[Audyssey] boggle

2006-10-15 Thread Allan Thompson
Hi, Did everyone else recieve that boggle game being released by spoonbill software? It usually doesn't take this long and I am wondering if something happened? Or am I just being impatient? Thanks for any input. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD

[Audyssey] boggle game rules

2006-10-28 Thread Allan Thompson
Hi, I was hoping perhaps someone could resend those boggle rules that were sent a few weeks ago on the list? Thanks, al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD ___ Gamers mailing list .. Gamers@audyssey.org To

Re: [Audyssey] Somethin bout discussion forums

2006-11-06 Thread Allan Thompson
Hi Brandon. Could you send the web address for your site? I thought I had it but apparently I lost it somewhere. sigh Thanks Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] chillingham walkthrough

2006-11-09 Thread Allan Thompson
Hi, I wouldn't mind that walk thru either. I also had to end up uninstalling the game although I kind of liked what I could get from it. thanks, al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: x-sight interactive [EMAIL

Re: [Audyssey] is issue 50 out yet?

2006-11-12 Thread Allan Thompson
Hi Charles, Welcome back. I hope your move was a pleasant one, grin. No the issue is not out yet. From what little I have been keeping track of, USA Games has had some announcements concerning time frames for some game releases, and a new project concerning an open source asteroids game which

Re: [Audyssey] Heart Of Christmas.

2006-12-02 Thread Allan Thompson
Hi Tom, Thank you for the music, do you do requests? grin Play it again sam... but seriously, thank you so much for the christmas music, and it is pretty good. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] Screen Readers and Games

2009-11-29 Thread Allan Thompson
Just a quick note here... The Veterens administration gives computers to those blind veterens who can handle it. They only give jaws to the vets, and there is absolutely no mention of other screen readers. in fact, the VA trainers in the rehab hospitals for the blind have never once told me

Re: [Audyssey] Promotion was:Screen Readers and Games

2009-11-30 Thread Allan Thompson
That sounds like a good idea. I hope it is affordable to do, otherwise I am sure some of us would not mind giving a few bucks to do that. Just some thoughts, al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 30, 2009

Re: [Audyssey] Quest engine etc. for interactive fiction type games

2009-11-30 Thread Allan Thompson
Hi, I checked out the site and Quest seems to be pretty cool. It seems to do more then pick up and use kind of stuff but seems to be able to do random number generation and some other stuff I wasn't sure I understood. Thanks for this link. By the way, the FAQ did mention that it was usable

[Audyssey] quest and ff game books

2009-11-30 Thread Allan Thompson
Hi all, I was wondering if translating the fighting fantasy gamebooks and similar products to be used in the quest text adventure creater would be legal or not. I think it could be possible, although I have to sit down and mess with the thing for a while to get a better idea. al The

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allan Thompson Sent: Tuesday, 1 December, 2009 7:14 AM To: gamers discussion list Subject: [Audyssey] quest and ff game books Hi all, I was wondering if translating the fighting fantasy

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 01, 2009 5:19 PM Subject: Re: [Audyssey] quest and ff game books That's true. I think it is pretty cheap though to buy. I was just wondering

Re: [Audyssey] High level game creation tools

2009-12-01 Thread Allan Thompson
Hi, When you say side scroller I think of super mario, or super liam and Monty's revenge and of course q9. Would the thing your making also be able to create more fighting type games? I am not sure what to call them, but examples would be double dragon, final fight, shinobi, streets of rage,

Re: [Audyssey] quest and ff game books

2009-12-01 Thread Allan Thompson
planning to add more gamebooks to the database on www.audiogames.nett, even including those which are just the book files themselves with no added playing software to handle stats, dice etc. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] High level game creation tools

2009-12-02 Thread Allan Thompson
the templates. Kind regards, Philip Bennefall - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 02, 2009 5:20 AM Subject: Re: [Audyssey] High level game creation tools Hi, When you say side scroller

