Re: [Audyssey] [Swamp] Crate Searching Guide
Hmmm, thought I may as well post my large warehouse experience and how I get crates: The following seems to work ratherr well (though *not* always) Starting from the truck, go west to near the stairs, and turn north to quality control. Check in there by moving to the crates due west of the entrance. Turn around and head back out the door, and turn north or northeast. Once you reach the north wall of the warehouse turn east to check by the window (it may be safer to stay near the crates rather than the window during the later portions of missions, and you won't miss any crates through this). At the electrical sound turn south (or slightly southeast) to check past the truck and broken doors. Don't go to close to the metal surface unless your going to drop off crates, as it can get ugly over there. Continue south to the catwalk and turn west until you hear main floor announced. From here, turn southeast, and go until you can hear the fire sound to your right. Turn south here and check the south dock area. It may help to head east to the loading dock, but you don't need to unless it's clear of zombies. Once you've checked south dock, head over to the fire soun, and turn north until your on the concrete again. From here, turn west and head along to the wall. What your doing here is checking in those shelves south of the repackaging entrance, you may want to face south and use a scoped winchester for this. Note that if you can here zombies ahead when you make that west turn, your too far north. You should hit the wall south of the repackaging entrance when your done with the shelves. Once you've checked in there, turn northeast so you can get over to the stairway near repackaging. Turn west up that, and then turn north once you hit the metal second floor. Run along the crates (or the window if it's not broken) and then turn east down the other flight of stairs. This will put you back at the truck if you go in a straight line from the stairs. Note that I've entirely skipped the repackaging center. This is because it's the main place where zombies like to hang out, and I only go in there if I absolutely have to. In those cases, I'll head over to the crates directly west of the doorway. This gives me a chance to back out if it's loaded with zombies in there, and does let you cover a fair bit of the room. Unfortunately, there are a few loading spots it doesn't cover, and for those you'll just have to clear the zombies. Note that they really like that first window on the south side of the room. While it certainly doesn't take all of them, you may want to use the northern side as a staging point for your attack unless that window is also broken. Also, I find that many of the crates like to load in the south dock area, or near quality control. Original Message - From: Kai wraith...@comcast.net To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 7 May 2012 00:27:03 -0700 Subject: [Audyssey] [Swamp] Crate Searching Guide Greetings Gamers. Below is reposted a topic on the Audio Games forums. Hope you find it useful and informative. *** The only viable method of crate hunting in the big warehouse is to check everywhere. If you have a team of at least 2 players, divide up your team, with some of your team searching the northern section while others search the southern portion, with a couple freelance roamers that check the areas in between (assuming you've 3 or more team members). If you're running the small warehouse, there is a distinct pattern you can check. S P O I L E R S P A C E Head south from the truck to 87, 74. From here, you're at a 4-way intersection, with two search patterns to choose from. Pattern 1: A. turn right (West) and run to 44, 47 (Storage). You'll hear equipment right next to you. B. Turn south and run to 44, 74 (Parts Inspection). You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. C. Turn left (East) and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. D. Turn left (North) and run to 104, 47. You'll hear equipment right next to you. E. Turn left (West) and run to 44, 47, closing the rectangular pattern. Pattern 2: A. turn left (East) and run to 104, 47. You'll hear equipment right next to you. B. Turn south and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. C. Turn right (West) and run to 44, 74. You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. D. Turn right (North) and run to 44, 47. You'll hear equipment right next to you. E. Turn right (East) and run to 104, 47, closing the rectangular pattern. These patterns won't guarantee you'll hear every crate, but it does give you the maximum spatial exposure, which means you'll hear a good majority of them. You'll still need to check offshoots, and you'll definitely run
[Audyssey] [Swamp] Crate Searching Guide
Greetings Gamers. Below is reposted a topic on the Audio Games forums. Hope you find it useful and informative. *** The only viable method of crate hunting in the big warehouse is to check everywhere. If you have a team of at least 2 players, divide up your team, with some of your team searching the northern section while others search the southern portion, with a couple freelance roamers that check the areas in between (assuming you've 3 or more team members). If you're running the small warehouse, there is a distinct pattern you can check. S P O I L E R S P A C E Head south from the truck to 87, 74. From here, you're at a 4-way intersection, with two search patterns to choose from. Pattern 1: A. turn right (West) and run to 44, 47 (Storage). You'll hear equipment right next to you. B. Turn south and run to 44, 74 (Parts Inspection). You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. C. Turn left (East) and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. D. Turn left (North) and run to 104, 47. You'll hear equipment right next to you. E. Turn left (West) and run to 44, 47, closing the rectangular pattern. Pattern 