Re: [Audyssey] Sarah game question

2016-06-14 Thread loriduncan
There is Fred and George's swamp on floor 5 I think where the gilly weed is, 
although thinking about it now it's wierd how the weed isn't found in 
Snape's office where Dobby found it.


I was actually wondering out of interest if the kitchen could be restocked 
every so often and Sarah could apperate there a few times to see if the 
house elves have any extra food.




-Original Message- 
From: dark

Sent: Monday, June 13, 2016 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Well  while Mrs. Noris isn't the world's nicest cat, I don't think I'd
actually want to kick her, likewise U;d probably prefer not to lock filch in
the vanishing cabinet given the other end is at borgin and berk's.

Pelting the pare with dung bombs though? that would be fun :D.

Btw, are dung bombs and  portable swamps actually in the game? it'd be cool
if they were, say with the swamp acting like mines in shades, sticking
anyone who went into it so they couldn't move for a while, though manifestly
it wouldn't work on ghosts.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 13, 2016 12:07 PM
Subject: Re: [Audyssey] Sarah game question


Lol I've seen Filtch turn up in his office before after leaving him in the 
great hall, which was kind of scarey and made me jump a mile.  :)  I'd so 
love the ability to kick MRS Norris, or shut Filtch in the vanishing 
cabbinet.


-Original Message- 
From: dark

Sent: Monday, June 13, 2016 2:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

I remember Filch doing a lot of wandering around, though it's been a long
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will
do :D.

Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two
biscuites stuck together with creamy stuff, accept that the biscuites 
are

smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, 
though

not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-14 Thread loriduncan
You never know, he might end up with his head stuck down Moaning Myrtal's 
toilet.  :)


-Original Message- 
From: Charles Rivard

Sent: Monday, June 13, 2016 5:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Kicking the Furface was a desire that a lot of Hogwarts students had.  And
stuffing Filch into the vanishing cabinet would be fun, for sure.




If you think you're finished, you! really! are! finished!!
-Original Message- 
From: dark

Sent: Monday, June 13, 2016 9:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Well  while Mrs. Noris isn't the world's nicest cat, I don't think I'd
actually want to kick her, likewise U;d probably prefer not to lock filch in
the vanishing cabinet given the other end is at borgin and berk's.

Pelting the pare with dung bombs though? that would be fun :D.

Btw, are dung bombs and  portable swamps actually in the game? it'd be cool
if they were, say with the swamp acting like mines in shades, sticking
anyone who went into it so they couldn't move for a while, though manifestly
it wouldn't work on ghosts.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 13, 2016 12:07 PM
Subject: Re: [Audyssey] Sarah game question


Lol I've seen Filtch turn up in his office before after leaving him in the 
great hall, which was kind of scarey and made me jump a mile.  :)  I'd so 
love the ability to kick MRS Norris, or shut Filtch in the vanishing 
cabbinet.


-Original Message- 
From: dark

Sent: Monday, June 13, 2016 2:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

I remember Filch doing a lot of wandering around, though it's been a long
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will
do :D.

Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two
biscuites stuck together with creamy stuff, accept that the biscuites 
are

smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, 
though

not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-13 Thread Charles Rivard
Kicking the Furface was a desire that a lot of Hogwarts students had.  And 
stuffing Filch into the vanishing cabinet would be fun, for sure.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: dark

Sent: Monday, June 13, 2016 9:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Well  while Mrs. Noris isn't the world's nicest cat, I don't think I'd
actually want to kick her, likewise U;d probably prefer not to lock filch in
the vanishing cabinet given the other end is at borgin and berk's.

Pelting the pare with dung bombs though? that would be fun :D.

Btw, are dung bombs and  portable swamps actually in the game? it'd be cool
if they were, say with the swamp acting like mines in shades, sticking
anyone who went into it so they couldn't move for a while, though manifestly
it wouldn't work on ghosts.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 13, 2016 12:07 PM
Subject: Re: [Audyssey] Sarah game question


Lol I've seen Filtch turn up in his office before after leaving him in the 
great hall, which was kind of scarey and made me jump a mile.  :)  I'd so 
love the ability to kick MRS Norris, or shut Filtch in the vanishing 
cabbinet.


-Original Message- 
From: dark

Sent: Monday, June 13, 2016 2:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

I remember Filch doing a lot of wandering around, though it's been a long
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will
do :D.

Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two
biscuites stuck together with creamy stuff, accept that the biscuites 
are

smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, 
though

not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-13 Thread dark
Well  while Mrs. Noris isn't the world's nicest cat, I don't think I'd 
actually want to kick her, likewise U;d probably prefer not to lock filch in 
the vanishing cabinet given the other end is at borgin and berk's.


Pelting the pare with dung bombs though? that would be fun :D.

Btw, are dung bombs and  portable swamps actually in the game? it'd be cool 
if they were, say with the swamp acting like mines in shades, sticking 
anyone who went into it so they couldn't move for a while, though manifestly 
it wouldn't work on ghosts.


All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 13, 2016 12:07 PM
Subject: Re: [Audyssey] Sarah game question


Lol I've seen Filtch turn up in his office before after leaving him in the 
great hall, which was kind of scarey and made me jump a mile.  :)  I'd so 
love the ability to kick MRS Norris, or shut Filtch in the vanishing 
cabbinet.


-Original Message- 
From: dark

Sent: Monday, June 13, 2016 2:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

I remember Filch doing a lot of wandering around, though it's been a long
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will
do :D.

Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two
biscuites stuck together with creamy stuff, accept that the biscuites 
are

smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, 
though

not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-13 Thread loriduncan
Lol I've seen Filtch turn up in his office before after leaving him in the 
great hall, which was kind of scarey and made me jump a mile.  :)  I'd so 
love the ability to kick MRS Norris, or shut Filtch in the vanishing 
cabbinet.


-Original Message- 
From: dark

Sent: Monday, June 13, 2016 2:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

I remember Filch doing a lot of wandering around, though it's been a long
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will
do :D.

Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two

biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


---
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Re: [Audyssey] Sarah game question

2016-06-12 Thread dark

See https://en.wikipedia.org/wiki/Bourbon_biscuit

Hth.

Dark.
- Original Message - 
From: "Charles Rivard" <wee1s...@fidnet.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 11:11 AM
Subject: Re: [Audyssey] Sarah game question


Are you sure of your spelling of these?  I cannot find any definition.  I 
tried both singular and plural, borbon and borbons, with no results.  The 
closest that I came up with was bourbon, which is a whiskey.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 8:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two

biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-12 Thread dark
I remember Filch doing a lot of wandering around, though it's been a long 
time since I played Sarah last.
As to biscuites, generally anything with decent quality chocolate will 
do :D.


Beware the grue!

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 12, 2016 8:02 AM
Subject: Re: [Audyssey] Sarah game question


Hi Dark, what is your favourite biscuit type?  I like dijestives, 
chocolate and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught 
me. I got a fright as I thought he wasn't meant to leave his office until 
10 minutes were passed?  I was playing the easy mode.  Not sure if that's 
ever happened to anyone else or if it's just my copy going all wierd on 
me.  :)

From Lori.

-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, 
two

biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-12 Thread Charles Rivard
Are you sure of your spelling of these?  I cannot find any definition.  I 
tried both singular and plural, borbon and borbons, with no results.  The 
closest that I came up with was bourbon, which is a whiskey.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 8:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, two
biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-12 Thread loriduncan
Hi Dark, what is your favourite biscuit type?  I like dijestives, chocolate 
and plane, anything cadberries.  :)


I had to restart my game of Sarah last night, and when I was in the great 
hall picking up the piece of string, Filtch showed up and almost caught me. 
I got a fright as I thought he wasn't meant to leave his office until 10 
minutes were passed?  I was playing the easy mode.  Not sure if that's ever 
happened to anyone else or if it's just my copy going all wierd on me.  :)

From Lori.


-Original Message- 
From: dark

Sent: Sunday, June 12, 2016 2:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other
day, of course in the states the closest thing are Orios which are okay,
though the cream is not half as good as the coco stuff in borbons :D.

All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, two
biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-11 Thread dark

Borbons  are awesome!

I was trying to describe them to my American soon to be inlaws the other 
day, of course in the states the closest thing are Orios which are okay, 
though the cream is not half as good as the coco stuff in borbons :D.


All the best,

Dark.
- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2016 8:58 PM
Subject: Re: [Audyssey] Sarah game question


Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, two
biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-11 Thread loriduncan
Not to mention they taste totally amazing!  Although personally I like 
Borbon Creams better.  :)




-Original Message- 
From: dark

Sent: Saturday, June 11, 2016 3:23 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Hi.

Canary creams are based on custard creams, which are a fairly common
biscuite type in Britain.

The best way of describing them is similar to orios in the states, ie, two
biscuites stuck together with creamy stuff, accept that the biscuites are
smaller and oblong,  are a bit more crunchy, and the cream stuff in the
middle isn't as sweet or quite as thick in orios. I'm not sure where the
"custard" part comes from, though the biscuits are a light colour, though
not quite yellow like custard.

hth.

Dark.


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Re: [Audyssey] Sarah game question

2016-06-11 Thread dark

Hi.

Canary creams are based on custard creams, which are a fairly common 
biscuite type in Britain.


The best way of describing them is similar to orios in the states, ie, two 
biscuites stuck together with creamy stuff, accept that the biscuites are 
smaller and oblong,  are a bit more crunchy, and the cream stuff in the 
middle isn't as sweet or quite as thick in orios. I'm not sure where the 
"custard" part comes from, though the biscuits are a light colour, though 
not quite yellow like custard.


hth.

Dark. 



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Re: [Audyssey] Sarah game question

2016-06-11 Thread Charles Rivard
They were, from what I gathered from the description, a type of cream puff, 
rather than a cookie.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: loriduncan

Sent: Saturday, June 11, 2016 4:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Ah I never noticed that before, will have to try it.

Having those cookies would be great too, the ones Fred and George were
working on where you eat them and turn into a bird for a few seconds.  :)
-Original Message- 
From: Phil Vlasak

Sent: Saturday, June 11, 2016 1:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Lori,
The frog card in the candy store does have a card.
It is for Albus Dumbledore,
To read it, you bring up the frog in your inventory and hit x.
It is an mp3 file spoken by a synthesized voice.
However,  I could add other cards and then have them come up at random.
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 10, 2016 6:53 PM
Subject: Re: [Audyssey] Sarah game question



Ah I see Phil, that makes more sense.

Would it also be possible for the chocolate frog sweets to come with cards 
like in the books, or is that too tricky to code at this point?

Take care from Lori.



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Re: [Audyssey] Sarah game question

2016-06-11 Thread loriduncan

Ah I never noticed that before, will have to try it.

Having those cookies would be great too, the ones Fred and George were 
working on where you eat them and turn into a bird for a few seconds.  :)
-Original Message- 
From: Phil Vlasak

Sent: Saturday, June 11, 2016 1:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Lori,
The frog card in the candy store does have a card.
It is for Albus Dumbledore,
To read it, you bring up the frog in your inventory and hit x.
It is an mp3 file spoken by a synthesized voice.
However,  I could add other cards and then have them come up at random.
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 10, 2016 6:53 PM
Subject: Re: [Audyssey] Sarah game question



Ah I see Phil, that makes more sense.

