[Audyssey] X-Sight Interactive News

2010-01-07 Thread Damien Sadler
Hi folks, After a hectic Christmas holiday, we have cleaned up the website a little, and we are now hopefully on the run again. However, there is a slight hitch. On December 26, 2009, at approximately lunchtime, our main machine became unusable due to a motherboard failure. According to the

Re: [Audyssey] yet Another VB6 Question

2010-01-08 Thread Damien Sadler
Hi Hayden, If you email me off list I will be happy to run through any VB issues with you. I don't use it myself any more, preferring to at least attempt to learn C, but I haven't forgotten everything. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com

Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread Damien Sadler
Hi Munawar, Well, in this case I was quite lucky, though I must admit once converted to dollars you're probably talking about the same amount. I found a freelance guy who is charging me £365. Regards, Damien. - Original Message - From: Munawar Bijani munaw...@gmail.com To: Gamers

Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread Damien Sadler
Hi Shaun, Running Get Data Back did nothing for me except make the drive worse, since it was a mechanical fault rather than a software or file system issue. It got to a point where it started grinding very loudly and finally stopped spinning altogether. Regards, Damien. - Original

Re: [Audyssey] X-Sight Interactive News

2010-01-08 Thread Damien Sadler
Hi Yohandy, Yeah, I am too, though I get it with Linux more than Mac. I have tried both systems and my computer skills are brought right back to beginner on them. I prefer Windows, that's what I am brought up withsince Windows 95. Regards, Damien. - Original Message - From:

Re: [Audyssey] X-Sight Interactive News

2010-01-09 Thread Damien Sadler
Hi Hayden, I'm not sure exactly what happened. Could've been the discs or the motor, I'm not a hardware technician. I'm just letting Simon (the data recovery specialist) do what he needs to. If he needs to retrieve the data physically off of the disks that's what he'll do. He better have a

Re: [Audyssey] X-Sight Interactive News

2010-01-09 Thread Damien Sadler
Hi Thomas, To be honest I did find mac computers hard to operate, simply because I had never seen the system before. I didn't get chance to familiarise myself with it before I left college, because they were only being used in the music tech department. As for the learning C, I'm using Dev C++

Re: [Audyssey] Simon game

2010-01-10 Thread Damien Sadler
Hi, I have never had a problem with Jim's Simon game. However, I can recommend another good Simon game that follows the traditional tones system can be found at http://freespace.virgin.net/jr.bowden. Don't know about Baseball. Thanks. Regards, Damien. - Original Message - From:

Re: [Audyssey] Simon game

2010-01-10 Thread Damien Sadler
Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Sadler Sent: Sunday, January 10, 2010 2:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Simon game Hi, I have never had a problem with Jim's Simon game. However, I can recommend another

Re: [Audyssey] Simon game

2010-01-10 Thread Damien Sadler
What's the highest you've completed? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Sadler Sent: Sunday, January 10, 2010 4:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Simon game Hi Hayden, I

Re: [Audyssey] Simon game

2010-01-10 Thread Damien Sadler
Hi Shaun, No, as far as I am aware that is a dedicated page for QWS. It is not James's official site. Regards, Damien. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 12:36 AM Subject: Re:

Re: [Audyssey] Judgement Day: The Weapon Search Bonus Game

2010-01-11 Thread Damien Sadler
Hi Hayden, In the JD directory there is a trophies.dat file, though it is locked to the machine you have earned them on. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12,

Re: [Audyssey] Q9, heeeeeelp!

2010-01-11 Thread Damien Sadler
Hi Hayden, The game is very challenging. However, tonight I sneakily took advantage of an internal game feature. No decompiling, disassembly, memory hacking or cheat codes involved. If you need help let me know and I will try and explain it to the best of my abilities. Regards, Damien -

Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!

2010-01-12 Thread Damien Sadler
Hi Yohandy, I would imagine you can use the same strategy on expert as you can on any other level. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:40 PM Subject: [Audyssey] my

Re: [Audyssey] Q9, heeeeeelp!

