Re: [Audyssey] Castaways: thoughts on winning mission 3 on normal.

2011-09-05 Thread Jeremy Kaldobsky
The merchant cart is actually a way to throw balance out of the window, yes. Once someone jumps in to multiplayer co-op mode, there is little sense even trying to keep things balanced and fair simply because there is no way to stop someone from getting an unfair advantage if that is their

[Audyssey] Castaways: thoughts on winning mission 3 on normal.

2011-09-04 Thread Christopher Bartlett
My first thought was how easy this turned out to be. Now, let me unpack this a bit because there are several factors that went into the ease of my victory, which was pretty much a foregone conclusion at about six catapults. The trading facilities are extremely powerful. Having received