ussion list"
Subject: Re: [Audyssey] JAWS 16 not working with the Playroom?
The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy. Does anyone know if FS intends to fix this, or if
it'
Doesn't surprise me. It is Greedom after all.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: valiant8086
Sent: Friday, October 10, 2014 2:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] JAWS 16 not wo
Hi.
They haven't expressed any intent to fix it. They explained to me what
to do to solve the problem on our end and didn't mention anything about
this being changed on the part of fs.
Cheers, Sent with Thunderbird 24.6.0 portable
On 10/10/2014 12:01 PM, Dennis Towne wrote:
The current consen
The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy. Does anyone know if FS intends to fix this, or if
it's going to stay this way?
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Fr
Hi.
This is a known issue. Quenton the developer of the playroom knows about
it. We're supposed to be working together to fix it, since mush z and
monkeyTerm and my speakDropbox application are all broken by the
problem. MonkeyTerm and speakDropbox at least use the same code to speak
as the pl
Hi All,
I finally downloaded the new beta of JAWS the other day, and found to my
great irritation that upon logging into the playroom, I got no spoken
feedback. I was wonder if anyone else has had the same issue, and if so if
they have discovered a workaround that precludes the need to use JAWS 15