Hi Muhammed,
Maybe someday. Problem is I'm already way over schedule with this game
and I need to get something ready to sell pretty soon. I can always
upgrade and add to 1.0 at a later point. Right now I want to get
something functional ready to go.
Smile.
On 1/28/11, Shiny protector
: Friday, January 28, 2011 7:27 AM
Subject: Re: [Audyssey] Ideas for a game
Hi,
Yeah, but Monkey Business isn't a side-scroller. I was comparing
side-scrollers like MOTA to things like Super Liam, Q9, Battlezone,
etc that doesn't have any virticle movement. Mostly in those games you
start on the left
To: Gamers Discussion list
Subject: Re: [Audyssey] Ideas for a game
true.
battlezone is nice but, unless you cheat and stuff hmmm.
Its playable but a bit unrealistic with the enemies.
its good to score stuff but you basically point and click and it runs.
Good action but not much else.
I'd like also
Hi,
Agreed. Battlezone, Q9, and Super Liam are decent side-scrollers, but
side-scrollers can definitely be a lot more advanced as MOTA
demonstrates. Beta 17 will introduce a lot more in terms of puzzle
solving, both virticle and horizontal movement, dodging attacks such
as flying arrows, ducking
, January 27, 2011 9:13 PM
Subject: Re: [Audyssey] Ideas for a game
Hi,
Agreed. Battlezone, Q9, and Super Liam are decent side-scrollers, but
side-scrollers can definitely be a lot more advanced as MOTA
demonstrates. Beta 17 will introduce a lot more in terms of puzzle
solving, both virticle
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 27, 2011 7:27 PM
Subject: Re: [Audyssey] Ideas for a game
These complex movements would have to use a lot of keystrokes or other
means, wouldn't
Hi Charles,
Believe it or not, no. The original NES gamepad pretty much was a flat
game controller with a directional cross on the left side and two
buttons marked A and B on your right. Specials could be performed by
pressing the A and B buttons together or pressing the directional
cross with
well I was playing a nes emulater with a dragon ball rom.
I kept forgetting all the strokes.
the combos had a load of keys, control shift asdfhkji and ptwz and
something else.
I forget but there is like a 6 key combo to press for each combo at
the right time.
my brother got it but I kept
Hi Kai,
That's one of the things I hope to balance out in MOTA if I can. As
you know the G3D engine does use collision detection and you can duck
and jump to avoid attacks which is closer to the mainstream evasion
tactics seen on mainstream games. Problem is that it isn't as good as
it could be.
Hi Shaun,
Hmmm...that's odd. Most of the NES games I played were very very
simple in terms of combos and specials. Most could easily be
translated to the keyboard with very few keys used. For example,
alt+up for an upper cut and alt+down for a punch to the gut. I really
don't know why your
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 27, 2011 10:13 PM
Subject: Re: [Audyssey] Ideas for a game
Hi,
Agreed. Battlezone, Q9, and Super Liam are decent side-scrollers, but
side-scrollers can definitely be a lot more advanced as MOTA
demonstrates. Beta 17
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 27, 2011 11:38 PM
Subject: Re: [Audyssey] Ideas
Hi Ken,
I agree, but sometimes it is hard to convey feedback through audio
only. There are cases where there isn't a sound for the status message
or object you want to represent.
On 1/28/11, Ken the Crazy kenwdow...@neo.rr.com wrote:
I like some of the things David Greenwood does. If your
Hi,
Yeah, but Monkey Business isn't a side-scroller. I was comparing
side-scrollers like MOTA to things like Super Liam, Q9, Battlezone,
etc that doesn't have any virticle movement. Mostly in those games you
start on the left side and run right. Well, Super Liam has the one
level where you run
Hi Hunter,
Hey now, what's with stealing my idea for a game? You know I told you that my
new game Awesome Homer was all about Marge getting kidnapped by Gonk the ape
and you as Homer must rescue her.
Just kidding with you Hunter. I wish you much luck in writing your first game.
BFN
: [Audyssey] Ideas for a game
Its not just women are weeker in games, I think people say that.
What people say is men are strong in combat, and women are stronger
in the brain. But that's not true. Thomas I agree with you, they
could be just as strong as a male man, they could be as heroic
Discussion list gamers@audyssey.org
Sent: Monday, January 17, 2011 6:58 AM
Subject: Re: [Audyssey] Ideas for a game
Muhammed, you should meet a friend of mine.
She's done viking reinactment for years, is highly proficient with a
broard sword, she's also currently just taking her black belt in Karate
Hello,
My name is Hunter, and I run a website called hdp games.
I am currently working on a game called the haunghted adventure, and I
was trying to get some ideas from the list.
Heres the storyline in brief detail:
You are assuming the role of the main caricter, which is me, Hunter,
and your
Message -
From: Hunter Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I run a website called hdp games.
I am currently working on a game called the haunghted adventure, and I
.
Beware the Grue!
Dark.
- Original Message -
From: Hunter Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I run a website called hdp games.
