Re: [Audyssey] park boss - Re: What ever happened to windows based games for one'spc?

2016-05-28 Thread Nick Adamson
Hi all.
I've just looked and Park Boss has been downloaded 3209 times in the year
and a half since launch.
I've know idea how this compares to other games out there but does give an
indication of the potential user base for windows based audio games.
Thanks.
Nick.


On Saturday, 28 May 2016, Lisa Hayes <lhay...@internode.on.net> wrote:

> Brian you're not alone mate, god i need to rethink too loll.
>
> -Original Message- From: Bryan Peterson
> Sent: Saturday, May 28, 2016 5:08 AM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened
> towindowsbasedgames for one'spc?
>
> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
>
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
>
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
>
>
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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
Good to know.


Sent from my iPhone

> On May 27, 2016, at 7:07 PM, Lisa Hayes <lhay...@internode.on.net> wrote:
> 
> Brian you're not alone mate, god i need to rethink too loll.
> 
> -Original Message- From: Bryan Peterson
> Sent: Saturday, May 28, 2016 5:08 AM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened 
> towindowsbasedgames for one'spc?
> 
> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
> 
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
> 
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
> 
> 
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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Lisa Hayes

Brian you're not alone mate, god i need to rethink too loll.

-Original Message- 
From: Bryan Peterson

Sent: Saturday, May 28, 2016 5:08 AM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened 
towindowsbasedgames for one'spc?


LOL judging by my performance so farit's probably a good thing I'[m not
likely to ever be asked to run a park in real life. I obviously need to
rethink things a bit.

-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to
windowsbasedgames for one'spc?

Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] park boss - Re: What ever happened to windows based games for one'spc?

2016-05-27 Thread Nick Adamson
Thanks Phil.


On Friday, 27 May 2016, Bryan Peterson <bpeterson2...@cableone.net> wrote:

> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
>
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
>
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
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Re: [Audyssey] park boss - Re: What ever happened to windowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
LOL judging by my performance so farit's probably a good thing I'[m not 
likely to ever be asked to run a park in real life. I obviously need to 
rethink things a bit.


-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to 
windowsbasedgames for one'spc?


Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] park boss - Re: What ever happened to windows basedgames for one'spc?

2016-05-27 Thread Phil Vlasak

Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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[Audyssey] park boss - Re: What ever happened to windows based games for one'spc?

2016-05-27 Thread Charles Rivard
I totally agree with you about Park Boss.  The only PC that I now have is a 
Windows 7 desktop machine, and I do need to get Park Boss onto it.  Where 
can it be obtained?  Thanks.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: englishride...@gmail.com

Sent: Friday, May 27, 2016 11:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] What ever happened to windows based games for 
one'spc?


Good to see you on the list, Nick. I really need to give Park Boss another 
spin! I need to develop a better stratagy. I can hardly ever afford the 
bigger rides. It's fun to keep trying, though! Park Boss is an awesome game! 
I've really enjoyed it. Reminds me a bit of Castaways, another great 
resourse-management audio game title.



Thanks,
Ari


On May 26, 2016, at 4:12 PM, Nick Adamson  wrote:

yep. I am still in my spare time.
Thanks.
Nick.
N A Soft.

On Thursday, 26 May 2016, Ron Kolesar  
wrote:


Anyone still writing windows games for our old pc’s?
Ron who misses the Three-D Velocity flight simulator project.
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[Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread Dacia Cole
Hi,

I've seen a lot about Park Boss lately.  What is it, where can I get
it, and does it cost?

thanks,

Dacia

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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread john
Park boss is an amusement park simulater.
Build rides, make snacks, run advertisement campaigns and manage your 
workers to hopefully end up with more money than you started with.
I don't remember the link to the developer's site, so here's a temporary one 
on dropbox:
https://dl.dropboxusercontent.com/u/85682400/ParkBoss_Install101.exe
the manual is separate from the game. You can get a (also temporary) copy 
at:
https://dl.dropboxusercontent.com/u/85682400/Adamson%20Family%20Home%20%C2%BB%20Park%20Boss%20Help.htm
The game is developed by NA soft.
I'll leave these files up for a day or so, or until I see a response to this 
message.

--
From: Dacia Cole dacia.l...@gmail.com
Sent: Monday, August 24, 2015 12:38
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Park Boss what is it and where can I find it?

Hi,

I've seen a lot about Park Boss lately.  What is it, where can I get
it, and does it cost?

thanks,

Dacia

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--
From: Dacia Cole dacia.l...@gmail.com
Sent: Monday, August 24, 2015 12:38
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Park Boss what is it and where can I find it?

Hi,

I've seen a lot about Park Boss lately.  What is it, where can I get
it, and does it cost?

thanks,

Dacia

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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread Nick Adamson
Hi. 
John has said what I would so the only bit ill add is a link to its website 
which is www.ndadamson.com. 
Thanks. 
Nick. 



 On 24 Aug 2015, at 17:38, Dacia Cole dacia.l...@gmail.com wrote:
 
 Hi,
 
 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?
 
 thanks,
 
 Dacia
 
 ---
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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread Nick Adamson
Thanks John. 
Nick. 



 On 24 Aug 2015, at 17:54, john jpcarnemo...@gmail.com wrote:
 
 Park boss is an amusement park simulater.
 Build rides, make snacks, run advertisement campaigns and manage your 
 workers to hopefully end up with more money than you started with.
 I don't remember the link to the developer's site, so here's a temporary one 
 on dropbox:
 https://dl.dropboxusercontent.com/u/85682400/ParkBoss_Install101.exe
 the manual is separate from the game. You can get a (also temporary) copy 
 at:
 https://dl.dropboxusercontent.com/u/85682400/Adamson%20Family%20Home%20%C2%BB%20Park%20Boss%20Help.htm
 The game is developed by NA soft.
 I'll leave these files up for a day or so, or until I see a response to this 
 message.
 
 --
 From: Dacia Cole dacia.l...@gmail.com
 Sent: Monday, August 24, 2015 12:38
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] Park Boss what is it and where can I find it?
 
 Hi,
 
 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?
 
 thanks,
 
 Dacia
 
 ---
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 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 --
 From: Dacia Cole dacia.l...@gmail.com
 Sent: Monday, August 24, 2015 12:38
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] Park Boss what is it and where can I find it?
 
 Hi,
 
 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?
 
 thanks,
 
 Dacia
 
 ---
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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread Thomas Ward
Hello Dacia,

Park Boss is an amusement park management type sim sort of like Roller
Coaster Tycoon etc. It is completely free and I believe can be found
at www.ndadamson.com.

HTH


On 8/24/15, Dacia Cole dacia.l...@gmail.com wrote:
 Hi,

 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?

 thanks,

 Dacia

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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread john
No problem, I hope you don't mind me just throwing the file up instead of 
digging up your official link.

--
From: Nick Adamson n...@ndadamson.com
Sent: Monday, August 24, 2015 13:46
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Park Boss what is it and where can I find it?

Thanks John.
Nick.



 On 24 Aug 2015, at 17:54, john jpcarnemo...@gmail.com wrote:

 Park boss is an amusement park simulater.
 Build rides, make snacks, run advertisement campaigns and manage your
 workers to hopefully end up with more money than you started with.
 I don't remember the link to the developer's site, so here's a temporary 
 one
 on dropbox:
 https://dl.dropboxusercontent.com/u/85682400/ParkBoss_Install101.exe
 the manual is separate from the game. You can get a (also temporary) copy
 at:
 https://dl.dropboxusercontent.com/u/85682400/Adamson%20Family%20Home%20%C2%BB%20Park%20Boss%20Help.htm
 The game is developed by NA soft.
 I'll leave these files up for a day or so, or until I see a response to 
 this
 message.

 --
 From: Dacia Cole dacia.l...@gmail.com
 Sent: Monday, August 24, 2015 12:38
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] Park Boss what is it and where can I find it?

 Hi,

 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?

 thanks,

 Dacia

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 From: Dacia Cole dacia.l...@gmail.com
 Sent: Monday, August 24, 2015 12:38
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] Park Boss what is it and where can I find it?

 Hi,

 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?

 thanks,

 Dacia

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Re: [Audyssey] Park Boss what is it and where can I find it?

2015-08-24 Thread Danielle Ledet
Thank you. I got it!

On 8/24/15, Thomas Ward thomasward1...@gmail.com wrote:
 Hello Dacia,

 Park Boss is an amusement park management type sim sort of like Roller
 Coaster Tycoon etc. It is completely free and I believe can be found
 at www.ndadamson.com.

 HTH


 On 8/24/15, Dacia Cole dacia.l...@gmail.com wrote:
 Hi,

 I've seen a lot about Park Boss lately.  What is it, where can I get
 it, and does it cost?

 thanks,

 Dacia

 ---
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-- 
Danielle

Email: singingmywa...@gmail.com

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Re: [Audyssey] park boss another bug

2015-08-23 Thread Desiree Oudinot
Oh yeah, I totally forgot about the customer service places supposedly 
breaking down. I agree, that makes no sense.


I'm sure they get vacated when people go on strike, but broken? Not 
likely, unless they've been vandalized.


On 8/23/2015 8:56 AM, ishan dhami wrote:

Hi desiree exactly you understand my point.
the another logic is that why is these rides are breaking repeatedly
are my visitors are so uncivilised so that they don't know how to use
and enjoy the rides carefully?
even the customer services are also breaking and my customers are
saying that we couldn't get any assistance.
Mr nick I have already a good maintainance staff and I am giving them
a required vage.
Why is this happening?
Thanks
Ishan

On 8/23/15, Desiree Oudinot turtlepowe...@gmail.com wrote:

Hi,
I could be wrong, but I think he's referring to the fact that when rides
break down, they aren't simply repaired, but need to be demolished
completely. This has always struck me as unrealistic, particularly when
it comes to the food stands. If a grill or oven breaks, you wouldn't
annihilate the entire stand. You would simply replace the malfunctioning
parts.

Now, if a ride or attraction catches on fire or something, that's a
different story. But I've always been of the opinion that if this game
is ever updated, there should be different kinds of repairs for just
this purpose. That way, you might pay a certain amount of money for a
broken grill, or a lot more for the roller coaster if it's been struck
by lightning or something.

On 8/22/2015 8:12 AM, Nick Adamson wrote:

Hi.
That's one I've not come across.
Remember you need more staff than the minimum suggested to allow for
sickness and vacation time. Think around 10% over the minimum.
What makes you think rides need rebuilding every week?
Thanks.
Nick.




On 22 Aug 2015, at 12:16, ishan dhami ishan1dha...@gmail.com wrote:

Hi everyone
I have a question regarding park boss
Why this is happening that I build attractions and I have an enough
maintainance staff but every weak I have to rebuild it.
Why is it so?
Is this is a bug?
Thanks
Ishan


On 8/22/15, Josh K joshknnd1...@gmail.com wrote:
also could you make it so the food poisoning incident takes less money?
after the food poisoning incident i could not get out from negative or
minus 900 thousand pounds of overdraft. also i would love to be able to
give my park a name and name the rides and attractions if i want. also
i
think it should take some time to build attractions as well. maybe have
sounds of construction going on for a few moments and then the
attraction is built.

follow me on twitter @joshknnd1982


On 8/21/2015 4:48 PM, Nick Adamson wrote:
Hi josh.
Other people have had this problem. I think there is a bug in this
area.
Thanks.
Nick.




On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:

hi
in park boss when i bought 80 more squares of land. I then extended
my
monorail stations so they would cover the new area. But now when i
try
riding the mono rail a train never comes. Has anyone else noticed
this?
before the food poisoning incident I had 6 to 8 monorail stations in
my
park.

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] park boss:

2015-08-23 Thread Thomas Ward
Hi Kenny,

When you create a new park you actually begin with an empty pitch.
There are no rides etc by default.

As for how many rides etc to add that is entirely personal. There is
no right or wrong answer how many rides to add the first couple of
weeks of production. I generally go to the bank multiple times to take
out lone's, and build as much stuff as I can in order to get the park
up and operational as soon as possible. Of course, that means I have
to spend several weeks of game time to pay off those lone's.

Cheers!


On 8/22/15, Kenny p.wildcat1...@gmail.com wrote:
 Hi when you first creat your new park in park boss, how many rides and
 attractions should you first start out with?
 Kenny Peyatt

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Re: [Audyssey] park boss another bug

2015-08-23 Thread Thomas Ward
Hi Ishan,

That is strange. I have played Park Boss many times and while rides do
tend to break down once and a while it is nowhere to the extent you
are talking about here. So I'm truly puzzled why you are having so
many problems with the game, and why rides are repeatedly breaking
down on you.



On 8/23/15, ishan dhami ishan1dha...@gmail.com wrote:
 Hi desiree exactly you understand my point.
 the another logic is that why is these rides are breaking repeatedly
 are my visitors are so uncivilised so that they don't know how to use
 and enjoy the rides carefully?
 even the customer services are also breaking and my customers are
 saying that we couldn't get any assistance.
 Mr nick I have already a good maintainance staff and I am giving them
 a required vage.
 Why is this happening?
 Thanks
 Ishan


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Re: [Audyssey] park boss another bug

2015-08-23 Thread ishan dhami
Hi desiree exactly you understand my point.
the another logic is that why is these rides are breaking repeatedly
are my visitors are so uncivilised so that they don't know how to use
and enjoy the rides carefully?
even the customer services are also breaking and my customers are
saying that we couldn't get any assistance.
Mr nick I have already a good maintainance staff and I am giving them
a required vage.
Why is this happening?
Thanks
Ishan

On 8/23/15, Desiree Oudinot turtlepowe...@gmail.com wrote:
 Hi,
 I could be wrong, but I think he's referring to the fact that when rides
 break down, they aren't simply repaired, but need to be demolished
 completely. This has always struck me as unrealistic, particularly when
 it comes to the food stands. If a grill or oven breaks, you wouldn't
 annihilate the entire stand. You would simply replace the malfunctioning
 parts.

 Now, if a ride or attraction catches on fire or something, that's a
 different story. But I've always been of the opinion that if this game
 is ever updated, there should be different kinds of repairs for just
 this purpose. That way, you might pay a certain amount of money for a
 broken grill, or a lot more for the roller coaster if it's been struck
 by lightning or something.