2010-01-12 Thread Damien Sadler
: Re: [Audyssey] Q9, heelp! I'd be interested in knowing what this is. I'm curious now. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 8:04 PM Subject: Re: [Audyssey] Q9

Re: [Audyssey] Q9, heeeeeelp!

2010-01-12 Thread Damien Sadler
Hi Richard, Wow, so it's not just my tactic at all then. There I was thinking I was the first to discover it and someone else beat me to it. *grin* Regards, Damien. - Original Message - From: Richard Sherman squir...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!

2010-01-13 Thread Damien Sadler
Hi Yohandy, I usually jump. You can usually cover a lot more distance in a shorter time. I'm a constant jumper, unless of course I am near to a pit, in which case I run and jump across to the other side. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To:

Re: [Audyssey] using a program called art money for game cheating.

2010-01-13 Thread Damien Sadler
Hi, Oh I love to use cheats, especially if I'm angry and playing an aggressive game. However I also do not approve of using memory hackers. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] using a program called art money for game cheating.

2010-01-14 Thread Damien Sadler
Hi, I wouldn't mind knowing either. I was at my mate's house when he used a cheater program on Acefire to win the impossible difficulty. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] using a program called art money for game cheating.

2010-01-15 Thread Damien Sadler
Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Sadler Sent: Thursday, January 14, 2010 12:39 PM To: thomasward1...@gmail.com; Gamers Discussion list Subject: Re: [Audyssey] using a program called art money for game cheating. Hi, I wouldn't mind

[Audyssey] Latest information regarding hard drive

2010-01-16 Thread Damien Sadler
Hi list, You may or may not be aware that I hired the assistance of a data recovery specialist last week to try and undo the work of certain evil forces insistent upon making life a misery. I have just received news that the hard drive is unrepairable (apparently the platters were failing).

Re: [Audyssey] Latest information regarding hard drive

2010-01-16 Thread Damien Sadler
://munawar0009.blogspot.com http://www.bpcprograms.com Follow on Twitter for blog updates: http://www.twitter.com/munawar0009 -- From: Damien Sadler dam...@x-sight-interactive.net Sent: Saturday, January 16, 2010 6:27 AM To: gamers@audyssey.org Subject

[Audyssey] Good news!

2010-01-26 Thread Damien Sadler
Hi guys, I have a few updates here. Data death: I am sitting here now, with a new, healthy hard drive, with all the data, checked in by the recovery specialist about half an hour ago. Therefore data death is data now revived. I can now begin full support for X-Sight again, that is providing none

Re: [Audyssey] Good news!

2010-01-26 Thread Damien Sadler
, January 27, 2010 12:43 AM Subject: Re: [Audyssey] Good news! Congrats! All I have to say is...when can we expect the new AceFire to be released? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Sadler

Re: [Audyssey] Good news!

2010-01-27 Thread Damien Sadler
. How about a beatable impossible difficulty? Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Sadler Sent: Tuesday, January 26, 2010 6:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Good news! Hi

Re: [Audyssey] Good news!

2010-01-27 Thread Damien Sadler
it makes sense to be looking at your alternatives closely. Maybe C++ didn't work out, but there are plenty of choices out there which might be of use to you. HTH On Tue, 2010-01-26 at 19:54 +, Damien Sadler wrote: Hi guys, I have a few updates here. Data death: I am sitting here now

Re: [Audyssey] Good news!

2010-01-27 Thread Damien Sadler
Hi Shaun, Yes, I have seen DevPascal, and DevC++ is the IDE I attempted to use. Regards, Damien. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 27, 2010 9:39 PM Subject: Re: [Audyssey] Good news!