I am currently working on a game
: Re: [Audyssey] Ideas for a game
To: Gamers Discussion list gamers@audyssey.org
Date: Sunday, January 16, 2011, 6:32 AM
Hi.
Interesting to here your working on a game. The problem is
while you have given us an idea of the plot and setting
here, you've not given us any idea of what sort
eliphants seem to object to them ;d.
Beware the Grue!
Dark.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 1:53 PM
Subject: Re: [Audyssey] Ideas for a game
Maybe to shake things up you could
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I run a website called hdp games.
I am currently working on a game called the haunghted adventure, and I
was trying to get some ideas from the list.
Heres
could buy these music. I listened to
them on Philip's sight, and frootless Chase is my favourite.
- Original Message -
From: Hunter Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter
: Sunday, January 16, 2011 3:36 PM
Subject: Re: [Audyssey] Ideas for a game
Hi,
I was hoping to use bgt.
Regards,
Hunter
On 1/16/11, Shiny protector muhamme...@googlemail.com wrote:
Hi Hunter,
2 things. What program are you going to use for coding? The second thing
is
well, this may look cool
wow that sounds like a good game.
I could probably do some sort of narater voice I have never done any
main char voices or anything though.
I usually beta test I have free sfx I can previde, I can probably
fiddle my own if I try hard but probably not, we will have to see.
I have done some
Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I run a website called hdp games.
I am currently working on a game called the haunghted adventure, and I
was trying to get some ideas from
Sure, you can send me your voiceover work.
I might even have you do the voiceover work for the main menu.
The game is free, the voiceover work is volunteer based, so obviously,
that is free too.
I'm not doing this to make money, I'm doing it for fun.
The website is not up yet, but it is
seem to object to them ;d.
Beware the Grue!
Dark.
- Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 1:53 PM
Subject: Re: [Audyssey] Ideas for a game
Maybe to shake things up you could switch
could think of if I had more time.
Beware the Grue!
Dark.
- Original Message -
From: Hunter Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I run a website called hdp
these music. I
listened to
them on Philip's sight, and frootless Chase is my favourite.
- Original Message -
From: Hunter Parker hdpga...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 AM
Subject: [Audyssey] Ideas for a game
Hello,
My name is Hunter, and I
Will you ever do retakes of the same thing?
- Original Message -
From: Hunter Parker hdpga...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 4:10 PM
Subject: Re: [Audyssey] Ideas for a game
Sure, you can send me your voiceover work.
I might
hdpga...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:36 PM
Subject: Re: [Audyssey] Ideas for a game
Hi,
I was hoping to use bgt.
Regards,
Hunter
On 1/16/11, Shiny protector muhamme...@googlemail.com wrote:
Hi Hunter,
2 things. What program are you
aah.
I can do other stuff if you want to.
http://dl.dropbox.com/u/1407689/guards.zip
is the link to my file.
Oh its a free thing, it was for the rsgames thing but since people
like keywasful seemed to just use a sound or so without asking me I
guess its an all round thing, I could make a fuss
to do sfx.
At 05:24 a.m. 17/01/2011, you wrote:
Will you ever do retakes of the same thing?
- Original Message - From: Hunter Parker hdpga...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 4:10 PM
Subject: Re: [Audyssey] Ideas for a game
Sure
Yeah, I got the same thing. But I think he rarely posted to this list.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 16, 2011 3:54 PM
Subject: Re: [Audyssey] Ideas for a game
wow that sounds like
Hi,
I completely agree. Dark has raised some extremely valid points about
this game idea.
I don't have a problem with the general plot per say, but as Dark has
pointed out it is just a little too stereo typical and there has to be
something more to it. If we look at this from a historical point
Subject: Re: [Audyssey] Ideas for a game
Hi,
I completely agree. Dark has raised some extremely valid points about
this game idea.
I don't have a problem with the general plot per say, but as Dark has
pointed out it is just a little too stereo typical and there has to be
something more to it. If we
Hi Charles,
Smile. Ah, yes, Angela Carter. She's only an American knock-off of
Lara Croft. Since Lara Croft is owned by a big name U.K. company,
would cost me thousands in royalties to use, I had to think of
something along the same lines without the big commercial name
attached. However, your
Hey, Hunter what is your web address so I can go check out your site?
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If you want to leave the list, send E-mail
The website is
www.hdpgames.110mb.com
The site is not up yet, but I will let you all know when it is.
On 1/16/11, michael barnes c...@samobile.net wrote:
Hey, Hunter what is your web address so I can go check out your site?
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@audyssey.org
Sent: Sunday, January 16, 2011 11:35 PM
Subject: Re: [Audyssey] Ideas for a game
Hi,
I completely agree. Dark has raised some extremely valid points about
this game idea.
I don't have a problem with the general plot per say, but as Dark has
pointed out it is just a little too stereo
.
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 17, 2011 6:37 AM
Subject: Re: [Audyssey] Ideas for a game
Its not just women are weeker in games, I think people say that. What
people say is men
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