[Audyssey] Pacman talks was problem with jim kitchen's website

2006-10-14 Thread Phil Vlasak
hi Kay, the place to download Pacman talks was http://www.pcsgames.net I have had to take it down temporarily because I need the space for uploading the full Sarah game. I will be sending Sarah to my beta testers very soon. It takes me quite a while to upload a game and I'd rather not tie up my

Re: [Audyssey] scary sound in monopoly

2006-10-22 Thread Phil Vlasak
Hi Nicol, I am afraid that if you get scared by the footsteps in Monopoly, then Sarah would not be a game you should play. There are things in Sarah that are supposed to scare you but then you have the ability to control them with your spells. Sometimes when you can stop or control something

Re: [Audyssey] Accessible Asteroids (was Game programming educationproject.)

2006-10-30 Thread Phil Vlasak
Hi Nolan, I found that my Super Dogs Bone Hunt had a similar problem when all the bones made the same sound as your Asteroids do. I came up with ten variations on the bell sound at different pitches and rates and saved each as a sound file then had the game pick one at random for each bone.

[Audyssey] Sneak Preview of the Sarah game Divination floor

2006-10-31 Thread Phil Vlasak
Hi Folks, Happy Halloween! I've just posted a Sneak Preview of the Sarah game Divination floor, 5.4 MB. Here is the link: http://www.pcsgames.net/sarah divination.mp3 You start out on the seventh floor and head to the north tower where you enter the trap door to the Divination classroom. It is

Re: [Audyssey] Sneak Preview of the Sarah game Divination floor

2006-10-31 Thread Phil Vlasak
Sorry folks, My computer tricked me and made the dash disappear. Here is the correct link: http://www.pcsgames.net/sarah-divination.mp3 Phil - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 31, 2006 12:13 PM

Re: [Audyssey] Sneak Preview of the Sarah game Divination floor

2006-10-31 Thread Phil Vlasak
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 31, 2006 3:25 PM Subject: Re: [Audyssey] Sneak Preview of the Sarah game Divination floor Hi Phil I'm getting a page not found error on this end. Ron - Original Message - From: Phil Vlasak

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry?

2006-11-03 Thread Phil Vlasak
Hi Jen, I had to take down the beta to make room for the full game. It is going to the beta testers first to make sure there are no critical bugs, then I will post it to my web site. I can not tell you how long this will take as it has not been tested yet. Phil [EMAIL PROTECTED] - Original

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry?

2006-11-03 Thread Phil Vlasak
] Sarah and the castle of witchcraft and wizzardry? Hi Thanks for the update. When you do post the game, how much will it cost, or is it going to be free. Thanks Jen --- Phil Vlasak [EMAIL PROTECTED] wrote: Hi Jen, I had to take down the beta to make room for the full game

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry?

2006-11-04 Thread Phil Vlasak
Hi Niall, I had to remove the dungeon level from the demo because I added more rooms to the ground floor and dungeon and it made the demo level too large. In testing it out it was like walking through molasses. So you get the ground floor and basement free. When I added the Ravenclaw and

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry?

2006-11-04 Thread Phil Vlasak
Hi Angel, The sneak preview mp3 of Sarah and the castle of witchcraft and wizardry is at, http://www.pcsgames.net The game is going into beta testing very soon and is not available to the public yet. sincerely, Phil [EMAIL PROTECTED] - Original Message - From: Angel L Adorno [EMAIL

Re: [Audyssey] superdogs bone hunt

2006-11-06 Thread Phil Vlasak
Hi Folks, As soon as I finish the Sarah game and post it only for the beta testers, I will attempt to put back the other games such as Super Dog's Bone Hunt. Once Sarah is through beta testing I will make the link available to the public for download and you can try the demo level for free.

[Audyssey] Blind Accessible games Prices, Christmas, 2006

2006-11-19 Thread Phil Vlasak
Blind Accessible games Prices, Christmas, 2006 I created this list to help people shop for blind accessible games. Here is it again, revised sorted by price on November 19, 2006. If anyone has a game to ad or a price to correct please contact Phil Vlasak, [EMAIL PROTECTED] Link to where you can

Re: [Audyssey] Blind Accessible games Prices, Christmas, 2006

2006-11-19 Thread Phil Vlasak
Hi Richard, I got a few price changes from game companies already and revised the list on my web site. http://www.pcsgames.net/prices.htm Phil - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 19, 2006 1:13

Re: [Audyssey] Treasure hunt and code factory

2006-11-19 Thread Phil Vlasak
Hi Dark, I don't test ever link and I didn't check all prices in the list to see if they were up to date. I went by press releases and reports to the audyssey list. So I don't know about treasure hunt and the BPC site. Code factory for all I know does not sell directly but uses indirect methods.