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Allan Thompson
Hi, Some thoughts about this... It would be nice if it was not solely an multiplayer game. Maybe the players could be Cyborgs who can pick up and switch out various weapons, and power ups, even from defeated players bodies. Maybe certain weapons, ammo and Upgrades could be bought thru points

Re: [Audyssey] Found a nice mud

2009-07-11 Thread Allan Thompson
Hi, I am sorry for sounding ignorant, but what is an LP mud? thanks, al - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 11, 2009 1:30 PM Subject: [Audyssey] Found a nice mud Hi, I just started playing on Lost

Re: [Audyssey] Found a nice mud

2009-07-12 Thread Allan Thompson
, July 12, 2009 8:45 AM Subject: Re: [Audyssey] Found a nice mud That's something I too would like to know. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 11, 2009 9:30 PM Subject: Re: [Audyssey

Re: [Audyssey] Found a nice mud

2009-07-12 Thread Allan Thompson
Thank you Ryan. it is greatly appreciated. al - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Helena' tull.hel...@gmail.com; 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, July 12, 2009 9:49 AM Subject: Re: [Audyssey] Found a nice mud An LP mud means

[Audyssey] Entombed stuff

2009-07-13 Thread Allan Thompson
I just had some thoughts on the entombed game for those who are creating it. First, the game is amazing. I can't get enough of it. Secondly, there was some minor things I wanted to address. 1. I can't figure out what the way point does 2. My wanderer observed the same technique twice, and it was

Re: [Audyssey] Entombed stuff

2009-07-14 Thread Allan Thompson
Very cool. Thank you for the answers, and I am going to go ahead and join that group you mentioned. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-16 Thread Allan Thompson
, particularly with the large amount of worlds available. But one step at a time though. Beware the Grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 16, 2009 4:19 PM Subject: Re: [Audyssey

Re: [Audyssey] Entombed stuff

2009-07-16 Thread Allan Thompson
Hi Jason, I have been waiting for google to send me a response back to set up an account for me since that pesky type in the numbers you hear wasn't working for me. Hopefully , it will be soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Entombed stuff

2009-07-17 Thread Allan Thompson
up under and I'll see if I can add you manually. Thanks! Jason On Fri, Jul 17, 2009 at 8:24 AM, Allan Thompson allan1.thomp...@cox.netwrote: Hi Jason, I have been waiting for google to send me a response back to set up an account for me since that pesky type in the numbers you hear wasn't

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-17 Thread Allan Thompson
Hi Tom, That copyright stuff sounds like a mess. With the litigious nature of companies and people today, I can understand why you want to avoid that mine field as best you can. When it comes to which game to make, there is nothing saying that you couldn't create both over time. If I

[Audyssey] science fiction was Creating Roll Playing Games From Scratch

2009-07-17 Thread Allan Thompson
Hi Tom and Dark, I really like where you guys are going with the topic, and I was hoping to throw in my five dollars(inflation, you know, grin). My only concern about a scifi universe like what dark explained was that the primary purpose might get overshadowed with all the very cool things a

Re: [Audyssey] science fiction was Creating Roll Playing GamesFromScratch

2009-07-17 Thread Allan Thompson
LOL...sure, anything for my quadrillions of adoring fans, grin. Would you like that printed, cursive, in braile, or can I just send it to you telepathically, grin. LOL. Actually I've done RPGs off and on for a good thirty years so hopefully something good came out of all that dice rolling

Re: [Audyssey] science fiction was Creating Roll Playing Games From Scratch

2009-07-18 Thread Allan Thompson
Hi Tom, We do have some diffrences here. When it comes to having an alien field to draw from, it would still be there in this story , only the aliens would have genetic matches with human beings because they are in essence human beings despite the external features and other changes. If that

Re: [Audyssey] entombed request

2009-07-18 Thread Allan Thompson
Hi Valiant, I have had the same problems with equipment. My starting character might start holding a weapon not allowed like a long sword. If you unwield it, you can't put it back on. Same with armor too. When rescueing the prisoner on level two, sometimes they are better armed and armored