Would it also be possible for the chocolate frog sweets to come with cards 
like in the books, or is that too tricky to code at this point?

Take care from Lori.



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Re: [Audyssey] Sarah game question

2016-06-10 Thread Charles Rivard
I like your idea of random cards because, in a pack of chocolate frogs, you 
never know what the card will be.





If you think you're finished, you! really! are! finished!!
-Original Message- 
From: Phil Vlasak

Sent: Friday, June 10, 2016 7:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Lori,
The frog card in the candy store does have a card.
It is for Albus Dumbledore,
To read it, you bring up the frog in your inventory and hit x.
It is an mp3 file spoken by a synthesized voice.
However,  I could add other cards and then have them come up at random.
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 10, 2016 6:53 PM
Subject: Re: [Audyssey] Sarah game question



Ah I see Phil, that makes more sense.

Would it also be possible for the chocolate frog sweets to come with cards 
like in the books, or is that too tricky to code at this point?

Take care from Lori.



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Re: [Audyssey] Sarah game question

2016-06-10 Thread Phil Vlasak

Lori,
The frog card in the candy store does have a card.
It is for Albus Dumbledore,
To read it, you bring up the frog in your inventory and hit x.
It is an mp3 file spoken by a synthesized voice.
However,  I could add other cards and then have them come up at random.
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, June 10, 2016 6:53 PM
Subject: Re: [Audyssey] Sarah game question



Ah I see Phil, that makes more sense.

Would it also be possible for the chocolate frog sweets to come with cards 
like in the books, or is that too tricky to code at this point?

Take care from Lori.



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Re: [Audyssey] Sarah game question

2016-06-10 Thread loriduncan

Ah I see Phil, that makes more sense.

Would it also be possible for the chocolate frog sweets to come with cards 
like in the books, or is that too tricky to code at this point?

Take care from Lori.
-Original Message- 
From: Phil Vlasak

Sent: Friday, June 10, 2016 5:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah game question

Lori,
The ground floor corridor  includes stairs to
the basement floor and stairs to the first floor and the
dungeon levels.
As stairs both go up and down, I figured to use the down word in each
description.
So I had the map say Staircase down to ground floor corridor instead of
Staircase up to first floor corridor.
I probably should change that description because it really doesn't tell you
where the stairs are going.
Thanks,
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: <gamers@audyssey.org>
Sent: Friday, June 10, 2016 11:44 AM
Subject: [Audyssey] Sarah game question


Hi everyone, I was playing the Sarah game from PCS games last night for 
old times sake, and I noticed something wierd happening while I was using 
the map in the broom cupboard.  Once it's done scanning the great hall it 
then goes to the right where the staff room is, and then I hear sarah say, 
"Staircase down to ground floor corridor", but I thought I already was on 
the ground floor, and I know that particular staircase leads to the 
basement.  I wasn't sure if it was perhaps a bug, but thought I should 
mention it to Phil for perhaps fixing in the update.  Also when I was in 
the cupboard I tried out the apperate spell just to see what'd happen, and 
found myself supposedly in a corridor, but when I tried moving in any 
direction I got the sound of poor Sarah smashing into a wall, so am I in a 
borded up passage or something?


Also, just out of interest Phil, when Filtch leaves his office, would it 
be possible to hear the office door opening?  It'd be so cool to be right 
outside when he opens it, then you could see if you could run away in time 
rather than apperate.


I really hope the update comes out soon, I can't wait to try out those 
skiving snack boxes on Filtch, just a shame they don't work on Peeves.  :)


"Oh Sarah oh Sarah, oh what have you done.  You've poisoned old peevesey, 
you think it's good fun."

From Lori

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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2016.0.7639 / Virus Database: 4604/12393 - Release Date: 06/10/16




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Re: [Audyssey] Sarah game question

2016-06-10 Thread Phil Vlasak

Lori,
The ground floor corridor  includes stairs to
the basement floor and stairs to the first floor and the
dungeon levels.
As stairs both go up and down, I figured to use the down word in each 
description.
So I had the map say Staircase down to ground floor corridor instead of 
Staircase up to first floor corridor.
I probably should change that description because it really doesn't tell you 
where the stairs are going.

Thanks,
Phil

- Original Message - 
From: "loriduncan" <lori_dunca...@hotmail.com>

To: <gamers@audyssey.org>
Sent: Friday, June 10, 2016 11:44 AM
Subject: [Audyssey] Sarah game question


Hi everyone, I was playing the Sarah game from PCS games last night for 
old times sake, and I noticed something wierd happening while I was using 
the map in the broom cupboard.  Once it's done scanning the great hall it 
then goes to the right where the staff room is, and then I hear sarah say, 
"Staircase down to ground floor corridor", but I thought I already was on 
the ground floor, and I know that particular staircase leads to the 
basement.  I wasn't sure if it was perhaps a bug, but thought I should 
mention it to Phil for perhaps fixing in the update.  Also when I was in 
the cupboard I tried out the apperate spell just to see what'd happen, and 
found myself supposedly in a corridor, but when I tried moving in any 
direction I got the sound of poor Sarah smashing into a wall, so am I in a 
borded up passage or something?


Also, just out of interest Phil, when Filtch leaves his office, would it 
be possible to hear the office door opening?  It'd be so cool to be right 
outside when he opens it, then you could see if you could run away in time 
rather than apperate.


I really hope the update comes out soon, I can't wait to try out those 
skiving snack boxes on Filtch, just a shame they don't work on Peeves.  :)


"Oh Sarah oh Sarah, oh what have you done.  You've poisoned old peevesey, 
you think it's good fun."

From Lori

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2016.0.7639 / Virus Database: 4604/12393 - Release Date: 06/10/16




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[Audyssey] Sarah game question

2016-06-10 Thread loriduncan
Hi everyone, I was playing the Sarah game from PCS games last night for old 
times sake, and I noticed something wierd happening while I was using the 
map in the broom cupboard.  Once it's done scanning the great hall it then 
goes to the right where the staff room is, and then I hear sarah say, 
"Staircase down to ground floor corridor", but I thought I already was on 
the ground floor, and I know that particular staircase leads to the 
basement.  I wasn't sure if it was perhaps a bug, but thought I should 
mention it to Phil for perhaps fixing in the update.  Also when I was in the 
cupboard I tried out the apperate spell just to see what'd happen, and found 
myself supposedly in a corridor, but when I tried moving in any direction I 
got the sound of poor Sarah smashing into a wall, so am I in a borded up 
passage or something?


Also, just out of interest Phil, when Filtch leaves his office, would it be 
possible to hear the office door opening?  It'd be so cool to be right 
outside when he opens it, then you could see if you could run away in time 
rather than apperate.


I really hope the update comes out soon, I can't wait to try out those 
skiving snack boxes on Filtch, just a shame they don't work on Peeves.  :)


"Oh Sarah oh Sarah, oh what have you done.  You've poisoned old peevesey, 
you think it's good fun."
From Lori 



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Re: [Audyssey] Sarah Game: no talking menues

2015-11-18 Thread Danielle Ledet
And It is the best damn game EVER! Hands in your lap!

Soon as I get me a good pair of surround sound headphones I will
commence with playing it!

On 11/17/15, Charles Rivard <wee1s...@fidnet.com> wrote:
> It is a game based on the Harry Potter series of books, although it is not
> necessary for you to be familiar with those, although, as a fan of the
> series, I enjoy the game more.  You are a teenage student of the Hogwarts
> school of witchcraft and wizardry who explores the castle during the summer,
>
> finding treasures and interacting with the school staff.  There's more to
> the game than that, but I won't give it away.
>
> For more info, go to
>
> www.pcsgames.net
>
>
>
> ---
> Be positive!  When it comes to being defeated, if you think you're finished,
>
> you! really! are! finished!
> - Original Message -
> From: "Katie Epperson" <mythgir...@yahoo.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, November 17, 2015 5:31 PM
> Subject: Re: [Audyssey] Sarah Game: no talking menues
>
>
>> What exactly is this game?
>>
>> Sent from my iPhone
>>
>>> On Nov 17, 2015, at 5:01 PM, Phil Vlasak <phi...@bex.net> wrote:
>>>
>>> Tobias,
>>> The Sarah game was written in VB6 for Windows XP.
>>> You need the VisualBasic6 libraries to play it.
>>> They are included in Jim Kitchen's WinKit.exe or in Shades of Doom 2.0
>>> Phil
>>>
>>> - Original Message - From: "Tobias Vinteus" <tob...@algonet.se>
>>> To: <gamers@audyssey.org>
>>> Sent: Tuesday, November 17, 2015 1:53 PM
>>> Subject: [Audyssey] Sarah Game: no talking menues
>>>
>>>
>>>> Hi,
>>>> I can hear no speech in the menus in the Sarah game from PCS.
>>>> I guess I need some older components like sapi4 to play Sarah in Windows
>>>>
>>>> 10. Has anyone else successfully played this game in newer Windows
>>>> versions than XP?
>>>>
>>>> Thanks,
>>>> Tobias
>>>>
>>>>
>>>>
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
>>>> If you want to leave the list, send E-mail to
>>>> gamers-unsubscr...@audyssey.org.
>>>> You can make changes or update your subscription via the web, at
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>> All messages are archived and can be searched and read at
>>>> http://www.mail-archive.com/gamers@audyssey.org.
>>>> If you have any questions or concerns regarding the management of the
>>>> list,
>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>>
>>>>
>>>> -
>>>> No virus found in this message.
>>>> Checked by AVG - www.avg.com
>>>> Version: 2016.0.7227 / Virus Database: 4460/11018 - Release Date:
>>>> 11/17/15
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
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>> gamers-unsubscr...@audyssey.org.
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>> list,
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>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2015.0.6176 / Virus Database: 4460/11019 - Release Date:
>> 11/17/15
>>
>
>
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-- 
Danielle

Email: singingmywa...@gmail.com

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[Audyssey] Sarah Game: no talking menues

2015-11-17 Thread Tobias Vinteus

Hi,
I can hear no speech in the menus in the Sarah game from PCS.
I guess I need some older components like sapi4 to play Sarah in Windows 
10. Has anyone else successfully played this game in newer Windows 
versions than XP?


Thanks,
Tobias



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Re: [Audyssey] Sarah Game: no talking menues

2015-11-17 Thread Katie Epperson
What exactly is this game? 