[Audyssey] Dan Zingaro

2010-01-28 Thread Damien Sadler
Hi, Speaking of Dan Zingaro, anybody heard from him recently? I am trying to contact him regarding the rights to his games which he was willing to sell to me, and whether he was still willing to do so. The last I heard he was resolving a copyright issue with part of it and he was going to get

Re: [Audyssey] Dan Zingaro

2010-01-29 Thread Damien Sadler
Hi Shaun. Indeed, I am well aware of the closing of his site and the open release of his games. That is precisely why I wanted to contact him about continuing development on his games. Regards, Damien. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers

[Audyssey] Virus found at l-works.net blog

2010-02-13 Thread Damien Sadler
Hi Liam and all, After trying to access the l-works.net blog, my antivirus software, Avast, notifies me that there is a virus on it. After disabling it to make sure that one of the components of Wordpress wasn't being flagged falsely, I found to my horror that it began to click me onto many

Re: [Audyssey] Virus found at l-works.net blog

2010-02-15 Thread Damien Sadler
-works.net blog man, disabling antivirus is a very foolish thing to do. Sucks you had to find that out the hard way. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 13, 2010 4:42 PM Subject

Re: [Audyssey] How to contact?

2008-01-24 Thread Damien Sadler
Hi, I am the leader of X-Sight Interactive. We are aware of the site problems, the college admins have blocked nearly every port. If this email gets through it'll be a first in a while. Thanks. Regards, Damien - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To:

Re: [Audyssey] How to contact?

2008-01-24 Thread Damien Sadler
files like that, I will. It's a slow process, but hey, I suppose it's better than nothing. Thanks. Regards, Damien - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 24, 2008 5:06 PM Subject: Re: [Audyssey] How

Re: [Audyssey] How to contact?

2008-01-25 Thread Damien Sadler
um. if you contact me offlist i'm sure we can negotiate. Regards, Damien - Original Message - From: Cory [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 25, 2008 4:57 AM Subject: Re: [Audyssey] How to contact? ftp? can I get an account? -

Re: [Audyssey] excite interactive

2008-01-27 Thread Damien Sadler
Hi Josh, I am still working on finding ways to upload my site. Thanks. Regards, Damien - Original Message - From: josh [EMAIL PROTECTED] To: gamers discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 5:56 AM Subject: [Audyssey] excite interactive Hi, Ok Damian's

Re: [Audyssey] grizly gulch cheat

2008-02-01 Thread Damien Sadler
that cheat was known before. it was published on audiogames.net as well. but yeah. i like that. regards, damien - Original Message - From: josh [EMAIL PROTECTED] To: gamers discussion list gamers@audyssey.org Sent: Friday, February 01, 2008 5:29 PM Subject: [Audyssey] grizly gulch

Re: [Audyssey] grizly gulch cheat

2008-02-01 Thread Damien Sadler
i wonder if there is some extras we don't know about in gg though? i mean, if you look in the sounds folder, there is a message saying, you want help with this?, an intro from, wavestorm interactive, a whip sound, and a few other things that aren't heard in normal gameplay. regards, damien

Re: [Audyssey] game podcasts

2008-02-02 Thread Damien Sadler
Hi, There's quite a few podcasts on BCT and Main Menu, not to mention loads of Raul Gallegos playing games on Liam's site. It used to be on Raul's but I believe that something got blocked on it. I also have some recordings of me playing games, if only I could upload my site. Regards, Damien

Re: [Audyssey] Anyone willing to make a recording for me?

2008-02-04 Thread Damien Sadler
I believe Raul has a recordingof it. In addition, I'm hoping to do some more game recordings soon too. Regards, Damien - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 04, 2008 8:46 PM Subject: [Audyssey]

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Damien Sadler
Hi Liam, As you know I'm a massive fan of your games, which is why I bought them legally. TJ is right, but he's missed out a point, which I also think is very nice. You haven't put any time limitations on there. With some of these other guys and time limitations I think it is slightly unfair in

Re: [Audyssey] Anyone willing to make a recording for me?