 On 8/22/2015 8:12 AM, Nick Adamson wrote:
 Hi.
 That's one I've not come across.
 Remember you need more staff than the minimum suggested to allow for
 sickness and vacation time. Think around 10% over the minimum.
 What makes you think rides need rebuilding every week?
 Thanks.
 Nick.



 On 22 Aug 2015, at 12:16, ishan dhami ishan1dha...@gmail.com wrote:

 Hi everyone
 I have a question regarding park boss
 Why this is happening that I build attractions and I have an enough
 maintainance staff but every weak I have to rebuild it.
 Why is it so?
 Is this is a bug?
 Thanks
 Ishan

 On 8/22/15, Josh K joshknnd1...@gmail.com wrote:
 also could you make it so the food poisoning incident takes less money?
 after the food poisoning incident i could not get out from negative or
 minus 900 thousand pounds of overdraft. also i would love to be able to
 give my park a name and name the rides and attractions if i want. also
 i
 think it should take some time to build attractions as well. maybe have
 sounds of construction going on for a few moments and then the
 attraction is built.

 follow me on twitter @joshknnd1982

 On 8/21/2015 4:48 PM, Nick Adamson wrote:
 Hi josh.
 Other people have had this problem. I think there is a bug in this
 area.
 Thanks.
 Nick.



 On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:

 hi
 in park boss when i bought 80 more squares of land. I then extended
 my
 monorail stations so they would cover the new area. But now when i
 try
 riding the mono rail a train never comes. Has anyone else noticed
 this?
 before the food poisoning incident I had 6 to 8 monorail stations in
 my
 park.

 --
 follow me on twitter @joshknnd1982


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Re: [Audyssey] park boss another bug

2015-08-22 Thread ishan dhami
Hi everyone
I have a question regarding park boss
Why this is happening that I build attractions and I have an enough
maintainance staff but every weak I have to rebuild it.
Why is it so?
Is this is a bug?
Thanks
Ishan

On 8/22/15, Josh K joshknnd1...@gmail.com wrote:
 also could you make it so the food poisoning incident takes less money?
 after the food poisoning incident i could not get out from negative or
 minus 900 thousand pounds of overdraft. also i would love to be able to
 give my park a name and name the rides and attractions if i want. also i
 think it should take some time to build attractions as well. maybe have
 sounds of construction going on for a few moments and then the
 attraction is built.

 follow me on twitter @joshknnd1982

 On 8/21/2015 4:48 PM, Nick Adamson wrote:
 Hi josh.
 Other people have had this problem. I think there is a bug in this area.
 Thanks.
 Nick.



 On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:

 hi
 in park boss when i bought 80 more squares of land. I then extended my
 monorail stations so they would cover the new area. But now when i try
 riding the mono rail a train never comes. Has anyone else noticed this?
 before the food poisoning incident I had 6 to 8 monorail stations in my
 park.

 --
 follow me on twitter @joshknnd1982


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Re: [Audyssey] park boss another bug

2015-08-22 Thread Nick Adamson
Hi. 
That's one I've not come across. 
Remember you need more staff than the minimum suggested to allow for sickness 
and vacation time. Think around 10% over the minimum. 
What makes you think rides need rebuilding every week? 
Thanks. 
Nick. 



 On 22 Aug 2015, at 12:16, ishan dhami ishan1dha...@gmail.com wrote:
 
 Hi everyone
 I have a question regarding park boss
 Why this is happening that I build attractions and I have an enough
 maintainance staff but every weak I have to rebuild it.
 Why is it so?
 Is this is a bug?
 Thanks
 Ishan
 
 On 8/22/15, Josh K joshknnd1...@gmail.com wrote:
 also could you make it so the food poisoning incident takes less money?
 after the food poisoning incident i could not get out from negative or
 minus 900 thousand pounds of overdraft. also i would love to be able to
 give my park a name and name the rides and attractions if i want. also i
 think it should take some time to build attractions as well. maybe have
 sounds of construction going on for a few moments and then the
 attraction is built.
 
 follow me on twitter @joshknnd1982
 
 On 8/21/2015 4:48 PM, Nick Adamson wrote:
 Hi josh.
 Other people have had this problem. I think there is a bug in this area.
 Thanks.
 Nick.
 
 
 
 On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:
 
 hi
 in park boss when i bought 80 more squares of land. I then extended my
 monorail stations so they would cover the new area. But now when i try
 riding the mono rail a train never comes. Has anyone else noticed this?
 before the food poisoning incident I had 6 to 8 monorail stations in my
 park.
 
 --
 follow me on twitter @joshknnd1982
 
 
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Re: [Audyssey] park boss another bug

2015-08-22 Thread Desiree Oudinot

Hi,
I could be wrong, but I think he's referring to the fact that when rides 
break down, they aren't simply repaired, but need to be demolished 
completely. This has always struck me as unrealistic, particularly when 
it comes to the food stands. If a grill or oven breaks, you wouldn't 
annihilate the entire stand. You would simply replace the malfunctioning 
parts.


Now, if a ride or attraction catches on fire or something, that's a 
different story. But I've always been of the opinion that if this game 
is ever updated, there should be different kinds of repairs for just 
this purpose. That way, you might pay a certain amount of money for a 
broken grill, or a lot more for the roller coaster if it's been struck 
by lightning or something.


On 8/22/2015 8:12 AM, Nick Adamson wrote:

Hi.
That's one I've not come across.
Remember you need more staff than the minimum suggested to allow for sickness 
and vacation time. Think around 10% over the minimum.
What makes you think rides need rebuilding every week?
Thanks.
Nick.




On 22 Aug 2015, at 12:16, ishan dhami ishan1dha...@gmail.com wrote:

Hi everyone
I have a question regarding park boss
Why this is happening that I build attractions and I have an enough
maintainance staff but every weak I have to rebuild it.
Why is it so?
Is this is a bug?
Thanks
Ishan


On 8/22/15, Josh K joshknnd1...@gmail.com wrote:
also could you make it so the food poisoning incident takes less money?
after the food poisoning incident i could not get out from negative or
minus 900 thousand pounds of overdraft. also i would love to be able to
give my park a name and name the rides and attractions if i want. also i
think it should take some time to build attractions as well. maybe have
sounds of construction going on for a few moments and then the
attraction is built.

follow me on twitter @joshknnd1982


On 8/21/2015 4:48 PM, Nick Adamson wrote:
Hi josh.
Other people have had this problem. I think there is a bug in this area.
Thanks.
Nick.




On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:

hi
in park boss when i bought 80 more squares of land. I then extended my
monorail stations so they would cover the new area. But now when i try
riding the mono rail a train never comes. Has anyone else noticed this?
before the food poisoning incident I had 6 to 8 monorail stations in my
park.

--
follow me on twitter @joshknnd1982


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[Audyssey] park boss:

2015-08-22 Thread Kenny
Hi when you first creat your new park in park boss, how many rides and 
attractions should you first start out with?

Kenny Peyatt

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Re: [Audyssey] park boss bugs

2015-08-21 Thread Josh K
also when my park gets really big and i have 4 or more monorail stations 
say one at 1/1 1/10 10/1 10/10 and 20/10 i wait and wait and there is no 
train to get on. also when i sell the park i find out I don't get to 
keep the money. it would be nice to keep the money and then use it to 
build an even better park.
also if you want i can get you sounds of rides and roller coasters there 
are a whole lot on youtube.


follow me on twitter @joshknnd1982

On 8/21/2015 4:44 PM, Nick Adamson wrote:

Hi Josh.
Thanks for the suggestions, I'll add them to my list, although I do agree with 
Charles, I don't want to take the challenge away.
As for the top left issue, I think you've miss understood the prompt.
Its all about the ride your placing. When you are placing an attraction that is 
more than one pitch the top left bit refers to that item.
Imagine a letter G in Braille. In case your not a Braille reader, a G is 4 dots 
in a square with dot 1 at the top on the left, dot 2 below it so on the bottom 
left and so on.
When you place an attraction on the park boss grid the cell you push enter on 
will be the top left square of the attraction.
Maybe an example could help.
Say you are building an attraction that takes 4 squares. If you moved to grid 
square 5/5 and built the attraction there it would take over the squares 5/5, 
5/6, 4/5 and 4/6. Remembering cell 1/1 is the bottom left square of the park.
I hope this helps explain a little better.
Thanks.
Nick.




On 21 Aug 2015, at 04:07, Josh K joshknnd1...@gmail.com wrote:

hi
found what seems to be a bug in park boss. when you try putting an attraction 
somewhere it always says put it in the top left corner even if that space is 
occupied. could you make it so it says or suggests square coordinates for the 
best placement of the attraction you want to place? also could you let us name 
our park, rename attractions once placed and also make some sounds louder like 
rides and music and such or allow us to change the volume of certain ambient 
sounds in a menu?
if you come out with a new park boss I would surely pay for it! its worth it!

thanks

josh

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] park boss another bug

2015-08-21 Thread Josh K
also could you make it so the food poisoning incident takes less money? 
after the food poisoning incident i could not get out from negative or 
minus 900 thousand pounds of overdraft. also i would love to be able to 
give my park a name and name the rides and attractions if i want. also i 
think it should take some time to build attractions as well. maybe have 
sounds of construction going on for a few moments and then the 
attraction is built.


follow me on twitter @joshknnd1982

On 8/21/2015 4:48 PM, Nick Adamson wrote:

Hi josh.
Other people have had this problem. I think there is a bug in this area.
Thanks.
Nick.




On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:

hi
in park boss when i bought 80 more squares of land. I then extended my monorail 
stations so they would cover the new area. But now when i try riding the mono 
rail a train never comes. Has anyone else noticed this? before the food 
poisoning incident I had 6 to 8 monorail stations in my park.

--
follow me on twitter @joshknnd1982


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[Audyssey] park boss another bug

2015-08-21 Thread Josh K

hi
in park boss when i bought 80 more squares of land. I then extended my 
monorail stations so they would cover the new area. But now when i try 
riding the mono rail a train never comes. Has anyone else noticed this? 
before the food poisoning incident I had 6 to 8 monorail stations in my 
park.


--
follow me on twitter @joshknnd1982


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Re: [Audyssey] park boss another bug

2015-08-21 Thread Nick Adamson
Hi josh. 
Other people have had this problem. I think there is a bug in this area. 
Thanks. 
Nick. 



 On 21 Aug 2015, at 16:16, Josh K joshknnd1...@gmail.com wrote:
 
 hi
 in park boss when i bought 80 more squares of land. I then extended my 
 monorail stations so they would cover the new area. But now when i try riding 
 the mono rail a train never comes. Has anyone else noticed this? before the 
 food poisoning incident I had 6 to 8 monorail stations in my park.
 
 -- 
 follow me on twitter @joshknnd1982
 
 
 ---
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Re: [Audyssey] park boss bugs

2015-08-21 Thread Charles Rivard
I've not encountered a bug about being told to put an attraction in the 
upper left corner.


As for the game suggesting the best place to put attractions, that would 
take away from the challenge.  You, the park boss, should make that 
decision.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Josh K joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 20, 2015 10:07 PM
Subject: [Audyssey] park boss bugs



hi
found what seems to be a bug in park boss. when you try putting an 
attraction somewhere it always says put it in the top left corner even if 
that space is occupied. could you make it so it says or suggests square 
coordinates for the best placement of the attraction you want to place? 
also could you let us name our park, rename attractions once placed and 
also make some sounds louder like rides and music and such or allow us to 
change the volume of certain ambient sounds in a menu?
if you come out with a new park boss I would surely pay for it! its worth 
it!


thanks

josh

--
follow me on twitter @joshknnd1982


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6086 / Virus Database: 4392/10480 - Release Date: 08/21/15




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Re: [Audyssey] park boss bugs

2015-08-21 Thread Nick Adamson
Hi Josh. 
Thanks for the suggestions, I'll add them to my list, although I do agree with 
Charles, I don't want to take the challenge away. 
As for the top left issue, I think you've miss understood the prompt. 
Its all about the ride your placing. When you are placing an attraction that is 
more than one pitch the top left bit refers to that item. 
Imagine a letter G in Braille. In case your not a Braille reader, a G is 4 dots 
in a square with dot 1 at the top on the left, dot 2 below it so on the bottom 
left and so on. 
When you place an attraction on the park boss grid the cell you push enter on 
will be the top left square of the attraction. 
Maybe an example could help. 
Say you are building an attraction that takes 4 squares. If you moved to grid 
square 5/5 and built the attraction there it would take over the squares 5/5, 
5/6, 4/5 and 4/6. Remembering cell 1/1 is the bottom left square of the park. 
I hope this helps explain a little better. 
Thanks. 
Nick. 



 On 21 Aug 2015, at 04:07, Josh K joshknnd1...@gmail.com wrote:
 
 hi
 found what seems to be a bug in park boss. when you try putting an attraction 
 somewhere it always says put it in the top left corner even if that space is 
 occupied. could you make it so it says or suggests square coordinates for the 
 best placement of the attraction you want to place? also could you let us 
 name our park, rename attractions once placed and also make some sounds 
 louder like rides and music and such or allow us to change the volume of 
 certain ambient sounds in a menu?
 if you come out with a new park boss I would surely pay for it! its worth it!
 
 thanks
 
 josh
 
 -- 
 follow me on twitter @joshknnd1982
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] PARK BOSS FOOD POISONING

2015-08-21 Thread Nick Adamson
Hi Josh. 
Thomas is right, this isn't a bug. The closing of the park for a week has a 
massive impact on your bank ballence and customer satisfaction. It's an event 
you can't just ignore. 
Id suggest if it happens again go all out to get people back in to the park. 
Advertising and a temporary cut in ticket price, maybe a wage cut but don't cut 
too far. 
Hope this helps. 
Nick. 



 On 21 Aug 2015, at 07:52, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Josh,
 
 No, I don't believe it is a bug in the game. That is just what happens
 some times. You run into really bad luck, and while the amount of
 money seems a bit excessive I'd just say it is a case of the luck of
 the draw rather than any technical bugs per se.
 