Sent from my iPhone

> On Nov 17, 2015, at 5:01 PM, Phil Vlasak <phi...@bex.net> wrote:
> 
> Tobias,
> The Sarah game was written in VB6 for Windows XP.
> You need the VisualBasic6 libraries to play it.
> They are included in Jim Kitchen's WinKit.exe or in Shades of Doom 2.0
> Phil
> 
> - Original Message - From: "Tobias Vinteus" <tob...@algonet.se>
> To: <gamers@audyssey.org>
> Sent: Tuesday, November 17, 2015 1:53 PM
> Subject: [Audyssey] Sarah Game: no talking menues
> 
> 
>> Hi,
>> I can hear no speech in the menus in the Sarah game from PCS.
>> I guess I need some older components like sapi4 to play Sarah in Windows 10. 
>> Has anyone else successfully played this game in newer Windows versions than 
>> XP?
>> 
>> Thanks,
>> Tobias
>> 
>> 
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
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>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> 
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2016.0.7227 / Virus Database: 4460/11018 - Release Date: 11/17/15
> 
> 
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Re: [Audyssey] Sarah Game: no talking menues

2015-11-17 Thread loriduncan
Hi, has the game actually started up, when you hit enter on the game it 
comes up with a blank screen for some reason, but hitting enter a second 
time should play a magical ding sound then you should hear the pcs games and 
Draconis logo music, then it should take you to the main menu with Sarah's 
voice.  If you're hearing nothing, then try going into run as admin while 
hovering over the Sarah game icon.


Hth, from Lori.

-Original Message- 
From: Tobias Vinteus

Sent: Tuesday, November 17, 2015 6:53 PM
To: gamers@audyssey.org
Subject: [Audyssey] Sarah Game: no talking menues

Hi,
I can hear no speech in the menus in the Sarah game from PCS.
I guess I need some older components like sapi4 to play Sarah in Windows
10. Has anyone else successfully played this game in newer Windows
versions than XP?

Thanks,
Tobias



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Re: [Audyssey] Sarah Game: no talking menues

2015-11-17 Thread Charles Rivard
It is a game based on the Harry Potter series of books, although it is not 
necessary for you to be familiar with those, although, as a fan of the 
series, I enjoy the game more.  You are a teenage student of the Hogwarts 
school of witchcraft and wizardry who explores the castle during the summer, 
finding treasures and interacting with the school staff.  There's more to 
the game than that, but I won't give it away.


For more info, go to

www.pcsgames.net



---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "Katie Epperson" <mythgir...@yahoo.com>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 17, 2015 5:31 PM
Subject: Re: [Audyssey] Sarah Game: no talking menues



What exactly is this game?

Sent from my iPhone


On Nov 17, 2015, at 5:01 PM, Phil Vlasak <phi...@bex.net> wrote:

Tobias,
The Sarah game was written in VB6 for Windows XP.
You need the VisualBasic6 libraries to play it.
They are included in Jim Kitchen's WinKit.exe or in Shades of Doom 2.0
Phil

- Original Message - From: "Tobias Vinteus" <tob...@algonet.se>
To: <gamers@audyssey.org>
Sent: Tuesday, November 17, 2015 1:53 PM
Subject: [Audyssey] Sarah Game: no talking menues



Hi,
I can hear no speech in the menus in the Sarah game from PCS.
I guess I need some older components like sapi4 to play Sarah in Windows 
10. Has anyone else successfully played this game in newer Windows 
versions than XP?


Thanks,
Tobias



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please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2016.0.7227 / Virus Database: 4460/11018 - Release Date: 
11/17/15



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Re: [Audyssey] Sarah Game: no talking menues

2015-11-17 Thread Phil Vlasak

Tobias,
The Sarah game was written in VB6 for Windows XP.
You need the VisualBasic6 libraries to play it.
They are included in Jim Kitchen's WinKit.exe or in Shades of Doom 2.0
Phil

- Original Message - 
From: "Tobias Vinteus" <tob...@algonet.se>

To: <gamers@audyssey.org>
Sent: Tuesday, November 17, 2015 1:53 PM
Subject: [Audyssey] Sarah Game: no talking menues



Hi,
I can hear no speech in the menus in the Sarah game from PCS.
I guess I need some older components like sapi4 to play Sarah in Windows 
10. Has anyone else successfully played this game in newer Windows 
versions than XP?


Thanks,
Tobias



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[Audyssey] Sarah Pod cast?

2014-01-09 Thread sylvester thomas III
Greetings All!
I am hunting for a pod cast, walkthrough or  look at the Sarah Game?
I know I had one but cannot find it on my drive or audiogames.net or
phil's site.
Any help Welcome.
Thanks and Game On!  Sly

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[Audyssey] Sarah Game

2013-12-17 Thread Lindsay Cowell
Hi All

Filch the caretaker got me today, yet again. I'm struggling getting around. I 
seem to go round and round in circles on the ground and basement floors. Not 
finding things. Can anyone tell me how to play it better?

I tried using spells, but kept running out.

Lindsay Cowell.


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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Thomas Ward
Hi Tony,

Sorry, no. Sarah and the Castle of Witchcraft and Wizardry is strictly
a Windows game.

On 4/22/13, Tony James megatronja...@gmail.com wrote:
 Hey Phil, does this game have an ios counterpart?

 Tony the Tiger!!


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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread dark
Well I can't say beeves and buthead ever really did much for me as a series, 
but then again I'm not a massive fan of toilet humour anyway, so wouldn't 
really care for a harry potter themed game along the same lines.


Peeves I always expected to get some extra plot in hogwoarts. he was always 
there, and like lots of other elements like the Grey lady I was expecting 
Rowling to give us some details of his past or history, but she never 
actually did, which was a little sad since it would've been fantastic to 
learn more about him.


Beware the grue!

Dark. 



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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread shaun everiss
well aparently the bevis stuff was done by mtv to promote their music 
channel there were various heavy and other tracks playing in 
the  show it was just a major add.


At 09:54 PM 4/22/2013, you wrote:
Well I can't say beeves and buthead ever really did much for me as a 
series, but then again I'm not a massive fan of toilet humour 
anyway, so wouldn't really care for a harry potter themed game along 
the same lines.


Peeves I always expected to get some extra plot in hogwoarts. he was 
always there, and like lots of other elements like the Grey lady I 
was expecting Rowling to give us some details of his past or 
history, but she never actually did, which was a little sad since it 
would've been fantastic to learn more about him.


Beware the grue!

Dark.

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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Phil Vlasak

Hi Tony,
No iPhone version yet, but I hope to do it in the future.
Phil

- Original Message - 
From: Tony James megatronja...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 1:21 AM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey Phil, does this game have an ios counterpart?

Tony the Tiger!!

- Original Message -
From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 21 Apr 2013 08:34:23 -0400
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version.  I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the 
Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade 
town
next to the sweet shop, which now has a door so you can exit to the rest 
of

the town.  Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Will
that's the version i'd play as no windows computer, shame no mac version yet of 
sarah?

On 22 Apr 2013, at 11:45, Phil Vlasak p...@pcsgames.net wrote:

 Hi Tony,
 No iPhone version yet, but I hope to do it in the future.
 Phil
 
 - Original Message - From: Tony James megatronja...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, April 22, 2013 1:21 AM
 Subject: Re: [Audyssey] Sarah beta from 2005
 
 
 Hey Phil, does this game have an ios counterpart?
 
 Tony the Tiger!!
 
 - Original Message -
 From: Phil Vlasak phi...@bex.net
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Sun, 21 Apr 2013 08:34:23 -0400
 Subject: [Audyssey] Sarah beta from 2005
 
 Hi Folks
 Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
 So I am also including it here:
 It is on my web site at,
 http://www.pcsgames.net/Sarah10Beta.exe
 
 Sarah10Beta.exe 81,393 MB
 
 Be aware that it installs in the same folder as the current Sarah game so
 during installation, you must change the game location.
 It uses the same desktop quick link so you need to change that also.
 I would suggest going to your desktop and re-naming the current desktop
 quick link to something else, such as  just Sarah or Sarah11.
 This was dated 2005 and uses the Crystal voice from A T and T which was
 replaced with Sarah Alawami's voice in the current version.  I tried it
 yesterday to make sure it still workes, but didn't explore it too much, so
 I'm not sure what bugs are in it.
 I am still working on the update Sarah 1.2, and just got a new recording
 from Sarah Alawami that I am adding to the game that will make the Hogwarts
 grounds level sound like the rest of the game.
 In developing the new level, I used the crystal voice to say all the new
 objects and locations, but wanted Sarah to record them.
 I am adding a wand shop and the three broomsticks pub to the Hogsmeade town
 next to the sweet shop, which now has a door so you can exit to the rest of
 the town.  Of course down the road is a haunted shack and the gate to the
 castle.
 
 This beta uses the GMA engine and was written in VB6 so needs the same
 libraries as the other PCS and GMA games on new computers.
 Phil
 
 
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 Checked by AVG - www.avg.com
 Version: 10.0.1432 / Virus Database: 3162/5762 - Release Date: 04/21/13
 
 
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[Audyssey] sarah game for mac?

2013-04-22 Thread William Lomas
hi phil would you consider the sarah game for mac?

why should mac users be told to install windows all the time to run titles when 
it is clear their popularity is increasing?
mac users who are blind have no games


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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Phil Vlasak

Hi Sky,
I can't give you a date for when I release the update.
sorry,
Phil

- Original Message - 
From: Sky Mundell s...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 1:57 AM
Subject: Re: [Audyssey] Sarah beta from 2005



Hello Phil. So when do u plan to have the update released?

-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 4:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Michael,
To a small extent Diagon Alley,  is already in the game as you can get 
there

by using the floo powder.
However I think you are asking can you explore the shops and buy things. 
No,

unless someone twists my arm, as it would take a whole level in itself.
The Hogwarts Express is in the update but again you can't  explore it, and
the Forbidden forest is already in the game. On the Quidditch pitch, you 
can

land and walk into the forest.
In the update however, you will also be able to walk around Hogwarts 
grounds

and even go back into the castle.



- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:59 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?





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Re: [Audyssey] sarah game for mac?

2013-04-22 Thread Phil Vlasak

Hi William,
Easy, because I have several windows computers and an iPhone, but so far no 
mac.

I may be getting one this year.
Phil

- Original Message - 
From: William Lomas will.d.lo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 7:11 AM
Subject: [Audyssey] sarah game for mac?



hi phil would you consider the sarah game for mac?

why should mac users be told to install windows all the time to run titles 
when it is clear their popularity is increasing?

mac users who are blind have no games





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Re: [Audyssey] sarah game for mac?

2013-04-22 Thread Ibrahim Gucukoglu

Hi Will.

Yes, they do, though not as many as under Windows its true.  Draconis is 
trying to fill this gap, also you can play text based interactive fiction 
with your mac, so you aren't entirely devoid of entertainment.


All the best, Ibrahim.

-Original Message- 
From: William Lomas

Sent: Monday, April 22, 2013 12:11 PM
To: Gamers Discussion list
Subject: [Audyssey] sarah game for mac?

hi phil would you consider the sarah game for mac?

why should mac users be told to install windows all the time to run titles 
when it is clear their popularity is increasing?

mac users who are blind have no games


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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Charles Rivard
As previously stated, many times, when it comes to game development, due to 
life concerns, it'll be ready when it's ready.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 5:53 AM
Subject: Re: [Audyssey] Sarah beta from 2005



Hi Sky,
I can't give you a date for when I release the update.
sorry,
Phil

- Original Message - 
From: Sky Mundell s...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 1:57 AM
Subject: Re: [Audyssey] Sarah beta from 2005



Hello Phil. So when do u plan to have the update released?