2008-02-04 Thread Damien Sadler
a recording for me? Raul's recording is excelent, but it only covers act 1. -- From: Damien Sadler [EMAIL PROTECTED] Sent: Monday, February 04, 2008 8:47 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Anyone willing

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Damien Sadler
I know. It's absolutely ridiculous. There is a website where customers can pay professional crackers to crack software, or so I've been told. It drives me crackers. Regards, Damien - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Damien Sadler
Yeah. I really liked SuperShot. Just a shame I found it just before you stopped supporting it before we got to know each other. There's loads of different ways to expand on it. Regards, Damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Damien Sadler
Yeah, I suppose you're right there. I will admit that I was the same before I got into software development and realised just myself just how hard it is to do something. I don't know a single person who has never cracked a piece of software or copied a music cd and redistributed it, so I always

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Damien Sadler
I think it restricts the bonus round. Regards, Damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 05, 2008 2:17 AM Subject: Re: [Audyssey] piracy of judgment day and why do we

[Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
Hi guys, I'm not sure if you are aware, but I have taken over all the XLStudios games now. I'm still trying to get to grips with the code, as it's not very well commented, and some of the variables aren't obvious, so I'm having to look at each variable assignment and go from there. Then I can

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
, they deserve it. Are you also working on the last crusade? that had potential, but lack of an accessible map editer was a real drawback, especially when the original game was so limited and slightly easy. Beware the Grue! Dark.and - Original Message - From: Damien

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
all downloads for Self-Destruct? If so I'll take my copy down, and let you handle all downloads for that game. Cheers. Damien Sadler wrote: Hi guys, I'm not sure if you are aware, but I have taken over all the XLStudios games now. I'm still trying to get to grips with the code, as it's

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Damien Sadler Sent: Wednesday, February 06, 2008 5:04 PM To: Gamers Discussion list Subject: [Audyssey] formerly abandoned games Hi guys, I'm not sure if you are aware, but I have taken over all

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
the download, and lend whatever level of tech support you wish for the game. Thanks. Damien Sadler wrote: Hi Thomas, Yes, if people would still like access to the old Self Destruct game while I'm working on it then I will put it up on my games section. Same with the Danger City beta. I

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
, 2008 11:40 PM Subject: Re: [Audyssey] formerly abandoned games Where is your sight? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Damien Sadler Sent: Wednesday, February 06, 2008 1:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] formerly

Re: [Audyssey] formerly abandoned games

2008-02-06 Thread Damien Sadler
, 2008 11:39 PM Subject: Re: [Audyssey] formerly abandoned games Level one act three is impossible. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Damien Sadler Sent: Wednesday, February 06, 2008 1:53 PM To: Gamers Discussion list Subject: Re

Re: [Audyssey] formerly abandoned games

2008-02-08 Thread Damien Sadler
to complete danger city? On 8 Feb 2008, at 20:05, Damien Sadler wrote: um, activating the bomb. regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 08, 2008 7:48 PM Subject: Re: [Audyssey] formerly

Re: [Audyssey] formerly abandoned games

2008-02-08 Thread Damien Sadler
Of Damien Sadler Sent: Wednesday, February 06, 2008 9:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] formerly abandoned games Danger City isn't impossible, the only reason it's usually hard to jump over mines is because there are enemies blocking the other side, so they attempt

Re: [Audyssey] formerly abandoned games

2008-02-08 Thread Damien Sadler
, please explain to me what that intro of act3 means. I hear someone walking and then I hear him pressing buttons on a machine. What is he actually doing? -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] Behalf Of Damien Sadler Sent: Wednesday, February 06

[Audyssey] X-Sight-Interactive news

2008-02-08 Thread Damien Sadler
Hi gang, We are proud to announce that X-Sight-Interactive's website is finally back up, thanks to the spiffing open port network provided by my good friend and his family. Acefire is very close to release now, just fixing bugs and one more feature to put in. Self Destruct and Danger City will

Re: [Audyssey] formerly abandoned games

2008-02-08 Thread Damien Sadler
abandoned games Do you mean pressing spacebar at the end of the level? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Damien Sadler Sent: Friday, February 08, 2008 10:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] formerly abandoned games

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-11 Thread Damien Sadler
Hey Tom, How about flame throwers, various types of clubs and truncheons, shoes, belts, and various body parts? Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday,

[Audyssey] X-Sight Interactive news

2008-02-13 Thread Damien Sadler
Hi Gamers, This is just a quick update announcement to notify you all that Acefire will be ready for download and order sometime this week. One more feature must be added and tested out before release. New features include: The ability for you to restore health Opponent can also restore health

[Audyssey] Acefire 1.0 now released!