Re: [Audyssey] entombed request

2009-07-18 Thread Allan Thompson
arrows you want for the bow by going to the bow in inventory and pressing enter on it. It sometimes doesn't seem to stick though. I've had it ask me which I wanted to use with the bow again after I had done this.- Original Message - From: Allan Thompson To: Gamers Discussion list Sent

[Audyssey] Jim's monopoly

2009-07-30 Thread Allan Thompson
Hi, I was hoping someone could remind me how to load a saved game in Jim Kitchen's Monopoly game. Thanks for any help, al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Jim's monopoly

2009-07-31 Thread Allan Thompson
and Tom for the help. al - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson Gamers@audyssey.org Sent: Friday, July 31, 2009 4:24 AM Subject: Re: [Audyssey] Jim's monopoly Hi Allan, If there is a saved game, it will automatically start. HTH BFN Jim

Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Allan Thompson
You forgot some of these... 1. Kidnap Tinker Bell and rub her magic dust all over the mainstream game companies toilets so that none of the employees can use the bathroom. 2. Wish upon a star, make a birthday wish while blowing out candles, knock three times on mahogany, rub oil lamps,

Re: [Audyssey] two text wrestling games discovered, 100% accessible!

2009-08-31 Thread Allan Thompson
Hi Matheus, What does a person using XP need to do to run these DOS games? Thanks for any help, al - Original Message - From: Matheus an...@bol.com.br To: gamers@audyssey.org Sent: Monday, August 31, 2009 8:21 AM Subject: Re: [Audyssey] two text wrestling games discovered, 100%

Re: [Audyssey] a question for you mainstream guys out there and thosewho played the old nintendo games before losing sight

2009-09-09 Thread Allan Thompson
LOL...I can remember playing pac man on the old atari 2600. Now that was gaming, grin. - Original Message - From: Nicol nicoljaco...@telkomsa.net To: gamers Gamers@audyssey.org Sent: Wednesday, September 09, 2009 4:26 PM Subject: [Audyssey] a question for you mainstream guys out there

Re: [Audyssey] the Jehovah's witnesses viewpoint on gaming: 3articles

2009-09-09 Thread Allan Thompson
This is a pretty deep topic and I hope I can throw my two cents in without stepping on too many toes, grin. Games in and of themselves are something the human race has done since day one, and it is an excellent tool that teaches, trains and challenges us in many ways. There is nothing

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
Hi Nicol, Great question and it brings up alot of nostalgia. Usually the cabinet games were a single stand up model. It had a moniter inside the cabinet, and usually a piece of glass seperated the screen from the outside but not all of them were like that. On a flat surface sticking out from

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
I wonder if they still make pinball machines anymore. It probably costs more then a quarter to play today if there is still some around. al - Original Message - From: Mich m...@ntl.sympatico.ca To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 10, 2009 8:19 PM

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-10 Thread Allan Thompson
Good times, smile. .. I just remembered a few other games, q bert, contra wars, and golden axe. Golden Axe was cool because you could play a male fighter, a woman fighter or a dwarf, and they all had special movies that allowed them to grab the bad guys and throw them off cliffs or bridges. As

Re: [Audyssey] game arcades in shopping malls and cafes

2009-09-11 Thread Allan Thompson
Yes, I know what you mean. The other big problem is that when a game would eat your tokens, or if it was broken, that was pretty much it. You either waited a few weeks to see if they fixed the problem of see if they replaced it with some other game. I think the worst thing about arcade games is

[Audyssey] audyssey magazine?