-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 4:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Michael,
To a small extent Diagon Alley,  is already in the game as you can get 
there

by using the floo powder.
However I think you are asking can you explore the shops and buy things. 
No,

unless someone twists my arm, as it would take a whole level in itself.
The Hogwarts Express is in the update but again you can't  explore it, 
and
the Forbidden forest is already in the game. On the Quidditch pitch, you 
can

land and walk into the forest.
In the update however, you will also be able to walk around Hogwarts 
grounds

and even go back into the castle.



- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:59 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?





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Re: [Audyssey] Sarah beta from 2005

2013-04-22 Thread Bryan Peterson

When it's ready. LOL.



But thou must!
-Original Message- 
From: Sky Mundell

Sent: Sunday, April 21, 2013 11:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hello Phil. So when do u plan to have the update released?

-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 4:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Michael,
To a small extent Diagon Alley,  is already in the game as you can get there
by using the floo powder.
However I think you are asking can you explore the shops and buy things. No,
unless someone twists my arm, as it would take a whole level in itself.
The Hogwarts Express is in the update but again you can't  explore it, and
the Forbidden forest is already in the game. On the Quidditch pitch, you can
land and walk into the forest.
In the update however, you will also be able to walk around Hogwarts grounds
and even go back into the castle.



- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:59 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?





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Re: [Audyssey] sarah game for mac?

2013-04-22 Thread Thomas Ward
Hi Will,

Its easy to make a request or demand that a certain game developer
port his or her games to Mac, but you also need to consider the
technical expertise and tools to make such a thing possible.

The Sarah game was written in the GMA Engine which requires very
little to no actual programming to develop games. Since the GMA Engine
was written in Visual Basic 6 it will only run on Windows. What you
are proposing is that Phil learn a full blown programming language
like C++ or C# .NET and then rewrite the game from scratch for a OS he
doesn't even own..

Second, in order to develop software for a Mac he would have to
purchase a new Mac running the latest version of Mac OS X on it.
Unlike Linux which is free Phil can't just go out and buy and install
Mac OS on a virtual machine for software development. He needs the
whole works both hardware and software to develop games for Mac.

While I sympathize with your frustration at not having good high
quality games for the Mac rather than complaining about it here is two
options you can do to resolve that problem. One, you can donate the
money or a Mac computer to a developer such as myself who has the
technical expertise to do what you per pose. Two, you can stop wining
about not having games and begin learning how to program games for
your Mac. If you don't like those options, tough titty said the
kitty.

I am a Linux user myself, and I could make the same complaint that
there aren't a great deal of audio games for Linux. However, the
difference is I am doing something about that problem and have spent
some time this year porting my Evolution Engine to Linux and have
removed the code for DirectX and other Windows APIs and replaced them
with SDL. Rather than expecting Draconis Entertainment, PCs Games, GMA
Games, etc to develop games for me I have plans to port Final
Conflict, Mysteries of the Ancients, Raceway, and everything else I
write to Linux My point being sometimes if you want something bad
enough you just have to do it yourself or pay someone who can..

Cheers!

On 4/22/13, William Lomas will.d.lo...@gmail.com wrote:
 hi phil would you consider the sarah game for mac?

 why should mac users be told to install windows all the time to run titles
 when it is clear their popularity is increasing?
 mac users who are blind have no games


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Re: [Audyssey] sarah game for mac?

2013-04-22 Thread Bryan Peterson

Well said. And as Yoda might say, patience, yes, yes.



But thou must!
-Original Message- 
From: Thomas Ward

Sent: Monday, April 22, 2013 9:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] sarah game for mac?

Hi Will,

Its easy to make a request or demand that a certain game developer
port his or her games to Mac, but you also need to consider the
technical expertise and tools to make such a thing possible.

The Sarah game was written in the GMA Engine which requires very
little to no actual programming to develop games. Since the GMA Engine
was written in Visual Basic 6 it will only run on Windows. What you
are proposing is that Phil learn a full blown programming language
like C++ or C# .NET and then rewrite the game from scratch for a OS he
doesn't even own..

Second, in order to develop software for a Mac he would have to
purchase a new Mac running the latest version of Mac OS X on it.
Unlike Linux which is free Phil can't just go out and buy and install
Mac OS on a virtual machine for software development. He needs the
whole works both hardware and software to develop games for Mac.

While I sympathize with your frustration at not having good high
quality games for the Mac rather than complaining about it here is two
options you can do to resolve that problem. One, you can donate the
money or a Mac computer to a developer such as myself who has the
technical expertise to do what you per pose. Two, you can stop wining
about not having games and begin learning how to program games for
your Mac. If you don't like those options, tough titty said the
kitty.

I am a Linux user myself, and I could make the same complaint that
there aren't a great deal of audio games for Linux. However, the
difference is I am doing something about that problem and have spent
some time this year porting my Evolution Engine to Linux and have
removed the code for DirectX and other Windows APIs and replaced them
with SDL. Rather than expecting Draconis Entertainment, PCs Games, GMA
Games, etc to develop games for me I have plans to port Final
Conflict, Mysteries of the Ancients, Raceway, and everything else I
write to Linux My point being sometimes if you want something bad
enough you just have to do it yourself or pay someone who can..

Cheers!

On 4/22/13, William Lomas will.d.lo...@gmail.com wrote:

hi phil would you consider the sarah game for mac?

why should mac users be told to install windows all the time to run titles
when it is clear their popularity is increasing?
mac users who are blind have no games


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[Audyssey] Sarah beta from 2005

2013-04-21 Thread Phil Vlasak

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so 
during installation, you must change the game location.

It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop 
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was 
replaced with Sarah Alawami's voice in the current version. I tried it 
yesterday to make sure it still workes, but didn't explore it too much, so 
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording 
from Sarah Alawami that I am adding to the game that will make the Hogwarts 
grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new 
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade town 
next to the sweet shop, which now has a door so you can exit to the rest of 
the town. Of course down the road is a haunted shack and the gate to the 
castle.


This beta uses the GMA engine and was written in VB6 so needs the same 
libraries as the other PCS and GMA games on new computers.

Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread dark

Hi Phil.

I'm always a little confused as to why people have such an obsession with 
old betas. I can understand why people want to preserve games that aren't 
available anymore, but in the case of Sarah, there have been so many good 
changes since that original version (sarah's voice acting not the least), 
that I don't really understand why people would want to play it these days.


I am however very much looking forward to the new version of Sarah, 
especially since obviously having done bits of voice acting I am aware of 
some of the changes that it has, especially some of the interesting plot.


Beware the Grue!

Dark. 



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread James Bartlett
Hello

Sounds like fun.

Thank you
James


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Sky Mundell
Um, phil, just curious, why did you put the beta version of Sarah up on the 
website?


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 5:34 AM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the Hogwarts
grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade town
next to the sweet shop, which now has a door so you can exit to the rest of
the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Phil Vlasak

Hi Sky,
Shalva helped me with a voice for the Three broomsticks owner, so as thanks 
I put it up from a request.
It will not stay there long as I need the space for the 1.2 beta that will 
not be public.

Phil

- Original Message - 
From: Sky Mundell s...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 1:21 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Um, phil, just curious, why did you put the beta version of Sarah up on 
the website?


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 5:34 AM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the 
Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade 
town
next to the sweet shop, which now has a door so you can exit to the rest 
of

the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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No virus found in this message.
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Version: 10.0.1432 / Virus Database: 3162/5762 - Release Date: 04/21/13




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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread loriduncan
Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to 
the game?  I wondered how he'd get on with Mrs Norris.  I'm looking forward 
to the new release and to playing in the new Dumbledore's office.  From 
Lori.


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 1:34 PM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the Hogwarts
grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade town
next to the sweet shop, which now has a door so you can exit to the rest of
the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Charles Rivard

Which head would consume a furry meal?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 2:28 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to 
the game?  I wondered how he'd get on with Mrs Norris.  I'm looking 
forward to the new release and to playing in the new Dumbledore's office. 
From Lori.


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 1:34 PM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the 
Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade 
town
next to the sweet shop, which now has a door so you can exit to the rest 
of

the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread loriduncan
I'd love to see him chacing the cat or better still, scaring off the 
caretaker.  I also want to cast the cheering charm on Filtch, wonder what 
he'd sound like laughing.


-Original Message- 
From: Charles Rivard

Sent: Sunday, April 21, 2013 8:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Which head would consume a furry meal?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 2:28 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to 
the game?  I wondered how he'd get on with Mrs Norris.  I'm looking 
forward to the new release and to playing in the new Dumbledore's office. 
From Lori.


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 1:34 PM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the 
Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade 
town
next to the sweet shop, which now has a door so you can exit to the rest 
of

the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread dark

Hi Lori.

that's a really nice idea, fang could hang around you and scare Mrs. norris 
away :d.


beware the grue!

Dark. 



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread dark

Hi charles.e

Last I checked it was fluffy who had the three heads, and who I think is 
already in the game :D.


Fang is Hagrid's large black boar hound,  similar to an Irish wolf 
hound, and while reputedly very bouncy with a fondness for licking people, 
he only had one head the last I checked :D.


Beware the Grue!

Dark. 



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread michael barnes

Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Bryan Peterson
Hawarts Express? Forbidden Forrest? Can't say I remember those in Harry 
Potter. LOL.




But thou must!
-Original Message- 
From: michael barnes

Sent: Sunday, April 21, 2013 2:59 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Sarah beta from 2005

Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden
forrest in the new version?

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Thomas Ward
Hi guys,

Please, stop with the teasing and jesting over peoples spelling. I
know it is irritating and sometimes funny when people misspell
something, but we need to try and be considerate of other peoples
feelings as well.

Cheers!

On 4/21/13, Bryan Peterson bpeterson2...@cableone.net wrote:
 Hawarts Express? Forbidden Forrest? Can't say I remember those in Harry
 Potter. LOL.



 But thou must!

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread michael barnes

Hey, Brian.
The train in Harry Potter was called Hawarts express, and the forrest 
that Harry Potter had to go through to before he went to the bottom of 
the school in the first book and movie.


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Bryan Peterson
It was actually the Hogwarts Express though, not Hawarts. And there's only 
one R in Forest. When you spell it with two R's it actually becomes a 
person's name like Forrest Gump.




But thou must!
-Original Message- 
From: michael barnes

Sent: Sunday, April 21, 2013 3:50 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Sarah beta from 2005

Hey, Brian.
The train in Harry Potter was called Hawarts express, and the forrest
that Harry Potter had to go through to before he went to the bottom of
the school in the first book and movie.

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Phil Vlasak

Hi Lori,
I do have Fang in the update but he is not able to get into the castle.
Phil

- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 3:28 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Hi Phil, I was just wondering if you'd planned to ass Hagrid's dog Fang to 
the game?  I wondered how he'd get on with Mrs Norris.  I'm looking 
forward to the new release and to playing in the new Dumbledore's office. 
From Lori.


-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 1:34 PM
To: Gamers Discussion list
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games forum.
So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah game so
during installation, you must change the game location.
It uses the same desktop quick link so you need to change that also.
I would suggest going to your desktop and re-naming the current desktop
quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T which was
replaced with Sarah Alawami's voice in the current version. I tried it
yesterday to make sure it still workes, but didn't explore it too much, so
I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new recording
from Sarah Alawami that I am adding to the game that will make the 
Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all the new
objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the Hogsmeade 
town
next to the sweet shop, which now has a door so you can exit to the rest 
of

the town. Of course down the road is a haunted shack and the gate to the
castle.

