Re: [Audyssey] testing rpgs

2008-08-13 Thread Thomas Ward
Hi Shaun, There is no need to have XNA 1.0 and 2.0 installed together. You are just waisting space. XNA 2.0 will happily run XNA 1.0 based games. Cheers. shaun everiss wrote: Hi jason and all. ok I now have added xna 1.0 and 2.0 to the list of runtimes I have loaded here. --- Gamers

Re: [Audyssey] testing rpgs

2008-08-13 Thread aiden gardiner
@audyssey.org Sent: Wednesday, August 13, 2008 7:20 PM Subject: [Audyssey] testing rpgs Hi jason and all. ok I now have added xna 1.0 and 2.0 to the list of runtimes I have loaded here. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] testing rpgs

2008-08-13 Thread shaun everiss
: Wednesday, August 13, 2008 7:20 PM Subject: [Audyssey] testing rpgs Hi jason and all. ok I now have added xna 1.0 and 2.0 to the list of runtimes I have loaded here. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] testing rpgs

2008-08-13 Thread Jason Allen
Well, it's easier for me to manage everything if everyone is in one place. I tried to set up the forums so they're accessible, but you do tend to have to navigate around. So it's not as easy as a mailing list. The forum is pretty much empty as I only set it up yesterday. Jason --- Gamers mailing