2009-09-16 Thread Allan Thompson
I was just wondering if the magazine is still being made any more. When was a new issue due? al The truth will set you free Jesus the Messiah 33AD --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] dragonSlayers games

2009-09-17 Thread Allan Thompson
Hi all, Just heard about some audio games, at least I think so, made by something called dragonSlayers games. With a bit of searching there seems to have been a few games available at one time, something called elemental battles, dragon warrior, and some others. What kind of games where these,

Re: [Audyssey] dragonSlayers games

2009-09-17 Thread Allan Thompson
Ok, Thanks all. I guess I am not missing anything then. Too bad since it sounds like there was some potential there. Thanks again, al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 17, 2009 5:58 PM Subject: Re:

Re: [Audyssey] the game zone

2009-09-18 Thread Allan Thompson
Hi Michael, I just listened to some of your game zone show and it certainly has potential. I live in Georgia too by the way, grin. The only real problem I had with the show was sound quality. I am not sure if that is something at your end that can be improved, or if it is a problem with my end

Re: [Audyssey] good news: shades of doom

2009-09-18 Thread Allan Thompson
Hi Nicol, I know exactly what it feels like to have an overbearing mother/ family. That control issue gets even worse when there is a handicap involved. I commend you on handaling such a situation with careful consideration. I would have flown off the handle but you sound like you really

Re: [Audyssey] good news: shades of doom

2009-09-20 Thread Allan Thompson
Hi Nicol, I think you did well confronting the problem instead of sneaking around to do it. Privacy is important, but having to sneak around is not privacy, it is their control on you. You confronted them with the facts, you made them understand that you are going to do this, and they backed

Re: [Audyssey] FreezeUp hand held game.

2009-11-03 Thread Allan Thompson
Hi Phil, Thanks for the heads up on this hand held. It sounds really neat. A question though. If I understand right, the machine itself doesn't have answers to the catagories itself, but those come from the players instead, is that right? I think I'll pick one up. al - Original Message

Re: [Audyssey] FreezeUp hand held game.

2009-11-04 Thread Allan Thompson
. It suggests looking up the word in a dictionary if there is a question. Such as in floberworm for animal starting with f. Of course the players could decide if Harry Potter animals are allowed . smiles, Phil - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
Hi Tom, Do you think it would cost more or less money for a game company like Sony to make purely accessible games from scratch, then to make a regular title for the sighted? My thought is this, could a game company set up a dedicated department that makes just accessible games that would

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
! this is why I'm firmly of the belief we wont' see significant access changes in mainstream games until a larger proportion of customers becomes disabled themselves, - and possibly not even then. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-07 Thread Allan Thompson
adopted blindness accessibility across its entire product line as a corporate position. I do hope other large companies follow Apple's lead, but have my doubts for the near future. David Chittenden, MS, CRC, MRCAA Allan Thompson wrote: Hi Tom, Do you think it would cost more or less money

Re: [Audyssey] translation

2009-11-08 Thread Allan Thompson
Hi Josh, This may seem like a stupid question, but how do you make it work? I put in translate to japanese and translate from english, and I wrote some stuff into the edit box but it didn't change it at all. Thanks for any help, al - Original Message - From: Josh jkenn...@gmail.com

Re: [Audyssey] translation

2009-11-08 Thread Allan Thompson
Thanks Josh for helping me out. grin. al - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Sunday, November 08, 2009 3:55 PM Subject: [Audyssey] translation Hi, Here is how to use the www.translate.google.com websiite. step 1. go to

Re: [Audyssey] Visually impaired gamer sues Sony Online.

2009-11-08 Thread Allan Thompson
from a commercial point of view. Allan Thompson wrote: Hi Tom, Do you think it would cost more or less money for a game company like Sony to make purely accessible games from scratch, then to make a regular title for the sighted? My thought is this, could a game company set up a dedicated

[Audyssey] Help!

2009-11-10 Thread Allan Thompson
Hi all, Hopeing someone could help me. After the power turned on and off on me several times while I was playing entombed. The computer seems fine, but all the Sappi voices seem to be either gone, or turned off...it makes playing entombed and jim kitchen games impossible. So can someone give

Re: [Audyssey] Help!

