say if missions were created by someone like yourself who was familiar enough with the trek universe to make them interesting and consistant. the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi (and specific screen readers), you'd have to record the names of new planets, ships etc for other missions, which migh take extra work. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 11, 2010 1:06 AM Subject: Re: [Audyssey] startrek games Hi Dark, H...This is something that has been suggested before, and I certainly could do it. I guess it all depends on how many people would be in favor of that style of game. I think you are right that a Lone Wolf style Star Trek game would be infinitely more cool than a strategy game like STFC. For one thing in light of recent discussions of expantion packs etc this is the perfect style of game to do it in. The game could ship with 10 to 15 missions initially and I could add missions to it here and there giving it nearly unlimited replay value in the process. Like Lone Wolf over time it could end up having a hundred or more missions to choose from. Another way to add replay value to the game is to allow you to select a specific ship and class from the game setup menu. That way you could technically play the same mission multiple times trying out various different classes of ships in the Federation fleet. One time you might select a Defiant-Class ship, another time a Galaxy-Class, another time a Nebula-Class, etc. The replay value of this feature alone is huge. So your idea has maret. So my question to the rest of the list is what do you say. Should we abandon the fleet strategy game and go with a Lone Wolf style simulation where you take on individual missions and campaigns, or should we proceed with the real time strategy game in production now? On 6/10/10, dark d...@xgam.org wrote: Personally, as far as star trek games go, I'd love to see essentially something similar to lw, where you command a single ship carrying out various missions in the trek universe, sinse afterall, while a full scale battle against various huge fleets is fun, it'd really give the trek feeling to have a mission to go and patrol the neutral zone, seak and destroy a specific targit, like a borg cube or dominian shipyard, or go to a specific point in space to look what is there. as fun as a stratogy game is, essentially lw in space would personally be my choice for a startrek game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail