[Audyssey] Raceway was Mysteries of the Ancients

2011-01-21 Thread Thomas Ward
Hi, You know, it is comments exactly like yours that people don't like to create games for the VI community. When a certain title doesn't appear on the spot, immediately on demand, they resort to name calling, make false statements, and outright call the developer of said product a liar. However,

Re: [Audyssey] Raceway was Mysteries of the Ancients

2011-01-21 Thread shaun everiss
well, I still support you with stuff. I could do some of the voiceovers for raceway if you care for it. I don't have that much of a highend system but the quality is reasonable, I have used it myself for some stuff. There is my guards zip if you want to listen, there is absolutely no hiss or

Re: [Audyssey] Raceway was Mysteries of the Ancients

2011-01-21 Thread dark
While I can understand you being incredibly annoyed at this sort of comment Tom (heck I would be), I will point out that Burac is Tirkish, eleven years old and does not have the best English, - though it has significantly improved from when he first turned up on audiogames.net. I suspect

Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
for the Pits. Crash - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 01, 2010 8:11 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas. One good solution would be to generate randomly the positions

Re: [Audyssey] Raceway was The other side

2010-06-21 Thread Gary Whittington
: Jim Kitchen j...@kitchensinc.net To: Gary Whittington Gamers@audyssey.org Sent: Wednesday, June 02, 2010 3:01 AM Subject: Re: [Audyssey] Raceway was The other side Hi Crash, Oh, guess that I had not even thought of a pause or save feature in an auto race game. Guess that I was still

Re: [Audyssey] Raceway was The other side

2010-06-02 Thread Jim Kitchen
To: Thomas Ward Gamers@audyssey.org Sent: Sunday, May 30, 2010 8:53 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
- Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:10 AM Subject: Re: [Audyssey] Raceway was The other side Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
I am sure Tom will put in a Pause in the game and a save feature, as he describe is going to be like a main outlet games. Crash - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Thomas Ward Gamers@audyssey.org Sent: Sunday, May 30, 2010 8:53 AM Subject: Re: [Audyssey

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
8:55 PM Subject: Re: [Audyssey] Raceway was The other side Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar race and have played some of the racing games out

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Muhammed Deniz
Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 10:04 PM Subject: Re: [Audyssey] Raceway was The other side Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
30, 2010 12:02 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas, but it would require some fundimental reworking of the Raceway engine and source code to even introduce half that stuff into the game. So if this is even remotely something we want

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 4:20 PM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, I too would like Raceway to stay away from SAPI. In Ten Pin Bowling we recorded over 100 names

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Gary Whittington
web sites to find what the game needs, being your site or some other. Gary - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 12:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Jorge Gonçalves
Hi Thomas. One good solution would be to generate randomly the positions of other cars and making trainning session for the player . Basically you could make a practice session with for example 10 laps for us the know well the track, and train the acceleration, kerbing etc. And then you could

Re: [Audyssey] Raceway was The other side

2010-06-01 Thread Jorge Gonçalves
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 30, 2010 1:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas, but it would require

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Jim Kitchen
Hi Thomas, Don't know if this will help, but I find the nascar site to be pretty darn accessible. I have not used all parts of it, but I do check it for race results, the points standings, got the schedule etc. http://www.nascar.com HTH BFN Jim NASCAR -- Where speed excells!

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Muhammed Deniz
- Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:07 PM Subject: Re: [Audyssey] Raceway was The other side How about joysticks for those who don't have racing wheels? - Original Message - From

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Hi Muhammed, Most likely, he will. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Monday, May 31, 2010 8:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Sent: Sunday, May 30, 2010 9:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Muhammed, That all really depends on weather or not we really get into the idea of modding the game or not. The current Genesis Engine now has the ability to encrypt sound effects and I'm pretty sure many of my new games will be using it. On 5/31/10, Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Phil Vlasak
@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
gamers@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Phil, Thanks to the way Streemway is designed I could do exactly that. I could leave the speech files unencrypted, but encrypt the music, cars, etc with Streemway. That is one thing I really like about the library. You can load from an encrypted sound pack or load a wave or ogg file directly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Charles, Well, from a programming standpoint it is probibly best to select the most common spelling and/or version of a name. Take the name Chris. That is a shortened version of several names like Christian, Christine, Christina, Christa, Chrissie, Christofer, and so on. Do we really need

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 4:03 PM Subject: Re: [Audyssey] Raceway was The other side Hi Charles, Well, from a programming standpoint it is probibly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Oh, really? I didn't know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
aah. its only avalible at the pkb group right now there is also a one for lonewolf with missions in. I think aren put these out though not sure who origionally put these. I'll need to ask if the mods are ready for release or not. At 09:05 a.m. 1/06/2010, you wrote: Hi, Oh, really? I didn't

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread dark
five waves. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 30, 2010 3:12 AM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, The only bonus level I can get

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Jim Kitchen
Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race game. I mean 43 car engines are going to sound like a swarm of mad bees. And just for the heck of it, try racing

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Phil Vlasak
, but the nearest 10 or 12 seems about right. Phil - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Thomas Ward Gamers@audyssey.org Sent: Sunday, May 30, 2010 10:53 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars at once. After all we are talking some tracks are one mile and two mile tracks. Only the cars with in say a quarter of a mile of your current position will be audable. That way you are not drowned in too much

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Gary, Those are some interesting ideas, but it would require some fundimental reworking of the Raceway engine and source code to even introduce half that stuff into the game. So if this is even remotely something we want to do we have to basically revamp the engine while I'm in the process on

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Gary, Well, one miner comment to add to your post. Technically the game isn't being designed with the keyboard user in mind here. Yes, it has keyboard support, but I am designing the game mechanics and game play around the Logitec Momo Racing Wheel the same way Jim Kitchens Match 1 TTS game

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Hayden Presley
Regard,s Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 30, 2010 1:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Those are some interesting ideas

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Hayden, Yeah, that might work but I'm not exactly a fan of Sapi. For one thing most of the voices are too robotic or inhuman sounding and ruins my gaming experience. The other issue is that handling Sapi in C++ is a total pain in the butt. The big problem is that most of Microsoft's C++

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 12:10 PM Subject: Re: [Audyssey] Raceway was The other side Hi Jim, The way I am designing the game you don't have to actually hear all 43 cars at once. After all we are talking some tracks are one mile and two mile tracks. Only

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
How about joysticks for those who don't have racing wheels? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 1:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Well, one miner

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Phil Vlasak
to pronounce your name. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 6:01 PM Subject: Re: [Audyssey] Raceway was The other side Hi Hayden, Yeah, that might work but I'm not exactly a fan of Sapi

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar race and have played some of the racing games out there I'm not a hard core racing nut. Watching a few races

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Phil, Yeah, that is basicly something like what I had planned. Since I can't or shouldn't use official Nascar driver names I decided to create a huge database of driver names like John, Sarah, Michael, Peter, Kelly, etc. That way when you are setting the game up for the first time it will ask

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Thomas Ward
Hi Charles, That will work too. Basically, supporting a racing wheel and a game pad is fairly similar although they will require a different button layout. That's why I'll likely have to put in some sort of joystick/wheel configuration tool so you can customize the game for your specific input

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
hmmm if you want tom I know a friend that plays racing games loads he doesn't check his mail much so just give me a list of questions you want and I can probably ask him for those. if you want voices I can probably do those to I have a reasonable headset mic which should do. At 02:55 p.m.

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
tom whatabout having in adition a fiend where you put in your name maybe as an option. At 03:06 p.m. 31/05/2010, you wrote: Hi Phil, Yeah, that is basicly something like what I had planned. Since I can't or shouldn't use official Nascar driver names I decided to create a huge database of driver

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread Charles Rivard
How about the names of list members? Just a thought. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 10:06 PM Subject: Re: [Audyssey] Raceway was The other side Hi Phil, Yeah, that is basicly

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 28, 2010 10:49 PM Subject: [Audyssey] Raceway was The other side Hi Charles, Well, at the time I took over development of Raceway from James North I invisioned

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Muhammed Deniz
Whittington gary...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:46 AM Subject: Re: [Audyssey] Raceway was The other side Happy to hear about the game will be created so it can expand. As RaceWay, is going to be good income for you Tom. As you describe

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Jorge Gonçalves
Wow Thomas. What you just explained in this message just makes me dream! This is THE GAME that I'm waiting for, since I started to play audiogames back in 2003. For me, in the version 1.0, the real race against 39 cars, the season mode with the nashcar's points system and maybe difrent

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi Yohandy, Right. Not only that, but it helps spread the development out over multiple releases. One thing i've learned from Mysteries of the Ancients is it isn't possible to necessarily include every suggestion, idea, or desired feature in the initial release. That is just way too much work.

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
I'm not sure about raceway, --- motor racing not being my thing (I'll certainly give the game a try though), but extra levels with new enemies etc for side scrollers or 3D games in expantion packs would be fantastic, sinse they would just give you so much more exploration potential. I'm

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi, Glad to here that. As I have said earlier I have been greatly influenced by games like Nascar Thunder, and what currently passes for accessible racing games don't satisfy me or measure up to what I've played in the mainstream market. In fact, when I got my hands on the Raceway source and read

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
as the packs keep the theme of the original. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:32 AM Subject: Re: [Audyssey] Raceway was The other side I'm not sure about raceway, --- motor racing not being my thing

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 5:38 PM Subject: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number of tables

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
: Friday, May 28, 2010 11:49 PM Subject: [Audyssey] Raceway was The other side Hi Charles, Well, at the time I took over development of Raceway from James North I invisioned it as an accessible version of Nascar Thunder 2004 by EA Games. As it happens I realy like Nascar Thunder, but of course it isn't

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Phil Vlasak
Hi Thomas, I noticed you did not include the clutch in your key selections for Raceway. Are you planning to use one? If so, the shift key held down while using the up or down arrows would be my choice for shifting gears. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
it gladly. - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:09 AM Subject: Re: [Audyssey] Raceway was The other side Wow Thomas. What you just explained in this message just makes me dream

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Charles Rivard
It is still in their plans, but has been moved to a back burner due to other projects, darnit. I enjoy them, too. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:43 AM Subject: Re: [Audyssey] Raceway

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number of tables for Pinball Xtreme from 6 to 9. Charge for the expansion packs, but a lower price than the full game. I think it worked for Draconis, and I don't see why

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Thomas Ward
Hi Phil, Well, the design of the game is based on a manual stick shift, but I guess I just assumed using the up/down arrow keys to shift up/down was easier than holding down an extra key. to simulate using a clutch. As I said I pretty much copied the Nascar Thunder keyboard layout as is from the

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread dark
, 2010 7:54 PM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, Well, I got that impression as well. However, I suppose it is possible the reason the have not released any more party packs is do to their decision to convert Pinball Extreme to C++ and port it to Mac OS. in that case it makes

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Phil Vlasak
the second would extend your car from having a breakdown. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 3:00 PM Subject: Re: [Audyssey] Raceway was The other side Hi Phil, Well

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Hayden Presley
[mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, May 29, 2010 2:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Well, I'll hope that Draconis get to more developement generally. At least if they're rewriting the games they can fix some of the common

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
have its own convention on its 10th year of never being never. I don't even have socks as old as RaceWay. Crash - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 6:09 AM Subject: Re: [Audyssey

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
transmission. And this may not have to be in verion 1.0 as it can be an option in the game. Crash . - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 1:19 PM Subject: Re: [Audyssey] Raceway was The other

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:02 AM Subject: Re: [Audyssey] Raceway was The other side George: Just to be ornery, I'll bust your bubble about being one of the first to buy the game. I preordered it when James North was working on it. He he

Re: [Audyssey] Raceway was The other side

2010-05-29 Thread Gary Whittington
To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 10:07 AM Subject: Re: [Audyssey] Raceway was The other side Hi Yohandy, Right. Not only that, but it helps spread the development out over multiple releases. One thing i've learned from Mysteries of the Ancients

[Audyssey] Raceway was The other side

2010-05-28 Thread Thomas Ward
Hi Charles, Well, at the time I took over development of Raceway from James North I invisioned it as an accessible version of Nascar Thunder 2004 by EA Games. As it happens I realy like Nascar Thunder, but of course it isn't accessible enough to really play. I usually wind up hitting the wall or

Re: [Audyssey] Raceway was The other side

2010-05-28 Thread Yohandy
: [Audyssey] Raceway was The other side Hi Charles, Well, at the time I took over development of Raceway from James North I invisioned it as an accessible version of Nascar Thunder 2004 by EA Games. As it happens I realy like Nascar Thunder, but of course it isn't accessible enough to really play

Re: [Audyssey] Raceway Thoughts

2009-09-16 Thread Pranav Lal
Thomas, You could make the car specifications customizable like what has been done with designing levels in lone woolf. My vote is for avoiding copyright issues so leave realism in terms of names up to the gamer. Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread william lomas
remember the issues you had with copyright before though On 15 Sep 2009, at 05:54, James Dietz wrote: I want a fun racing game. Names of cars and the presence or absence of sponsers are unimportant to me. Make it fast and fun. On 9/15/09, shaun everiss shau...@xtra.co.nz wrote: as real as

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread ian mcnamara
users. ian - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Tuesday, September 15, 2009 3:24 AM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway. You know

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Jim Kitchen
Hi Thomas, When I listen to NASCAR on TV the more play by play the better, and they do do a pretty good job of it. However when I used to drive I very much disliked a back seat driver telling me what was going on around me. Other than when asked for that is. Guess that is why I used sounds

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread mike maslo
, 2009 9:24 PM To: gamers@audyssey.org Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway. You know, that cool racing game that has been talked about for years and years, and never seams to apppear? That's the one alright

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread tim kilgore
Realistic works for me. Tim - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Monday, September 14, 2009 9:24 PM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Jorge Gonçalves
Gonçalves Email MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: dennis dennisl1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 15, 2009 5:32 AM Subject: Re: [Audyssey] Raceway Thoughts i like your

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Charles Rivard
offenders! Don't reelect them! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Monday, September 14, 2009 7:24 PM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Milos Przic
- Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 15, 2009 1:26 PM Subject: Re: [Audyssey] Raceway Thoughts Hi Thomas. For me the best solution would be to use random names of drivers and sponsors

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread peter Mahach
agree with you on that one. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 15, 2009 5:34 PM Subject: Re: [Audyssey] Raceway Thoughts Hi Tom, I agree with George. I would like if I could make my own

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi Dark, HWhile I had hoped to avoid using Sapi support in Raceway it does make sense under the circumstances. As I see it what you are suggesting is that I save the games data in a text or xml file that can be edited by hand in notepad. When loaded all of the driver, car, and track

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi William, Smile. I'm well aware of that. What I was thinking, as has been suggested, is some way of adding on this stuff after the game is purchased/downloaded. That way the game itself can't be touched on the additional content. So assuming I used Dark's Sapi idea I could provide an xml

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi Jim, Smile. Definitely couldn't forget any of them. Mark Martin has had a very kick butt season so far, and Jimmie Johnson is right behind him in the stats for this week. That's the kind of racing I get into, and why I hope to make Raceway as much like pro racing as possible. One of the

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi Gary, Yeah, good point. One easy way to accomplish what you suggest is simply to use the drivers' last name such as Gordon, Johnson, Stewart, Martin, whatever. Any Nascar fan worth his sault will pretty much know who and what I mean, but it is technically not in violation of copyright law.