 
 
 
 On 8/20/15, Josh K joshknnd1...@gmail.com wrote:
 HI
 I HAD A GREAT PARK GOING, AND THEN I GOT FOOD POISONING IN THE PARK AND
 right away i had about 90 pounds and the food poisoning made me
 immediately overdraft or overdraw to minus 90 or so and ultimately i
 could not get out from that overdraw and went bankrupt. is this a bug in
 the game? its disappointing my park was doing great then food poisoning
 closed it down. maybe i should have sold the park for 300 or so?
 
 Josh
 
 --
 follow me on twitter @joshknnd1982
 
 
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Re: [Audyssey] PARK BOSS FOOD POISONING

2015-08-21 Thread Thomas Ward
Hi Josh,

No, I don't believe it is a bug in the game. That is just what happens
some times. You run into really bad luck, and while the amount of
money seems a bit excessive I'd just say it is a case of the luck of
the draw rather than any technical bugs per se.




On 8/20/15, Josh K joshknnd1...@gmail.com wrote:
 HI
 I HAD A GREAT PARK GOING, AND THEN I GOT FOOD POISONING IN THE PARK AND
 right away i had about 90 pounds and the food poisoning made me
 immediately overdraft or overdraw to minus 90 or so and ultimately i
 could not get out from that overdraw and went bankrupt. is this a bug in
 the game? its disappointing my park was doing great then food poisoning
 closed it down. maybe i should have sold the park for 300 or so?

 Josh

 --
 follow me on twitter @joshknnd1982


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[Audyssey] PARK BOSS FOOD POISONING

2015-08-20 Thread Josh K

HI
I HAD A GREAT PARK GOING, AND THEN I GOT FOOD POISONING IN THE PARK AND 
right away i had about 90 pounds and the food poisoning made me 
immediately overdraft or overdraw to minus 90 or so and ultimately i 
could not get out from that overdraw and went bankrupt. is this a bug in 
the game? its disappointing my park was doing great then food poisoning 
closed it down. maybe i should have sold the park for 300 or so?


Josh

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Re: [Audyssey] PARK BOSS FOOD POISONING

2015-08-20 Thread joseph weakland
Total bummer that sucks:(

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K
Sent: Thursday, August 20, 2015 11:00 PM
To: Gamers Discussion list
Subject: [Audyssey] PARK BOSS FOOD POISONING

HI
I HAD A GREAT PARK GOING, AND THEN I GOT FOOD POISONING IN THE PARK AND
right away i had about 90 pounds and the food poisoning made me
immediately overdraft or overdraw to minus 90 or so and ultimately i
could not get out from that overdraw and went bankrupt. is this a bug in the
game? its disappointing my park was doing great then food poisoning closed
it down. maybe i should have sold the park for 300 or so?

Josh

-- 
follow me on twitter @joshknnd1982


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[Audyssey] park boss bugs

2015-08-20 Thread Josh K

hi
found what seems to be a bug in park boss. when you try putting an 
attraction somewhere it always says put it in the top left corner even 
if that space is occupied. could you make it so it says or suggests 
square coordinates for the best placement of the attraction you want to 
place? also could you let us name our park, rename attractions once 
placed and also make some sounds louder like rides and music and such or 
allow us to change the volume of certain ambient sounds in a menu?
if you come out with a new park boss I would surely pay for it! its 
worth it!


thanks

josh

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Re: [Audyssey] park boss.

2014-12-11 Thread ishan dhami
ya you are right.
tell me one more thing if I buy an extra land is this helpful for me?
Thanks
Ishan

On 12/10/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 While it isn't essential to hire and use entertainers in Park Boss
 I've found it usually helps with customer feedback and ratings to have
 a few on staff. If you don't have any entertainers and you walk around
 the park your customers are more likely to say they are bored and
 there is not enough to do. Having a few entertainers helps keep them
 occupied and entertained.

 Basically, with Park Boss don't try and put all your investment in
 rides and such. You need to try and be diverse by including
 restaurants, arcade games, entertainers, etc as well as rides. The
 more diverse your offerings the more people you can attract to your
 park, and the hire your over all rating goes up..

 Cheers!


 On 12/10/14, ishan dhami ishan1dha...@gmail.com wrote:
 actually this game is an ausam simmulater game. My focuss that our
 outgoing should always less then income
 I personally feel that I don't need any entertainers if I have some
 games kids rides and adult rides.
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-12-11 Thread Thomas Ward
Hi Ishan,

It can help if you have already used up most of your available land on
rides, restaurants, and other attractions. Obviously the more land you
have the more places you will have to build new attractions on, but
you only have to make a land purchase when you are running out of
places to build.

Cheers!


On 12/11/14, ishan dhami ishan1dha...@gmail.com wrote:
 ya you are right.
 tell me one more thing if I buy an extra land is this helpful for me?
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-12-11 Thread Nick Adamson
Hi. 
Generally Thomas is right but there is one other reason to get more land. 
Each time you buy more land the maximum number of visitors you can get in the 
park goes  up. 
Thanks. 
Nick. 



 On 12 Dec 2014, at 06:22, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Ishan,
 
 It can help if you have already used up most of your available land on
 rides, restaurants, and other attractions. Obviously the more land you
 have the more places you will have to build new attractions on, but
 you only have to make a land purchase when you are running out of
 places to build.
 
 Cheers!
 
 
 On 12/11/14, ishan dhami ishan1dha...@gmail.com wrote:
 ya you are right.
 tell me one more thing if I buy an extra land is this helpful for me?
 Thanks
 Ishan
 
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Re: [Audyssey] park boss.

2014-12-10 Thread ishan dhami
actually this game is an ausam simmulater game. My focuss that our
outgoing should always less then income
I personally feel that I don't need any entertainers if I have some
games kids rides and adult rides.
Thanks
Ishan

On 12/9/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 As in real life your maintenance, entertainers, and ride operators
 will want wage increases now and then. Especially, as your park grows,
 begins to make more money, your employees will expect a bigger piece
 of the cut of what you take in. That is unavoidable. So you will have
 to give them higher wages periodically else they will strike and walk
 off the job.

 That is what makes Park Boss a fun game. You have to balance giving
 them a good wage with operating your park, to keep them happy while
 not going bankrupt, and the entire thing is a balancing act of
 managing ticket pricing, selling good and gifts, verses keeping your
 employees happy by paying them enough to keep them from striking.

 As far as female customers logically speaking there has to be some.
 Its just that when Nick made the game he didn't have any women to do
 the voices for the game so when you walk around the park asking
 questions there aren't any women to respond to your questions.

 Cheers!


 On 12/9/14, ishan dhami ishan1dha...@gmail.com wrote:
 O sorry Thomas sir I think it was postporn thanks for correcting me my
 bros in NIVH usually speaks it postporn.
 Next thing Mr nick a man wants to buy my park but I don't sell it so
 if I sell the park then will the programme exits?
 something I want to point out that my entertainers and maintanence
 staff complaining about the wages in human resource.
 in the new version a boss should be strong he should be able to talk
 directly to his staff.
 an attraction operater is telling about the entertainer who is
 sleeping in human resource.
 Where is the lady customers?
 Thanks
 Ishan

 ---
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Re: [Audyssey] park boss.

2014-12-10 Thread Thomas Ward
Hi Ishan,

While it isn't essential to hire and use entertainers in Park Boss
I've found it usually helps with customer feedback and ratings to have
a few on staff. If you don't have any entertainers and you walk around
the park your customers are more likely to say they are bored and
there is not enough to do. Having a few entertainers helps keep them
occupied and entertained.

Basically, with Park Boss don't try and put all your investment in
rides and such. You need to try and be diverse by including
restaurants, arcade games, entertainers, etc as well as rides. The
more diverse your offerings the more people you can attract to your
park, and the hire your over all rating goes up..

Cheers!


On 12/10/14, ishan dhami ishan1dha...@gmail.com wrote:
 actually this game is an ausam simmulater game. My focuss that our
 outgoing should always less then income
 I personally feel that I don't need any entertainers if I have some
 games kids rides and adult rides.
 Thanks
 Ishan

---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] park boss.

2014-12-09 Thread ishan dhami
O sorry Thomas sir I think it was postporn thanks for correcting me my
bros in NIVH usually speaks it postporn.
Next thing Mr nick a man wants to buy my park but I don't sell it so
if I sell the park then will the programme exits?
something I want to point out that my entertainers and maintanence
staff complaining about the wages in human resource.
in the new version a boss should be strong he should be able to talk
directly to his staff.
an attraction operater is telling about the entertainer who is
sleeping in human resource.
Where is the lady customers?
Thanks
Ishan

On 12/8/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Um...Your message is slightly confusing. There is no such word as
 postporn. Did you perhaps mean postpone?

 In any case when it comes to rides and attractions you need to be
 realistic about how long it takes to build it. In real life a park
 boss wouldn't say they want a ride built at such and such spot in the
 park and it would instantly appear. It would take a week or so for the
 construction crew to build the ride.

 For example, let's assume you wanted to build a boat ride. The
 construction crew would have to come in with heavy equipment and dig a
 canal which would take a couple of days or so even with modern
 equipment. Then they'd have to bring water in from somewhere and fill
 the canal which would take quite a while in of itself. I'd assume the
 there would be some scenery along the shoreline of the canal such as a
 frontier town, perhaps a farm, etc which would take time to build as
 well.

 The point being is that building and adding attractions isn't
 instantaneous. It sounds like you are being impatient and thinking if
 you add an attraction it should automatically appear and open without
 a week or two to build it. Things don't work that way in real life and
 they don't work that way in Park Boss.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi paul sir and thom sir also!
 I don't find my second answer yet.why an attraction which I put up
 postporn in next week
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-12-09 Thread Thomas Ward
Hi Ishan,

As in real life your maintenance, entertainers, and ride operators
will want wage increases now and then. Especially, as your park grows,
begins to make more money, your employees will expect a bigger piece
of the cut of what you take in. That is unavoidable. So you will have
to give them higher wages periodically else they will strike and walk
off the job.

That is what makes Park Boss a fun game. You have to balance giving
them a good wage with operating your park, to keep them happy while
not going bankrupt, and the entire thing is a balancing act of
managing ticket pricing, selling good and gifts, verses keeping your
employees happy by paying them enough to keep them from striking.

As far as female customers logically speaking there has to be some.
Its just that when Nick made the game he didn't have any women to do
the voices for the game so when you walk around the park asking
questions there aren't any women to respond to your questions.

Cheers!


On 12/9/14, ishan dhami ishan1dha...@gmail.com wrote:
 O sorry Thomas sir I think it was postporn thanks for correcting me my
 bros in NIVH usually speaks it postporn.
 Next thing Mr nick a man wants to buy my park but I don't sell it so
 if I sell the park then will the programme exits?
 something I want to point out that my entertainers and maintanence
 staff complaining about the wages in human resource.
 in the new version a boss should be strong he should be able to talk
 directly to his staff.
 an attraction operater is telling about the entertainer who is
 sleeping in human resource.
 Where is the lady customers?
 Thanks
 Ishan

---
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Re: [Audyssey] park boss.

2014-12-08 Thread ishan dhami
Hi paul sir and thom sir also!
I don't find my second answer yet.why an attraction which I put up
postporn in next week
Thanks
Ishan

On 12/7/14, john jpcarnemo...@gmail.com wrote:
 Certainly, unless in order to gain 1000 one must spend 400 with an initial
 funding of 100

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 18:09
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 I would think that 100 minus 300 is an immediate problem.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: john jpcarnemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 3:55 PM
 Subject: Re: [Audyssey] park boss.


 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 S!
 P!
 O!
 I!
 L!
 E!
 R!

 If you let your balance go into a negative, does that tell you
 something??

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.


 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

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Re: [Audyssey] park boss.

2014-12-08 Thread ishan dhami
thanks for your positive response.
I got bankrupt but with the hundred percentage of customers satisfaction level.
Thanks all the members.
I think Mr nick should continue the development of these types of games.
Thanks
Ishan

On 12/7/14, Nick Adamson n...@ndadamson.com wrote:
 Hi  Ishan ,
 All the advice you've been given is right.
 The phrase, you've got to spend money to make some springs to mind.
 As John says in real life most big companies don't make a profit when they
 first open, it takes time. Advertising may help.
 As to your point about overdraft there is one. You can go down to -£2
 once you go over that the bank gives you 3 weeks of warnings before closing
 your park.
 The overdraft is used to pay your running coasts, you can't build things
 with it, that's why you need a loan
 Thanks.
 Nick


 On 8 Dec 2014, at 00:32, john jpcarnemo...@gmail.com wrote:

 Certainly, unless in order to gain 1000 one must spend 400 with an initial

 funding of 100

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 18:09
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 I would think that 100 minus 300 is an immediate problem.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: john jpcarnemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 3:55 PM
 Subject: Re: [Audyssey] park boss.


 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 S!
 P!
 O!
 I!
 L!
 E!
 R!

 If you let your balance go into a negative, does that tell you
 something??

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.


 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
 I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
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 You can make

Re: [Audyssey] park boss.

2014-12-08 Thread Nick Adamson
Hi  Ishan ,
If you've got 100% satisfaction level but your still lusing money you aren't 
charging enough for tickets or you have too Meny staff or your paying them two 
much. 
Thanks. 
Nick



 On 8 Dec 2014, at 08:54, ishan dhami ishan1dha...@gmail.com wrote:
 
 thanks for your positive response.
 I got bankrupt but with the hundred percentage of customers satisfaction 
 level.
 Thanks all the members.
 I think Mr nick should continue the development of these types of games.
 Thanks
 Ishan
 
 On 12/7/14, Nick Adamson n...@ndadamson.com wrote:
 Hi  Ishan ,
 All the advice you've been given is right.
 The phrase, you've got to spend money to make some springs to mind.
 As John says in real life most big companies don't make a profit when they
 first open, it takes time. Advertising may help.
 As to your point about overdraft there is one. You can go down to -£2
 once you go over that the bank gives you 3 weeks of warnings before closing
 your park.
 The overdraft is used to pay your running coasts, you can't build things
 with it, that's why you need a loan
 Thanks.
 Nick
 
 
 On 8 Dec 2014, at 00:32, john jpcarnemo...@gmail.com wrote:
 
 Certainly, unless in order to gain 1000 one must spend 400 with an initial
 
 funding of 100
 
 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 18:09
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.
 
 I would think that 100 minus 300 is an immediate problem.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: john jpcarnemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 3:55 PM
 Subject: Re: [Audyssey] park boss.
 
 
 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.
 
 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.
 
 S!
 P!
 O!
 I!
 L!
 E!
 R!
 
 If you let your balance go into a negative, does that tell you
 something??
 
 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.
 
 
 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan
 
 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,
 
 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.
 
 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.
 
 Cheers!
 
 
 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
 I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 ---
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 If you want to leave the list, send E-mail to
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com

Re: [Audyssey] park boss.

2014-12-08 Thread john
Ishan, I think the word you're looking for is postpone, not postporn. 
The second word has some... interesting... connotations.

--
From: ishan dhami ishan1dha...@gmail.com
Sent: Sunday, December 07, 2014 23:53
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

Hi paul sir and thom sir also!
I don't find my second answer yet.why an attraction which I put up
postporn in next week
Thanks
Ishan

On 12/7/14, john jpcarnemo...@gmail.com wrote:
 Certainly, unless in order to gain 1000 one must spend 400 with an initial
 funding of 100

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 18:09
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 I would think that 100 minus 300 is an immediate problem.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: john jpcarnemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 3:55 PM
 Subject: Re: [Audyssey] park boss.


 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 S!
 P!
 O!
 I!
 L!
 E!
 R!

 If you let your balance go into a negative, does that tell you
 something??

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.


 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers

Re: [Audyssey] park boss.

2014-12-08 Thread Charles Rivard
If you are forced to close the park due to bankruptcy, their satisfaction 
level is now at zero percent, you're out of business and you've lost the 
game.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: ishan dhami ishan1dha...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 08, 2014 2:54 AM
Subject: Re: [Audyssey] park boss.


thanks for your positive response.
I got bankrupt but with the hundred percentage of customers satisfaction 
level.

Thanks all the members.
I think Mr nick should continue the development of these types of games.
Thanks
Ishan

On 12/7/14, Nick Adamson n...@ndadamson.com wrote:

Hi  Ishan ,
All the advice you've been given is right.
The phrase, you've got to spend money to make some springs to mind.
As John says in real life most big companies don't make a profit when they
first open, it takes time. Advertising may help.
As to your point about overdraft there is one. You can go down to -£2
once you go over that the bank gives you 3 weeks of warnings before 
closing

your park.
The overdraft is used to pay your running coasts, you can't build things
with it, that's why you need a loan
Thanks.
Nick



On 8 Dec 2014, at 00:32, john jpcarnemo...@gmail.com wrote:

Certainly, unless in order to gain 1000 one must spend 400 with an 
initial


funding of 100

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Sunday, December 07, 2014 18:09
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

I would think that 100 minus 300 is an immediate problem.

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message -
From: john jpcarnemo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 3:55 PM
Subject: Re: [Audyssey] park boss.



That's actually sort of required for a lot of businesses to start up...
not
only in this situation... so um, yeah, not sure what you're point is
there.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Sunday, December 07, 2014 15:10
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

S!
P!
O!
I!
L!
E!
R!

If you let your balance go into a negative, does that tell you
something??

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message -
From: ishan dhami ishan1dha...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 11:03 AM
Subject: Re: [Audyssey] park boss.



Hi Thomas ward sir!
Well it is 10,500 pounds
in week0 I usually open the park and start building attraction ofthis
money.
til week one My balance  goes to negative.
I usually tries  to facilitate my park
why the attraction starts from week one. if we start working in week
one then it is postporn in week two.
well I tries from the cheapist attraction but I got bankrupt.
Thaks
Ishan


On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
Hi Ishan,

Simply put the reason you are bankrupting is you are mismanaging your
park finances. I have played the game several times and have not gone
bankrupt. I have gotten to a point where my park was making money hand
over fist, and someone else wanted to buy me out. So if you are going
bankrupt you are making bad financial decisions and not playing the
game correctly.

As for drawing more than 10,000,500 out of the bank. Fact of the
matter is there is no need ever to draw that much money out of the
bank. If you do chances are you are mismanaging your finances and are
just digging your whole deeper.

Cheers!



On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
Hello everyone
I want to know if I worked hard in week 0 is it the reason of
bankrupting?
the thing when I build an attraction why my customers are reviewing
about the attraction in next week.
are you able to save your park from ankrupting?
I think Mr nick should improve the bank because  there is no
possibilities of overdrafting of 1500.
Thank
Isha

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.


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All messages

Re: [Audyssey] park boss.

2014-12-08 Thread Thomas Ward
Hi Ishan,

Um...Your message is slightly confusing. There is no such word as
postporn. Did you perhaps mean postpone?

In any case when it comes to rides and attractions you need to be
realistic about how long it takes to build it. In real life a park
boss wouldn't say they want a ride built at such and such spot in the
park and it would instantly appear. It would take a week or so for the
construction crew to build the ride.

For example, let's assume you wanted to build a boat ride. The
construction crew would have to come in with heavy equipment and dig a
canal which would take a couple of days or so even with modern
equipment. Then they'd have to bring water in from somewhere and fill
the canal which would take quite a while in of itself. I'd assume the
there would be some scenery along the shoreline of the canal such as a
frontier town, perhaps a farm, etc which would take time to build as
well.

The point being is that building and adding attractions isn't
instantaneous. It sounds like you are being impatient and thinking if
you add an attraction it should automatically appear and open without
a week or two to build it. Things don't work that way in real life and
they don't work that way in Park Boss.

Cheers!


On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi paul sir and thom sir also!
 I don't find my second answer yet.why an attraction which I put up
 postporn in next week
 Thanks
 Ishan

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] park boss.

2014-12-07 Thread ishan dhami
Hello everyone
 I want to know if I worked hard in week 0 is it the reason of bankrupting?
the thing when I build an attraction why my customers are reviewing
about the attraction in next week.
are you able to save your park from ankrupting?
I think Mr nick should improve the bank because  there is no
possibilities of overdrafting of 1500.
Thank
Isha

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] park boss.

2014-12-07 Thread Thomas Ward
Hi Ishan,

Simply put the reason you are bankrupting is you are mismanaging your
park finances. I have played the game several times and have not gone
bankrupt. I have gotten to a point where my park was making money hand
over fist, and someone else wanted to buy me out. So if you are going
bankrupt you are making bad financial decisions and not playing the
game correctly.

As for drawing more than 10,000,500 out of the bank. Fact of the
matter is there is no need ever to draw that much money out of the
bank. If you do chances are you are mismanaging your finances and are
just digging your whole deeper.

Cheers!


On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] park boss.

2014-12-07 Thread ishan dhami
Hi Thomas ward sir!
Well it is 10,500 pounds
in week0 I usually open the park and start building attraction ofthis money.
til week one My balance  goes to negative.
I usually tries  to facilitate my park
why the attraction starts from week one. if we start working in week
one then it is postporn in week two.
well I tries from the cheapist attraction but I got bankrupt.
Thaks
Ishan

On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
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 If you want to leave the list, send E-mail to
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 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] park boss.

2014-12-07 Thread Charles Rivard

S!
P!
O!
I!
L!
E!
R!

If you let your balance go into a negative, does that tell you something??

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: ishan dhami ishan1dha...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 11:03 AM
Subject: Re: [Audyssey] park boss.



Hi Thomas ward sir!
Well it is 10,500 pounds
in week0 I usually open the park and start building attraction ofthis 
money.

til week one My balance  goes to negative.
I usually tries  to facilitate my park
why the attraction starts from week one. if we start working in week
one then it is postporn in week two.
well I tries from the cheapist attraction but I got bankrupt.
Thaks
Ishan

On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Ishan,

Simply put the reason you are bankrupting is you are mismanaging your
park finances. I have played the game several times and have not gone
bankrupt. I have gotten to a point where my park was making money hand
over fist, and someone else wanted to buy me out. So if you are going
bankrupt you are making bad financial decisions and not playing the
game correctly.

As for drawing more than 10,000,500 out of the bank. Fact of the
matter is there is no need ever to draw that much money out of the
bank. If you do chances are you are mismanaging your finances and are
just digging your whole deeper.

Cheers!


On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:

Hello everyone
 I want to know if I worked hard in week 0 is it the reason of
bankrupting?
the thing when I build an attraction why my customers are reviewing
about the attraction in next week.
are you able to save your park from ankrupting?
I think Mr nick should improve the bank because  there is no
possibilities of overdrafting of 1500.
Thank
Isha

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
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Re: [Audyssey] park boss.

2014-12-07 Thread Paul Lemm
Hi Ishan,

I've only played once  and like Thomas ended up with a park making a tidy
profit each week. as Thomas and Charles said managing finances is the key to
a successful park.   Below is a little hint  for when starting out that
helped me


Spoiler ahead


I found I needed a lot bigger loan than just 10,000 to start the game with
think I took out about 50,000, then put a few rides in and  facilities  so
there was enough to attract customers then opened the park. I found walking
round the park and using the talk to the park visitors really helpful as
generally they will let you know what they think of the park, for example
if they say they are bored put in more stuff, if they say ticket prices are
really low put them up. Again its about getting the right balance for how
much you charge  so you're making a good profit but at the same time the
customers are happy .   remember it's a business your running and that if
customers are saying its great value  then you can probably put the cost up
, keep them happy but you don't want to be selling stuff cheaper than people
will pay. And if it looks like your running low on money you can always
increase your loan, but be careful as the bigger the loan the bigger the
interest and repayments, again all about juggling those finances 

hope that helps as it's a really good fun game.

Paul 


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of ishan dhami
Sent: Sunday, December 07, 2014 5:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] park boss.

Hi Thomas ward sir!
Well it is 10,500 pounds
in week0 I usually open the park and start building attraction ofthis money.
til week one My balance  goes to negative.
I usually tries  to facilitate my park
why the attraction starts from week one. if we start working in week one
then it is postporn in week two.
well I tries from the cheapist attraction but I got bankrupt.
Thaks
Ishan

On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your 
 park finances. I have played the game several times and have not gone 
 bankrupt. I have gotten to a point where my park was making money hand 
 over fist, and someone else wanted to buy me out. So if you are going 
 bankrupt you are making bad financial decisions and not playing the 
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the 
 matter is there is no need ever to draw that much money out of the 
 bank. If you do chances are you are mismanaging your finances and are 
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of 
 bankrupting?
 the thing when I build an attraction why my customers are reviewing 
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no 
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
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Re: [Audyssey] park boss.

2014-12-07 Thread Thomas Ward
Hi Ishan,

Right there is the source of your problem. If you want the park to be
more successful you need to begin with more than $10,500. You can go
to the bank and borrow as much money as you need, and you need more
than one or two cheap attractions to make money. If you only borrow
$10,500 and put a couple of cheap attractions on your park that's why
you aren't making any money.

What I do is borrow $10,500 build one or two basic attractions. Go to
the bank and borrow more. By the time the second week comes along I
might have borrowed around $60,000 in ones, but have around 10
attractions including toilets and plenty of operators and
entertainers. Once I do that usually I begin making money and can pay
off some of those lone's in a few weeks.

Cheers!


On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

---
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You can make changes or update your subscription via the web, at
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please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] park boss.

2014-12-07 Thread john
That's actually sort of required for a lot of businesses to start up... not 
only in this situation... so um, yeah, not sure what you're point is there.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Sunday, December 07, 2014 15:10
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

S!
P!
O!
I!
L!
E!
R!

If you let your balance go into a negative, does that tell you something??

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: ishan dhami ishan1dha...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 11:03 AM
Subject: Re: [Audyssey] park boss.


 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] park boss.

2014-12-07 Thread Charles Rivard

I would think that 100 minus 300 is an immediate problem.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 3:55 PM
Subject: Re: [Audyssey] park boss.


That's actually sort of required for a lot of businesses to start up... 
not
only in this situation... so um, yeah, not sure what you're point is 
there.


--
From: Charles Rivard wee1s...@fidnet.com
Sent: Sunday, December 07, 2014 15:10
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

S!
P!
O!
I!
L!
E!
R!

If you let your balance go into a negative, does that tell you something??

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message - 
From: ishan dhami ishan1dha...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 11:03 AM
Subject: Re: [Audyssey] park boss.



Hi Thomas ward sir!
Well it is 10,500 pounds
in week0 I usually open the park and start building attraction ofthis
money.
til week one My balance  goes to negative.
I usually tries  to facilitate my park
why the attraction starts from week one. if we start working in week
one then it is postporn in week two.
well I tries from the cheapist attraction but I got bankrupt.
Thaks
Ishan

On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Ishan,

Simply put the reason you are bankrupting is you are mismanaging your
park finances. I have played the game several times and have not gone
bankrupt. I have gotten to a point where my park was making money hand
over fist, and someone else wanted to buy me out. So if you are going
bankrupt you are making bad financial decisions and not playing the
game correctly.

As for drawing more than 10,000,500 out of the bank. Fact of the
matter is there is no need ever to draw that much money out of the
bank. If you do chances are you are mismanaging your finances and are
just digging your whole deeper.

Cheers!


On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:

Hello everyone
 I want to know if I worked hard in week 0 is it the reason of
bankrupting?
the thing when I build an attraction why my customers are reviewing
about the attraction in next week.
are you able to save your park from ankrupting?
I think Mr nick should improve the bank because  there is no
possibilities of overdrafting of 1500.
Thank
Isha

---
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Re: [Audyssey] park boss.

2014-12-07 Thread john
Certainly, unless in order to gain 1000 one must spend 400 with an initial 
funding of 100

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Sunday, December 07, 2014 18:09
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] park boss.

I would think that 100 minus 300 is an immediate problem.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: john jpcarnemo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 07, 2014 3:55 PM
Subject: Re: [Audyssey] park boss.


 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.

 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.

 S!
 P!
 O!
 I!
 L!
 E!
 R!

 If you let your balance go into a negative, does that tell you something??

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message - 
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.


 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan

 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.

 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.

 Cheers!


 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
  I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
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 If you want to leave the list, send E-mail to
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 If you

Re: [Audyssey] park boss.

2014-12-07 Thread Nick Adamson
Hi  Ishan , 
All the advice you've been given is right. 
The phrase, you've got to spend money to make some springs to mind. 
As John says in real life most big companies don't make a profit when they 
first open, it takes time. Advertising may help. 
As to your point about overdraft there is one. You can go down to -£2 once 
you go over that the bank gives you 3 weeks of warnings before closing your 
park. 
The overdraft is used to pay your running coasts, you can't build things with 
it, that's why you need a loan 
Thanks. 
Nick


 On 8 Dec 2014, at 00:32, john jpcarnemo...@gmail.com wrote:
 
 Certainly, unless in order to gain 1000 one must spend 400 with an initial 
 funding of 100
 
 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 18:09
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.
 
 I would think that 100 minus 300 is an immediate problem.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished,
 you! really! are! finished!
 - Original Message - 
 From: john jpcarnemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 3:55 PM
 Subject: Re: [Audyssey] park boss.
 
 
 That's actually sort of required for a lot of businesses to start up...
 not
 only in this situation... so um, yeah, not sure what you're point is
 there.
 
 --
 From: Charles Rivard wee1s...@fidnet.com
 Sent: Sunday, December 07, 2014 15:10
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] park boss.
 
 S!
 P!
 O!
 I!
 L!
 E!
 R!
 
 If you let your balance go into a negative, does that tell you something??
 
 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message - 
 From: ishan dhami ishan1dha...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 07, 2014 11:03 AM
 Subject: Re: [Audyssey] park boss.
 
 
 Hi Thomas ward sir!
 Well it is 10,500 pounds
 in week0 I usually open the park and start building attraction ofthis
 money.
 til week one My balance  goes to negative.
 I usually tries  to facilitate my park
 why the attraction starts from week one. if we start working in week
 one then it is postporn in week two.
 well I tries from the cheapist attraction but I got bankrupt.
 Thaks
 Ishan
 
 On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,
 
 Simply put the reason you are bankrupting is you are mismanaging your
 park finances. I have played the game several times and have not gone
 bankrupt. I have gotten to a point where my park was making money hand
 over fist, and someone else wanted to buy me out. So if you are going
 bankrupt you are making bad financial decisions and not playing the
 game correctly.
 
 As for drawing more than 10,000,500 out of the bank. Fact of the
 matter is there is no need ever to draw that much money out of the
 bank. If you do chances are you are mismanaging your finances and are
 just digging your whole deeper.
 
 Cheers!
 
 
 On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone
 I want to know if I worked hard in week 0 is it the reason of
 bankrupting?
 the thing when I build an attraction why my customers are reviewing
 about the attraction in next week.
 are you able to save your park from ankrupting?
 I think Mr nick should improve the bank because  there is no
 possibilities of overdrafting of 1500.
 Thank
 Isha
 
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Re: [Audyssey] park boss.

2014-10-16 Thread shaun everiss
well to be honest park boss is only good if you have a crap load of 
time to really waste and stratogise.
Due to system outages, training gym sessions, life in general and 
other things the time I have had to spend on things is really limited.
I have been up since 5 this morning to get my life under control and 
that is to get 3 hours tomorrow free so I can go out.


At 11:35 p.m. 14/10/2014, you wrote:

Hi Nick adamson sir and all.
I have some doubts regarding park boss.
1 why is my bank account goes to negative?
2 how can I place a ride ruquire more then 1 pitches?
3 why I am bankrupting again and again?
Thanks
Ishan

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[Audyssey] park boss.

2014-10-14 Thread ishan dhami
Hi Nick adamson sir and all.
I have some doubts regarding park boss.
1 why is my bank account goes to negative?
2 how can I place a ride ruquire more then 1 pitches?
3 why I am bankrupting again and again?
Thanks
Ishan

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Re: [Audyssey] park boss.

2014-10-14 Thread Charles Rivard

Your questions are followed by their answers:

1 why is my bank account goes to negative?
Answer:  Because you're spending more than you have.  2 minus 3 puts you 1 
into the negative.  Simple basic math.

2 how can I place a ride require more then 1 pitches?
answer:  Listen to the instructions when trying to place it.  There is your 
answer, right there.


3 why I am bankrupting again and again?
Answer:  See my answer to number 1.

If you do a little thinking, all of these questions need not have been 
asked.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: ishan dhami ishan1dha...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, October 14, 2014 5:35 AM
Subject: [Audyssey] park boss.



Hi Nick adamson sir and all.
I have some doubts regarding park boss.
1 why is my bank account goes to negative?
2 how can I place a ride ruquire more then 1 pitches?
3 why I am bankrupting again and again?
Thanks
Ishan

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Re: [Audyssey] park boss.

2014-10-14 Thread Thomas Ward
Hi Ishan,

As to your first question if you are spending more to run your park
than you are earning in sales your bank account will be in the
negative. The only solution for this is to figure out a way to reverse
the situation, start earning money, instead of losing it.

As to placing rides there is nothing complicated about it. If a ride
requires say two pitches find an empty area on your park that has at
least two free pitches and place it on the map just like any other
ride. I'm not sure what your issue is, but it is easy to do.

Finally, as for why you are bankrupting again and again see the answer
to question one. If you are spending more to run your park then you
are earning in sales the logical conclusion will be bankruptcy. In
short, poor management on your part.



On 10/14/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Nick adamson sir and all.
 I have some doubts regarding park boss.
 1 why is my bank account goes to negative?
 2 how can I place a ride ruquire more then 1 pitches?
 3 why I am bankrupting again and again?
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-10-08 Thread ishan dhami
hello Thomas sir
I want to build some amazing rides. like roler coasters and car ride.
Should I purchase more land?
Because they requires more then one pitches.
Thanks
Ishan

On 10/7/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 Yes, if you increase the size of your lone your interest rates will go
 up, but once you begin making a profit off your park you'll quickly
 have the lone's paid off. At least if you do it right.

 As to your question about the people feeling bored there could be a
 number of solutions to that problem. It is helpful to go around and
 talk to them and they will often throw hints at you such as there is
 not enough to do here, or they'd like to have a place to take a
 picnic, or something else. If you listen carefully to the hints it can
 often clue you into what needs to be done to increase customer
 satisfaction. If you really can't find out what is causing your
 customers to get bored adding a few more entertainers will often help
 with that problem, and of course the more attractions you have that
 helps. Besides extra rides adding games and various other forms of
 attractions gives them something more to do.

 HTH


 On 10/5/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 If I am increasing the lone I have to pay more intrest.
 I am doing my best but my customers feeling borred and they have no
 interest in my amusement park.
 What should I do?
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-10-08 Thread Thomas Ward
Hi Ishan,

Not unless your current park is full. While you don't need to fill
every pitch it helps save money if you try and get as much as you can
on the amount you have to start with as an additional 10 squares,
which isn't much, will cost 250,000, and that is too much for someone
who is still trying to get the business going. Only buy land when your
park is doing well, making money, and you are certain you can really
afford the land.

For the larger rides that take two or three pitches simply plan ahead
and leave space open for them.  If you can't do that you may want to
tear down a couple of cheaper rides to make room for them. That is
cheaper and less costly than buying additional land.


On 10/7/14, ishan dhami ishan1dha...@gmail.com wrote:
 hello Thomas sir
 I want to build some amazing rides. like roler coasters and car ride.
 Should I purchase more land?
 Because they requires more then one pitches.
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-10-07 Thread ishan dhami
Hi Thomas sir!
If I am increasing the lone I have to pay more intrest.
I am doing my best but my customers feeling borred and they have no
interest in my amusement park.
What should I do?
Thanks
Ishan

On 10/3/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hello Ishan,

 You aren't limited to 10,000. You can go back to the bank and increase
 the size of your lone as needed. You can press the increase the lone
 by 10,000 option as many times as you need to in order to increase the
 size of your bank lone.

 Cheers!


 On 10/3/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello friends!
 I am stucking in this new exciting game.
 I think lone should be improved
 Because whenever I borrow the lone I got 1 pounds.
 for this I am not able to handle my park.
 one more thing How can I set a car ride in my park?
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-10-07 Thread Thomas Ward
Hi Ishan,

Yes, if you increase the size of your lone your interest rates will go
up, but once you begin making a profit off your park you'll quickly
have the lone's paid off. At least if you do it right.

As to your question about the people feeling bored there could be a
number of solutions to that problem. It is helpful to go around and
talk to them and they will often throw hints at you such as there is
not enough to do here, or they'd like to have a place to take a
picnic, or something else. If you listen carefully to the hints it can
often clue you into what needs to be done to increase customer
satisfaction. If you really can't find out what is causing your
customers to get bored adding a few more entertainers will often help
with that problem, and of course the more attractions you have that
helps. Besides extra rides adding games and various other forms of
attractions gives them something more to do.

HTH


On 10/5/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 If I am increasing the lone I have to pay more intrest.
 I am doing my best but my customers feeling borred and they have no
 interest in my amusement park.
 What should I do?
 Thanks
 Ishan

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Re: [Audyssey] park boss.

2014-10-07 Thread Josh Kennedy

make tickets higher and get more entertainers. maybe 5 or so.

On 10/5/2014 11:23 PM, ishan dhami wrote:

Hi Thomas sir!
If I am increasing the lone I have to pay more intrest.
I am doing my best but my customers feeling borred and they have no
interest in my amusement park.
What should I do?
Thanks
Ishan

On 10/3/14, Thomas Ward thomasward1...@gmail.com wrote:

Hello Ishan,

You aren't limited to 10,000. You can go back to the bank and increase
the size of your lone as needed. You can press the increase the lone
by 10,000 option as many times as you need to in order to increase the
size of your bank lone.

Cheers!


On 10/3/14, ishan dhami ishan1dha...@gmail.com wrote:

Hello friends!
I am stucking in this new exciting game.
I think lone should be improved
Because whenever I borrow the lone I got 1 pounds.
for this I am not able to handle my park.
one more thing How can I set a car ride in my park?
Thanks
Ishan

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Re: [Audyssey] Park boss report.

2014-10-06 Thread Nick Adamson
Hi all
Thomas is spot on here. 
The park report is not inaccurate, it just doesn't look at the human side of 
running a business. 
Also, you can pay the staff the suggested wages, they won't be happy but they 
won't strike unless you get more visitors. 
In terms of negotiation, all you have to do is adjust their pay. They'll go 
back to work and will let you know if the change is good enough. 
I've tried to make the staff expectations realistic. Entertainers are normally 
quite high paid, think actors and musicians. Maintenance staff are genera 
pretty well skilled and includes people like safety assesses as well as the 
engineers that keep your rides running. 
Ride operators are generally unskilled and quite often temps or students. 
Hope this clarifies things. 
Nick. 



 On 6 Oct 2014, at 03:04, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Lori,
 
 Perhaps. However, somehow I don't think that will change things much.
 The consultants only look at the bottom line, what financially would
 be best for your park, but totally exclude or overlook the human
 element in their suggestions.
 
 For example, if the consultants say your employees should only be paid
 3 per hour it is technically correct based on your income, number of
 customers, etc but not necessarily something your employees would
 agree to. They may have expectations of earning a wage much higher
 than that like 8 or 9 per hour, and as the boss it is your job to try
 and negotiate a wage somewhere between what they want and what the
 consultants suggest would be financially feasible for your park. So
 firing the consultants would not do you much good since they are just
 going to give you the bare minimums when suggesting wages, ticket
 prices, etc. As long as you know in advance that their suggestions are
 going to be a little low you can try and increase ticket prices and
 wages by a couple of pounds over what they suggest to try and find the
 happy medium.
 
 
 
 On 10/5/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi Thomas, perhaps we should have the option to fire and employ new
 consultents.  :)
 
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Re: [Audyssey] Park boss report.

2014-10-05 Thread Lori Duncan
Hi Thomas, perhaps we should have the option to fire and employ new 
consultents.  :)


-Original Message- 
From: Thomas Ward

Sent: Sunday, October 05, 2014 4:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

Hi Hayden,

Same here. The first couple of parks I created I followed the park
reports rather faithfully and every time I took one of its suggestions
I ended up making the situation worse instead of better. I found out
through a little trial and error to use my own common sense and pay
people a wage I thought they should be making for their current job
rather than listening to the park reports.

For example, I remember this one park where I was paying everyone
about 8. The park reports told me I was paying them too much and I
should pay them 3. So I lowered wages to 3 per person. The next thing
I knew all of my employees were on strike and they now wanted 10 per
person. I ended up triggering a mass strike all because I followed the
park reports' so-called expert advice. I'd been better off to go with
my own judgment which was closer to their demands than the park
reports were.

Cheers!


On 10/4/14, hayden presley hdpres...@hotmail.com wrote:

Actually, Charles, those reports generate rather low figures. Just ona
whim,
I did that for my first park one week, and subsequently every single
employee in my park struck. So those numbers don't' really give a realistc
report as to what to pay anyone, and that inludes ticket prices.

Best Regards,
Hayden



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Re: [Audyssey] Park boss report.

2014-10-05 Thread Lori Duncan
Hi Thomas, odd that the park reports are so unrelyable, those darned 
entertainers went on strike, wish I could sue them for neglect of duties. 
:)


The strange thing is, even though I've encreased ticket prices, I still 
amen't making enough money to keep myself from going into overdraft.  My 
ticket prices and snacks are set at fair, but I'm still paying out more than 
is coming in.  It's really frustrating!  I don't even know who Steve Jobs 
is, perhaps nick should have made it Bill Gates instead.  :)


-Original Message- 
From: Thomas Ward

Sent: Sunday, October 05, 2014 4:11 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

Hi Lori,

Well, if you haven't figured this out yet the Park Reports aren't
always accurate. What I mean by that they tend to underestimate things
like wages, and it is really up to you to find the perfect wage for
your employees. If you try to give them the bare minimum, which is
what the park report suggests, then of course they will strike.

What I do is I try and pay the employees a pound or two more than the
minimum wage suggestion which usually keeps them from striking. So if
the park report says pay operators 3 per hour pay them 5 per hour just
to be on the safe side.