2009-11-10 Thread Allan Thompson
to clear up. If that doesn't work, have you looked in the speech settings section of the windows control panel? any errors there? Hth. Beware the grue! dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org Sent

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
Hi Jim, Thank you so much for this help. I hope I can get it working again...starting to go thru audio game withdrawl, lol. al - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson Gamers@audyssey.org Sent: Wednesday, November 11, 2009 6:28 AM Subject: Re

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
tinkering in the sapi settings folder to fix it. Tom is the chap you need to speak to, as he advised me on it previously. Beware the grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November

Re: [Audyssey] Help!

2009-11-11 Thread Allan Thompson
the F8 key during the boot up which didn't sound doable without some sighted help. Thanks for any help in this. I never realized how important those Sappi voices were until they got taken away. grin. alu - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
Hi, Cheat codes are fun, pure and simple. However, they are a diffrent kind of fun. I would compare the purist method of play versus the cheat type of play like this. In the first, you are playing a game of chess against an intelligent equal, in the second, you are playing chess against a

Re: [Audyssey] why do cheat codes exist?

2009-11-11 Thread Allan Thompson
. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 12, 2009 3:35 AM Subject: Re: [Audyssey] why do cheat codes exist? Hi, Cheat codes are fun, pure and simple

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...I get where your coming from and your right. People sometimes don't really appreciate the work and effort put into those games. al - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 12, 2009 12:12 AM Subject: Re:

Re: [Audyssey] Help!

2009-11-12 Thread Allan Thompson
been a great help though, thanks again, al From: Jim Kitchen j...@kitchensinc.net To: Allan Thompson Gamers@audyssey.org Sent: Thursday, November 12, 2009 7:26 AM Subject: Re: [Audyssey] Help! Hi Al, Yeah, the restore feature in Windows XP is not exactly Jaws friendly

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
LOL...Tom, you just reminded me of something hilarious. I hope you have seen Star Trek: The wrath of Khan. If you had, do you remember when Khan first encountered Kirk's ship? Khan got some good shots in and crippled the enterprise, and then when Kirk surrendered, Khan offered freedom for his

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, Forget it, he has the invincibility code, let's just self destruct and get this over with, grin. That is a classic Khan line. Of course, I always thought that revenge

Re: [Audyssey] why do cheat codes exist?

2009-11-12 Thread Allan Thompson
Trek Generations. Allan Thompson wrote: Hahaha...Ok, so you did watch the movie. Still , I thought it was funny. If I was a klingon coming against Kirk I would be like, Forget it, he has the invincibility code, let's just self destruct and get this over with, grin. That is a classic Khan line

Re: [Audyssey] question about Monopoly

2009-11-13 Thread Allan Thompson
Hi Shirley, Jim Kitchen has some great games for the PC using sappi voices. Just make sure to read the instructions first on the sappi games page since you must first download a certain program first to create a menu for all the other games listed. He has monopoly, life, and some other good

Re: [Audyssey] New release - The Q9 Action game!

2009-11-15 Thread Allan Thompson
I am definitely going to check it out. Normally I am not keen on audio side scrollers but with these kind of endorsements I may have to rethink that. No time right now, but I did listen to some of that music you have up on your site. It made me wish I was a developer just so I could use that

Re: [Audyssey] speaking of Audyssey - Re: Just a thought on Q9.

2009-11-18 Thread Allan Thompson
Hi Charles, I asked something similar a month or two back and no one seemed to know back then either. al - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 12:53 AM Subject: [Audyssey]

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-19 Thread Allan Thompson
suggestion to keep things going. beware the Grue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 6:09 PM Subject: Re: [Audyssey] speaking of Audyssey Magazine This is kind of tough

Re: [Audyssey] No applause, just send money

2009-11-19 Thread Allan Thompson
Glad to hear that you are alright. WElcome back Mr. Kotter...er...I mean Ron. grin. al - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: gamers@audyssey.org Gamers@audyssey.org Sent: Thursday, November 19, 2009 2:35 PM Subject: [Audyssey] No applause, just send