[Audyssey] Stunning Turkey

2006-11-24 Thread Phil Vlasak
Hi Folks, I've put a Thanksgiving sound file on my web site . inspired by the game, now in beta testing. http://www.pcsgames.net/turkey.mp3 It is 120 KB so not too long. Happy Holidays! Phil [EMAIL PROTECTED] ___ Gamers mailing list ..

Re: [Audyssey] ten pin alley error

2006-11-26 Thread Phil Vlasak
How do I resolve Error 429 - ActiveX control cannot create object? This problem is corrected by re-registering the DAO350.dll. The instructions are from Microsoft Knowledge Base article 292054: http://support.microsoft.com/default.aspx?scid=kb;en-us;292054. You can get a copy of the DAO350.dll

Re: [Audyssey] Heart Of Christmas.

2006-12-02 Thread Phil Vlasak
Hi Tom, Thanks for the Christmas music! All the songs downloaded but one. I figured you messsed up the link and I corrected it below: http://www.usagames.us/downloads/hoc/Rudolph.mp3 Your url had it as: downloads/hoc/Rudoph.mp3 Thanks, Phil - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] the bio grenades in sod

2006-12-02 Thread Phil Vlasak
Hi nicol First I would make sure I am perfectly lined up with the hall so at the start of the game that would be west. Holding down Control and hitting the arrow key will point you dead on. Make sure it is west with the f key. If you are angled slightly and you are close to a wall the grenade

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry

2006-12-03 Thread Phil Vlasak
feecher to you a while back. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 04, 2006 7:33 AM Subject: Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry? Hi Niall, I had to remove

Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry

2006-12-04 Thread Phil Vlasak
it released before December 25th? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 03, 2006 9:14 PM Subject: Re: [Audyssey] Sarah and the castle of witchcraft and wizzardry Hi Sky, The party will still

Re: [Audyssey] crosswords

2006-12-08 Thread Phil Vlasak
Hi Chris, Larry Skutchan's American Printing House for the Blind, Talking Word Puzzles Play hidden word and crossword puzzles with speech feedback while navigating through the puzzle grids. You can also create your own puzzles. http://sun1.aph.org/tech/pz_info.htm - Original Message -

[Audyssey] SuperDog is back up

2006-12-09 Thread Phil Vlasak
Hi Folks, I got one of my mirror sites to put the Super Dog Bone hunt game back up. You can now go to my page and clikc on the second or last link. http://www.pcsgames.net/superdog.htm I'm still working with my ISP to get more space for the Sarah game plus Pacman Talks. Sincerely, Phil [EMAIL

Re: [Audyssey] SuperDog is back up

2006-12-09 Thread Phil Vlasak
Subject: Re: [Audyssey] SuperDog is back up Do you mean the Sarah public beta? or the full version that you are getting space for - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 09, 2006 4:13 AM Subject

Re: [Audyssey] New Monty trailer is available.

2006-12-09 Thread Phil Vlasak
Hi Folks, I am replying to this message as a test. It seams that messages to the Blind gamers list are also going to the BCT Blind Cool Tech list too. If it is my computer this will test it. Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent:

[Audyssey] Jedi Quake was Hello, and a quick intro...

2006-12-15 Thread Phil Vlasak
Hi Cara, Welcome to the list. I've had information about your Jedi Quake on my Fantastic games list since November 19, 2006, Cara Quinn's Audio Quake Star Wars Mod . Home of Jedi Quake 3.8 - Revenge of the Bots. Uses the agrip AudioQuake system. Thanks for your help with the sounds in my Sarah

[Audyssey] PCS games, games back on-line

2006-12-17 Thread Phil Vlasak
Hi Folks, Finally, I got a new high speed server site! As a test I put Super Dog and Pacman Talks on it and they download great! I've just updated my links to the two games off my web page, http://www.pcsgames.net But it's easier to go to the two game pages: http://www.pcsgames.net/pacman.htm and

Re: [Audyssey] PCS games, games back on-line

2006-12-17 Thread Phil Vlasak
with no response. If you got any of them, please let me know so I know I don't have a problem on my end. Thank you much kind sir, and glad to hear you got a new home for your downloads. Later, Che [EMAIL PROTECTED] - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Winfrots tts 2002

2006-12-17 Thread Phil Vlasak
Hi Folks, You can find over 300 games for the winfrotz TTs at: http://www.ifarchive.org/indexes/if-archiveXgamesXzcode.html Since the link appears on 2 lines you might have to copy the whole thing and paste it into your IE open edit box. Phil - Original Message - From: Niall [EMAIL

[Audyssey] Evolution of the Bop-it was List of handheld games?