Same goes for toilets. I think it suggests one toilet per so many
hundred people so if you aren't getting that many the park report
tells you to remove it. Common sense, or logic, should tell you that
you need at least one else people will complain and customer
satisfaction will go down. So this is a case of use your common sense
rather than listening to the park reports which aren't always
accurate.

Cheers!


On 10/4/14, Lori Duncan lori_dunca...@hotmail.com wrote:

Hi guys, here is my report for my recent game of Park Boss.  I've tried
paying my opperaters and maintenence staff 3 like it says to do, but I at
once got an email threatening strike actiong, so I put the wages back up 
to


5.  Perhaps someone could look at my report and tell me where I'm going
wrong.  What I'd like to see, if there is an update to Park Boss, is a way
to send your park layout to someone, so they can see the order you've 
built


things in, where they are placed, and so on, though I've no idea how easy 
or


hard that'd be to code.  Anyway, here is the report.

Message from the Park Consultants: Here's our report.
Given your visiter levels its suggested your entertainers should be payed 
3


per hour.
  Given your visiter levels its suggested your park operators should be
payed 3 per hour.
  Given your visiter levels its suggested your maintenance staff should be
payed 3 per hour.
  The rides and attractions in the park have been assessed, the 
attractions


have been given a draw factor of 20. use your park weekly report from the
park stats you get to make sure all attractions are running.
You have a good level of customer services for the number of guests you
currently attract.
Given your visiter numbers you should provide 0 toylets at your park, you
currently have 1.
given the current draw factor of your park we'd suggest setting your 
ticket


price to around 7. also, consider a temporary drop in price to attract 
more


visiters to make more money. Its suggested that a meal price of around 9 a
quater of all your guests will have a meal at the park and a snack price 
of


around 2 will cause around half of your guests to have a snack.

I also don't have the options of building snack stands yet, though i have
built a gift shop, and when I took the toilets away, I also got 
complaints.


Many thanks, from lori.


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Re: [Audyssey] Park boss report.

2014-10-05 Thread lenron brown
I am having the same problem putting out more than I am bringing in my
entertainer seems to think he should get payed 18 dollars an hour. I
had to fire one of them :). Hope you come up with a great combo that
works.

On 10/5/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi Thomas, odd that the park reports are so unrelyable, those darned
 entertainers went on strike, wish I could sue them for neglect of duties.
 :)

 The strange thing is, even though I've encreased ticket prices, I still
 amen't making enough money to keep myself from going into overdraft.  My
 ticket prices and snacks are set at fair, but I'm still paying out more than

 is coming in.  It's really frustrating!  I don't even know who Steve Jobs
 is, perhaps nick should have made it Bill Gates instead.  :)

 -Original Message-
 From: Thomas Ward
 Sent: Sunday, October 05, 2014 4:11 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Park boss report.

 Hi Lori,

 Well, if you haven't figured this out yet the Park Reports aren't
 always accurate. What I mean by that they tend to underestimate things
 like wages, and it is really up to you to find the perfect wage for
 your employees. If you try to give them the bare minimum, which is
 what the park report suggests, then of course they will strike.

 What I do is I try and pay the employees a pound or two more than the
 minimum wage suggestion which usually keeps them from striking. So if
 the park report says pay operators 3 per hour pay them 5 per hour just
 to be on the safe side.

 Same goes for toilets. I think it suggests one toilet per so many
 hundred people so if you aren't getting that many the park report
 tells you to remove it. Common sense, or logic, should tell you that
 you need at least one else people will complain and customer
 satisfaction will go down. So this is a case of use your common sense
 rather than listening to the park reports which aren't always
 accurate.

 Cheers!


 On 10/4/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi guys, here is my report for my recent game of Park Boss.  I've tried
 paying my opperaters and maintenence staff 3 like it says to do, but I at
 once got an email threatening strike actiong, so I put the wages back up
 to

 5.  Perhaps someone could look at my report and tell me where I'm going
 wrong.  What I'd like to see, if there is an update to Park Boss, is a
 way
 to send your park layout to someone, so they can see the order you've
 built

 things in, where they are placed, and so on, though I've no idea how easy

 or

 hard that'd be to code.  Anyway, here is the report.

 Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be payed

 3

 per hour.
   Given your visiter levels its suggested your park operators should be
 payed 3 per hour.
   Given your visiter levels its suggested your maintenance staff should
 be
 payed 3 per hour.
   The rides and attractions in the park have been assessed, the
 attractions

 have been given a draw factor of 20. use your park weekly report from the
 park stats you get to make sure all attractions are running.
 You have a good level of customer services for the number of guests you
 currently attract.
 Given your visiter numbers you should provide 0 toylets at your park, you
 currently have 1.
 given the current draw factor of your park we'd suggest setting your
 ticket

 price to around 7. also, consider a temporary drop in price to attract
 more

 visiters to make more money. Its suggested that a meal price of around 9
 a
 quater of all your guests will have a meal at the park and a snack price
 of

 around 2 will cause around half of your guests to have a snack.

 I also don't have the options of building snack stands yet, though i have
 built a gift shop, and when I took the toilets away, I also got
 complaints.

 Many thanks, from lori.


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Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
Hi Thomas,
Funny you should mention that. I believe my last entertainers were being
paid something like 10 pounds more than my park staff. I certainly
considered firing them more than once, but I wasn't sure precisely what kind
of ramifications this might have to the number of customers.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Saturday, October 04, 2014 11:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

Hi Desiree,

For what it is worth I agree with you. I find the entertainers in Park Boss
far too winy and demanding. They constantly want more and more money while
they are nothing more than a side attraction. The attraction operators and
the maintenance do the real work of keeping the park running and they only
complain if I don't pay them a decent wage based on what the park takes in.
I have fired my entertainers more than once if I thought they were being too
greedy.



On 10/5/14, Desiree Oudinot turtlepowe...@gmail.com wrote:
 Maybe so, but I guess I feel like the maintenence workers and 
 operators deal with the most drudgery, thus I have more sympathy for 
 them. I keep their wages at a reasonable amount, and they rarely 
 complain. The entertainers, however, constantly demand raises.

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Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
Hi Thomas,
You mentioned that after striking, the employees wanted more than they were
being paid before you dropped your wages--something which brought to mind an
interesting phrase at the end of the strike eMails. If you recall, it is
mentioned that the wage might be negociable. I can't tell if this is simply
fluff, or if wage prices are, in some way, actually megociable. Problem is,
should the latter be true, I see no way of accomplishing that. Have you had
any experience in negociation with them? Perhaps you can just hold off
paying them for a week and they will shoot you a new suggestion? I honestly
am not sure.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Saturday, October 04, 2014 10:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

Hi Hayden,

Same here. The first couple of parks I created I followed the park reports
rather faithfully and every time I took one of its suggestions I ended up
making the situation worse instead of better. I found out through a little
trial and error to use my own common sense and pay people a wage I thought
they should be making for their current job rather than listening to the
park reports.

For example, I remember this one park where I was paying everyone about 8.
The park reports told me I was paying them too much and I should pay them 3.
So I lowered wages to 3 per person. The next thing I knew all of my
employees were on strike and they now wanted 10 per person. I ended up
triggering a mass strike all because I followed the park reports' so-called
expert advice. I'd been better off to go with my own judgment which was
closer to their demands than the park reports were.

Cheers!


On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona 
 whim, I did that for my first park one week, and subsequently every 
 single employee in my park struck. So those numbers don't' really give 
 a realistc report as to what to pay anyone, and that inludes ticket 
 prices.

 Best Regards,
 Hayden


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Re: [Audyssey] Park boss report.

2014-10-05 Thread Dakotah Rickard
Honestly, I've never once generated a park report. Granted, my first
park went bankrupt at sometime around week 65, because I couldn't seem
to balance my prices. My second one... I don't even know what
happened. It went from a balance of about 300,000 pounds to negative
by about that much in two weeks. It was ... I don't even know.

On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 You mentioned that after striking, the employees wanted more than they were
 being paid before you dropped your wages--something which brought to mind
 an
 interesting phrase at the end of the strike eMails. If you recall, it is
 mentioned that the wage might be negociable. I can't tell if this is simply
 fluff, or if wage prices are, in some way, actually megociable. Problem is,
 should the latter be true, I see no way of accomplishing that. Have you had
 any experience in negociation with them? Perhaps you can just hold off
 paying them for a week and they will shoot you a new suggestion? I honestly
 am not sure.

 Best Regards,
 Hayden


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
 Sent: Saturday, October 04, 2014 10:26 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Park boss report.

 Hi Hayden,

 Same here. The first couple of parks I created I followed the park reports
 rather faithfully and every time I took one of its suggestions I ended up
 making the situation worse instead of better. I found out through a little
 trial and error to use my own common sense and pay people a wage I thought
 they should be making for their current job rather than listening to the
 park reports.

 For example, I remember this one park where I was paying everyone about 8.
 The park reports told me I was paying them too much and I should pay them
 3.
 So I lowered wages to 3 per person. The next thing I knew all of my
 employees were on strike and they now wanted 10 per person. I ended up
 triggering a mass strike all because I followed the park reports' so-called
 expert advice. I'd been better off to go with my own judgment which was
 closer to their demands than the park reports were.

 Cheers!


 On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona
 whim, I did that for my first park one week, and subsequently every
 single employee in my park struck. So those numbers don't' really give
 a realistc report as to what to pay anyone, and that inludes ticket
 prices.

 Best Regards,
 Hayden


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-- 
Signed:
Dakotah Rickard

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Re: [Audyssey] Park boss report.

2014-10-05 Thread Desiree Oudinot
I generated one park report. After seeing how inaccurate it was, I
decided that was a feature of the game I could live without. More
power to those who use it, though.

On 10/5/14, Dakotah Rickard dakotah.rick...@gmail.com wrote:
 Honestly, I've never once generated a park report. Granted, my first
 park went bankrupt at sometime around week 65, because I couldn't seem
 to balance my prices. My second one... I don't even know what
 happened. It went from a balance of about 300,000 pounds to negative
 by about that much in two weeks. It was ... I don't even know.

 On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 You mentioned that after striking, the employees wanted more than they
 were
 being paid before you dropped your wages--something which brought to mind
 an
 interesting phrase at the end of the strike eMails. If you recall, it is
 mentioned that the wage might be negociable. I can't tell if this is
 simply
 fluff, or if wage prices are, in some way, actually megociable. Problem
 is,
 should the latter be true, I see no way of accomplishing that. Have you
 had
 any experience in negociation with them? Perhaps you can just hold off
 paying them for a week and they will shoot you a new suggestion? I
 honestly
 am not sure.

 Best Regards,
 Hayden


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas
 Ward
 Sent: Saturday, October 04, 2014 10:26 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Park boss report.

 Hi Hayden,

 Same here. The first couple of parks I created I followed the park
 reports
 rather faithfully and every time I took one of its suggestions I ended up
 making the situation worse instead of better. I found out through a
 little
 trial and error to use my own common sense and pay people a wage I
 thought
 they should be making for their current job rather than listening to the
 park reports.

 For example, I remember this one park where I was paying everyone about
 8.
 The park reports told me I was paying them too much and I should pay them
 3.
 So I lowered wages to 3 per person. The next thing I knew all of my
 employees were on strike and they now wanted 10 per person. I ended up
 triggering a mass strike all because I followed the park reports'
 so-called
 expert advice. I'd been better off to go with my own judgment which was
 closer to their demands than the park reports were.

 Cheers!


 On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona
 whim, I did that for my first park one week, and subsequently every
 single employee in my park struck. So those numbers don't' really give
 a realistc report as to what to pay anyone, and that inludes ticket
 prices.

 Best Regards,
 Hayden


 ---
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 --
 Signed:
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Re: [Audyssey] Park boss report.

2014-10-05 Thread Desiree Oudinot
Hi,
I think the concept is that if you raise the wage just a bit, say half
of what they're asking for, that's negotiating. But I agree that this
needs to be more well-defined in the documentation, or a feature
should be added in which you talk to your employees and ask them what
they want.
It also occurs to me, now that I'm on this subject, that wages should
be able to be increased in smaller increments than just a dollar more
or less. Pardon my ignorance, but I'm not sure if this can be done in
UK currency or not. Much as we have dollars and cents here in the US,
are there smaller denominations than just pounds? I feel really silly
even asking that, but there you have it.

On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 You mentioned that after striking, the employees wanted more than they were
 being paid before you dropped your wages--something which brought to mind
 an
 interesting phrase at the end of the strike eMails. If you recall, it is
 mentioned that the wage might be negociable. I can't tell if this is simply
 fluff, or if wage prices are, in some way, actually megociable. Problem is,
 should the latter be true, I see no way of accomplishing that. Have you had
 any experience in negociation with them? Perhaps you can just hold off
 paying them for a week and they will shoot you a new suggestion? I honestly
 am not sure.

 Best Regards,
 Hayden


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
 Sent: Saturday, October 04, 2014 10:26 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Park boss report.

 Hi Hayden,

 Same here. The first couple of parks I created I followed the park reports
 rather faithfully and every time I took one of its suggestions I ended up
 making the situation worse instead of better. I found out through a little
 trial and error to use my own common sense and pay people a wage I thought
 they should be making for their current job rather than listening to the
 park reports.

 For example, I remember this one park where I was paying everyone about 8.
 The park reports told me I was paying them too much and I should pay them
 3.
 So I lowered wages to 3 per person. The next thing I knew all of my
 employees were on strike and they now wanted 10 per person. I ended up
 triggering a mass strike all because I followed the park reports' so-called
 expert advice. I'd been better off to go with my own judgment which was
 closer to their demands than the park reports were.

 Cheers!


 On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona
 whim, I did that for my first park one week, and subsequently every
 single employee in my park struck. So those numbers don't' really give
 a realistc report as to what to pay anyone, and that inludes ticket
 prices.

 Best Regards,
 Hayden


 ---
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 send E-mail to gamers-unsubscr...@audyssey.org.
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-- 
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Re: [Audyssey] Park boss report.

2014-10-05 Thread Thomas Ward
Hi Desiree,

I happen to agree with you. I think wages should be allowed to be in
creased in smaller amounts than just pounds, and yes the UK does have
change. They call their coins by different names than the US currency,
but I think for simplicity sake Nick chose to round up or down to the
nearest pound.



