Re: [Audyssey] JAWS 16 not working with the Playroom?

2014-10-11 Thread john
I don't have any specific info on this particular subject, but from what 
I've heard of FS I would expect that its probably there to stay.

--
From: Dennis Towne s...@xirr.com
Sent: Friday, October 10, 2014 12:01 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] JAWS 16 not working with the Playroom?

The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy.  Does anyone know if FS intends to fix this, or if
it's going to stay this way?

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Oct 10, 2014 at 7:43 AM, valiant8086 valiant8...@gmail.com wrote:
 Hi.
 This is a known issue. Quenton the developer of the playroom knows about 
 it.
 We're supposed to be working together to fix it, since mush z and 
 monkeyTerm
 and my speakDropbox application are all broken by the problem. MonkeyTerm
 and speakDropbox at least use the same code to speak as the playroom, and
 was also developed by quenton. Fs has explained to us how to fix it and 
 I've
 gotten a couple of test builds from Quenton, none of which have solved the
 problem as of yet. Let's hope we get it done before jaws is actually
 released. It is the professional vs. home license change that broke it. 
 The
 fact that the jaws window says jaws professional etc now is what is 
 causing
 it to not recognize jaws. I temporarily solved the problem in speakDropbox
 by allowing to force speech to be sent to jaws regardless of whether it is
 recognized as running.



 Cheers, Sent with Thunderbird 24.6.0 portable
 On 10/5/2014 10:09 AM, hayden presley wrote:

 Hi All,

 I finally downloaded the new beta of JAWS the other day, and found to my
 great irritation that upon logging into the playroom, I got no spoken
 feedback. I was wonder if anyone else has had the same issue, and if so 
 if
 they have discovered a workaround that precludes the need to use JAWS 15
 or
 earlier.


 Best Regards,

 Hayden


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Re: [Audyssey] JAWS 16 not working with the Playroom?

2014-10-10 Thread valiant8086

Hi.
This is a known issue. Quenton the developer of the playroom knows about 
it. We're supposed to be working together to fix it, since mush z and 
monkeyTerm and my speakDropbox application are all broken by the 
problem. MonkeyTerm and speakDropbox at least use the same code to speak 
as the playroom, and  was also developed by quenton. Fs has explained to 
us how to fix it and I've gotten a couple of test builds from Quenton, 
none of which have solved the problem as of yet. Let's hope we get it 
done before jaws is actually released. It is the professional vs. home 
license change that broke it. The fact that the jaws window says jaws 
professional etc now is what is causing it to not recognize jaws. I 
temporarily solved the problem in speakDropbox by allowing to force 
speech to be sent to jaws regardless of whether it is recognized as running.




Cheers, Sent with Thunderbird 24.6.0 portable
On 10/5/2014 10:09 AM, hayden presley wrote:

Hi All,

I finally downloaded the new beta of JAWS the other day, and found to my
great irritation that upon logging into the playroom, I got no spoken
feedback. I was wonder if anyone else has had the same issue, and if so if
they have discovered a workaround that precludes the need to use JAWS 15 or
earlier.

  


Best Regards,

Hayden

  


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Re: [Audyssey] JAWS 16 not working with the Playroom?

2014-10-10 Thread Dennis Towne
The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy.  Does anyone know if FS intends to fix this, or if
it's going to stay this way?

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Oct 10, 2014 at 7:43 AM, valiant8086 valiant8...@gmail.com wrote:
 Hi.
 This is a known issue. Quenton the developer of the playroom knows about it.
 We're supposed to be working together to fix it, since mush z and monkeyTerm
 and my speakDropbox application are all broken by the problem. MonkeyTerm
 and speakDropbox at least use the same code to speak as the playroom, and
 was also developed by quenton. Fs has explained to us how to fix it and I've
 gotten a couple of test builds from Quenton, none of which have solved the
 problem as of yet. Let's hope we get it done before jaws is actually
 released. It is the professional vs. home license change that broke it. The
 fact that the jaws window says jaws professional etc now is what is causing
 it to not recognize jaws. I temporarily solved the problem in speakDropbox
 by allowing to force speech to be sent to jaws regardless of whether it is
 recognized as running.



 Cheers, Sent with Thunderbird 24.6.0 portable
 On 10/5/2014 10:09 AM, hayden presley wrote:

 Hi All,

 I finally downloaded the new beta of JAWS the other day, and found to my
 great irritation that upon logging into the playroom, I got no spoken
 feedback. I was wonder if anyone else has had the same issue, and if so if
 they have discovered a workaround that precludes the need to use JAWS 15
 or
 earlier.


