Hi
Yeah I agree. Some of those cars are to crazy to be called realistic - this
game prides itself on realism.
Btw, what's the latest version? Me and a friend had a hard time trying to
play online because the uninstaller doesn't like working well.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
----- Original Message -----
From: "shaun everiss" <shau...@xtra.co.nz>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 01, 2009 7:59 PM
Subject: Re: [Audyssey] Rail racer - looking for a way to avoid losing money
whilst configuring a control pad
well on topspeed I made a track that was rediculously long.
My reason was not to race, its to long for a real race.
but I wanted to test all the new stupid mods of cars.
the cars themselves are not stupid but really are to fast some of them and
some are good ideas but take to long to get up to speed.
So I made a track for testing modded cars called fast and furious.
I guess I could have named it test track or something but I was bored one
day.
there are no turns, no anything just zoom.
Interestingly some of the mods that I thought wouldn't score well scored
faster than the actual cars on the track.
Due to the stupditity of the car funracer will be disqualified from any
test.
So far the high performance car tops out almost every time.
At 10:39 a.m. 2/04/2009, you wrote:
Hi.
You can make a track to try it on.
That's how I did mine.
Hth.
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You can make changes or update your subscription via the web, at
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