Hi, Snip What I don't understan is why BSC couldn't siply have ditched the 3rd party people they were working with and continued on with the project End Snip
I've talked to Justin at length about this and the bottom line is the 3rd party were pro game developers writing the engine for CQ for BSC Games. When the 3rd party developer ended up stopping work on CQ for BSC Games do to licensing the developer was able to keep the source code for the CQ project. That left BSC without a project, source code, and they basicly had nothing. To make CQ they would have to start from scratch. As a developer myself were I in Justin's position I wouldn't start over either. It was easier to scrap the project and start fresh with a new one rather than continue on from ground zero and start CQ over again from the drawing board. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.