This beta uses the GMA engine and was written in VB6 so needs the same
libraries as the other PCS and GMA games on new computers.
Phil


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1432 / Virus Database: 3162/5762 - Release Date: 04/21/13




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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Charles Rivard

As soon as I sent that post, I realized my mistake.  (grin)

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 3:39 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hi charles.e

Last I checked it was fluffy who had the three heads, and who I think is 
already in the game :D.


Fang is Hagrid's large black boar hound,  similar to an Irish wolf 
hound, and while reputedly very bouncy with a fondness for licking people, 
he only had one head the last I checked :D.


Beware the Grue!

Dark.

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Charles Rivard
This is where braille beats speech by a mile.  The train to the school is 
The Hogwarts Express.  The name of the school is Hogwarts.  For 
understandability with speech, it is hog warts, written as one word.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:50 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Brian.
The train in Harry Potter was called Hawarts express, and the forrest that 
Harry Potter had to go through to before he went to the bottom of the 
school in the first book and movie.


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Thomas Ward
Hi Michael,

Actually, the train in Harry Potter was called the Hogwarts Express
not the Hawarts Express, and there is only one r in forest. That's
what Bryan was commenting on.

Cheers!

On 4/21/13, michael barnes c...@samobile.net wrote:
 Hey, Brian.
 The train in Harry Potter was called Hawarts express, and the forrest
 that Harry Potter had to go through to before he went to the bottom of
 the school in the first book and movie.

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Thomas Ward
Hi Phil,

Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and
then have him drop a crap in the caretaker's office. As you can see I
am still thinking of my psycho Sarah game idea. :D


On 4/21/13, Phil Vlasak p...@pcsgames.net wrote:
 Hi Lori,
 I do have Fang in the update but he is not able to get into the castle.
 Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Bryan Peterson
Me, I'd develop a Harry Potter style game but with a more Beavis and 
Butthead style objective, namely cause as much chaos as possible without 
getting caught. Maybe even do a game where Beavis and Butthead themselves 
invade Hogwarts. Shudder...




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Sunday, April 21, 2013 5:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Phil,

Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and
then have him drop a crap in the caretaker's office. As you can see I
am still thinking of my psycho Sarah game idea. :D


On 4/21/13, Phil Vlasak p...@pcsgames.net wrote:

Hi Lori,
I do have Fang in the update but he is not able to get into the castle.
Phil



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Phil Vlasak

Hi Michael,
To a small extent Diagon Alley,  is already in the game as you can get there 
by using the floo powder.
However I think you are asking can you explore the shops and buy things. No, 
unless someone twists my arm, as it would take a whole level in itself.
The Hogwarts Express is in the update but again you can't  explore it, and 
the Forbidden forest is already in the game. On the Quidditch pitch, you can 
land and walk into the forest.
In the update however, you will also be able to walk around Hogwarts grounds 
and even go back into the castle.




- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:59 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?





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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Charles Rivard

Wouldn't it be fun to be Peeves?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 6:51 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Me, I'd develop a Harry Potter style game but with a more Beavis and 
Butthead style objective, namely cause as much chaos as possible without 
getting caught. Maybe even do a game where Beavis and Butthead themselves 
invade Hogwarts. Shudder...




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Sunday, April 21, 2013 5:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Phil,

Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and
then have him drop a crap in the caretaker's office. As you can see I
am still thinking of my psycho Sarah game idea. :D


On 4/21/13, Phil Vlasak p...@pcsgames.net wrote:

Hi Lori,
I do have Fang in the update but he is not able to get into the castle.
Phil



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Lisa Hayes

You bet it would imagine what you could get up to and get away with.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 22, 2013 11:30 AM
Subject: Re: [Audyssey] Sarah beta from 2005



Wouldn't it be fun to be Peeves?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 6:51 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Me, I'd develop a Harry Potter style game but with a more Beavis and 
Butthead style objective, namely cause as much chaos as possible without 
getting caught. Maybe even do a game where Beavis and Butthead themselves 
invade Hogwarts. Shudder...




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Sunday, April 21, 2013 5:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Phil,

Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and
then have him drop a crap in the caretaker's office. As you can see I
am still thinking of my psycho Sarah game idea. :D


On 4/21/13, Phil Vlasak p...@pcsgames.net wrote:

Hi Lori,
I do have Fang in the update but he is not able to get into the castle.
Phil



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Bryan Peterson
Peeves actually reminds me of Beavis in a way seeing as they both cause 
mayhem and chaos wherever they go, especially once Beavis gets is hands on 
large amounts of sugar or caffeine.




But thou must!
-Original Message- 
From: Charles Rivard

Sent: Sunday, April 21, 2013 7:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Wouldn't it be fun to be Peeves?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 6:51 PM
Subject: Re: [Audyssey] Sarah beta from 2005


Me, I'd develop a Harry Potter style game but with a more Beavis and 
Butthead style objective, namely cause as much chaos as possible without 
getting caught. Maybe even do a game where Beavis and Butthead themselves 
invade Hogwarts. Shudder...




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Sunday, April 21, 2013 5:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Phil,

Too bad. I was hoping to see Fang eat Mrs. Norris for a snack, and
then have him drop a crap in the caretaker's office. As you can see I
am still thinking of my psycho Sarah game idea. :D


On 4/21/13, Phil Vlasak p...@pcsgames.net wrote:

Hi Lori,
I do have Fang in the update but he is not able to get into the castle.
Phil



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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Thomas Ward
Hi Charles,

Most definitely. I'd love a game based on Peeves the Pesky
Poltergeist. I can think of many naughty, naughty, naughty things to
do to make  me happy for hours on end. Especially, if I could do them
to Professor Umbridge.

Cheers!


On 4/21/13, Charles Rivard wee1s...@fidnet.com wrote:
 Wouldn't it be fun to be Peeves?

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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Charles Rivard

Great minds think alike.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 21, 2013 10:03 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hi Charles,

Most definitely. I'd love a game based on Peeves the Pesky
Poltergeist. I can think of many naughty, naughty, naughty things to
do to make  me happy for hours on end. Especially, if I could do them
to Professor Umbridge.

Cheers!


On 4/21/13, Charles Rivard wee1s...@fidnet.com wrote:

Wouldn't it be fun to be Peeves?


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Tony James

Hey Phil, does this game have an ios counterpart?

Tony the Tiger!!

- Original Message -
From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 21 Apr 2013 08:34:23 -0400
Subject: [Audyssey] Sarah beta from 2005

Hi Folks
Shalva put a link to my 2005 beta of Sarah in the Audio Games 
forum.

So I am also including it here:
It is on my web site at,
http://www.pcsgames.net/Sarah10Beta.exe

Sarah10Beta.exe 81,393 MB

Be aware that it installs in the same folder as the current Sarah 
game so

during installation, you must change the game location.
It uses the same desktop quick link so you need to change that 
also.
I would suggest going to your desktop and re-naming the current 
desktop

quick link to something else, such as  just Sarah or Sarah11.
This was dated 2005 and uses the Crystal voice from A T and T 
which was
replaced with Sarah Alawami's voice in the current version.  I 
tried it
yesterday to make sure it still workes, but didn't explore it too 
much, so

I'm not sure what bugs are in it.
I am still working on the update Sarah 1.2, and just got a new 
recording
from Sarah Alawami that I am adding to the game that will make 
the Hogwarts

grounds level sound like the rest of the game.
In developing the new level, I used the crystal voice to say all 
the new

objects and locations, but wanted Sarah to record them.
I am adding a wand shop and the three broomsticks pub to the 
Hogsmeade town
next to the sweet shop, which now has a door so you can exit to 
the rest of
the town.  Of course down the road is a haunted shack and the 
gate to the

castle.

This beta uses the GMA engine and was written in VB6 so needs the 
same

libraries as the other PCS and GMA games on new computers.
Phil


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Re: [Audyssey] Sarah beta from 2005

2013-04-21 Thread Sky Mundell

Hello Phil. So when do u plan to have the update released?

-Original Message- 
From: Phil Vlasak

Sent: Sunday, April 21, 2013 4:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah beta from 2005

Hi Michael,
To a small extent Diagon Alley,  is already in the game as you can get there
by using the floo powder.
However I think you are asking can you explore the shops and buy things. No,
unless someone twists my arm, as it would take a whole level in itself.
The Hogwarts Express is in the update but again you can't  explore it, and
the Forbidden forest is already in the game. On the Quidditch pitch, you can
land and walk into the forest.
In the update however, you will also be able to walk around Hogwarts grounds
and even go back into the castle.



- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, April 21, 2013 4:59 PM
Subject: Re: [Audyssey] Sarah beta from 2005



Hey, Phil.
Are you going to have Diagon Alley, Hawarts Express, and the Forbidden 
forrest in the new version?





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Re: [Audyssey] Sarah, the game

2012-05-01 Thread shaun everiss
Well dentists drills are not the most painfull, a power saw of any 
description is at the pitch to really cause my ears to hurt.


At 03:33 p.m. 30/04/2012 +0100, you wrote:

Hi, I think I've found a way of making myself cry, it is a trip to 
the dentist and having to suffer that dratted drill!  I never 
usually walk into things, though once I do remember burning my thimb 
off the iron, I forgot to move it out of the way in time, and that 
blister hurt like anything.


I think I'll stick to listening to Harry Potter 7 for real 
tears.  I'm part of a radio group and we do a lot of acting, it's a lot of fun.


--
From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 29, 2012 8:52 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game


Hi Dark,

Yeah, I know. I was in my high school drama club for a couple of
years, and I was never able to just cry on demand either. Plus like
you if I get hurt, physically hurt that is, I'm more likely to just
get angry than cry, and if I am hurt enough to get angry I generally
cuss up a blue streak. Lol!

I suppose I get that from my dad. I can remember plenty of times
growing up when my dad might hit himself with the hammer, and he'd
spend the next minute or two cussing and swearing at the hammer. It
was pretty funny to listen to him call that hammer every name in the
book and then some. Now, that I'm adult I find myself doing the same
thing if I run face first into an  open cabinet door, bang my knee on
an end table, or anything else painful I generally give it a few
choice words even though it can't hear me.

On 4/29/12, dark d...@xgam.org wrote:

Actually I've been to a couple of acting classes and that's pretty much what

you have to do,  not in the sense of literally injuring yourself (that
wouldn't work with me anyway, sinse I'm more likely o get mad and swear a
lot than cry), but in the sense of imagining vividly a point in your life
where you've felt whatever emotion was in question.

I've not quite got my control to the point where I can literally cry on
command (though i've seen someone do it straight of the bat), but I'm
confident in doing some emotions this way.

Beware the grue!

dark.


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Re: [Audyssey] Sarah, the game

2012-04-30 Thread Lori Duncan


Hi, I think I've found a way of making myself cry, it is a trip to the 
dentist and having to suffer that dratted drill!  I never usually walk into 
things, though once I do remember burning my thimb off the iron, I forgot to 
move it out of the way in time, and that blister hurt like anything.


