Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Well Clement, it just struck me that for those who believe beat em ups are symple there should probably be an explanation. Were I my brother, and thus more interested in the competative and strategic aspects of gaming rather than it's plot and general detail, I'd have probably already bought

Re: [Audyssey] Accessible client for running adrift IF games

2011-02-10 Thread Jacob Kruger
Ok, scare won't work on my windows 7 64 bit machine, but may try it on other windows XP machine, or another one I found that actually uses an implementation of scare, gargoyle, that has also come with source code, so while don't have any experience with C code as such, just possible might be

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Michael wrote: Yeah, I loved that Nevada desert canyon scene. You remember, the one with the water at the bottom you'd always fall into, then have to swim over to the only point where you could climb out. I'm positive I spent at least four days exploring that canyon, trying to

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Dark, I hear you there. That's pretty much why the fighting genre doesn't apeal to me either. I love a game with a good storyline, and of course I've played so many mainstream games before I lost my sight and the kinds of games I grew up on just aren't that accessible any more. For example,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
I never was a Megaman fan when I was young, not until I became a teenager, then I tried to find copies of all the NES games. I only managed to get the first one courtesy of a friend. But I'd love to see a version of Megaman, Castlevania, StarTropics or even Crystalis made accessible.

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-10 Thread Ken the Crazy
Not true. I used to play Doom2 and could not only shoot, but punch as well. Okay, maybe I never won the game, but again that was fifteen years ago! Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! -

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Ken the Crazy
Hey Phil, didn't you post an article about a teen-ager that beat sighted people at video games, and how he plays facing away from the screen to mess with the heads of his opponents? Maybe people didn't pay attention? Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Bryan Peterson
Either that or they didn't believe. Some people will cling to a belief however inaccurate it might be, even if they're presented with concrete proof of that inaccuracy. We are the Knights who say...Ni! - Original Message - From: Ken the Crazy kenwdow...@neo.rr.com To: Gamers

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Bryan, Yes, Startropics was an extremely good game for the NES. Besides the above things you mentioned I liked the fact that buttons to unlock doors, chests, etc were hidden. You actually had to jump on a certain platform in order to get that particular button to appear, jump on the button,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
Agreed. In fact I own both the first game and its sequel. And while the sequel takes a much more goofy turn than the first game it was still very good at least in my opinion. The control issues that plagued the first game have been corrected, though I think they overcompensated a bit in that

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-10 Thread Thomas Ward
Hi Ken, Yeah, but to be fair Doom and Doom II ar childs play compared to the games of today. The levels are so much more complex now with not only north, south, east, west directions but the addition of up and down as well. That makes it almost virtually impossible to figure out where to go in

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Thomas Ward
Hi Ken, He certainly did. However, you know the way people view visual disability in general. Either we can't do anything, AKA we are practically helpless, or some of us have developed super powers. Some people just simply can not believe that someone totally blind can play and beat a vidio game.

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Bryan Peterson
Oh yeah. I'd like to see that message about TDV, that it wasn't developed for us and that Munawar must be some kind of Superblink. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Ken the Crazy kenwdow...@neo.rr.com; Gamers

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Clement Chou
My purpose isn't to convert people to fighting games... that kind of thing just seems pointless to me as I don't see why people should play something they're not into. I'm just trying to broaden the horizons a bit, and let people know what's out there. And this is the first time mainstream

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-10 Thread Clement Chou
Here's the thing, Ken. That's exactly why blind people tend to avoid games... in the minds of most it's all about beating the game. While I share the sentiment I also like the pleasure of seeing what I can mess around with in any game... action adventures, for example... I run around

[Audyssey] When a blind man rocks

2011-02-10 Thread Phil Vlasak
Hi Folks, I searched for the article where the blind man beat the sighted on a video game but couldn't fine it. I did find this article from last year: When a blind man rocks: Interview with Yohandy Rodriguez April 20th, 2010 11:07 am ET When you play Guitar Hero and Rock Band, you rely heavily