2006-12-20 Thread Phil Vlasak
Hi Folks, I think there are at least four generations of bop-its. The original has 3 sounds and three things you have to do, bop it is a button in the center, twist it is a wheell at one end and pull it on the other end. It makes a sound and a guy says the words and you have an increasingly

Re: [Audyssey] goldWave Question

2006-12-21 Thread Phil Vlasak
Goldwave Keyboard Shortcut Keys: Keyboard Commands Sound Windows Keystroke Action Left Scrolls the Sound window graph left. Right Scrolls the Sound window graph right. Page Up Scrolls the Sound window graph left one screen. The amount of time scrolled depends on the current view zoom

Re: [Audyssey] Story about accessible gaming on NPR

2006-12-24 Thread Phil Vlasak
Hi Folks, Merry and Happy Christimes! NPR.ORG has a stereo version of the blind game story you can listen to at: http://www.npr.org/templates/story/story.php?storyId=6669943 Phil - Original Message - From: michael feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] USA Games Holiday News.

2006-12-26 Thread Phil Vlasak
Hi Tom, Dungeons and dragons has a way of randomizing how battles are played. At the beginning of each round of play everyone rolls initiative and those with the lowest roll goes first. This is modified by the time it takes to do an attack. So a swing of a dagger will take a shorter time than a

Re: [Audyssey] A quick STFC 2.0 question.

2006-12-28 Thread Phil Vlasak
Hi Tom, I hope you put as much variety in the enemy ships! They must be using some old clinkers too. Except for the Borg, that is. Of course the Borg could be in some Galaxy class Federation ships that they took over! Phil - Original Message - From: Richard Sherman [EMAIL PROTECTED] To:

[Audyssey] Sarah game Instructions

2006-12-30 Thread Phil Vlasak
Hi Folks, The Sarah and the Castle of Witchcraft and Wizardry Instructions Manual is now on-line at: http://www.pcsgames.net/scw.html You can quickly go through the section heads with your tab key. I guess you know what this means. It means you'll have to be satisfied by reading about the game

Re: [Audyssey] Collecting sound files for games

2006-12-30 Thread Phil Vlasak
Hi Jim, Is that 1,000 gigabytes or 1 terrabyte? I think the whole library of congress is 3 terrabytes. Phil - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Audyssey gamers list Gamers@audyssey.org Sent: Saturday, December 30, 2006 3:36 PM Subject: [Audyssey] Collecting sound

Re: [Audyssey] 20 questions query

2007-01-03 Thread Phil Vlasak
Hi Allen, It looks like the 20 questions site went graphic. It asks foryou to pick a language then gives you a bunch of graphic links. It's at http://www.20q.net/ I don't have the time to click on them all! Phil - Original Message - From: Allen [EMAIL PROTECTED] To: BlindGamers

Re: [Audyssey] a new free audiogame : Tampokme

2007-01-04 Thread Phil Vlasak
Hi Thomas, Thanks for the free game! I wonder why you named your game the audio multi-players one-key mosquito eater when just mosquito eater would be easier to remember and spell and say than Tampokme which is an acronym. Note an acronym is a word derived from the first letters of a phrase such

Re: [Audyssey] Dark is Baaaack!

2007-01-06 Thread Phil Vlasak
Hi Dark, I was hoping that Sarah would be out the door before Christmas, but it seems she wants to stay at my house until I get all the bugs out of her. First I tried a quick bug spray, then I dumped her in a bath tub of rade. I kicked her out the door and locked the door behind her but then she

Re: [Audyssey] Dark is Baaaack!

2007-01-06 Thread Phil Vlasak
the grue! (and david bowey). Dark. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 06, 2007 7:38 PM Subject: Re: [Audyssey] Dark is Bck! Hi Dark, I was hoping that Sarah would be out the door

Re: [Audyssey] Sarah was Dark is Baaaack!