I think I'll stick to listening to Harry Potter 7 for real tears.  I'm part 
of a radio group and we do a lot of acting, it's a lot of fun.


--
From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 29, 2012 8:52 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game


Hi Dark,

Yeah, I know. I was in my high school drama club for a couple of
years, and I was never able to just cry on demand either. Plus like
you if I get hurt, physically hurt that is, I'm more likely to just
get angry than cry, and if I am hurt enough to get angry I generally
cuss up a blue streak. Lol!

I suppose I get that from my dad. I can remember plenty of times
growing up when my dad might hit himself with the hammer, and he'd
spend the next minute or two cussing and swearing at the hammer. It
was pretty funny to listen to him call that hammer every name in the
book and then some. Now, that I'm adult I find myself doing the same
thing if I run face first into an  open cabinet door, bang my knee on
an end table, or anything else painful I generally give it a few
choice words even though it can't hear me.

On 4/29/12, dark d...@xgam.org wrote:
Actually I've been to a couple of acting classes and that's pretty much 
what


you have to do,  not in the sense of literally injuring yourself 
(that

wouldn't work with me anyway, sinse I'm more likely o get mad and swear a
lot than cry), but in the sense of imagining vividly a point in your life
where you've felt whatever emotion was in question.

I've not quite got my control to the point where I can literally cry on
command (though i've seen someone do it straight of the bat), but I'm
confident in doing some emotions this way.

Beware the grue!

dark.


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Lori Duncan
Hi Paulette, no you don't, all you do is copy your user code, which is the 
number Sarah speaks at the start of the game, once you hit space on the okay 
button to run the game in demo mode, she'll say something like your user 
code is, then some numbers.  This is used to produce your product key, 
which you can enter into the registration box once you've baught the game. 
The key is sent via email, and the easiest way to enter it is to copy and 
paste it into the box from your email, then save the email somewhere save, 
so you still have a copy of the key.  Then you've got the full game and can 
get back to scaring Peeves.  Hope this helps, fromm Lori.


--
From: Paulette Vickery paule...@evickery.com
Sent: Sunday, April 29, 2012 3:33 AM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game


Hi Phil,

Thanks for your step by step instructions. I downloaded the game, and 
played
around with the demo, but have not purchased it yet. I have to wait for 
our

next pay check. But, when I do purchase the game, do I have to download it
again, or just request a key?

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Saturday, April 28, 2012 7:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

Hi Paulette,
To play the Sarah game you need to,
1. download the full version.

Its name is, Sarah10.exe, and it's size is 176.3 MB.
2. install the file.
3. download the patch. Sarah Patch4.exe
It is 19.6 MB.
4. install the patch.
When the install asks do you want to use the existing folder hit y.
Now you can try it out by going on your desktop and looking for the sarah
game or to go to your program files list to find the game.
This second way is better as you can run the help file or read the
instructions file first.

http://www.pcsgames.net/downloads.htm




- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:44 PM
Subject: Re: [Audyssey] Sarah, the game



Hi Phil,

When I download the patch and install it, after I purchase the game, will
it
incorporate itself into the game, or do I have to do something with the
patch after I install it? Thanks.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, April 27, 2012 3:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

Hi Paulette,
I last updated the Sarah game in 2009, but I am working on a full update
that I hope to release sometime in the next few months.
In the earlier update I did add a few spells and in the new update I 
added

some more.
In the original game the goal was just to get out of the castle, but in
the
update I am working on, there will be several goals.
You can download and try out the current version that allows you to
explore
two floors of the castle free.
The reason for the two downloads on the download site is that I decided
not
to update the full version as it would take over a week to do that and
meanwhile I would have to update the full version anyway because of the
new
levels and files I'm adding to the game.

The full current version is almost 300 MB so it should be downloaded and
installed first.
Then the patch should be downloaded and installed second to add the new
spells and to fix some bugs.
Phil

- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 27, 2012 2:59 PM
Subject: [Audyssey] Sarah, the game



Hi Phil,

I am thinking about purchasing Sarah, but I am confused. It looks to me
as
if you haven't updated your page about the patch and the game since 
2009.

I
could be wrong about that. Does the patch include all of the changes you
describe, such as the potion kit, the moving of the kitchen door, 2 new
spells and so forth? Does the patch have a price? Can I hear a demo?
Thanks
for your help. The game sounds absolutely wonderful.

Paulette


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews
The new version is a different number, so it won't overwrite the current 
version.

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



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- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:47 PM
Subject: Re: [Audyssey] Sarah, the game



Thanks for the suggestions, Dark. I always wanted to get my hands on a gun
and mow down obstacles and, whatever else, with a tank!

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, April 27, 2012 3:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

Hi paulette.

The changes to the game are in the patch file, not on the page, so 
download

the game and run the patch to have the latest one.

while Sarah is a fantastic game, I will say that the audio first person
navigation it requires, along with the large amount of sounds do make it 
one
of the more complex games to play, and if your not as familiar with 
computer

games generally you might considder trying something simpler and first
person such as shades of doom, gma tank commander (both of which have
demos), or terraformers (which is actually free now).

This isn't to say don't try sarah, the game is great, and the navaids are
more than up to the task, only that you possibly might want to approach 
the

game with caution so as to get the most out of it, if it's not one of a
style you've experienced before.

All the best,

Dark.
- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 27, 2012 7:59 PM
Subject: [Audyssey] Sarah, the game



Hi Phil,

I am thinking about purchasing Sarah, but I am confused. It looks to me 
as

if you haven't updated your page about the patch and the game since 2009.
I
could be wrong about that. Does the patch include all of the changes you
describe, such as the potion kit, the moving of the kitchen door, 2 new
spells and so forth? Does the patch have a price? Can I hear a demo?
Thanks
for your help. The game sounds absolutely wonderful.

Paulette


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

I think you have to start the game over, that's what I did.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 28, 2012 7:11 PM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,

I tried to play it yesterday, and when I stopped I felt like I popped back
into the room from somewhere. But, alas, I feel so stupid, I am really not
good at playing games, but I really like them. I couldn't figure out how 
to

do anything except move a few
steps in different directions and bump into walls. Perhaps you could give
me some tips. I feel a bit embarrassed to ask, since everyone else seems 
to

be spectacular at playing games. Thanks.

Paulette
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicole Valicia Thompson-Andrews
Sent: Friday, April 27, 2012 4:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think Sarah was the first audio game I tried. I almost didn't buy it, 
but
I kept downloading, am and so glad I did. I love the surround sound 
option,

very emmersive.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 27, 2012 3:42 PM
Subject: Re: [Audyssey] Sarah, the game




Hi Paulette,

Phil has a major update in the works for Sarah that will hopefully be out
sometime this year, but the last update was released in 2009.  So if you
want to try the game download and install the main setup file, then
download and install the patch. That will give you a couple of levels to
try out. In my opinion it is by far one of my fave five games .However, 
if



you aren't very experienced with audio games the game could be a bit
daunting as it has a full 2d first-person perspective which some blind
gamers have difficulty with at first.

Cheers!


On 4/27/2012 2:59 PM, Paulette Vickery wrote:

Hi Phil,

I am thinking about purchasing Sarah, but I am confused. It looks to me
as
if you haven't updated your page about the patch and the game since 
2009.



I
could be wrong about that. Does the patch include all of the changes you
describe, such as the potion kit, the moving of the kitchen door, 2 new
spells and so forth? Does the patch have a price? Can I hear a demo?
Thanks
for your help. The game sounds absolutely wonderful.

Paulette


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to get to 
the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to save 
time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel the 
same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british woman 
trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Phil Vlasak

Hi Nicole,
If I can convince people to record their voices as one of the six voices 
that are done by synthesizers, then it is easy to replace the sound files 
with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts are 
mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a 
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that it 
is the end of the game as I did not put the whole country into the game 
update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to get 
to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to save 
time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british woman 
trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Lori Duncan
Hello Phil, if you like I could have a stab at moaning Mertal,  not sure how 
to get that down in the dumps teary way though, I think someone will have to 
take away my audible account first :)


--
From: Phil Vlasak p...@pcsgames.net
Sent: Sunday, April 29, 2012 12:03 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game


Hi Nicole,
If I can convince people to record their voices as one of the six voices 
that are done by synthesizers, then it is easy to replace the sound files 
with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts 
are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a 
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that it 
is the end of the game as I did not put the whole country into the game 
update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to get 
to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british woman 
trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Thomas Ward


Hi Lori,

Lol! Well, I guess you'll just have to fake it, and if you really want 
to cry for some authenticity I can think of some pretty nasty solutions 
for that such as slam your hand in the car door, hit one of your fingers 
with a hammer, or perhaps trip and fall down the last few steps in your 
house. :D


Note, this message is only a joke. No harm was seriously intended. This 
message will now self-destruct.


Cheers!


On 4/29/2012 8:20 AM, Lori Duncan wrote:
Hello Phil, if you like I could have a stab at moaning Mertal,  not 
sure how to get that down in the dumps teary way though, I think 
someone will have to take away my audible account first :)


--



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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Paulette Vickery
Thanks. I will do that.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicole Valicia Thompson-Andrews
Sent: Sunday, April 29, 2012 5:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think you have to start the game over, that's what I did.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 28, 2012 7:11 PM
Subject: Re: [Audyssey] Sarah, the game


 Hi Nicole,

 I tried to play it yesterday, and when I stopped I felt like I popped back
 into the room from somewhere. But, alas, I feel so stupid, I am really not
 good at playing games, but I really like them. I couldn't figure out how 
 to
 do anything except move a few
 steps in different directions and bump into walls. Perhaps you could give
 me some tips. I feel a bit embarrassed to ask, since everyone else seems 
 to
 be spectacular at playing games. Thanks.

 Paulette
 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Nicole Valicia Thompson-Andrews
 Sent: Friday, April 27, 2012 4:12 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Sarah, the game

 I think Sarah was the first audio game I tried. I almost didn't buy it, 
 but
 I kept downloading, am and so glad I did. I love the surround sound 
 option,
 very emmersive.
 Nicole Thompson-Andrews

 Pen name Mellissa Green
 Budding novelist
 Emerging poet





 Tweet me



 @greenNovelist
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, April 27, 2012 3:42 PM
 Subject: Re: [Audyssey] Sarah, the game



 Hi Paulette,

 Phil has a major update in the works for Sarah that will hopefully be out
 sometime this year, but the last update was released in 2009.  So if you
 want to try the game download and install the main setup file, then
 download and install the patch. That will give you a couple of levels to
 try out. In my opinion it is by far one of my fave five games .However, 
 if

 you aren't very experienced with audio games the game could be a bit
 daunting as it has a full 2d first-person perspective which some blind
 gamers have difficulty with at first.

 Cheers!


 On 4/27/2012 2:59 PM, Paulette Vickery wrote:
 Hi Phil,

 I am thinking about purchasing Sarah, but I am confused. It looks to me
 as
 if you haven't updated your page about the patch and the game since 
 2009.

