Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Ken the Crazy
Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:41 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Liam, and all, What we are discussing here has some deep ethical concerns I don't think we can solve. On One hand you have the die-hard SW fans on here

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Damien, Just because a sound is free to download doesn't mean it isn't copyrighted material. An example of this is the Star Trek and Star Wars sounds. Most of the sounds I have I found and downloaded from personal libraries on the web. Problem is I got them for free, but Paramount and

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Damien, Yes, writing games for yourself is always a possability. What you don't share can't get you in trouble. However, if you spend months or years working on it I see it as a shame that noone else gets a crack at it which kind of defeats the purpose of it.

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Charles, Exactly. Very few of those on this list who were blind from birth had a chanse to play Asteroids, Montezuma's Revenge, Mysteries of the Sith, and so on. Writing even one of these games is new ground for most folks. Charles Rivard wrote: For those who have never played a certain

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Michael, The sword of Damoclese. is a wonderful expression of what us game developers face. Everyone and his uncle seams to want a Herry Potter game, a Star Wars game, this or that Star Trek game, and as a developer I have the skills but a dangerous position to proceed with it. I do think a

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Johnny, Yes, if they sick the lawyers down on you there isn't much a one man company can do about it except retract your free product and remove it. Usually, a sease and desist letter would be enough to remove the offensive material unless said person or company has the time and money to

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:41 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Liam, and all, What we are discussing here has some deep ethical concerns I don't think we can solve. On One hand you have the die-hard SW fans on here

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
: Sunday, January 14, 2007 11:55 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds I hear ya man. I wish you all the luck in the world with the Star Wars stuff, and I'll be one of the many Star Wars fans downloading it for sure. Later, Che - Original Message - From

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
: [Audyssey] Illegal activity was: star wars sounds Hi Michael, I to am a classic arcade nut. I was a very happy child blasting away in asteroids, centipede, packman, Pitfall, Montezuma's Revenge, etc however I had enough sight to get in to some of the later PC games as well. Back in 1982 or so one

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Shaun, Yeah, it started off I got the run around trying to find the right department head to talk to. I emailed several with no responce, and when I did finally get any responce I was quoted what seamed like acanned message about

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
Subject: Re: [Audyssey] Illegal activity was: star wars sounds what i'm currently doing is making an accessible version of millionaire, but me and steve both had a discussion offlist and we both decided that it might be better to do one just for our own personal use, as celadore or eidos

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
oh, and also an accessible deal or no deal game. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:53 AM Subject: Re: [Audyssey] Illegal activity was: star wars sounds well there is freedom

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
Hi, I emailed the people who make playstation asking for accessible and to keep it short, they said flat out no! Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
: Re: [Audyssey] Illegal activity was: star wars sounds well there is freedom millionaire guys. At 08:37 p.m. 15/01/2007, you wrote: what i'm currently doing is making an accessible version of millionaire, but me and steve both had a discussion offlist and we both decided that it might

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Josh, It might. Most sighties would probably think it was cool even if they couldn't play it themselves. Josh wrote: also, wouldn't being able to tell your sighted friends if you had any that you have a star wars game similar to theirs and you beat this level or that level give you

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Josh, Well, perhaps, but you would have to be very careful about it. Once a person is served with a sease and desist letter continuing to distribute a product could result in further legal action. However, I don't they can really stop it circulating as say 100 people download it those 100

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Josh, I have thought about it, but I don't have dragon unpack to wrip the sounds, and I'd have to locate my Star Wars disks. I know where Mysteries of the Sith is as I found it in a stack of stuff while looking for something else. Jedi Knight, Dark Forces, etc I haven't a clue where the

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Ken, I think the problem we face is that companies don't look at people, and only seak the dollar signs before their eyes. We aren't much of a market to make them think twice about us. I mean even now most of the sighted games I have played for PC, PS2, Xbox, aare far above and beyond what

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Thomas Ward
Hi Michael, That was an excelant post. I do agree that when a game imitates another game the dev should take care as to make it as well as they can to do many of the things the sighted games do. There are differences though like in Montezuma's Revenge I can not totally clearly remember the

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
I could give you dragon unpack if you want it. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 7:24 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Josh, I have thought

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Yohandy
: [Audyssey] Illegal activity was: star wars sounds Hi Michael, That was an excelant post. I do agree that when a game imitates another game the dev should take care as to make it as well as they can to do many of the things the sighted games do. There are differences though like in Montezuma's

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-15 Thread Josh
activity was: star wars sounds Hi Michael, That was an excelant post. I do agree that when a game imitates another game the dev should take care as to make it as well as they can to do many of the things the sighted games do. There are differences though like in Montezuma's Revenge I can

[Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Che
Earlier, Liam wrote: does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. end quote I am with Liam here. I don't think ripping off other companies copyrighted material is something that should even be discussed here, as far as how to do

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread x-sight interactive
yes. if i want to use someone else's sounds, for whatever reason, i ask them first. regards, damien - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 7:34 PM Subject: [Audyssey] Illegal activity was: star