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi Charles, As far as fictitious names goes I think going with last names would work for two reasons. First, most first names have alternative spellings and nicknames attached. A name like Shaun can be spelled like Shaun, Shawn, or Sean, and a name like Richard can be nicknamed Rich, Rick,

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Thomas Ward
Hi Milos, Yeah, that looks like what I'm going to do given the feedback on this subject. In truth it is sort of fun being able to play with character and team names making up your own game so to speak. I've done it often enough in Jim's Baseball game, and I have had some pretty funny games

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Che
My two cents worth. I think this is a good idea, and I would have the program generate xml files of the names, so folks could share them easily. this would make it super easy to get around any copyright crap, as a third party could create a realistic .xml for each season and share it with

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread Che
ah, scratch that last email, replied before reading the entire thread, and see you guys were thinking the same thing. cool che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Raceway Thoughts

2009-09-14 Thread dark
. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Tuesday, September 15, 2009 3:24 AM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway. You

Re: [Audyssey] Raceway Thoughts

2009-09-14 Thread dennis
i like your nas car model - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 14, 2009 11:29 PM Subject: Re: [Audyssey] Raceway Thoughts Tom, if sapi is used and if the game is customizable, there would

Re: [Audyssey] Raceway Thoughts

2009-09-14 Thread Gary Whittington
system with some varity and able to use ones own text reader. Crash - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Monday, September 14, 2009 8:24 PM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so

Re: [Audyssey] Raceway Thoughts

2009-09-14 Thread shaun everiss
as real as possible would rock. At 02:24 p.m. 15/09/2009, you wrote: Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway. You know, that cool racing game that has been talked about for years and years, and never seams to apppear? That's the one alright.

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-14 Thread Thomas Ward
Hi Cara, You can say that again. I took over Raceway and Monte in March 2006 and it is now March 2008 and no completed projects. Everytime I am getting ahead and about to tie things up something goes wrong or there is some drastic technology change that can effect the projects down the road.

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread jeh
hey thomas, I also support your decision. good luck with it! Josh - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 12, 2008 3:35 PM Subject: Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Thomas Ward
Hi Charles, That is a very valid question. I am still interested in making the switch to Java someday, but I first need to complete Mysteries Of The Aztecs and Raceway. After those two games are off my hands I would like to sit down with Java and do some extensive research into designing games

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Thomas Ward
Hi, Yes, I am actually going to follow some very good advice by Che given a couple of months backs. I need to shelve all other projects, including Raceway, and focus one thing now. I want to get MOTA finished, ready to go, before I do anything else. Bryan Peterson wrote: I think Thomas wants

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Cara Quinn
Good Choice Thomas, Those projects have been weighing on you for a bit now, and getting them done / out the door is a really important thing. Not quite sure why others complain about having to run Windows to play the games, as just the fact that you can do it is a very cool thing!

[Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-12 Thread Thomas Ward
Hello gamers, As many of you probably know for the past month USA Games has been doing some research into rewriting Mysteries Of The Aztecs and USA Raceway in Java rather than using Microsoft's C# .NET language. While our results were very positive initially, the conversion would have some

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-12 Thread James Scholes
Hi, I think that is the best desision for now, perhaps release Raceway and the next beta of MOTA, then you could convert your games, that way, people won't be frustrated that there isn't any games being released, as they will just have had 2 new games to play with. Hope that makes sence. Thomas

[Audyssey] raceway tutorial

2008-03-12 Thread Claudio
Dear Thomas! I have an idea for you. What do you think about making a menu-Tutorial and a gameplay-tutorial of raceway like rail racer? In the first tutorial you describe the menus. In the other you describe how to drife and ho to use your racer. What do you think about this idea? Regards,

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