 I
 could be wrong about that. Does the patch include all of the changes you
 describe, such as the potion kit, the moving of the kitchen door, 2 new
 spells and so forth? Does the patch have a price? Can I hear a demo?
 Thanks
 for your help. The game sounds absolutely wonderful.

 Paulette


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 Checked by AVG - www.avg.com
 Version: 8.5.455 / Virus Database: 271.1.1/4957 - Release Date: 04/25/12
 18:34:00


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Lori Duncan



--
Lol Thomas, I hope no one tries this at home.  Maybe I'll just listen to the 
end of Harry Potter 7, or the point where someone very important dies, that 
part had me in floods.


From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 29, 2012 1:29 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game



Hi Lori,

Lol! Well, I guess you'll just have to fake it, and if you really want to 
cry for some authenticity I can think of some pretty nasty solutions for 
that such as slam your hand in the car door, hit one of your fingers with 
a hammer, or perhaps trip and fall down the last few steps in your house. 
:D


Note, this message is only a joke. No harm was seriously intended. This 
message will now self-destruct.


Cheers!


On 4/29/2012 8:20 AM, Lori Duncan wrote:
Hello Phil, if you like I could have a stab at moaning Mertal,  not sure 
how to get that down in the dumps teary way though, I think someone will 
have to take away my audible account first :)


--



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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews
Sure. Hopefully, that will be fixed in the new version. The new version will 
be Sarah 1.2, so it'll will go in a different folder.

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 29, 2012 8:29 AM
Subject: Re: [Audyssey] Sarah, the game



Thanks. I will do that.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicole Valicia Thompson-Andrews
Sent: Sunday, April 29, 2012 5:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think you have to start the game over, that's what I did.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 28, 2012 7:11 PM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,

I tried to play it yesterday, and when I stopped I felt like I popped 
back
into the room from somewhere. But, alas, I feel so stupid, I am really 
not

good at playing games, but I really like them. I couldn't figure out how
to
do anything except move a few
steps in different directions and bump into walls. Perhaps you could give
me some tips. I feel a bit embarrassed to ask, since everyone else seems
to
be spectacular at playing games. Thanks.

Paulette
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicole Valicia Thompson-Andrews
Sent: Friday, April 27, 2012 4:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think Sarah was the first audio game I tried. I almost didn't buy it,
but
I kept downloading, am and so glad I did. I love the surround sound
option,
very emmersive.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 27, 2012 3:42 PM
Subject: Re: [Audyssey] Sarah, the game




Hi Paulette,

Phil has a major update in the works for Sarah that will hopefully be 
out

sometime this year, but the last update was released in 2009.  So if you
want to try the game download and install the main setup file, then
download and install the patch. That will give you a couple of levels to
try out. In my opinion it is by far one of my fave five games .However,
if



you aren't very experienced with audio games the game could be a bit
daunting as it has a full 2d first-person perspective which some blind
gamers have difficulty with at first.

Cheers!


On 4/27/2012 2:59 PM, Paulette Vickery wrote:

Hi Phil,

I am thinking about purchasing Sarah, but I am confused. It looks to me
as
if you haven't updated your page about the patch and the game since
2009.



I
could be wrong about that. Does the patch include all of the changes 
you

describe, such as the potion kit, the moving of the kitchen door, 2 new
spells and so forth? Does the patch have a price? Can I hear a demo?
Thanks
for your help. The game sounds absolutely wonderful.

Paulette


---
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18:34:00

Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews
I do like that we now can pick from different endings. Are we allowed to 
save each ending?


How's the update comming?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
If I can convince people to record their voices as one of the six voices 
that are done by synthesizers, then it is easy to replace the sound files 
with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts 
are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a 
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that it 
is the end of the game as I did not put the whole country into the game 
update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to get 
to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british woman 
trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Version: 10.0.1424 / Virus Database: 2411/4964 - Release Date: 04/28/12




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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Phil Vlasak

Hi Nicole,
I'm making changes to the Sarah game based on information I just learned 
from the Pottermore web site.

No telling how long they will take.
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:18 AM
Subject: Re: [Audyssey] Sarah, the game


I do like that we now can pick from different endings. Are we allowed to 
save each ending?


How's the update comming?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
If I can convince people to record their voices as one of the six voices 
that are done by synthesizers, then it is easy to replace the sound files 
with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts 
are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a 
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that 
it is the end of the game as I did not put the whole country into the 
game update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to get 
to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british 
woman trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

What changes asside form the room descriptions?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:56 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
I'm making changes to the Sarah game based on information I just learned 
from the Pottermore web site.

No telling how long they will take.
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:18 AM
Subject: Re: [Audyssey] Sarah, the game


I do like that we now can pick from different endings. Are we allowed to 
save each ending?


How's the update comming?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
If I can convince people to record their voices as one of the six voices 
that are done by synthesizers, then it is easy to replace the sound 
files with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts 
are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a 
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that 
it is the end of the game as I did not put the whole country into the 
game update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to 
get to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.
I have been gradually replacing the synthesized voices with human 
ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british 
woman trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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gamers-unsubscr...@audyssey.org.

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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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-
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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Phil Vlasak

Hi Nicole,
The exact method of getting into the Hufflepuff common room is now known. I 
am not sure that I can duplicate the procedure in the game.
Although I know some of the information that is on the Pottermore site, I 
don't know everything yet so it would be hard to determine which things need 
to change.

Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 12:08 PM
Subject: Re: [Audyssey] Sarah, the game



What changes asside form the room descriptions?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:56 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
I'm making changes to the Sarah game based on information I just learned 
from the Pottermore web site.

No telling how long they will take.
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:18 AM
Subject: Re: [Audyssey] Sarah, the game


I do like that we now can pick from different endings. Are we allowed to 
save each ending?


How's the update comming?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
If I can convince people to record their voices as one of the six 
voices that are done by synthesizers, then it is easy to replace the 
sound files with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the 
ghosts are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is 
a secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that 
it is the end of the game as I did not put the whole country into the 
game update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to 
get to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.
I have been gradually replacing the synthesized voices with human 
ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not 
feel the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a 
bird sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british 
woman trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Paulette Vickery
Hi all,

I listened to the ghosts last night when I was going through the sounds. I
thought their voices were very unclear, except for the Fat Friar, he was
understandable, and I thought Myrtle was just fine.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Sunday, April 29, 2012 8:42 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game



--
Lol Thomas, I hope no one tries this at home.  Maybe I'll just listen to the
end of Harry Potter 7, or the point where someone very important dies, that
part had me in floods.

From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 29, 2012 1:29 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game


 Hi Lori,

 Lol! Well, I guess you'll just have to fake it, and if you really want 
 to cry for some authenticity I can think of some pretty nasty 
 solutions for that such as slam your hand in the car door, hit one of 
 your fingers with a hammer, or perhaps trip and fall down the last few
steps in your house.
 :D

 Note, this message is only a joke. No harm was seriously intended. 
 This message will now self-destruct.

 Cheers!


 On 4/29/2012 8:20 AM, Lori Duncan wrote:
 Hello Phil, if you like I could have a stab at moaning Mertal,  not 
 sure how to get that down in the dumps teary way though, I think 
 someone will have to take away my audible account first :)

 --


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No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.455 / Virus Database: 271.1.1/4957 - Release Date: 04/27/12
18:34:00


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

So what do you plan to change, just add room descriptions?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 12:35 PM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
The exact method of getting into the Hufflepuff common room is now known. 
I am not sure that I can duplicate the procedure in the game.
Although I know some of the information that is on the Pottermore site, I 
don't know everything yet so it would be hard to determine which things 
need to change.

Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 12:08 PM
Subject: Re: [Audyssey] Sarah, the game



What changes asside form the room descriptions?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:56 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
I'm making changes to the Sarah game based on information I just learned 
from the Pottermore web site.

No telling how long they will take.
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 11:18 AM
Subject: Re: [Audyssey] Sarah, the game


I do like that we now can pick from different endings. Are we allowed to 
save each ending?


How's the update comming?
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game



Hi Nicole,
If I can convince people to record their voices as one of the six 
voices that are done by synthesizers, then it is easy to replace the 
sound files with the new ones.

So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the 
ghosts are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is 
a secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do 
that it is the end of the game as I did not put the whole country into 
the game update.

smiles,
Phil

- Original Message - 
From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game



Do you eventuallly plan to have a completely human-voiced game?

Whewe will we hear thew voices in the castle? And will we be able to 
get to the to bus right from the castle?

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game



Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.
I have been gradually replacing the synthesized voices with human 
ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not 
feel the same for some of the ghosts, goblin and Dobby the house 
elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a 
bird sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british 
woman trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

Yes, those two are fine.

Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 29, 2012 12:58 PM
Subject: Re: [Audyssey] Sarah, the game



Hi all,

I listened to the ghosts last night when I was going through the sounds. I
thought their voices were very unclear, except for the Fat Friar, he was
understandable, and I thought Myrtle was just fine.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Sunday, April 29, 2012 8:42 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game



--
Lol Thomas, I hope no one tries this at home.  Maybe I'll just listen to 
the
end of Harry Potter 7, or the point where someone very important dies, 
that

part had me in floods.

From: Thomas Ward thomasward1...@gmail.com
Sent: Sunday, April 29, 2012 1:29 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Sarah, the game



Hi Lori,

Lol! Well, I guess you'll just have to fake it, and if you really want
to cry for some authenticity I can think of some pretty nasty
solutions for that such as slam your hand in the car door, hit one of
your fingers with a hammer, or perhaps trip and fall down the last few

steps in your house.

:D

Note, this message is only a joke. No harm was seriously intended.
This message will now self-destruct.

Cheers!


On 4/29/2012 8:20 AM, Lori Duncan wrote:

Hello Phil, if you like I could have a stab at moaning Mertal,  not
sure how to get that down in the dumps teary way though, I think
someone will have to take away my audible account first :)

--



---
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list, please send E-mail to gamers-ow...@audyssey.org.



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please send E-mail to gamers-ow...@audyssey.org.

No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.5.455 / Virus Database: 271.1.1/4957 - Release Date: 04/27/12
18:34:00


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread dark
Actually I've been to a couple of acting classes and that's pretty much what 
you have to do,  not in the sense of literally injuring yourself (that 
wouldn't work with me anyway, sinse I'm more likely o get mad and swear a 
lot than cry), but in the sense of imagining vividly a point in your life 
where you've felt whatever emotion was in question.


I've not quite got my control to the point where I can literally cry on 
command (though i've seen someone do it straight of the bat), but I'm 
confident in doing some emotions this way.


Beware the grue!

dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 1:29 PM
Subject: Re: [Audyssey] Sarah, the game




Hi Lori,

Lol! Well, I guess you'll just have to fake it, and if you really want to 
cry for some authenticity I can think of some pretty nasty solutions for 
that such as slam your hand in the car door, hit one of your fingers with 
a hammer, or perhaps trip and fall down the last few steps in your house. 
:D


Note, this message is only a joke. No harm was seriously intended. This 
message will now self-destruct.


Cheers!