2008-02-14 Thread Damien Sadler
Hi guys, We are proud to announce the release of Acefire 1.0. It can be downloaded from the x-sight interactive website at: http://www.x-sight-interactive.net. Enjoy! Thanks. Regards, Damien --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] Acefire price

2008-02-15 Thread Damien Sadler
Hi. OK, I have brought the price down from 35 to $20. Thanks. Regards, Damien --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Acefire 1.0 now released!

2008-02-15 Thread Damien Sadler
or something like b s c games offerings. id on't know, 35 dollars for a simple concept i agree, it does take time to program and all that but 35 dollars to me is a bit steep for the concept it has no replay value On 15 Feb 2008, at 02:55, Damien Sadler wrote: Hi guys, We are proud to announce

Re: [Audyssey] Acefire empressions

2008-02-15 Thread Damien Sadler
Hi Dark, Maybe in the previous version you could've said that. That's why we added the superweapon, bombs, limits, health restores, difficulty levels. Yes, it may only be chance, and it may just be random numbers, but it's what those random numbers do in various circumstances. With an online

[Audyssey] Cannot contact an Acefire purchaser

2008-02-15 Thread Damien Sadler
Hi, I recently received an order for Acefire under the name Fenian Enterprises, but with no Product ID. I have tried the two email addresses given but they both bounce back to me as permanently undeliverable. If any of you are using, or know of anyone using the name Fenian Enterprises, please

Re: [Audyssey] Acefire price

2008-02-16 Thread Damien Sadler
! Totally ridiculous! Why! on! Earth!~ do! We! Have! To! Pay! For! A! little! Game! Only ! consisting!of ! randomizing! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Damien Sadler Sent: Saturday, February 16, 2008 8:27 AM To: Gamers Discussion list

Re: [Audyssey] FW: Acefire price

2008-02-16 Thread Damien Sadler
Right William. So criticise constructively and stop abusing me and my time and money. Regards, Damien - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 16, 2008 4:31 PM Subject: Re: [Audyssey] FW:

Re: [Audyssey] Acefire price

2008-02-16 Thread Damien Sadler
Fine! Fine! I'm getting sick of this now! One more complaint like that, the whole site is going down. I take suggestions, constructive criticism, and feedback that I can use. Not abuse, thousands of exclamation marks from Nikole, and rudeness. Thank you for your understanding in this matter.

Re: [Audyssey] /montefun stuff with tomb hunter

2008-02-16 Thread Damien Sadler
Here's the other thing. I get an error when a level is completed due to a sound being missing. Something like sounds\game\complete.wav. Now I found music\complete.wav and tried placing that in the sounds\game folder and that still didn't work. Any suggestions? Regards, Damien - Original

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-16 Thread Damien Sadler
i'm not sure what to do any more. i may unsubscribe, because now, not only am i receiving flames onlist, but i've had one particular person go as far as to email me offlist. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] my remorseful appology

2008-02-16 Thread Damien Sadler
Hi, Apology accepted. I can understand what it's like to be the player of a game that you don't think is worth the money. I used to be in exactly the same situation myself before I started developing. Why pay for this game? It's so simple...that sort of thing. I remember four games in

Re: [Audyssey] my remorseful appology

2008-02-16 Thread Damien Sadler
you use them as examples from which to learn the art of game production? Thanks. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list

Re: [Audyssey] Problem with acefire

2008-02-17 Thread Damien Sadler
hmm, that's a weird one. you must be admin to install, but that shouldn't really be said as the installer should check that. does the loading installer sound play ok? regards, damien - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list'

Re: [Audyssey] Problem with acefire

2008-02-17 Thread Damien Sadler
Subject: Re: [Audyssey] Problem with acefire Hello Damien! Yes, i can hear the loading installer sound before i get the message. Regards, Claudio. -Urspr√ľngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Damien Sadler Gesendet: Sonntag, 17. Februar 2008 12:51

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-17 Thread Damien Sadler
just wish i did know his isp. i would certainly do that. regards, damien - Original Message - From: Trouble [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:20 PM Subject: Re: [Audyssey] I am really worried, we could lose another game

Re: [Audyssey] Super deekout?