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Josh
] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:53 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds yes. if i want to use someone else's sounds, for whatever reason, i ask them first. regards, damien - Original Message - From: Che

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Josh
, not arguing. JST -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Che Sent: Sunday, January 14, 2007 11:35 AM To: Gamers Discussion list Subject: [Audyssey] Illegal activity was: star wars sounds Earlier, Liam wrote: does anyone want to think about how

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Che
quote: I know I'm going to regret getting into this, but while you are telling him how wrong it may be to make a starwar game using starwar sounds, whatever happened in the cases of, say, trek2000, and previous games that are basically just blind copies of famous sighted games? end quote Well

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Charles Rivard
: [Audyssey] Illegal activity was: star wars sounds quote: I know I'm going to regret getting into this, but while you are telling him how wrong it may be to make a starwar game using starwar sounds, whatever happened in the cases of, say, trek2000, and previous games that are basically just

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Che
Adrenaline Simulations - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 5:15 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds There is a need for games of a particular theme if no such game

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread michael feir
Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 7:24 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Charles, I think you missed my point entirely. USA Raceway doesn't fall under the category I was referring to at all. There is currently only one decent racing

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread shaun everiss
this brings up an interesting thing. Is there a book or something maybe a tutorial about designing your own sfx. At 08:34 a.m. 15/01/2007, you wrote: Earlier, Liam wrote: does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. end quote I am

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread johnny tai
activity was: star wars sounds quote: I know I'm going to regret getting into this, but while you are telling him how wrong it may be to make a starwar game using starwar sounds, whatever happened in the cases of, say, trek2000, and previous games that are basically just blind copies of famous sighted

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Josh, From my dealings with Lucasfilm the answer is no. They want Royalties which neither you or I am willing or able to pay. Cheers. Josh wrote: but would paramount and Lucas arts give permission to use their sounds in games that only blind people would be playing? Or would they still

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Che, Liam, and all, What we are discussing here has some deep ethical concerns I don't think we can solve. On One hand you have the die-hard SW fans on here that would do anything for an accessible SW game. On the other hand you have the major companies with the licenses saying no way buddy

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Che, Quote I respect the work and artistry that folks like Thomas have put into games like the Star Trek stuff, but I just don't see the need for it, as for one thing, this type of game has been done with Star Trek sounds, and why risk getting your development company in trouble with copyright

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread shaun everiss
: [Audyssey] Illegal activity was: star wars sounds quote: I know I'm going to regret getting into this, but while you are telling him how wrong it may be to make a starwar game using starwar sounds, whatever happened in the cases of, say, trek2000, and previous games that are basically just blind copies

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Che
, January 14, 2007 10:30 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Quote I respect the work and artistry that folks like Thomas have put into games like the Star Trek stuff, but I just don't see the need for it, as for one thing, this type of game has been done

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Shaun, Yeah, it started off I got the run around trying to find the right department head to talk to. I emailed several with no responce, and when I did finally get any responce I was quoted what seamed like acanned message about Lucas Arts holding all legal rights to Star Wars games, and

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Johnny, Well, it is possible a community as small as ours has simply gone unnoticed by companies like Paramount, or they don't think we are worth there time. Either way David Greenwood has never indicated having any problems with Trek 2000 and I have never heard any complaints about STFC.

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Thomas Ward
Hi Michael, I to am a classic arcade nut. I was a very happy child blasting away in asteroids, centipede, packman, Pitfall, Montezuma's Revenge, etc however I had enough sight to get in to some of the later PC games as well. Back in 1982 or so one of my favorite arcade games was Star Wars Empire

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread michael feir
and former Editor of Audyssey Magazine 1996-2004 E-mail: [EMAIL PROTECTED] - Original Message - From: johnny tai [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:29 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds I don't

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Charles Rivard
probably like to see the sites. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:30 PM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Quote I respect the work and artistry

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread michael feir
. Michael Feir Creator and former Editor of Audyssey Magazine 1996-2004 E-mail: [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 1:11 AM Subject: Re: [Audyssey] Illegal activity

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread johnny tai
it! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Sunday, January 14, 2007 9:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Johnny, Well, it is possible a community as small as ours has

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread x-sight interactive
: Re: [Audyssey] Illegal activity was: star wars sounds I don't think I'm too worried about personal preferences here. I too like original materials, but I can't say if someone to make, say, a blind-friendly Final Fantasy game using the FF sounds, I wouldn't buy it- hell, I'd buy

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread x-sight interactive
- From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 4:30 AM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Quote I respect the work and artistry that folks like Thomas have put into games like the Star

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread shaun everiss
that's the case. regards damien - Original Message - From: johnny tai [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 3:29 AM Subject: Re: [Audyssey] Illegal activity was: star wars sounds I don't think I'm too worried about personal

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread shaun everiss
sticky situation for all of us. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 4:30 AM Subject: Re: [Audyssey] Illegal activity was: star wars sounds Hi Che, Quote I respect