Re: [Audyssey] Aurora: password for database?

2010-07-11 Thread Zachary Kline
Hi Chris, This is very unusual. I haven't ever run into anything like it before, nor heard it mentioned on the Aurora forums or elsewhere. If I may ask, are you running under Windows Vista or 7? That could cause issues. Generally, Aurora needs to be run in admin mode. I'm not sure what this

Re: [Audyssey] Linux and Gaming was debates that go nowhere

2010-07-11 Thread Petr Bláha
Hello Thomas, thank you for your describtion, now everything is clear for me and i have to agree with you that i would rather purchase game which is compiled directly for linux than emulation of the windows one. I also agree that the way of all the software for free is absolutely unreal. And

Re: [Audyssey] Palace Punch-up Released!

2010-07-11 Thread Kelvin Tan
hi phillip and all. i got a few comments and suggestions for palace punch up. 1. i find that our foot steps are kind of difficult to be heard in the midst of multiple stones flying to and fro, so maybe the volume of the foot steps can be raised in the next version if possible? 2. when too

[Audyssey] Fw: Mail delivery failed: returning message to sender

2010-07-11 Thread Tobias Vinteus
Hi, When I try to load a saved position in Quake Single Player Mode or in the tutorial maps, I get the following error: sz_getspace error: Overflow without allowoverflow set (0) Is there a cure for this error? Thanks, Tobias --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Palace Punch-up Released!

2010-07-11 Thread dark
I agree about the footstep volume, and in fact I have made a related comment about number of squares on audiogames.net, sinse it'd be nice to have some score or statistics at the end of the game to know how well each player did rather than just a symple win or loss. I'm afraid I don't agree

[Audyssey] curious question regarding copyrights

2010-07-11 Thread Nicol
HI Tom I am very curious about something regarding copyrights. How did the luke arts company learned that you are in the process of developing montizuma's revenge? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] curious question regarding copyrights

2010-07-11 Thread Thomas Ward
Hi Nicol, It wasn't Lucas Arts but someone who use to work for Utopia who found out I was creating Montezuma's Revenge. After all Lucas Arts never owned rights to that game, but Utopia apparently does. Whatever the case I am sure it wasn't too difficult to find out. A quick google search of

Re: [Audyssey] Palace Punch-up Released!

2010-07-11 Thread Steady Goh
If Philip plans to add in the key to find out how many squares me and my oponent are left with, I suggest using left shift for myself and right shift for my oponent. I especially want to know when any of us have only one square left. Maybe add a beap or simple sound when that happens, high to

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Nicol
HI Tom I also battle to understand coordinates. What's the difference between the line running from left to right and the line running from front to back? Isn't the two the same? If I have a line from left to right and a line from top to bottom, it makes a cross. But how does a line from front to

Re: [Audyssey] Important MOTA News

2010-07-11 Thread dark
As I said nickel, think along the hall, up the stairs and round the corner. Kif you put your hand on the table in front of you, you can move it left to right, that is the x axis and that coordinate is first, you can move it towards you or away, that is the y access, and indeed the two form

[Audyssey] palace punch-up

2010-07-11 Thread Steady Goh
Hi, any 1 want some rocks your way can buzz me on msn. Address is 8wl272k...@sneakemail.com 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons:

Re: [Audyssey] Linux and Gaming was debates that go nowhere

2010-07-11 Thread Thomas Ward
Hi Petr, Well, there are ways to make money with open source products like Linux, but the business mottle Red Hat, ubuntu, Suse, Debian, etc use wouldn’t work for a company like USA Games. The way the open source business mottle essentially works is that the Linux Company downloads the source from

Re: [Audyssey] Linux and Gaming was debates that go nowhere

2010-07-11 Thread Muhammed Deniz
I think the best ways is to invent some type of mirakilas software or an object, then you would get alot of mony. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know

[Audyssey] game manuals online?

2010-07-11 Thread Marja Karlsson
hi. my daughter uses a nintendo ds. and it'd help a lot if I could read the game manuals even if I can't see the games enough to help with most things. anyone know if there's a site with the manuals for different games on? to read online or download. thanks marja --- Gamers mailing list __

Re: [Audyssey] Linux and Gaming was debates that go nowhere

2010-07-11 Thread Petr Bláha
Yeah, i agree that busyness mottle you mentioned is not suitable for such a small companies like the USA games is. And as i said, i won't regred to pay for your games, even if they will be developed under the linux.Cause these games are good quality - sound, environment, good ideas and so on. I

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Charles Rivard
It's the same difference as going north to south, east to west, top to bottom. To me, saying that they are the same does not make sense. Left is not right, up is not down, back is not forward. --- Shepherds are the best beasts! - Original Message - From: Nicol

Re: [Audyssey] Linux and Gaming was debates that go nowhere

2010-07-11 Thread Thomas Ward
Hi Petr, Oh, I wouldn’t go as far to say developing accessible games for Linux is useless just not financially viable right now. I myself use Linux, have a desktop at home setup with Ubuntu 10 on it, and of course I would certainly have the advantage of playing my own games under Linux. That would

Re: [Audyssey] game manuals online?

2010-07-11 Thread dark
Hi. manuals no, however if you go to www.gamefaqs.com there are innumerable walkthrus for many games. These not only walk thru the game, but list much of the information needed to play, indeed often they are more complete than a manual. sinse I'm totally unnable to read manuals, i've

Re: [Audyssey] game manuals online?

2010-07-11 Thread Marja Karlsson
thanks! will check that out right now. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 11, 2010 8:40 PM Subject: Re: [Audyssey] game manuals online? Hi. manuals no, however if you go to www.gamefaqs.com there are

Re: [Audyssey] Important MOTA News

2010-07-11 Thread Thomas Ward
Hi Nicol, No, the line running from left to right and the line running from front to back are completely different. They are perpendicular to each other. That means running in two completely different directions. Let me give you a simple example maybe you can under stand. On a piece of paper you

Re: [Audyssey] Aurora: password for database?

2010-07-11 Thread Christopher Bartlett
Running under Windows XP. I'll try it again later and report back. Thanks for taking a look at this. Christopher Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline Sent: Saturday, July 10, 2010 11:17 PM

Re: [Audyssey] Aurora: password for database?

2010-07-11 Thread Zachary Kline
Hi Chris, Do let me know what you find out. I'm curious now. Best of luck, Zack. On Sun, 11 Jul 2010, Christopher Bartlett wrote: Running under Windows XP. I'll try it again later and report back. Thanks for taking a look at this. Christopher Bartlett --- Gamers mailing list __

[Audyssey] 64 bit audio games

2010-07-11 Thread Josh Kennedy
Hi Now that mostly all pcs are 64bit with 64bit windows on them and they got good speech recognition built in, it would be cool to have some audio games that you play using your voice. The only one I know of is microsoft flight simulator with the its your plane. also would be cool to have

Re: [Audyssey] Important MOTA News

2010-07-11 Thread weisi4u
Hi, You also maybe could explain it with arrows, of tree brenches. One you ley down from the left of you to the right, east and west. Then one from up to down, you then should have a cross. One from left to the right, east west, X, one from further away from you to nearest you, Y. Then you

Re: [Audyssey] 64 bit audio games

2010-07-11 Thread Thomas Ward
Hi Josh, While it is true that most new PCS sold in the last couple of years are 64bit the vast majority of people are still running 32bit systems with Windows XP on them. Last time I checked the number of people world wide running Windows XP on a 32bit system was something like 72%. That's a