Subject: [Audyssey] PALACE PUNCH UP
Just played Palace Punchup for the first time. Very cool. I can't beat it
past Rising Rage though--not that i'm complaining, since I like unbeatable
games.
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Just played Palace Punchup for the first time. Very cool. I can't beat it
past Rising Rage though--not that i'm complaining, since I like unbeatable
games.
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Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make
wanna play agenst someone on line?
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, April 02, 2011 1:38 PM
Subject: [Audyssey] PALACE PUNCH UP
Just played Palace Punchup for the first time. Very cool. I
. Just
give me your IP off list at.
muhamme...@googlemail.com
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: The Addictor kenwdow...@neo.rr.com; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, April 02, 2011 8:15 PM
Subject: Re: [Audyssey] PALACE PUNCH UP
] Palace Punch-up Released!
Hello.
Really col game, as i said before, i like this idea, cause i like a 2d
games, especially with HQ sounds and music, and original concept.
It's a free tittle, but if you want updating it, i think good will be
add some new content, like bonus things, to get game
?
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 10, 2010 1:59 AM
Subject: [Audyssey] Palace Punch-up Released!
Hi everyone,
I am happy to announce the release of Palace Punch-up, an arcade/action game
I agree about the footstep volume, and in fact I have made a related comment
about number of squares on audiogames.net, sinse it'd be nice to have some
score or statistics at the end of the game to know how well each player did
rather than just a symple win or loss.
I'm afraid I don't agree
- Original Message -
From: dark
To: Gamers Discussion list
Sent: Sunday, July 11, 2010 6:47 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
I agree about the footstep volume, and in fact I have made a related comment
about number of squares on audiogames.net, sinse it'd
Hi, any 1 want some rocks your way can buzz me on msn. Address is
8wl272k...@sneakemail.com
锦发/Steady Goh
吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40
About my guitar lessons:
-
From: Oriol Gómez ogomez@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 10, 2010 7:18 AM
Subject: Re: [Audyssey] PALACE PUNCH UP ISSUE
Also i found that the game sometimes does not know who won.
I seem to have heard a conversation between two members
- Original Message -
From: Oriol Gómez ogomez@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 10, 2010 7:18 AM
Subject: Re: [Audyssey] PALACE PUNCH UP ISSUE
Also i found that the game sometimes does not know who won.
I seem to have heard a conversation
: Re: [Audyssey] PALACE PUNCH UP ISSUE
Hi when playing online with someone, if you win do you get the winning music
and they get the losing music?
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 10
To: Gamers Discussion list
Subject: Re: [Audyssey] Palace Punch-up Released!
Hi,
And if someone wants to play me, mind that I never lost against the offline
oponent on the suecidal match yet, then join me in msn at the address:
weis...@hotmail.de
or twitter at kevinweisi
- Original Message
Hi everyone,
I am happy to announce the release of Palace Punch-up, an arcade/action game
where your objective is to break your opponent's palace into a pile of debris
by throwing rocks at it. At the same time, of course, you have to protect your
own palace from suffering the same unhappy end.
Thanks Philip will give it a go as it's a the weekend, and b since I'm in
destructive mode. Smile
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 09, 2010 6:59 PM
Subject: [Audyssey] Palace Punch-up
, 2010 6:59 PM
Subject: [Audyssey] Palace Punch-up Released!
Hi everyone,
I am happy to announce the release of Palace Punch-up, an arcade/action
game where your objective is to break your opponent's palace into a pile
of debris by throwing rocks at it. At the same time, of course, you have
, 2010 7:49 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Yee gods philip that was quick!
Ever heard of the pleasures of anticipation? ;D.
I'll look forward to trying it out.
Beware the Grue!
Dark.
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
soon, once people
are familiar with the game.
Kind regards,
Philip Bennefall
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 09, 2010 9:01 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
It's cool
Nice job Phill!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 09, 2010 9:01 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
It's
, 2010 8:06 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Hi there,
Dark: No, that is a term of phrase that has never featured in my
vocabulary. Grin.
Lori: If you go grab the setup yet again now, I have inserted a safety
check which should make it totally impossible for it to get stuck
hi Philip, I was playing palace punch up with a friend and
all from sudden we both couldn't throw any rocks. we heard the woosh woosh
sound but nothing happend even though we were on an undamaged square.
-
Peter Mahach
|piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not
: Friday, July 09, 2010 9:20 PM
Subject: [Audyssey] PALACE PUNCH UP ISSUE
hi Philip, I was playing palace punch up with a friend and
all from sudden we both couldn't throw any rocks. we heard the woosh woosh
sound but nothing happend even though we were on an undamaged square
Hello.
Really col game, as i said before, i like this idea, cause i like a 2d
games, especially with HQ sounds and music, and original concept.
It's a free tittle, but if you want updating it, i think good will be
add some new content, like bonus things, to get game longer, and more
Hi
I was playing iwht peter. Yes, we could, we could hear everything, but not
fire.
Kevin
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 9 Jul 2010 21:33:23 +0200
Subject: Re: [Audyssey] PALACE PUNCH UP
: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 09, 2010 8:06 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Hi there,
Dark: No, that is a term of phrase that has never featured in my
vocabulary. Grin.
Lori: If you go grab
Bonus bombs?
- Original Message -
From: lirin seal11...@gmail.com
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, July 09, 2010 8:34 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Hello.
Really col game, as i said before, i
lori_dunca...@hotmail.com, Gamers Discussion list
gamers@audyssey.org
Date: Fri, 9 Jul 2010 20:52:18 +0100
Subject: Re: [Audyssey] Palace Punch-up Released!
Hey Lori,
The good news is that this IP stuff is pretty simple to get your head
around, at least, in this context it is. Your IP is simply
scottcheswo...@gmail.com
To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, July 09, 2010 8:52 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Hey Lori,
The good news is that this IP stuff is pretty simple to get your head
around, at least
...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, July 09, 2010 2:49 PM
Subject: Re: [Audyssey] Palace Punch-up Released!
Yee gods philip that was quick!
Ever heard of the pleasures of anticipation? ;D.
I'll look forward to trying it out.
Beware the Grue!
Dark.
- Original
was playing iwht peter. Yes, we could, we could hear everything, but not
fire.
Kevin
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 9 Jul 2010 21:33:23 +0200
Subject: Re: [Audyssey] PALACE PUNCH UP ISSUE
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