2007-01-06 Thread Phil Vlasak
is Bck! Hi Phil, Let me guess. You turn the knob on the sink, and a door opens up letting you enter the Chamber of Secrets. Phil Vlasak wrote: Hi Dark, I was inspired originally by the movie Labyrinth and I used the Sarah name and like the music so I put that into my Sarah game. But I

Re: [Audyssey] Sarah was Dark is Baaaack!

2007-01-06 Thread Phil Vlasak
- From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 07, 2007 3:32 AM Subject: Re: [Audyssey] Sarah was Dark is Bck! Hi Tom, Spoiler, space, According to the COS book, Myrtle says the knob does not work. You need to use

[Audyssey] Sarah preview was Dark is Baaaack!

2007-01-07 Thread Phil Vlasak
Hi Folks, I took down the Sarah Halloween sneak preview since some of the sounds in it were changed. I plan to do a more extensive preview this week since all the sounds are finished. Phil - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Sarah was Dark is Baaaack!

2007-01-08 Thread Phil Vlasak
Hi Tom, In my post you probably didn't read that the book is also available in audio format from NLS and RFBD Author:Rowling, J. K. Title: Fantastic beasts and where to find them [sound recording] / Newt Scamander ; special edition with a foreword by Albus

Re: [Audyssey] sarah

2007-01-10 Thread Phil Vlasak
Hi nicol, No I did not record any demons. I recorded a baby and slowed its voice down for the sound of the troll, And I use a dinosaur sound from Jurassic park for the sound of the basilisk. A basilisk is really a very large snake. Some adults like to tease children into doing what they want

Re: [Audyssey] sod

2007-01-10 Thread Phil Vlasak
Hi nicol, The coffee machine strategy is correct. But coffee will not make you invulnerable to damage. Here is the example of how coffee works: Your percentage health is 75 percent but what you do not know is that your maximum hit points is 100 So you have 75 hit points. You drink a coffee and

Re: [Audyssey] enemy attack

2007-01-10 Thread Phil Vlasak
Wow, it's been a long time but I think the up arrow cycles through your weapons. Phil - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 10, 2007 4:37 PM Subject: [Audyssey] enemy attack Hi, What key do I press

Re: [Audyssey] sarah

2007-01-10 Thread Phil Vlasak
Hi Nicol, I just ran across a new description of the book, Harry Potter and the Sorcerer's Stone: From the foreword by Alexander McCall Smith: ... this is gripping storytelling: humorous, slightly anarchic and imbued with an immense sense of fun. And it deals with important things,

Re: [Audyssey] sarah

2007-01-10 Thread Phil Vlasak
when can the sara game be purchased? My wife and I have been looking forward to getting it. Josh - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 10, 2007 4:09 PM Subject: Re: [Audyssey] sarah Hi

Re: [Audyssey] enemy attack

2007-01-10 Thread Phil Vlasak
is broken. It won't let me download the demo. Josh - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 10, 2007 4:42 PM Subject: Re: [Audyssey] enemy attack Wow, it's been a long time but I think the up

Re: [Audyssey] sarah

2007-01-10 Thread Phil Vlasak
won $1000 so when the game comes out, I an going to be buying it after 20 minutes of playing. How long will the bug be fixed? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 10, 2007 1:56 PM Subject

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, I am hoping that David can fix the remaining major bug in the Sarah game soon so I can post the new demo. No one guessed that she could talk to snakes from the clue that she could understand what the basilisk says as it slithers through the pipes of the castle. It must be the mate to

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
in case someone took phil to heart, I just want to say that bugs can only be fixed by correcting the mistakes the programmer made. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 10, 2007 5:47 PM Subject

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, I watched the Harry potter movies but have not taken any sounds from them. I went by the description of the sounds in the books. OK I confess, I did take one sound from the movies, but I distorted it and mixed it with other sounds so I hope no one would recognize it. Then I found out

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi nicol, The dementor sound is a real human breathing that I slowed down and added effects to. When the creature attacks you it gives you a kiss which is also a human sound. Sarah does scream a bit at that point but she does not die. spoiler space That is because that dementor is not a real

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Charles, For you I can re-name the game, Sarah and the Castle of babies crying, and old men breathing and synthesizers talking words from a book. I hope she does not read Shakespeare since Hamlet has witches and ghosts. smiles, Phil - Original Message - From: Charles Rivard [EMAIL