2008-02-17 Thread Damien Sadler
took me three weeks. regards, damien. - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:42 PM Subject: [Audyssey] Super deekout? Hi all, I ordered Super Deekout yesterday, and have received an

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Damien Sadler
Yeah, I'm interested to know what that crystal did too. Regards, Damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 6:05 PM Subject: Re: [Audyssey] super secret audio from LWorks wow Liam nice!

Re: [Audyssey] Massive problems with Acefire!!!

2008-02-18 Thread Damien Sadler
Sarah, While the music and ticking is occurring, the game is loading all the sounds. This shouldn't take long, a minute at most usually. The gender bug has been solved with a patch submitted to my website yesterday. Regards, Damien - Original Message - From: Sarah Haake [EMAIL

Re: [Audyssey] super secret audio from LWorks

2008-02-18 Thread Damien Sadler
Yeah, I'd like to test too, if you need them. Regards, Damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:56 PM Subject: Re: [Audyssey] super secret audio from LWorks We need flame throwers!

Re: [Audyssey] Savage Gambit

2008-02-18 Thread Damien Sadler
I am currently working on the Savage Gamut, and am still awaiting the setup files from Alan so I can at least provide a download link on my site. Thanks, Regards, Damien - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

[Audyssey] X-Sight news

2008-02-26 Thread Damien Sadler
Hi list, We have some bad news. Due to some information I received concerning X-Sight Interactive during a meeting with a college financial and business advisor, X-Sight may need to close, at least temporarily, until we can create more software that can be sold to make enough money to keep it

[Audyssey] Status of DanZGames

2008-04-06 Thread Damien Sadler
Hi guys, As you are all aware, DanZGames is closing shortly, and I have seen that many of you are wondering what is going to happen to the games. I am currently in the process of arranging with Dan Zingaro that I may buy the rights to his games so that I may continue developing and supporting

[Audyssey] Word Scrambling Games

2008-04-07 Thread Damien Sadler
Hi Josh, We are currently working on a pack of games to do with numbers, words and letters. The Word Scrambler is already completed, but there are various other games that we will be completing before the whole pack is released. Thanks. Regards, Damien --- Gamers mailing list __

[Audyssey] Word Scrambling Games

2008-04-07 Thread Damien Sadler
Hi Dark, Hmm, that would be an interesting game to create, but I've no idea where to start with that if I'm really honest. I'm struggling with that and anagrams. Thanks. Regards, Damien --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] Visual Basic 6 reasons why I love it

2008-04-12 Thread Damien Sadler
Hi Tom, Firstly, it is possible to write object-oriented code in VB6. There is, for example, classes, though you don't have to. I've found it can be used in a purely procedural method like: Sub MySub(Whatever As String) DoThis End Sub or: Public Sub MySub(Whatever As String) MyClass.DoThis End

Re: [Audyssey] Super Egg hunt 1.2

2009-01-30 Thread Damien Sadler
Hi, Yes, Philip has college, exams, and he is also doing hire work every now and then. Like me, he has about 100 different projects on his list. Also to let you know, I haven't disappeared off the face of the earth either. Though I don't do hire work, I still have code that I'm trying to

Re: [Audyssey] Super Egg hunt 1.2

2009-01-30 Thread Damien Sadler
twenties now is he not? Can blind folks play therimins? I wanna find out! - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 30, 2009 9:15 AM Subject: Re: [Audyssey] Super Egg hunt 1.2 Hi, Yes

Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2

2009-01-30 Thread Damien Sadler
Hi Will, I'm surprised I didn't think of that option myself. Nobody's satisfied with me keeping things within, but at the same time I don't want to be constantly sitting writing down every development stage of a project. What you've just come up with there is a good compromise I think. I might