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Clement Chou
Only way to convince sighted people... prove it to them over and over again. I'm in high school... grade 12 now, in my extra year, and I have a group of friends who can look past it pretty easily after 3 years of dealing with me. It's almost an everyday thing to hop online for a few matches of

Re: [Audyssey] When a blind man rocks

2011-02-10 Thread Clement Chou
Nice... well, just goes to show one of us has been doing some work! I've never done something like that yet... my gaming ability isn't something I try and advertise. lol. Nice job, Yohandi... way to spread the message! I wouldn't mind doing an interview like that, just haven't gotten the

[Audyssey] Daytona

2011-02-10 Thread Ken the Crazy
Hey guys, I'm really digging Daytona. I'm just starting level 3 and I can tell ya that this opens up a lot of possibilities--combos in fighting games and so on. Pushing a bunch of arrow keys to do a move is boring, but drawing the move--now that would be something! Ken Downey President

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Shiny protector
What does super blink mean? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 3:01 PM Subject: Re: [Audyssey] Clearing Up Some Myths About Mainstream

Re: [Audyssey] When a blind man rocks

2011-02-10 Thread Scott Chesworth
Nice one Yohandy! Good to read about some of the specifics so that it doesn't just seem like magic. It came across really well. Scott On 2/10/11, Clement Chou chou.clem...@gmail.com wrote: Nice... well, just goes to show one of us has been doing some work! I've never done something like that

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Hi Tom. It actually sounds like our motivations for playing games are quite similar, even if our experiences are different. While I've played computer games sinse the age of about three or four on the Atari 2600 and then an amstrad cpc computer, I only really played them for mild destraction,

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Bryan Peterson
Blink is a term some blind folks use to describe us. Super just means they supposedly have superpowers, which anyone with any common sense would know is a load of crap. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
I've never heard of star tropics before, the description sounds a litle like prince of persia with the traps actually. I'll have to investigate, sinse I never had chance to own a nes, actually the nes ddidn't do that well in this country so finding second hand stuff even is hard, then

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
Actually StarTropics is available on the Wii VIrtual Console. The basic story was that you're a kid who travelled to visit your uncle who was an archaeologist living on a tropical island somewhere, but when you arrived you learned he'd been abducted. So you have to go rescue him by travelling

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread dark
Hi clemment. Originally, back in the 80's and 90's, The term beat em ups applied to any game with large sprites where you smacked other people in. This split into what were called walk along beat em ups, ie, final fight, streets of rage, golden axe etc, and one on one, ie, street fighter,

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Thomas Ward
Hi Muhammed, Well, the term blink comes from an old term for blindness. I guess some people with low vision blinked alot, and some sighted people started calling people with vision loss blinks. Some people also seam to act like some blind people who do incredible things like become a great

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread dark
Blink is a sort of affectionate slang term for blind person, --- -so super blink, --- -well you can guess. Beware the grue! Dark. - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 3:55

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread dark
I hadn't actually heard the term blink until Che martin first used it, in fact I've never heard it used outside this community. If some sighted people do use it, I wonder if it's more us specific? This would also explain why muhammed hadn't heard it before either. Btw, on the super powers

Re: [Audyssey] Daytona

2011-02-10 Thread Jeremy Kaldobsky
Actually Ken, that's right along the lines with future Daytona games. I've been tied up with a whole lot of stuff so I haven't had much time to work on programming, but there is a large multiplayer Daytona expansion in the works as well as a whole second game. Obviously it isn't released yet

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Lori Duncan
I personally preffer games for the blind, but then it's because I'm so used to them and there's no action game I can challenge my sister too which is blind-friendly. We tried Shades of Doom but her aim with the gun was terrible and she didn't like the monster sounds, well she did but lets just

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Trouble
i can tell you the reason its coming out. it is just as degrading to the blind community as a few others are to different cultures. They don't like being called those terms and neither should you. The person you mentioned that slings this saying around has big issues with blindness. You can