On 4/29/2012 8:20 AM, Lori Duncan wrote:
Hello Phil, if you like I could have a stab at moaning Mertal,  not sure 
how to get that down in the dumps teary way though, I think someone will 
have to take away my audible account first :)


--



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If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Thomas Ward
Hi Dark,

Yeah, I know. I was in my high school drama club for a couple of
years, and I was never able to just cry on demand either. Plus like
you if I get hurt, physically hurt that is, I'm more likely to just
get angry than cry, and if I am hurt enough to get angry I generally
cuss up a blue streak. Lol!

I suppose I get that from my dad. I can remember plenty of times
growing up when my dad might hit himself with the hammer, and he'd
spend the next minute or two cussing and swearing at the hammer. It
was pretty funny to listen to him call that hammer every name in the
book and then some. Now, that I'm adult I find myself doing the same
thing if I run face first into an  open cabinet door, bang my knee on
an end table, or anything else painful I generally give it a few
choice words even though it can't hear me.

On 4/29/12, dark d...@xgam.org wrote:
 Actually I've been to a couple of acting classes and that's pretty much what

 you have to do,  not in the sense of literally injuring yourself (that
 wouldn't work with me anyway, sinse I'm more likely o get mad and swear a
 lot than cry), but in the sense of imagining vividly a point in your life
 where you've felt whatever emotion was in question.

 I've not quite got my control to the point where I can literally cry on
 command (though i've seen someone do it straight of the bat), but I'm
 confident in doing some emotions this way.

 Beware the grue!

 dark.

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Re: [Audyssey] Sarah, the game

2012-04-29 Thread Nicole Valicia Thompson-Andrews

Giggles. Hopefully nothing will start talking back. Couldn't help it.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 29, 2012 3:52 PM
Subject: Re: [Audyssey] Sarah, the game



Hi Dark,

Yeah, I know. I was in my high school drama club for a couple of
years, and I was never able to just cry on demand either. Plus like
you if I get hurt, physically hurt that is, I'm more likely to just
get angry than cry, and if I am hurt enough to get angry I generally
cuss up a blue streak. Lol!

I suppose I get that from my dad. I can remember plenty of times
growing up when my dad might hit himself with the hammer, and he'd
spend the next minute or two cussing and swearing at the hammer. It
was pretty funny to listen to him call that hammer every name in the
book and then some. Now, that I'm adult I find myself doing the same
thing if I run face first into an  open cabinet door, bang my knee on
an end table, or anything else painful I generally give it a few
choice words even though it can't hear me.

On 4/29/12, dark d...@xgam.org wrote:
Actually I've been to a couple of acting classes and that's pretty much 
what


you have to do,  not in the sense of literally injuring yourself 
(that

wouldn't work with me anyway, sinse I'm more likely o get mad and swear a
lot than cry), but in the sense of imagining vividly a point in your life
where you've felt whatever emotion was in question.

I've not quite got my control to the point where I can literally cry on
command (though i've seen someone do it straight of the bat), but I'm
confident in doing some emotions this way.

Beware the grue!

dark.


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Re: [Audyssey] Sarah, the game

2012-04-29 Thread dark

Hi Tom.

I think with ons tage adrenaline I possibly could learn to cry on demand, 
but the problem for a singer is how much it affects your voice, most singers 
I've seen don't actually cry even when they're acting, but at the most let 
the voice go rather husky, which I know how to do already. Amusingly enough, 
one lady at the music school i went to told my mum she was apparently sorry 
I had a guide dog sinse there was less chance of me walking into something 
and she wanted to learn a few new swear words :D. She was joking of course.


Generally though it's myself I'm angry at at those moments, not necessarily 
anything in the way for making such an error. The Japanese I'm told have an 
expression said with great venom when something goes wrong, chimata! meaning 
I made a mistake! which is quite often what my meaning is with the 
swearing, - though of course the Japanese have plenty of actual swear 
words as well :D.


When i learnt spanish I asked my teacher what the spanish for bloody hell 
was so that I could swear in the right language when i forgot my vocab. No 
bloody, but inferno with the rolling spanish r felt quite satisfying to 
say :D.


Beware the grue!

Dark. 



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Re: [Audyssey] Sarah, the game

2012-04-28 Thread bpeterson2000
I like the music. But the synthe voices of the ghosts didn't sit right with 
me.




Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message- 
From: Nicole Valicia Thompson-Andrews

Sent: Friday, April 27, 2012 2:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think Sarah was the first audio game I tried. I almost didn't buy it, but
I kept downloading, am and so glad I did. I love the surround sound option,
very emmersive.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 27, 2012 3:42 PM
Subject: Re: [Audyssey] Sarah, the game




Hi Paulette,

Phil has a major update in the works for Sarah that will hopefully be out 
sometime this year, but the last update was released in 2009.  So if you 
want to try the game download and install the main setup file, then 
download and install the patch. That will give you a couple of levels to 
try out. In my opinion it is by far one of my fave five games .However, if 
you aren't very experienced with audio games the game could be a bit 
daunting as it has a full 2d first-person perspective which some blind 
gamers have difficulty with at first.


Cheers!


On 4/27/2012 2:59 PM, Paulette Vickery wrote:

Hi Phil,

I am thinking about purchasing Sarah, but I am confused. It looks to me 
as
if you haven't updated your page about the patch and the game since 2009. 
I

could be wrong about that. Does the patch include all of the changes you
describe, such as the potion kit, the moving of the kitchen door, 2 new
spells and so forth? Does the patch have a price? Can I hear a demo? 
Thanks

for your help. The game sounds absolutely wonderful.

Paulette


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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Ben
If I'm honest, I agree with you on that count, but I also just think that
the voices (generally) just don't quite fit... I don't know why though... it
might just be that the game itself is too complicated...

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of bpeterson2...@cableone.net
Sent: 28 April 2012 08:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I like the music. But the synthe voices of the ghosts didn't sit right with 
me.



Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message- 
From: Nicole Valicia Thompson-Andrews
Sent: Friday, April 27, 2012 2:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

I think Sarah was the first audio game I tried. I almost didn't buy it, but
I kept downloading, am and so glad I did. I love the surround sound option,
very emmersive.
Nicole Thompson-Andrews

Pen name Mellissa Green
Budding novelist
Emerging poet





Tweet me



@greenNovelist
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 27, 2012 3:42 PM
Subject: Re: [Audyssey] Sarah, the game



 Hi Paulette,

 Phil has a major update in the works for Sarah that will hopefully be out 
 sometime this year, but the last update was released in 2009.  So if you 
 want to try the game download and install the main setup file, then 
 download and install the patch. That will give you a couple of levels to 
 try out. In my opinion it is by far one of my fave five games .However, if

 you aren't very experienced with audio games the game could be a bit 
 daunting as it has a full 2d first-person perspective which some blind 
 gamers have difficulty with at first.

 Cheers!


 On 4/27/2012 2:59 PM, Paulette Vickery wrote:
 Hi Phil,

 I am thinking about purchasing Sarah, but I am confused. It looks to me 
 as
 if you haven't updated your page about the patch and the game since 2009.

 I
 could be wrong about that. Does the patch include all of the changes you
 describe, such as the potion kit, the moving of the kitchen door, 2 new
 spells and so forth? Does the patch have a price? Can I hear a demo? 
 Thanks
 for your help. The game sounds absolutely wonderful.

 Paulette


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
 list,
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1913 / Virus Database: 2411/4962 - Release Date: 04/27/12


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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Phil Vlasak

Hi,
I originally developed the Sarah game with all synthesized voices to save 
time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and Sarah's 
father as a howler.
I felt that the humans in the game should sound human but did not feel the 
same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird sound 
for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british woman 
trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when reviewing 
the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Thomas Ward


Hi Bryan,

Agreed. I like the game, but some of the Ghost voices just sound a bit 
hokey given they were created using synth voices.



On 4/28/2012 3:49 AM, bpeterson2...@cableone.net wrote:
I like the music. But the synthe voices of the ghosts didn't sit right 
with me.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Phil Vlasak

Hi Thomas,
The only major synthesized voices left are Peeves, Dobby, Binns, Nick, the 
Fat fryer, and Myrtle.
If anyone is willing to record their voice as one of these characters, I am 
willing to replace the existing voice if I think the human voice fits the 
character.

Send me a message to
p...@pcsgames.net
and I can send you a script to read.
Phil

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 28, 2012 9:12 AM
Subject: Re: [Audyssey] Sarah, the game




Hi Bryan,

Agreed. I like the game, but some of the Ghost voices just sound a bit 
hokey given they were created using synth voices.



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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Thomas Ward


Hi Phil,

Awesome! Can't wait to try this new version out.

On 4/28/2012 6:42 AM, Phil Vlasak wrote:

Hi,
I originally developed the Sarah game with all synthesized voices to 
save time and money.

I have been gradually replacing the synthesized voices with human ones.
First to change was the voice of Sarah, then came the caretaker, and 
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel 
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird 
sound for the phoenix and cat sounds for Mrs. Noris and the

cat pictures.
I used my own voice for the eagle painting, the king frog and the 
headmaster.
I used the sound of a baby crying for the troll and a real british 
woman trying to imitate the Fat lady.


In the update I have many more human voices that you can hear when 
reviewing the sounds.

Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden  in the basen.
and finally the bus conductor.


---
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Re: [Audyssey] Sarah, the game

2012-04-28 Thread dark
I'd gladly try one of the other voices myself, indeed I think i could have a 
crack at peves, bins or possibly dobby, but I think the game probably has 
enough of my voice in already, though if you'd like me to have a go phil let 
me know.


Beware the grue!

Dark. 



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Re: [Audyssey] Sarah, the game

2012-04-28 Thread Paulette Vickery
Hi Phil,

When I download the patch and install it, after I purchase the game, will it
incorporate itself into the game, or do I have to do something with the
patch after I install it? Thanks.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, April 27, 2012 3:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sarah, the game

Hi Paulette,
I last updated the Sarah game in 2009, but I am working on a full update
that I hope to release sometime in the next few months.
In the earlier update I did add a few spells and in the new update I added
some more.
In the original game the goal was just to get out of the castle, but in the
update I am working on, there will be several goals.
You can download and try out the current version that allows you to explore
two floors of the castle free.
The reason for the two downloads on the download site is that I decided not
to update the full version as it would take over a week to do that and
meanwhile I would have to update the full version anyway because of the new
levels and files I'm adding to the game.

The full current version is almost 300 MB so it should be downloaded and
installed first.
Then the patch should be downloaded and installed second to add the new
spells and to fix some bugs.
Phil

- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, April 27, 2012 2:59 PM
Subject: [Audyssey] Sarah, the game


 Hi Phil,

 I am thinking about purchasing Sarah, but I am confused. It looks to me as
 if you haven't updated your page about the patch and the game since 2009. 
 I
 could be wrong about that. Does the patch include all of the changes you
 describe, such as the potion kit, the moving of the kitchen door, 2 new
 spells and so forth? Does the patch have a price? Can I hear a demo? 
 Thanks
 for your help. The game sounds absolutely wonderful.

 Paulette


 ---
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 You can make changes or update your subscription via the web, at
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 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 -
 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 10.0.1424 / Virus Database: 2411/4962 - Release Date: 04/27/12
 


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