Re: [Audyssey] sod

2007-01-11 Thread Phil Vlasak
:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Wednesday, January 10, 2007 11:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] sod Hi nicol, The coffee machine strategy is correct. But coffee will not make you invulnerable to damage. Here is the example of how coffee works: Your

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Josh, That was the link to the demo from 2005. I was planning to put up a new demo two weeks ago but the bug forced me to not do this. I did not want to waste 3 hours putting up the old demo. As soon as the bug is fixed a new game will be up. It will be both a demo level and the full game so

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Tom, My favorite effect is Fluffy, the three headed dog. I recorded our Seeing Eye dog sitting down and getting up and sleeping. Then I recorded our little SuperDog growling and barking, and slowed his voice down to make him sound larger. Then I took three different sounds of him and created

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Tom, I took the things the Basilisk said straight from the second Harry Potter book. Of course I had a synthesizer say the lines, used echo then reversed it and mixed the two together and added the sound of a snake to get that effect. And what it says is not important in the game, only that

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Tom, Yes, I will not sell you the Sarah game until I see Monte and Raceway downloads on your web site! I made the mistake of getting and playing too much of Spoonbill's Sudoku and Boggle and now I got my wife hooked on them too. Beware, those games are addicting. smiles, Phil - Original

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Yohandy, For a technical reason I have three dog voices but only one dog. The GMA game engine can not link creatures together. I've asked David to do this but has not been added yet. So right now, if I had 3 dogs they would run around the room in different directions. There are several games I

Re: [Audyssey] sarah

2007-01-11 Thread Phil Vlasak
Hi Charles, Hopefully in a future update to Sarah I will have plenty of Deathly Halows. Or is that a case of Deathly Halitosis, Smiles, That's bad breath, Phil - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] sarah

2007-01-12 Thread Phil Vlasak
Hi Aaron, Sarah Alawami is the voice of Sarah in the game. Visit Sarah's site at, http://www.marrie.org/ Phil - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:16 AM Subject: Re: [Audyssey]

Re: [Audyssey] sarah

2007-01-12 Thread Phil Vlasak
Hi nicol, Yes, I forgot the chocolates! In Great Britain they call candy sweets and some of the sweets are not good tasting, but the chocolate is definitely good, and eating it does give you positive energy. There are even beans in the game that may or may not be good tasting, you don't know

Re: [Audyssey] sarah

2007-01-13 Thread Phil Vlasak
, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:48 PM Subject: Re: [Audyssey] sarah Hi Tom, My favorite effect is Fluffy, the three headed

Re: [Audyssey] sarah

2007-01-13 Thread Phil Vlasak
at this point. Phil Vlasak wrote: Hi Tom, Yes, I will not sell you the Sarah game until I see Monte and Raceway downloads on your web site! I made the mistake of getting and playing too much of Spoonbill's Sudoku and Boggle and now I got my wife hooked on them too. Beware, those games are addicting

Re: [Audyssey] centipede was sarah

2007-01-13 Thread Phil Vlasak
Hi Tom, My guess is that each centipede had 8 segments. If you hit the first or last it would disappear with a sound effect. And if you hit the head then you were ready in position to knock out the rest since they would walk right into your gun position. But if you hit one of the center 6 then

[Audyssey] Kitten sounds for Sarah

2007-01-13 Thread Phil Vlasak
Hi Folks, While waiting for David to fix the bug in the Sarah game, I decided to add a few more things. In the Defense against the Dark Arts teacher's office, since this game is taking place right after Order of the Phoenix, there are pictures of kittens. As Dolores Umbridge was last seen

Re: [Audyssey] sarah

2007-01-13 Thread Phil Vlasak
the games people would like to play jokes. Some of those were a blast. Peed off Mom's was probably my favorite. Phil Vlasak wrote: Hi Tom, Just kidding about not selling you the game. After all, all development and no play makes Tom a cranky boy. smiles, Phil

[Audyssey] PCS games news, was sarah

2007-01-17 Thread Phil Vlasak
Hi Folks, It must be something in the air, but both GMA and Draconis Entertainment will be on vacation for the next two weeks. David Greenwood and myself have managed to remove two major bugs in the Sarah game but there are still two others to remove before I will be happy selling the game. I

Re: [Audyssey] live chat rpg

2007-01-17 Thread Phil Vlasak
Hi Yvonne, There has been a live chat RPG game going on for at least five years at Audio-tips.com It is a Dungeons and Dragons Role Playing Game and takes place Sunday nights at 9:00 to midnight Eastern US time. It includes myself and David as players and I have a page about it at,

Re: [Audyssey] Tempest was Centipede.