Re: [Audyssey] When a blind man rocks

2011-02-10 Thread Mich
Hi Phil. try serching for Ben Underwood and vidio games and that might help. he died though a few years ago but i hope this helps. from Mich. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 10:30

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 09:40:56AM -0500, Thomas Ward wrote: Yes, Startropics was an extremely good game for the NES. [My Reply:] Hi Thomas, Dunnow about StarTropics, but some of the games I miss the most are the Final Fantasy series of RPGs. Sony and Square could put out

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Charles Rivard
It all depends on how you look at it. I don't mind being referred to as a blink if it is meant in good-natured fun. When used in that manner, it is not at all meant as a derogatory term, and no harm is meant by the user. If it is meant as a derogatory term, and meant to insult, then I would

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 08:33:03AM -0500, Thomas Ward wrote: In fact, after I get Mysteries of the Ancients released I've got plans to go back, rewrite the game, and do a completely third-person 3d version of the game with a lot of similar moves and large skale exploration you'd see in a Tomb

Re: [Audyssey] When a blind man rocks

2011-02-10 Thread shaun everiss
well i have got promises over the years that havn't happened. firstly a vidgame hybred was to be in the works I was successfull on applying for it and then for sending my picture for credits. There was nothing else heard on the subject. ANother one. I was put up for an interview on some musical

Re: [Audyssey] Daytona

2011-02-10 Thread shaun everiss
hmmm well aprone is either dead of offline perminantly. the forums have not been updated in months and if this continues I may just make the links I have go away. At 04:38 a.m. 11/02/2011, you wrote: Hey guys, I'm really digging Daytona. I'm just starting level 3 and I can tell ya that this

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Bryan Peterson
FF7 was tolerable but I couldn't stand FF8. We are the Knights who say...Ni! - Original Message - From: Frost znvyyv...@gmail.com To: gamers@audyssey.org Sent: Thursday, February 10, 2011 11:53 AM Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones On Thu,

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread shaun everiss
I also prefur games for the blind. Video games, well as far as I care the sighted can have them. This doesn't mean I don't want them. I can't afford all the gear for those. I also don't have things in an accessible place. Due to a full desk there is no space to put the units, or power sockets

Re: [Audyssey] Daytona

2011-02-10 Thread Jeremy Kaldobsky
Shaun, I'm not sure what forums you're talking about lol. --- On Thu, 2/10/11, shaun everiss sm.ever...@gmail.com wrote: From: shaun everiss sm.ever...@gmail.com Subject: Re: [Audyssey] Daytona To: Ken the Crazy kenwdow...@neo.rr.com, Gamers Discussion list gamers@audyssey.org Date:

Re: [Audyssey] Daytona

2011-02-10 Thread shaun everiss
there are 3 forums on audiogames.net for the multicombat datona and the towersofwar game. on audiogames.net also in klango you have forums for datona and I think multicombat and maybe towers of war. At 08:39 a.m. 11/02/2011, you wrote: Shaun, I'm not sure what forums you're talking about lol.

Re: [Audyssey] my frustration with the blind gaming comunity.

2011-02-10 Thread Ben
That is extremely true yohandi. I personally feel the same way you do. You know I also play mainstream games a lot. I just don't find it fair. That is all I have to say. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 04:31:30PM -, dark wrote: Btw, on the super powers issue, quite often it's not super powers so much as a different way of doing things. [My Reply:] Yeah, the mind can be trained to do some pretty amazing things, like move hundreds of muscle groups while

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 12:54:23PM -0500, Trouble wrote: They don't like being called those terms and neither should you. [My Reply:] Oh, I dunno. I kinda like the nickname Gaijin. It's a pretty bad slang term describing white people in Japanese. Being that Foreign White Devil is