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-20 Thread Allan Thompson
@audyssey.org Sent: Friday, November 20, 2009 11:24 AM Subject: Re: [Audyssey] speaking of Audyssey Magazine Even if it were through no fault of his? Unless you're kidding, that seems extremely harsh. --- In God we trust! - Original Message - From: Allan Thompson allan1.thomp...@cox.net

[Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
Hi all, Weird title, I know, but I thought it fit the question I am going to ask. What if you are a creative person, with an excellent game idea that he or she believes may be a big hit in the audio community. It would most likely be profitable too, but that wouldn't be the main focus for

Re: [Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
hope, though I might considder seeing if I can learn programming when my phd is finished, assuming then of course I'm not busy with creative writing or other projects as is also likely. Beware the gRue! Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net

Re: [Audyssey] How to non program a game

2009-11-21 Thread Allan Thompson
to developing games. Dark was just over reacting I think. Grin Allan Thompson wrote: Ok, I can live with that. Maybe it was a stupid question, but if I don't ask I'll never know. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Thanks for that information. It is good to know. smile. al - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 10:25 AM Subject: Re: [Audyssey] How to non program a game Hi folks, I work with

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
This seems to be the growing consensus. It is good to know this for future reference. grin. thanks al - Original Message - From: Eleanor elea...@7128.com To: gamers@audyssey.org Sent: Sunday, November 22, 2009 10:12 AM Subject: [Audyssey] How to non program a game Allan asked how you

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Great post, thanks. al - Original Message - From: Munawar Bijani munaw...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 8:22 AM Subject: Re: [Audyssey] How to non program a game Hi, What if you are a creative person, with an excellent game

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
To: Allan Thompson Gamers@audyssey.org Sent: Sunday, November 22, 2009 7:53 AM Subject: Re: [Audyssey] How to non program a game Hi Al, I was recently offered 10 to 15 thousand dollars to program an accessible game. I have also been asked to join a company that produces and sells accessible

Re: [Audyssey] How to non program a game

2009-11-22 Thread Allan Thompson
Some good points that I never thought of, Tom. Geez, what a mess that can be. al - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 21, 2009 11:32 PM Subject:

[Audyssey] shadow president

2006-03-29 Thread allan thompson
Hi, Has anyone ever played shadow president president? It was a game that placed you as the president of the USA and you would go thru diffrent conflicts with other countries, mostly politically. You would control trade, economics, tax and other policies with other countries as you dealt

Re: [Audyssey] One Small Step

2006-03-29 Thread allan thompson
Hi Brandon, good for you, man. I couldn't download the video or watch it myself, I wasn't sure why but every time I tried my browser would tell me it couldnt find the server. I remember playing Kingdom Hearts and when I could see and it was tough as nails. Did you manage to play it? allan

[Audyssey] sudoku strikeout

2006-03-30 Thread allan thompson
Hello out there, I have struck out with both games of sodoku today. With the audio games.net free online version I could get the thing started but I could not get any keys to work. I tried this with jaws on and off with no luck. I also downloaded the plugin as well. so I decided to try out

Re: [Audyssey] game chat

2006-03-31 Thread allan thompson
a new game in the room. Phil - Original Message - From: allan thompson [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, March 31, 2006 10:07 AM Subject: Re: [Audyssey] game chat Hi Phil, What happens in blind game chat that doesn't already happen

Re: [Audyssey] game chat

2006-03-31 Thread allan thompson
, 2006 10:24 AM Subject: Re: [Audyssey] game chat Voice chat, in real time, rather than getting your discussions through Email. - Original Message - From: allan thompson [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, March 31, 2006 8:07 AM Subject: Re

Re: [Audyssey] game chat

2006-03-31 Thread allan thompson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Allan. I'm not Phil but I hope it's ok that I answer. Game chat is a live voice chat so you can chat about games, you can put a voice to the person. It's lots of fun. I've been there but Thursdays are just not good for me. allan thompson said

