Hi Nicol, No, there is no need to learn to program or have good math skills to create games using Genesis 3D. Most of the design is through a level editor, and you will likely have to edit the level xml files to give it the names of what music tracks to play, names of what sound file is played when an action is performed, etc. For example, when a player shoots a weapon you might edit an xml line like <PlayerFire=""> to read like <PlayerFire="sound/guns/shotgun.wav"> which is basically just giving the PlayerFire variable the directory and file name to be used for the PlayerFire action. Anyway, all of this will be explained in depth once I am ready to release Genesis 3D to the public.That won't be for quite a long time yet as I have two games to finish first, and then I have months development and testing before Genesis will be ready for anything like public consumption.
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