 Best Regards,

 Hayden


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] JAWS 16 not working with the Playroom?

2014-10-10 Thread valiant8086

Hi.
They haven't expressed any intent to fix it. They explained to me what 
to do to solve the problem on our end and didn't mention anything about 
this being changed on the part of fs.


Cheers, Sent with Thunderbird 24.6.0 portable
On 10/10/2014 12:01 PM, Dennis Towne wrote:

The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy.  Does anyone know if FS intends to fix this, or if
it's going to stay this way?

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Oct 10, 2014 at 7:43 AM, valiant8086 valiant8...@gmail.com wrote:

Hi.
This is a known issue. Quenton the developer of the playroom knows about it.
We're supposed to be working together to fix it, since mush z and monkeyTerm
and my speakDropbox application are all broken by the problem. MonkeyTerm
and speakDropbox at least use the same code to speak as the playroom, and
was also developed by quenton. Fs has explained to us how to fix it and I've
gotten a couple of test builds from Quenton, none of which have solved the
problem as of yet. Let's hope we get it done before jaws is actually
released. It is the professional vs. home license change that broke it. The
fact that the jaws window says jaws professional etc now is what is causing
it to not recognize jaws. I temporarily solved the problem in speakDropbox
by allowing to force speech to be sent to jaws regardless of whether it is
recognized as running.



Cheers, Sent with Thunderbird 24.6.0 portable
On 10/5/2014 10:09 AM, hayden presley wrote:

Hi All,

I finally downloaded the new beta of JAWS the other day, and found to my
great irritation that upon logging into the playroom, I got no spoken
feedback. I was wonder if anyone else has had the same issue, and if so if
they have discovered a workaround that precludes the need to use JAWS 15
or
earlier.


Best Regards,

Hayden


---
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Re: [Audyssey] JAWS 16 not working with the Playroom?

2014-10-10 Thread Bryan Peterson

Doesn't surprise me. It is Greedom after all.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: valiant8086

Sent: Friday, October 10, 2014 2:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] JAWS 16 not working with the Playroom?

Hi.
They haven't expressed any intent to fix it. They explained to me what
to do to solve the problem on our end and didn't mention anything about
this being changed on the part of fs.

Cheers, Sent with Thunderbird 24.6.0 portable
On 10/10/2014 12:01 PM, Dennis Towne wrote:

The current consensus of the Mush-Z devs is that FS needs to fix jaws,
and that they'd rather not fix something for a beta version that they
consider buggy.  Does anyone know if FS intends to fix this, or if
it's going to stay this way?

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Fri, Oct 10, 2014 at 7:43 AM, valiant8086 valiant8...@gmail.com 
wrote:

Hi.
This is a known issue. Quenton the developer of the playroom knows about 
it.
We're supposed to be working together to fix it, since mush z and 
monkeyTerm

and my speakDropbox application are all broken by the problem. MonkeyTerm
and speakDropbox at least use the same code to speak as the playroom, and
was also developed by quenton. Fs has explained to us how to fix it and 
I've
gotten a couple of test builds from Quenton, none of which have solved 
the

problem as of yet. Let's hope we get it done before jaws is actually
released. It is the professional vs. home license change that broke it. 
The
fact that the jaws window says jaws professional etc now is what is 
causing
it to not recognize jaws. I temporarily solved the problem in 
speakDropbox
by allowing to force speech to be sent to jaws regardless of whether it 
is

recognized as running.



Cheers, Sent with Thunderbird 24.6.0 portable
On 10/5/2014 10:09 AM, hayden presley wrote:

Hi All,

I finally downloaded the new beta of JAWS the other day, and found to my
great irritation that upon logging into the playroom, I got no spoken
feedback. I was wonder if anyone else has had the same issue, and if so 
if

they have discovered a workaround that precludes the need to use JAWS 15
or
earlier.


Best Regards,

Hayden


---
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[Audyssey] JAWS 16 not working with the Playroom?

2014-10-05 Thread hayden presley
Hi All,

I finally downloaded the new beta of JAWS the other day, and found to my
great irritation that upon logging into the playroom, I got no spoken
feedback. I was wonder if anyone else has had the same issue, and if so if
they have discovered a workaround that precludes the need to use JAWS 15 or
earlier.

 

Best Regards,

Hayden

 

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