Re: [Audyssey] game chat

2006-03-31 Thread allan thompson
Lol, Yep thats me, always keeping my opinions to myself and not butting my big nose into anyones business...*evil grin* I guess I am going to have to learn all about msn or skrape or whatever and join the voice chat revolution. smile allan Come to me and I will give you rest... Jesus of

Re: [Audyssey] sudoku strikeout

2006-03-31 Thread allan thompson
hit ,(comma) then f12. To place numbers in grid Use The top row number keys top row hit 0 to erase a number. The escape key can shut down the game. Janet Session aka Foxwoman [EMAIL PROTECTED] [EMAIL PROTECTED] Phone,484 461-3537 - Original Message - From: allan thompson [EMAIL

Re: [Audyssey] sudoku strikeout

2006-03-31 Thread allan thompson
-3537 - Original Message - From: allan thompson [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Thursday, March 30, 2006 10:30 PM Subject: [Audyssey] sudoku strikeout Hello out there, I have struck out with both games of sodoku today. With the audio

Re: [Audyssey] sudoku strikeout

2006-03-31 Thread allan thompson
461-3537 - Original Message - From: allan thompson [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Thursday, March 30, 2006 10:30 PM Subject: [Audyssey] sudoku strikeout Hello out there, I have struck out with both games of sodoku today. With the audio games.net

Re: [Audyssey] sudoku strikeout

2006-03-31 Thread allan thompson
of nazareth 33 AD - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, March 31, 2006 9:02 PM Subject: Re: [Audyssey] sudoku strikeout -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Turned off is not the same as sleep mode. Just FYI. allan

Re: [Audyssey] problem with freedom millionaire version 1.5

2006-05-04 Thread allan thompson
Hi, Could you send the link to the website you got the game? Thanks The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, May 04, 2006 7:56 AM Subject: [Audyssey] problem with freedom

Re: [Audyssey] Jedi Strike was u s a game titles

2006-05-05 Thread allan thompson
Hi, Is there a way to cut off hands and arms? You can't have a star wars game without the ability to cut off some limbs, smile. The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] chillingham walk through

2006-05-14 Thread allan thompson
I would love a walk thru. Honestly, there is nothing wrong with having cheats or walk thru's with a game, if you want them. That is all a matter of personal preference, at least in my opinion. thanks, allan The truth will set you free... Jesus of Nazareth 33 AD - Original Message -

[Audyssey] ps three

2006-05-15 Thread allan thompson
Hi list, Just read a blurb about he ps three soon to come out in November. It mentioned something about having Linux on it, that people at home could potentially develop games in some fashion for the machine. I thought this was intriguing and wondered if there was any potential for a blind dev

Re: [Audyssey] ps three

2006-05-16 Thread allan thompson
While I am not in any way really understanding what the diffrence would be. I was thinking, like Tom said, that perhaps a program could be developed on the computer and then just ported over. Don't other playstation games use speech? or perhaps it is all prerecorded stuff. not a programmer, so

Re: [Audyssey] ps three

2006-05-16 Thread allan thompson
Hey, that is very cool to hear. If this treand continues in the consoles, perhaps blind devs in the community could branch out. thanks for the information The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] ps three

2006-05-16 Thread allan thompson
and owned by Sony. If they make extensive use of he known libraries, etc then we have a chanse. If they pull a Lindows stunt of using the Linux base os and develope a bunch of closed source crap on top of it then we are screwed. allan thompson wrote: While I am not in any way really

Re: [Audyssey] ps three

2006-05-16 Thread allan thompson
is there isn't a blind market for it yet. Everyone is using Windows, or so it seams. allan thompson wrote: Hey, that is very cool to hear. If this treand continues in the consoles, perhaps blind devs in the community could branch out. thanks for the information The truth will set you free

Re: [Audyssey] ps three

2006-05-16 Thread allan thompson
Hi, That might be so, but how would sony then expect anyone to make a home brew game for their system unless there was a way to port it in and out?memory card? Ethernet? It would kind of defeat the purpose, if that was the case, at least in my opinion. thanks for the info though The truth

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