Re: [Audyssey] Awsome Homer

2013-06-07 Thread Curt Taubert
I know this sounds weird but, when I had Awesome Homer on my vista computer and, I was at level 4 I did good with holding down the control key while moving with the arrow keys. But now on my windows 7 computer when I do that I run into trees. I don't know if its the windows version I'm using

Re: [Audyssey] Awsome Homer

2013-06-07 Thread Jim Kitchen
Hi Curt, Yeah, sorry about that. I should not have used the shift key for plowing I E slowing down as it is one of the keys that if you press it too many times within a certain amount of time you get the Windows sticky keys thing come up. When or if I used it, I just held it down and I

Re: [Audyssey] Awsome Homer

2013-06-07 Thread James Bartlett
Hello there The only time that jaws told me about sticky keys is when I was holding down the shift key. So are you holding down the right key? bfn James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Awsome homer level 7 completed

2011-11-09 Thread Jim Kitchen
Hi Christian, Cool! good to hear that you were able to complete level 7 of Awesome Homer. Which level have you gone back and played the most now that you can choose which level you wish to play? BFN Jim C. E. O. Kitchen's Inc. j...@kitchensinc.net http://www.kitchensinc.net (440)

Re: [Audyssey] Awsome homer level 7

2011-11-07 Thread Jim Kitchen
Hi Christian, If you run into cars too many times, or do not keep on the gas peddle, you will run out of fuel. The first two cars just randomly move back and forth. So you have to listen to where they are at and move to where they are not at. The next car tries to stay in front of you. So

Re: [Audyssey] Awsome homer level 7

2011-11-07 Thread shaun everiss
that would rock jim. there is a thread on the audiogames forum which has one guy finnishing the other 6 levels. At 05:36 a.m. 7/11/2011 -0500, you wrote: Hi Christian, If you run into cars too many times, or do not keep on the gas peddle, you will run out of fuel. The first two cars just

Re: [Audyssey] Awsome homer level 7

2011-11-07 Thread Christian
Hi Jim, Thanks for your reply, will try that! But feel free to email me that recording as well! Thanks for a fun game! Christian On 2011-11-07 at 05:36 Jim Kitchen wrote: Hi Christian, If you run into cars too many times, or do not keep on the gas peddle, you will run out of fuel. The first

Re: [Audyssey] Awsome homer level 7 completed

2011-11-07 Thread Christian
Hi, OK, so now, I did it! I completed the game and you just had to time it right and be quick! I am now able to select any level to play. Many thanks, Christia On 2011-11-07 at 12:44 Christian wrote: Hi Jim, Thanks for your reply, will try that! But feel free to email me that recording as

[Audyssey] Awsome homer level 7

2011-11-06 Thread Christian
Hi all, Well, I am not able to complete level 7. Any tips, what to do? When the level starts, I turn emediatly as soon as I am very close to the two vihicles and then I follow the car and try not to crash into it but I lost fuel. What to do? I have also tried to drive in the center. Many thanks,

Re: [Audyssey] Awsome homer level 7

2011-11-06 Thread Alfredo_The_Music_maker
Hello, it is best that you veer off to the right. Then once you hear the vehicles close to you, try to steer away from them, as they are most likely to steer with you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] Awsome homer thoughts

2011-09-04 Thread Jim Kitchen
Hi Hayden, You definitely need to center the projectiles and chimpanzees to shoot down the projectiles. Others have also used the strafe technique, but as you said, you don't make many points that way. I can send you an mp3 if you wish. BFN Jim A sign on the lawn at a drug rehab

Re: [Audyssey] Awsome homer thoughts

2011-09-04 Thread dark
than what they were throwing. Beware the gRue! Dark. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Hayden Presley Gamers@audyssey.org Sent: Sunday, September 04, 2011 10:34 AM Subject: Re: [Audyssey] Awsome homer thoughts Hi Hayden, You definitely need to center

Re: [Audyssey] Awsome homer thoughts

2011-09-04 Thread Jim Kitchen
Hi Dark, Oh yeah, you are correct. The projectiles are much more difficult to hear than the chimp sounds. That is why I move the projectiles and the chimp sounds simultaneously. And I do also use the chimp sounds not actually the projectiles to center and shoot at. Of course though we are

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Jim Kitchen
Hi Dark, Cool, thanks, if I ever do another maze type game or level I will have a key to announce location and direction. The thing is, a maze for me has no replay value, so don't know that I will make more of them. On level 3 both the chimpanzees and the projectile sounds move as you turn

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Jim Kitchen
Hi Mich, As Dark said, level 5 is actually just the game of Master Mind, thus the combination to the dorr is different each time. To practice the game of Master Mind the game file name on my site is winmast.exe. The winmast.exe file can be found on my free windows sapi5 text to speech games

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Jim Kitchen
Hi Dark, In Master Mind and level 5 of Awesome Homer I usually do 1 1 2 2, then 3 3 4 4, then 5 5 6 6. Of course some times the results change that, but that is how I usually start. I liked your logic though and will have to try that a few times. BFN - Original Message - Hi Mich.

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread dark
Hi Jim. I've always used that method on mastermind games previously, sinse it seems the most streight forward and can quickly determine when a set has none of a particular number. I'll try 1 1 2 2 as well myself for variety next time I play, for the variety. I think though ultimately, the

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread dark
Hi Jim. that is true about mazes, though for me the fun is exploring the hole maze especially if the enviornment or hazards change as you explore it, pluss if the maze is large enough you cannot memorize it's entire route. Turrican and it's sequal, Turrican 2 which are largely the reason I

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Jim Kitchen
Hi Dark, If you hear the turning sound or a bumping sound and then the ambiance sound changes, you have turned into a new cave. Lack of fore planning ended up with some giving you the bumping into a wall sound and some not. But if the ambiance sound changes, you have turned into a new cave.

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Jim Kitchen
Hi Dark, Yeah, I guess if I created a huge multi level maze with some random hazards and maybe even some things to collect and monsters to fight etc. Oh wait, that is MOTA! grin But really I create games as much for me to play as for others. So I still do not see that much replay value in

Re: [Audyssey] Awsome homer thoughts

2011-09-02 Thread Hayden Presley
...@audyssey.org] On Behalf Of Jim Kitchen Sent: Friday, September 02, 2011 3:32 AM To: dark Subject: Re: [Audyssey] Awsome homer thoughts Hi Dark, Cool, thanks, if I ever do another maze type game or level I will have a key to announce location and direction. The thing is, a maze for me has

[Audyssey] Awsome homer thoughts

2011-09-01 Thread dark
well I finally got past those barrels on level 1, and am enjoying the game thus far. possibly spoilery below. Level 2 was much as I actually imagined any 2d move ledge section in a platformer like the airman jumps from mega man to work in audio, with sounds for the various moving ledges as

Re: [Audyssey] Awsome homer thoughts

2011-09-01 Thread Mich
] Awsome homer thoughts well I finally got past those barrels on level 1, and am enjoying the game thus far. possibly spoilery below. Level 2 was much as I actually imagined any 2d move ledge section in a platformer like the airman jumps from mega man to work in audio, with sounds for the various

Re: [Audyssey] Awsome homer thoughts

2011-09-01 Thread dark
: [Audyssey] Awsome homer thoughts well I finally got past those barrels on level 1, and am enjoying the game thus far. possibly spoilery below. Level 2 was much as I actually imagined any 2d move ledge section in a platformer like the airman jumps from mega man to work in audio, with sounds