2: A. turn left (East) and run to 104, 47. You'll hear equipment right next to you. B. Turn south and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. C. Turn right (West) and run to 44, 74. You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. D. Turn right (North) and run to 44, 47. You'll hear equipment right next to you. E. Turn right (East) and run to 104, 47, closing the rectangular pattern. These patterns won't guarantee you'll hear every crate, but it does give you the maximum spatial exposure, which means you'll hear a good majority of them. You'll still need to check offshoots, and you'll definitely run into danger zones, but if you're quick and snappy, thigns should go fairly smoothly. I recommand running the search pattern in offline mode for practice, so you can familiarize yourself with the pattern. Once you do have it down, turns become instinctive, and you'll rarely need to even check your coordinates. Hope this helps. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] [Swamp] Crate Searching Guide
Aw man, with gems like that being posted, perhaps I should be a member of audiogames.net. Thanks for the repost! Scott On 5/7/12, Kai wraith...@comcast.net wrote: Greetings Gamers. Below is reposted a topic on the Audio Games forums. Hope you find it useful and informative. *** The only viable method of crate hunting in the big warehouse is to check everywhere. If you have a team of at least 2 players, divide up your team, with some of your team searching the northern section while others search the southern portion, with a couple freelance roamers that check the areas in between (assuming you've 3 or more team members). If you're running the small warehouse, there is a distinct pattern you can check. S P O I L E R S P A C E Head south from the truck to 87, 74. From here, you're at a 4-way intersection, with two search patterns to choose from. Pattern 1: A. turn right (West) and run to 44, 47 (Storage). You'll hear equipment right next to you. B. Turn south and run to 44, 74 (Parts Inspection). You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. C. Turn left (East) and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. D. Turn left (North) and run to 104, 47. You'll hear equipment right next to you. E. Turn left (West) and run to 44, 47, closing the rectangular pattern. Pattern 2: A. turn left (East) and run to 104, 47. You'll hear equipment right next to you. B. Turn south and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. C. Turn right (West) and run to 44, 74. You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. D. Turn right (North) and run to 44, 47. You'll hear equipment right next to you. E. Turn right (East) and run to 104, 47, closing the rectangular pattern. These patterns won't guarantee you'll hear every crate, but it does give you the maximum spatial exposure, which means you'll hear a good majority of them. You'll still need to check offshoots, and you'll definitely run into danger zones, but if you're quick and snappy, thigns should go fairly smoothly. I recommand running the search pattern in offline mode for practice, so you can familiarize yourself with the pattern. Once you do have it down, turns become instinctive, and you'll rarely need to even check your coordinates. Hope this helps. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] [Swamp] Crate Searching Guide
Hi, Always looking for helpful tips and tricks. This one I knew. You taught me this awhile back. Just out of curiosity, where on audiogames.net was this? I have read all of the swamp postings, but don't remember seeing this one there. Thanks. Shermanator - Original Message - From: Kai wraith...@comcast.net Sent: Monday, May 07, 2012 1:27 AM Greetings Gamers. Below is reposted a topic on the Audio Games forums. Hope you find it useful and informative. *** The only viable method of crate hunting in the big warehouse is to check everywhere. If you have a team of at least 2 players, divide up your team, with some of your team searching the northern section while others search the southern portion, with a couple freelance roamers that check the areas in between (assuming you've 3 or more team members). If you're running the small warehouse, there is a distinct pattern you can check. S P O I L E R S P A C E Head south from the truck to 87, 74. From here, you're at a 4-way intersection, with two search patterns to choose from. Pattern 1: A. turn right (West) and run to 44, 47 (Storage). You'll hear equipment right next to you. B. Turn south and run to 44, 74 (Parts Inspection). You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. C. Turn left (East) and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. D. Turn left (North) and run to 104, 47. You'll hear equipment right next to you. E. Turn left (West) and run to 44, 47, closing the rectangular pattern. Pattern 2: A. turn left (East) and run to 104, 47. You'll hear equipment right next to you. B. Turn south and run to 104, 74. Depending on which doors have broken, this area can become very dangerous. C. Turn right (West) and run to 44, 74. You'll need to be quick and snappy here, since this room can get quite busy once the window breaks. D. Turn right (North) and run to 44, 47. You'll hear equipment right next to you. E. Turn right (East) and run to 104, 47, closing the rectangular pattern. These patterns won't guarantee you'll hear every crate, but it does give you the maximum spatial exposure, which means you'll hear a good majority of them. You'll still need to check offshoots, and you'll definitely run into danger zones, but if you're quick and snappy, thigns should go fairly smoothly. I recommand running the search pattern in offline mode for practice, so you can familiarize yourself with the pattern. Once you do have it down, turns become instinctive, and you'll rarely need to even check your coordinates. Hope this helps. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.