Hi,

Snip
 What I don't understan is why BSC couldn't siply have ditched the
3rd party people they were working with and continued on with the project
End Snip

I've talked to Justin at length about this and the bottom line is the 
3rd party were pro game developers writing the engine for CQ for BSC 
Games. When the 3rd party developer ended up stopping work on CQ for BSC 
Games do to licensing the developer was able to keep the source code for 
the CQ project. That left BSC without a project, source code, and they 
basicly had nothing. To make CQ they would have to start from scratch.
As a developer myself were I in Justin's position I wouldn't start over 
either. It was easier to scrap the project and start fresh with a new 
one rather than continue on from ground zero and start CQ over again 
from the drawing board.


_______________________________________________
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to