Re: [Audyssey] Daytona

2011-02-10 Thread Pitermach
Oh, I bet the shaun desk forums. He's going to remove the links so he can gain more space on the desk. If he has bairly enough space for a mouse... so more things that need a mouse are just going to make things worse! smile lol couldn't resist. - Original Message - From: Jeremy

Re: [Audyssey] Daytona

2011-02-10 Thread Charles Rivard
He should use that desktop cleanup feature, huh? --- Shepherds are the best beasts! - Original Message - From: Pitermach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011 2:56 PM Subject: Re: [Audyssey] Daytona Oh, I bet the shaun

Re: [Audyssey] Daytona

2011-02-10 Thread Frost
On Thu, Feb 10, 2011 at 09:56:15PM +0100, Pitermach wrote: lol couldn't resist. [My Reply:] Tell him to get one of those Logitech Trackman trackball mice. Takes a little getting used to at first, but is a fine optical trackball with scroll wheel, takes up only your handprint on the

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread dark
As I said, the first person I heard use this term was Che, so I actually always took it as a rather fun phrase more than anything else, the way on the audeasy site in the news I've sometimes had things like persons lacking in visibility or photonicly disadvantaged This was actually

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Clement Chou
Hey Dark I'm aware of the history of the word. grins. That was why I mentioned it... since now beat em ups and fighting games would be recognized as separate genres, at least by most people. Either way I see your point... I loved old beat em ups as well, but the genre does seem to have died

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread dark
Actually that's a game I've been considdering getting for quite a long while, sinse a 2D game cube game would certainly sute me, but didn't get chance to investigate as much as I would've wanted, I'll have to look into it. Beware the grue! Dark. - Original Message - From: Clement

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Clement Chou
Definitely worth the buy, in my opinion. If you don't mind cheesy and cartoonish music and sounds, you'll dig this game... I unfortunately didn't get to finish the whole thing. Let me know how it turns out if you get it? At 04:06 PM 10/02/2011, you wrote: Actually that's a game I've been

Re: [Audyssey] Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Thomas Ward
Hi Dark, Well, I can't say about the U.K. but here in the U.S. I've heard a few sighted people sling the term blink around a few times. I believe the first time I heard it I was in Junior High and a sighted person used it, and in a rather insulting way. So it is not exactly a fun, harmless,

[Audyssey] a Rail Racer news brief and reply to : Clearing Up Some Myths About Mainstream Games

2011-02-10 Thread Che
Hi guys, haven't posted in a while, but a friend told me about the crap trouble posted on here, so I'm defending myself. If I hurt anyones feelings by using the term blinks several years ago in an interview and possibly in postings, my apologies, it certainly wasn't meant in any demeaning

Re: [Audyssey] Daytona

2011-02-10 Thread shaun everiss
grin Actually I have loads of vertual space. real space on the other hand I actually have none of right now. Terrable! I can buy vertual space but its hard to get real space. G. At 11:42 a.m. 11/02/2011, you wrote: He should use that desktop cleanup feature, huh? --- Shepherds are the best

[Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Thomas Ward
Hi everyone, As you know there has been a lot of discussion recently about mainstream games vs accessible audio games. That got me thinking in a new direction, and a topic I'd like to discuss as an audio game developer. Basically, the direction I want to stear discussion towards is converting

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Most definitely. Final Fantacy had not only a good story line, cool characters, but the music is pretty awesome as well. It probably is the best vidio game series of all time. Too bad nobody can get the rights to make an accessible version, and even if they did it would take a

[Audyssey] You don't know jack multiplayer games

2011-02-10 Thread Orin
Hey all, I just recorded a few You don't know Jack games with another fellow blind gamer. If you don't have a console, get the PC version on Steam; the game is fun as always. Get the podcast here: http://www.orinks.net/?p=38 Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread shaun everiss
yeah, though that is another thing we can do different action scenes could have different music but again that only goes so far to. At 05:48 p.m. 11/02/2011, you wrote: Hi Michael, Most definitely. Final Fantacy had not only a good story line, cool characters, but the music is pretty awesome