On 10/5/14, Desiree Oudinot turtlepowe...@gmail.com wrote:
 Hi,
 I think the concept is that if you raise the wage just a bit, say half
 of what they're asking for, that's negotiating. But I agree that this
 needs to be more well-defined in the documentation, or a feature
 should be added in which you talk to your employees and ask them what
 they want.
 It also occurs to me, now that I'm on this subject, that wages should
 be able to be increased in smaller increments than just a dollar more
 or less. Pardon my ignorance, but I'm not sure if this can be done in
 UK currency or not. Much as we have dollars and cents here in the US,
 are there smaller denominations than just pounds? I feel really silly
 even asking that, but there you have it.

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Re: [Audyssey] Park boss report.

2014-10-05 Thread Thomas Ward
Hi Lori,

Perhaps. However, somehow I don't think that will change things much.
The consultants only look at the bottom line, what financially would
be best for your park, but totally exclude or overlook the human
element in their suggestions.

For example, if the consultants say your employees should only be paid
3 per hour it is technically correct based on your income, number of
customers, etc but not necessarily something your employees would
agree to. They may have expectations of earning a wage much higher
than that like 8 or 9 per hour, and as the boss it is your job to try
and negotiate a wage somewhere between what they want and what the
consultants suggest would be financially feasible for your park. So
firing the consultants would not do you much good since they are just
going to give you the bare minimums when suggesting wages, ticket
prices, etc. As long as you know in advance that their suggestions are
going to be a little low you can try and increase ticket prices and
wages by a couple of pounds over what they suggest to try and find the
happy medium.



On 10/5/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi Thomas, perhaps we should have the option to fire and employ new
 consultents.  :)

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Re: [Audyssey] Park boss report.

2014-10-05 Thread Thomas Ward
Hi Hayden,

Depends on how popular your park is. Firing your entertainers may
cause a drop in customer satisfaction and you may experience a few
less customers, but I haven't noticed anything so bad I absolutely had
to hire them back. If they wanted too much money I found I was better
off without them than with them. My outgoing expenses went way down
and I could afford some loss in customer sales.



On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 Funny you should mention that. I believe my last entertainers were being
 paid something like 10 pounds more than my park staff. I certainly
 considered firing them more than once, but I wasn't sure precisely what
 kind
 of ramifications this might have to the number of customers.

 Best Regards,
 Hayden

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Re: [Audyssey] Park boss report.

2014-10-05 Thread Thomas Ward
Hi Hayden,

Generally when you negotiate with your employees you can try and offer
a price and they will either go back to work or still stay out on
strike. There is no way to just wait them out. I tried that once and
my park went under with everyone stubbornly waiting for me to increase
their wages. My strategy is to try and meet them in the middle. Say I
am paying them 8 per hour and they want 10 I can increase their wages
to 9 per hour and that will end the strike.



On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 You mentioned that after striking, the employees wanted more than they were
 being paid before you dropped your wages--something which brought to mind
 an
 interesting phrase at the end of the strike eMails. If you recall, it is
 mentioned that the wage might be negociable. I can't tell if this is simply
 fluff, or if wage prices are, in some way, actually megociable. Problem is,
 should the latter be true, I see no way of accomplishing that. Have you had
 any experience in negociation with them? Perhaps you can just hold off
 paying them for a week and they will shoot you a new suggestion? I honestly
 am not sure.

 Best Regards,
 Hayden

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Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
Hi,
Thanks. The principle of negociation wasn't quite what was alluding me; it
was simply how it was applied in the context of Park Boss. I'll have to try
that and see what happens.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, October 05, 2014 9:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

Hi Hayden,

Generally when you negotiate with your employees you can try and offer a
price and they will either go back to work or still stay out on strike.
There is no way to just wait them out. I tried that once and my park went
under with everyone stubbornly waiting for me to increase their wages. My
strategy is to try and meet them in the middle. Say I am paying them 8 per
hour and they want 10 I can increase their wages to 9 per hour and that will
end the strike.



On 10/5/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 You mentioned that after striking, the employees wanted more than they 
 were being paid before you dropped your wages--something which brought 
 to mind an interesting phrase at the end of the strike eMails. If you 
 recall, it is mentioned that the wage might be negociable. I can't 
 tell if this is simply fluff, or if wage prices are, in some way, 
 actually megociable. Problem is, should the latter be true, I see no 
 way of accomplishing that. Have you had any experience in negociation 
 with them? Perhaps you can just hold off paying them for a week and 
 they will shoot you a new suggestion? I honestly am not sure.

 Best Regards,
 Hayden

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Re: [Audyssey] Park boss report.

2014-10-05 Thread Thomas Ward
Hi Lori,

One way to help with keeping yourself out of the red is by slightly
raising meal and snack prices. Meal and snack prices will be your main
source of income so finding out how much your customers will pay will
help as far as currency goes.

Another way to help increase profit is find ways to get more customers
such as paper and radio adds if you can afford them. Sometimes they
will get you nothing and sometimes you may pull in an extra couple
hundred customers per week.

P.S.

As for Steve Jobs he was the former CEO of Apple. However, he died a
few months back.



On 10/5/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi Thomas, odd that the park reports are so unrelyable, those darned
 entertainers went on strike, wish I could sue them for neglect of duties.
 :)

 The strange thing is, even though I've encreased ticket prices, I still
 amen't making enough money to keep myself from going into overdraft.  My
 ticket prices and snacks are set at fair, but I'm still paying out more than

 is coming in.  It's really frustrating!  I don't even know who Steve Jobs
 is, perhaps nick should have made it Bill Gates instead.  :)

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[Audyssey] Park boss report.

2014-10-04 Thread Lori Duncan
Hi guys, here is my report for my recent game of Park Boss.  I've tried 
paying my opperaters and maintenence staff 3 like it says to do, but I at 
once got an email threatening strike actiong, so I put the wages back up to 
5.  Perhaps someone could look at my report and tell me where I'm going 
wrong.  What I'd like to see, if there is an update to Park Boss, is a way 
to send your park layout to someone, so they can see the order you've built 
things in, where they are placed, and so on, though I've no idea how easy or 
hard that'd be to code.  Anyway, here is the report.


Message from the Park Consultants: Here's our report.
Given your visiter levels its suggested your entertainers should be payed 3 
per hour.
 Given your visiter levels its suggested your park operators should be 
payed 3 per hour.
 Given your visiter levels its suggested your maintenance staff should be 
payed 3 per hour.
 The rides and attractions in the park have been assessed, the attractions 
have been given a draw factor of 20. use your park weekly report from the 
park stats you get to make sure all attractions are running.
You have a good level of customer services for the number of guests you 
currently attract.
Given your visiter numbers you should provide 0 toylets at your park, you 
currently have 1.
given the current draw factor of your park we'd suggest setting your ticket 
price to around 7. also, consider a temporary drop in price to attract more 
visiters to make more money. Its suggested that a meal price of around 9 a 
quater of all your guests will have a meal at the park and a snack price of 
around 2 will cause around half of your guests to have a snack.


I also don't have the options of building snack stands yet, though i have 
built a gift shop, and when I took the toilets away, I also got complaints.


Many thanks, from lori. 



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Re: [Audyssey] Park boss report.

2014-10-04 Thread Charles Rivard
I'm thinking that if you read the suggestions in the report, your answers 
might be in there.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Lori Duncan lori_dunca...@hotmail.com

To: gamers@audyssey.org
Sent: Saturday, October 04, 2014 8:22 PM
Subject: [Audyssey] Park boss report.


Hi guys, here is my report for my recent game of Park Boss.  I've tried 
paying my opperaters and maintenence staff 3 like it says to do, but I at 
once got an email threatening strike actiong, so I put the wages back up 
to 5.  Perhaps someone could look at my report and tell me where I'm going 
wrong.  What I'd like to see, if there is an update to Park Boss, is a way 
to send your park layout to someone, so they can see the order you've 
built things in, where they are placed, and so on, though I've no idea how 
easy or hard that'd be to code.  Anyway, here is the report.


Message from the Park Consultants: Here's our report.
Given your visiter levels its suggested your entertainers should be payed 
3 per hour.
 Given your visiter levels its suggested your park operators should be 
payed 3 per hour.
 Given your visiter levels its suggested your maintenance staff should be 
payed 3 per hour.
 The rides and attractions in the park have been assessed, the attractions 
have been given a draw factor of 20. use your park weekly report from the 
park stats you get to make sure all attractions are running.
You have a good level of customer services for the number of guests you 
currently attract.
Given your visiter numbers you should provide 0 toylets at your park, you 
currently have 1.
given the current draw factor of your park we'd suggest setting your 
ticket price to around 7. also, consider a temporary drop in price to 
attract more visiters to make more money. Its suggested that a meal price 
of around 9 a quater of all your guests will have a meal at the park and a 
snack price of around 2 will cause around half of your guests to have a 
snack.


I also don't have the options of building snack stands yet, though i have 
built a gift shop, and when I took the toilets away, I also got 
complaints.


Many thanks, from lori.

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Re: [Audyssey] Park boss report.

2014-10-04 Thread hayden presley
Actually, Charles, those reports generate rather low figures. Just ona whim,
I did that for my first park one week, and subsequently every single
employee in my park struck. So those numbers don't' really give a realistc
report as to what to pay anyone, and that inludes ticket prices.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Saturday, October 04, 2014 8:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

I'm thinking that if you read the suggestions in the report, your answers
might be in there.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Sent: Saturday, October 04, 2014 8:22 PM
Subject: [Audyssey] Park boss report.


 Hi guys, here is my report for my recent game of Park Boss.  I've 
 tried paying my opperaters and maintenence staff 3 like it says to do, 
 but I at once got an email threatening strike actiong, so I put the 
 wages back up to 5.  Perhaps someone could look at my report and tell 
 me where I'm going wrong.  What I'd like to see, if there is an update 
 to Park Boss, is a way to send your park layout to someone, so they 
 can see the order you've built things in, where they are placed, and 
 so on, though I've no idea how easy or hard that'd be to code.  Anyway,
here is the report.

 Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be 
 payed
 3 per hour.
  Given your visiter levels its suggested your park operators should be 
 payed 3 per hour.
  Given your visiter levels its suggested your maintenance staff should 
 be payed 3 per hour.
  The rides and attractions in the park have been assessed, the 
 attractions have been given a draw factor of 20. use your park weekly 
 report from the park stats you get to make sure all attractions are
running.
 You have a good level of customer services for the number of guests 
 you currently attract.
 Given your visiter numbers you should provide 0 toylets at your park, 
 you currently have 1.
 given the current draw factor of your park we'd suggest setting your 
 ticket price to around 7. also, consider a temporary drop in price to 
 attract more visiters to make more money. Its suggested that a meal 
 price of around 9 a quater of all your guests will have a meal at the 
 park and a snack price of around 2 will cause around half of your 
 guests to have a snack.

 I also don't have the options of building snack stands yet, though i 
 have built a gift shop, and when I took the toilets away, I also got 
 complaints.

 Many thanks, from lori.

 ---
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Re: [Audyssey] Park boss report.

2014-10-04 Thread Desiree Oudinot
This is true. Sometimes, the reports tell you to lower your wages
drastically, and if you do that, all your employees go on strike.

On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona
 whim,
 I did that for my first park one week, and subsequently every single
 employee in my park struck. So those numbers don't' really give a realistc
 report as to what to pay anyone, and that inludes ticket prices.

 Best Regards,
 Hayden


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
 Rivard
 Sent: Saturday, October 04, 2014 8:46 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Park boss report.

 I'm thinking that if you read the suggestions in the report, your answers
 might be in there.

 ---
 Be positive!  When it comes to being defeated, if you think you're
 finished,
 you! really! are! finished!
 - Original Message -
 From: Lori Duncan lori_dunca...@hotmail.com
 To: gamers@audyssey.org
 Sent: Saturday, October 04, 2014 8:22 PM
 Subject: [Audyssey] Park boss report.


 Hi guys, here is my report for my recent game of Park Boss.  I've
 tried paying my opperaters and maintenence staff 3 like it says to do,
 but I at once got an email threatening strike actiong, so I put the
 wages back up to 5.  Perhaps someone could look at my report and tell
 me where I'm going wrong.  What I'd like to see, if there is an update
 to Park Boss, is a way to send your park layout to someone, so they
 can see the order you've built things in, where they are placed, and
 so on, though I've no idea how easy or hard that'd be to code.  Anyway,
 here is the report.

 Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be
 payed
 3 per hour.
  Given your visiter levels its suggested your park operators should be
 payed 3 per hour.
  Given your visiter levels its suggested your maintenance staff should
 be payed 3 per hour.
  The rides and attractions in the park have been assessed, the
 attractions have been given a draw factor of 20. use your park weekly
 report from the park stats you get to make sure all attractions are
 running.
 You have a good level of customer services for the number of guests
 you currently attract.
 Given your visiter numbers you should provide 0 toylets at your park,
 you currently have 1.
 given the current draw factor of your park we'd suggest setting your
 ticket price to around 7. also, consider a temporary drop in price to
 attract more visiters to make more money. Its suggested that a meal
 price of around 9 a quater of all your guests will have a meal at the
 park and a snack price of around 2 will cause around half of your
 guests to have a snack.

 I also don't have the options of building snack stands yet, though i
 have built a gift shop, and when I took the toilets away, I also got
 complaints.

 Many thanks, from lori.

 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the
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-- 
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Re: [Audyssey] Park boss report.

2014-10-04 Thread Desiree Oudinot
The entertainers are always the most demanding. I have no clue why
this is, as, logically, or in my opinion at least, they should be the
ones getting paid the least amount.
But it's good to keep in mind that the entertainers are going to
demand pay raises much more frequently than the operators or
maintenence staff.

On 10/4/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi guys, here is my report for my recent game of Park Boss.  I've tried
 paying my opperaters and maintenence staff 3 like it says to do, but I at
 once got an email threatening strike actiong, so I put the wages back up to

 5.  Perhaps someone could look at my report and tell me where I'm going
 wrong.  What I'd like to see, if there is an update to Park Boss, is a way
 to send your park layout to someone, so they can see the order you've built

 things in, where they are placed, and so on, though I've no idea how easy or

 hard that'd be to code.  Anyway, here is the report.

 Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be payed 3

 per hour.
   Given your visiter levels its suggested your park operators should be
 payed 3 per hour.
   Given your visiter levels its suggested your maintenance staff should be
 payed 3 per hour.
   The rides and attractions in the park have been assessed, the attractions

 have been given a draw factor of 20. use your park weekly report from the
 park stats you get to make sure all attractions are running.
 You have a good level of customer services for the number of guests you
 currently attract.
 Given your visiter numbers you should provide 0 toylets at your park, you
 currently have 1.
 given the current draw factor of your park we'd suggest setting your ticket

 price to around 7. also, consider a temporary drop in price to attract more

 visiters to make more money. Its suggested that a meal price of around 9 a
 quater of all your guests will have a meal at the park and a snack price of

 around 2 will cause around half of your guests to have a snack.

 I also don't have the options of building snack stands yet, though i have
 built a gift shop, and when I took the toilets away, I also got complaints.

 Many thanks, from lori.


 ---
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 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Lori,

Well, if you haven't figured this out yet the Park Reports aren't
always accurate. What I mean by that they tend to underestimate things
like wages, and it is really up to you to find the perfect wage for
your employees. If you try to give them the bare minimum, which is
what the park report suggests, then of course they will strike.

What I do is I try and pay the employees a pound or two more than the
minimum wage suggestion which usually keeps them from striking. So if
the park report says pay operators 3 per hour pay them 5 per hour just
to be on the safe side.

Same goes for toilets. I think it suggests one toilet per so many
hundred people so if you aren't getting that many the park report
tells you to remove it. Common sense, or logic, should tell you that
you need at least one else people will complain and customer
satisfaction will go down. So this is a case of use your common sense
rather than listening to the park reports which aren't always
accurate.

Cheers!


On 10/4/14, Lori Duncan lori_dunca...@hotmail.com wrote:
 Hi guys, here is my report for my recent game of Park Boss.  I've tried
 paying my opperaters and maintenence staff 3 like it says to do, but I at
 once got an email threatening strike actiong, so I put the wages back up to

 5.  Perhaps someone could look at my report and tell me where I'm going
 wrong.  What I'd like to see, if there is an update to Park Boss, is a way
 to send your park layout to someone, so they can see the order you've built

 things in, where they are placed, and so on, though I've no idea how easy or

 hard that'd be to code.  Anyway, here is the report.

 Message from the Park Consultants: Here's our report.
 Given your visiter levels its suggested your entertainers should be payed 3

 per hour.
   Given your visiter levels its suggested your park operators should be
 payed 3 per hour.
   Given your visiter levels its suggested your maintenance staff should be
 payed 3 per hour.
   The rides and attractions in the park have been assessed, the attractions

 have been given a draw factor of 20. use your park weekly report from the
 park stats you get to make sure all attractions are running.
 You have a good level of customer services for the number of guests you
 currently attract.
 Given your visiter numbers you should provide 0 toylets at your park, you
 currently have 1.
 given the current draw factor of your park we'd suggest setting your ticket

 price to around 7. also, consider a temporary drop in price to attract more

 visiters to make more money. Its suggested that a meal price of around 9 a
 quater of all your guests will have a meal at the park and a snack price of

 around 2 will cause around half of your guests to have a snack.

 I also don't have the options of building snack stands yet, though i have
 built a gift shop, and when I took the toilets away, I also got complaints.

 Many thanks, from lori.


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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Desiree,

Actually, if you think about it paying entertainers the most makes
sense. It is that way in real life. If someone owns say a night club
the highest paid people are the singers, musicians, comedians, and
other performers who are there to entertain the club's guests. The
bartender, waiters, and maintenance who are the regular employees
probably don't make as much a night as the entertainers do.

In an amusement park like Disney World the entertainers, actors and
actresses, always make the big money. The ride operators and
maintenance make good money but aren't as highly paid as the people on
stage entertaining the crowds. Maybe you think that is a bit backwards
but that is just how it is.

Cheers!


On 10/4/14, Desiree Oudinot turtlepowe...@gmail.com wrote:
 The entertainers are always the most demanding. I have no clue why
 this is, as, logically, or in my opinion at least, they should be the
 ones getting paid the least amount.
 But it's good to keep in mind that the entertainers are going to
 demand pay raises much more frequently than the operators or
 maintenence staff.

---
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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Hayden,

Same here. The first couple of parks I created I followed the park
reports rather faithfully and every time I took one of its suggestions
I ended up making the situation worse instead of better. I found out
through a little trial and error to use my own common sense and pay
people a wage I thought they should be making for their current job
rather than listening to the park reports.

For example, I remember this one park where I was paying everyone
about 8. The park reports told me I was paying them too much and I
should pay them 3. So I lowered wages to 3 per person. The next thing
I knew all of my employees were on strike and they now wanted 10 per
person. I ended up triggering a mass strike all because I followed the
park reports' so-called expert advice. I'd been better off to go with
my own judgment which was closer to their demands than the park
reports were.

Cheers!


On 10/4/14, hayden presley hdpres...@hotmail.com wrote:
 Actually, Charles, those reports generate rather low figures. Just ona
 whim,
 I did that for my first park one week, and subsequently every single
 employee in my park struck. So those numbers don't' really give a realistc
 report as to what to pay anyone, and that inludes ticket prices.

 Best Regards,
 Hayden


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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Charles,

Sorry, but bad advice. The park reports are only a suggestion, and to
be honest aren't worth much when it comes to playing Park Boss. The
people who follow those park reports too closely will find themselves
in worse trouble than if they just used their own personal judgment in
a lot of cases.



On 10/4/14, Charles Rivard wee1s...@fidnet.com wrote:
 I'm thinking that if you read the suggestions in the report, your answers
 might be in there.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] Park boss report.

2014-10-04 Thread Charles Rivard
The reports would make terrible bosses in some areas, one of which would be 
employee wages.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 10:26 PM
Subject: Re: [Audyssey] Park boss report.



Hi Hayden,

Same here. The first couple of parks I created I followed the park
reports rather faithfully and every time I took one of its suggestions
I ended up making the situation worse instead of better. I found out
through a little trial and error to use my own common sense and pay
people a wage I thought they should be making for their current job
rather than listening to the park reports.

For example, I remember this one park where I was paying everyone
about 8. The park reports told me I was paying them too much and I
should pay them 3. So I lowered wages to 3 per person. The next thing
I knew all of my employees were on strike and they now wanted 10 per
person. I ended up triggering a mass strike all because I followed the
park reports' so-called expert advice. I'd been better off to go with
my own judgment which was closer to their demands than the park
reports were.

Cheers!


On 10/4/14, hayden presley hdpres...@hotmail.com wrote:

Actually, Charles, those reports generate rather low figures. Just ona
whim,
I did that for my first park one week, and subsequently every single
employee in my park struck. So those numbers don't' really give a 
realistc

report as to what to pay anyone, and that inludes ticket prices.

Best Regards,
Hayden



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Re: [Audyssey] Park boss report.

2014-10-04 Thread Charles Rivard
In most businesses, especially major corporations, those who do the most 
work get paid the least.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: hayden presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, October 04, 2014 9:29 PM
Subject: Re: [Audyssey] Park boss report.


Actually, Charles, those reports generate rather low figures. Just ona 
whim,

I did that for my first park one week, and subsequently every single
employee in my park struck. So those numbers don't' really give a realistc
report as to what to pay anyone, and that inludes ticket prices.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Saturday, October 04, 2014 8:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Park boss report.

I'm thinking that if you read the suggestions in the report, your answers
might be in there.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Sent: Saturday, October 04, 2014 8:22 PM
Subject: [Audyssey] Park boss report.



Hi guys, here is my report for my recent game of Park Boss.  I've
tried paying my opperaters and maintenence staff 3 like it says to do,
but I at once got an email threatening strike actiong, so I put the
wages back up to 5.  Perhaps someone could look at my report and tell
me where I'm going wrong.  What I'd like to see, if there is an update
to Park Boss, is a way to send your park layout to someone, so they
can see the order you've built things in, where they are placed, and
so on, though I've no idea how easy or hard that'd be to code.  Anyway,

here is the report.


Message from the Park Consultants: Here's our report.
Given your visiter levels its suggested your entertainers should be
payed
3 per hour.
 Given your visiter levels its suggested your park operators should be
payed 3 per hour.
 Given your visiter levels its suggested your maintenance staff should
be payed 3 per hour.
 The rides and attractions in the park have been assessed, the
attractions have been given a draw factor of 20. use your park weekly
report from the park stats you get to make sure all attractions are

running.

You have a good level of customer services for the number of guests
you currently attract.
Given your visiter numbers you should provide 0 toylets at your park,
you currently have 1.
given the current draw factor of your park we'd suggest setting your
ticket price to around 7. also, consider a temporary drop in price to
attract more visiters to make more money. Its suggested that a meal
price of around 9 a quater of all your guests will have a meal at the
park and a snack price of around 2 will cause around half of your
guests to have a snack.

I also don't have the options of building snack stands yet, though i
have built a gift shop, and when I took the toilets away, I also got
complaints.

Many thanks, from lori.

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If you have any

Re: [Audyssey] Park boss report.

2014-10-04 Thread Charles Rivard
I was thinking that the food prices were too high and the wages too low, and 
that she might see it in the report.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 04, 2014 10:30 PM
Subject: Re: [Audyssey] Park boss report.



Hi Charles,

Sorry, but bad advice. The park reports are only a suggestion, and to
be honest aren't worth much when it comes to playing Park Boss. The
people who follow those park reports too closely will find themselves
in worse trouble than if they just used their own personal judgment in
a lot of cases.



On 10/4/14, Charles Rivard wee1s...@fidnet.com wrote:

I'm thinking that if you read the suggestions in the report, your answers
might be in there.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Charles,

That's usually very true. Those who do the majority of hard work get
paid the least while those who seemingly do the least amount of hard
work get paid the most.



On 10/4/14, Charles Rivard wee1s...@fidnet.com wrote:
 In most businesses, especially major corporations, those who do the most
 work get paid the least.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] Park boss report.

2014-10-04 Thread Desiree Oudinot
Maybe so, but I guess I feel like the maintenence workers and
operators deal with the most drudgery, thus I have more sympathy for
them. I keep their wages at a reasonable amount, and they rarely
complain. The entertainers, however, constantly demand raises.

On 10/4/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Desiree,

 Actually, if you think about it paying entertainers the most makes
 sense. It is that way in real life. If someone owns say a night club
 the highest paid people are the singers, musicians, comedians, and
 other performers who are there to entertain the club's guests. The
 bartender, waiters, and maintenance who are the regular employees
 probably don't make as much a night as the entertainers do.

 In an amusement park like Disney World the entertainers, actors and
 actresses, always make the big money. The ride operators and
 maintenance make good money but aren't as highly paid as the people on
 stage entertaining the crowds. Maybe you think that is a bit backwards
 but that is just how it is.

 Cheers!


 On 10/4/14, Desiree Oudinot turtlepowe...@gmail.com wrote:
 The entertainers are always the most demanding. I have no clue why
 this is, as, logically, or in my opinion at least, they should be the
 ones getting paid the least amount.
 But it's good to keep in mind that the entertainers are going to
 demand pay raises much more frequently than the operators or
 maintenence staff.

 ---
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-- 
Desiree

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Re: [Audyssey] Park boss report.

2014-10-04 Thread Thomas Ward
Hi Desiree,

For what it is worth I agree with you. I find the entertainers in Park
Boss far too winy and demanding. They constantly want more and more
money while they are nothing more than a side attraction. The
attraction operators and the maintenance do the real work of keeping
the park running and they only complain if I don't pay them a decent
wage based on what the park takes in. I have fired my entertainers
more than once if I thought they were being too greedy.



On 10/5/14, Desiree Oudinot turtlepowe...@gmail.com wrote:
 Maybe so, but I guess I feel like the maintenence workers and
 operators deal with the most drudgery, thus I have more sympathy for
 them. I keep their wages at a reasonable amount, and they rarely
 complain. The entertainers, however, constantly demand raises.

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[Audyssey] park boss.

2014-10-03 Thread ishan dhami
Hello friends!
I am stucking in this new exciting game.
I think lone should be improved
Because whenever I borrow the lone I got 1 pounds.
for this I am not able to handle my park.
one more thing How can I set a car ride in my park?
Thanks
Ishan

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Re: [Audyssey] park boss.

2014-10-03 Thread Thomas Ward
Hello Ishan,

You aren't limited to 10,000. You can go back to the bank and increase
the size of your lone as needed. You can press the increase the lone
by 10,000 option as many times as you need to in order to increase the
size of your bank lone.

Cheers!


On 10/3/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello friends!
 I am stucking in this new exciting game.
 I think lone should be improved
 Because whenever I borrow the lone I got 1 pounds.
 for this I am not able to handle my park.
 one more thing How can I set a car ride in my park?
 Thanks
 Ishan

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Re: [Audyssey] park boss

2014-10-02 Thread emily

so do i.

it's your park, after all.

even people who work for big parks like walt disney have to test the 
rides daily.


you know where this is going
On 01/10/2014 07:46, shaun everiss wrote:
Well I think you should be able to go on all the rides games the 
coffee shop the toilets etc.


At 06:09 p.m. 1/10/2014, you wrote:
The game won't let you sample the food! What a bummer!!  I like fish 
and chips and barbecue, and I would think that those are good 
amusement park food.


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[Audyssey] park boss

2014-10-02 Thread Charles Rivard
When building in a food court, I don't see where to set the prices of foods and 
drinks.  Any tips?  Thanks.

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Re: [Audyssey] park boss

2014-10-02 Thread Nick Adamson
Hi. 
Check out the cost management screen. 
Thanks. 
Nick



 On 2 Oct 2014, at 12:07, Charles Rivard wee1s...@fidnet.com wrote:
 
 When building in a food court, I don't see where to set the prices of foods 
 and drinks.  Any tips?  Thanks.
 
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