Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread peter Mahach
: Re: [Audyssey] shades of doom, anyone? well I got through the first level of ts. however i never was able to pass the fireballs in l2, and even if I got it welll. Its like the gma engine but in alpha 001 with loads of issues. If there was a way to make the fire go away or something then maybe

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
On the 30.12.2009 at 13:17, Wrote Bryan Peterson: And I must say, all Technoshock ever did was frustrate the living bejesus out of me. I'm all for more challenging audio games but I think the learning curve in TS was way too steep. And I don't even know if the game's even still being worked on

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
Khlav Kalash. - Original Message - From: James Dietzjames.j.di...@gmail.com To: Gamers Discussion listgamers@audyssey.org Sent: Tuesday, December 29, 2009 11:37 PM Subject: Re: [Audyssey] shades of doom, anyone? THere is plenty to help you get used to the game environment. The wind

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
: No pizza. Only Khlav Kalash. - Original Message - From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 11:37 PM Subject: Re: [Audyssey] shades of doom, anyone? THere is plenty to help you get used to the game

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Phil Vlasak
. What would you like at the end? Phil - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 31, 2009 6:35 AM Subject: Re: [Audyssey] shades of doom, anyone? Hi Yeah don't ask me but I got to play

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Bryan Peterson
gamers@audyssey.org Sent: Thursday, December 31, 2009 6:36 AM Subject: Re: [Audyssey] shades of doom, anyone? Hi Kevin, I'm sorry you didn't like the end of Shades of Doom, as I took part in making it. spoiler space It was supposed to be your character signaling for the craft to land opening

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Willem
, December 31, 2009 3:36 PM Subject: Re: [Audyssey] shades of doom, anyone? Hi Kevin, I'm sorry you didn't like the end of Shades of Doom, as I took part in making it. spoiler space It was supposed to be your character signaling for the craft to land opening the hatch, and flying off back

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Thomas Ward
Hi Phil, I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not mainstream quality, but who cares? It was perfectly fine, and was a decent ending to the game. Phil Vlasak wrote: Hi Kevin, I'm sorry you didn't like the end of Shades of Doom, as I took part in making it. spoiler

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
Hi, We had some missunderstandings. I didn't like the ending of Technoshock that much. I never finnished Shades of doom. Kevin Am 31.12.2009 18:01, schrieb Thomas Ward: Hi Phil, I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not mainstream quality, but who cares? It was

Re: [Audyssey] shades of doom, anyone?

2009-12-30 Thread Bryan Peterson
. - Original Message - From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 11:37 PM Subject: Re: [Audyssey] shades of doom, anyone? THere is plenty to help you get used to the game environment. The wind and path ambience

Re: [Audyssey] shades of doom, anyone?

2009-12-30 Thread shaun everiss
. - Original Message - From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 11:37 PM Subject: Re: [Audyssey] shades of doom, anyone? THere is plenty to help you get used to the game environment. The wind and path ambience

Re: [Audyssey] shades of doom, anyone?

2009-12-29 Thread Raul A. Gallegos
Hi. I thought the game had more than enough sounds. I made a recording of this game where I walk through the different levels and I include explanations as well. I believe that Liam Erven is still hosting those for me at www.liamerven.com/games Many thanks. On 12/27/2009 1:57 PM, Mauricio

Re: [Audyssey] shades of doom, anyone?

2009-12-29 Thread James Dietz
- From: Raul A. Gallegos r...@asmodean.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 7:38 PM Subject: Re: [Audyssey] shades of doom, anyone? Hi. I thought the game had more than enough sounds. I made a recording of this game where I walk through

[Audyssey] shades of doom, anyone?

2009-12-27 Thread Mauricio Almeida
hi list for those who plaied shades of doom, didn't you think the game should have some more sounds for player guidance? i found myself lost several times going back and forth in there.. hints? thanks, mauricio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Bryan Peterson
To: gamers@audyssey.org Sent: Sunday, December 27, 2009 11:00 AM Subject: [Audyssey] shades of doom, anyone? hi list for those who plaied shades of doom, didn't you think the game should have some more sounds for player guidance? i found myself lost several times going back and forth in there.. hints

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Mauricio Almeida
...@uol.com.br To: gamers@audyssey.org Sent: Sunday, December 27, 2009 11:00 AM Subject: [Audyssey] shades of doom, anyone? hi list for those who plaied shades of doom, didn't you think the game should have some more sounds for player guidance? i found myself lost several times going back and forth

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Bryan Peterson
Message - From: Mauricio Almeida mauricio...@uol.com.br To: gamers@audyssey.org Sent: Sunday, December 27, 2009 12:00 PM Subject: Re: [Audyssey] shades of doom, anyone? thanks bryan. mind explaining how this feature work, and how to activate it? thanks, mauricio -Mensagem original

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Mauricio Almeida
@audyssey.org Data: Domingo, 27 de Dezembro de 2009 11:09 Assunto: Re: [Audyssey] shades of doom, anyone? It's quite simple really. Just hit Control V when you get to a spot you want to mark and it'll say Marked. THen when you come back to said spot it'll say Marker followed by a number

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Charles Rivard
Also, the v key to see if I've already visited that section. HTH --- In God we trust! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 27, 2009 8:01 AM Subject: Re: [Audyssey] shades of doom, anyone

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Bryan Peterson
list gamers@audyssey.org Sent: Sunday, December 27, 2009 3:15 PM Subject: Re: [Audyssey] shades of doom, anyone? Also, the v key to see if I've already visited that section. HTH --- In God we trust! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Kevin Weispfennig
...@uol.com.br To: gamers@audyssey.org Sent: Sunday, December 27, 2009 11:00 AM Subject: [Audyssey] shades of doom, anyone? hi list for those who plaied shades of doom, didn't you think the game should have some more sounds for player guidance? i found myself lost several times going back and forth

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Mauricio Almeida
thanks yall. I have tried it works fine! pretty useful as wlel. -Mensagem original- De: Kevin Weispfennig kevin.weispfen...@gmx.net Para: Gamers Discussion list gamers@audyssey.org Data: Domingo, 27 de Dezembro de 2009 19:52 Assunto: Re: [Audyssey] shades of doom, anyone? Hi there, I