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Clement Chou
Hi Tom. I hear what you are saying, and I think part of it is because you did have sight at one point. I've always wanted to know what an accurate picture would be of something from an audio game, but it never bothered me too too much. I think the only way would be to have a view command, but

[Audyssey] you don't know jack

2011-02-10 Thread shaun everiss
Hi. Ok those games were really funny. HOwever I wander if you can buy those in the stores. Also I wander if you could buy the entire series. I'd actually be interested in this. Its definately something my friends and I can play. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Jacob Kruger
Not necessarily relevant, but I specifically tried out using the vOICe on audioQuake to give me a slightly better idea of surroundings, and in the windows version, you can also save sound clips based on an actual picture file you load into it, but, yes, it wouldn't necessarily help everyone

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread dark
Hi Tom. This is something I've thought about myself quite a lot, not the least because I really enjoy games with lots of different objects, background, and ambience bought on by completely pointless game items. You outline the problem exceptionally well. At base linesound just does not have

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Greg Steel
Hi Tom I was thinking about this the other day when I first started playing mota 17 and I think that it is a good idea that you describe what the creatures are for those such as myself who don't know what they are or what they look like. - Original Message - From: Thomas Ward

Re: [Audyssey] playing mainstream games vs blindness specific ones

2011-02-10 Thread Thomas Ward
Hi Michael, Michael wrote: I was recently thinking of grabbing one of the MUDD engines for Linux and porting Final Fantasy 7 to it. It would be in the grand Zork style, but would follow the same storyline and you'd essentially have to accomplish the same actions to progress through the

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Thomas Ward
HI Greg, Yeah. I've already updated the beta 18 manual with a brief description of most of the enemies in the game, but I'm trying to think of a good way to make that process more interactive. Maybe press some key and have it actually give you a brief but decent description of whatever it is you

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Thomas Ward
HI Dark, Dark wrote: Generally as an exploration and atmosphere freak, the more background you can put in the game the better as far as I'm concerned. My reply: That's precisely my problem. I'm also a exploration and atmosphere freak and that is the missing element in most audio games. On one

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Greg Steel
Mabey you can add descriptions to the view menu for how big something is such as the firepits and lava pits, ledges, and the other traps and how they look. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Clement Chou
Tom... I'm not sure aow this could fit in, but it's a suggestion... I too love any kind of extra little detail put into a game. Having said that, some of those scrolls you pick up... I haven't found a purpose in them yet. Could a few of those be for enemy types? I know a lot of games have

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread dark
actually greg, I like that idea a lot. not only more atmosphere, but also good for traps, afterall you won't accidently try and jump a fire pit which is 10 feet wide. Beware the grue! Dark. - Original Message - From: Greg Steel greegste...@sbcglobal.net To: Gamers Discussion list

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Thomas Ward
Hi Clement, Clement wrote: View commands have a lot of ways of being presented... you can have what you have in Mota right now, just a straight list of everything, or, the one I prefer... things like the way Treasure Hunt does it. Program commands to look in a certain direction. Have some kind

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread dark
Interesting idea there clement, especially if the scrolls revealed weaknesses about the enemies too. At the moment I think the scrolls are just another points scoring collectable like the gold and gems, but this would be a really quite nice use for them, pluss tom could then put in as much

Re: [Audyssey] Daytona

2011-02-10 Thread Ken the Crazy
Is the multicombat version out already, or is that a different game? Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers

Re: [Audyssey] Daytona

2011-02-10 Thread Ken the Crazy
NICE! Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: Pitermach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 10, 2011

Re: [Audyssey] Converting Visual Content into Audio

2011-02-10 Thread Thomas Ward
Hi, Well, here's the deal with those scrolls. It is a generic treasure or item type. The only way I could actually have them say something would be to completely rewrite a large part of the game and create a specific scroll object for each and every different scroll in the temple. Since I don't