[Audyssey] X-Sight Interactive news

2009-03-05 Thread Damien Sadler
Hey there to all, We are now pleased to announce the arrival, late though it might be, of our behind-the-scenes blog! This will be a replacement of the old Development Diary, as it will be a lot easier to post to. It will list any activity that is being carried out at X-Sight Interactive that

Re: [Audyssey] X-Sight Interactive news

2009-03-05 Thread Damien Sadler
. Sorry I am so far behind. HTH. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 05, 2009 7:38 AM Subject: [Audyssey] X-Sight Interactive news Hey there to all, We are now pleased to announce

Re: [Audyssey] friday surprise

2009-06-06 Thread Damien Sadler
Orin, These games are free. It was enough of a war with Acefire, but now it's even hard to be grateful for a free game? The point is, Liam has worked hard on these games, and whether it be the long ago advertised press space when you hear the beep or the most complicated game like a real life

Re: [Audyssey] friday surprise

2009-06-06 Thread Damien Sadler
Hi, No, not everybody likes everything, but if they don't like it they shouldn't be saying it straight out like that. If they feel they need to say anything, like you said, they should give you reasonable suggestions as to how to make it better. It gets me so worked up if someone outright

[Audyssey] My best Homer records

2007-12-08 Thread Damien Sadler
Well, tonight I beat my record of 8 buses on Homer. Homer on a Harley log file By Jim Kitchen The required jump length was 30 feet. You jumped 36.5 feet. A good jump. The required jump length was 40 feet. You jumped 47 feet. A good jump. The required jump length was 50 feet.

[Audyssey] montezuma: revenge? return?

2007-12-09 Thread Damien Sadler
hi guys, what brought about the change of name? last i knew it was montezuma's revenge if my memory serves me correctly? thanks. regards, damien --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

Re: [Audyssey] Bop it Ultimate bonus round

2007-12-10 Thread Damien Sadler
s p o i l e r s p a c e think of the opposite of pull it, and the opposite of bop it. if you can get that right, you do it when you've reached 100. - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 11, 2007 2:52 AM Subject: [Audyssey] Bop

Re: [Audyssey] bop it ultimate

2007-12-11 Thread Damien Sadler
some people don't have num pads. regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 11, 2007 2:43 PM Subject: Re: [Audyssey] bop it ultimate I actually like how the

[Audyssey] monty: stepping bug

2007-12-11 Thread Damien Sadler
hi. there seems to be a bug with the stepping. it's not noticeable until you get to a fire. sometimes i find that i don't get a warning before the fire. the ledge is supposed to crumble, which should tell me when to jump. sometimes it does, sometimes it doesn't. for instance today, i stepped

Re: [Audyssey] monty: stepping bug

2007-12-12 Thread Damien Sadler
need to take two steps not one to reset the counter. Now, i can fix this by resetting the step length to one, but it will also cause stone steps, ledges, etc to seam shorter than they are. That will cause probably more hastle than it is worth. Damien Sadler wrote: hi. there seems to be a bug

Re: [Audyssey] Monte, a couple suggestions

2007-12-12 Thread Damien Sadler
my suggestion is if you're going to use the skull sound for the guardian, it should be slowed down a lot more than it is currently, and maybe reversed or something. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Bop it Ultimate bonus round

2007-12-12 Thread Damien Sadler
answer will you? smile On 12/10/07, Damien Sadler [EMAIL PROTECTED] wrote: s p o i l e r s p a c e think of the opposite of pull it, and the opposite of bop it. if you can get that right, you do it when you've reached 100. - Original Message - From: Karl [EMAIL PROTECTED

Re: [Audyssey] Monte, a couple suggestions

2007-12-12 Thread Damien Sadler
for that particular skull at the moment. Though, I will continue looking. Damien Sadler wrote: my suggestion is if you're going to use the skull sound for the guardian, it should be slowed down a lot more than it is currently, and maybe reversed or something. regards, damien

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