2007-01-19 Thread Phil Vlasak
Hi Ron, The main thing I liked about Tempest was that you were stationary and the world spun around in a circle in front of you. If you hit left arrow eventually you would be back where you started without hitting the boundaries of left and right screen. In an audio version, this could mean the

Re: [Audyssey] Future USA Games product designs.

2007-01-19 Thread Phil Vlasak
Hi Tom, If people had not pre-ordered the Monty and Raceway games I would suggest switching to the more powerful language, but I think since this would delay release that you should stay with the dot net language for a while. Once the games are selling, that would be the time to brush up your C

Re: [Audyssey] Future USA Games product designs.

2007-01-19 Thread Phil Vlasak
Hi Tom, I thought it over again and I think you should stay with the dot NET Framework for some additional reasons. `. Since it is a new and evolving language, the features you miss may be created by someone else and could be used by you. I thought DirectX controls the force feedback to some

[Audyssey] Updates for Sarah, was Future USA Games product designs.

2007-01-19 Thread Phil Vlasak
Hi Charles, Yes if Harry Potter and the Deathly Hallows, shows a gymnasium, gift shop or museum of Magic on the sixth floor, I would scrap the House Elf sleeping quarters, or more likely put it near the kitchen. With the GMA game engine I can make patches to current versions or put up new

Re: [Audyssey] monty trailer

2007-01-20 Thread Phil Vlasak
Hi Tom, Another suggestion is that since you are turning sight to sound then the lack of a torch should reduce the volume on some things. Using a torch would bring their volume back up. I can hear people ask, is that clicking a scull or is it a key? smiles, Phil - Original Message -

Re: [Audyssey] monty trailer

2007-01-21 Thread Phil Vlasak
like after the game over screen comes up the game crashes before returning to the main menu. It isn't something that would stop a user from playing, but I don't like releasing something with such an obvious bug in it. Phil Vlasak wrote: Hi Tom, Another suggestion is that since you are turning

Re: [Audyssey] phill your game doesn't like me brotha

2007-01-21 Thread Phil Vlasak
Hi Everett, I was planning to put up a new link to the Sarah game a month ago but ran into bugs that needed to be corrected. I should have removed the link. Sorry, It will be some time in February before I can post a new version. This is because David Greenwood who is helping me fix the bugs is

Re: [Audyssey] phill your game doesn't like me brotha

2007-01-21 Thread Phil Vlasak
and let's get this show on the road! Nah seriously, would you mind if someone posted a file on senspace or yousend it or something? Just wanted to see what it was like. Everett - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] phill your game doesn't like me brotha

2007-01-21 Thread Phil Vlasak
- From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 21, 2007 11:18 PM Subject: Re: [Audyssey] phill your game doesn't like me brotha Hi Everett, I do not want to post the public beta that I released in 2005 and the new full release

Re: [Audyssey] phill your game doesn't like me brotha

2007-01-21 Thread Phil Vlasak
Hi, There is just one more major bug that we need to fix before releasing the game. Of course, when the game is released a few more may pop up but they probably will not be so bad as to crash the game. Most of the current bugs came from my not testing going back to visited levels enough. I

[Audyssey] Sarah page revised

2007-01-21 Thread Phil Vlasak
Hi Folks, I've finally gotten around to taking down that dead link to my Sarah game public beta. I did put a preview of what the page will be in a few weeks. I shortened the story of Sarah visiting Great Britain quite a bit, because I figured no one wants to read a short story when they are

[Audyssey] Jam, Educational Games for the UK

2007-01-24 Thread Phil Vlasak
from E-Access Bulletin: January 2007 Date: Wednesday, January 24, 2007 5:58 PM Technology news for people with vision impairment ( http://www.headstar.com/eab/ ). Educational Games. Sticky By Name, Sticky By Nature by Mel Poluck. Audio and other accessible games for the blind have been around

[Audyssey] Sarah game delayed by winter vacations

2007-01-27 Thread Phil Vlasak
Latest PCS Games News, Both GMA and Draconis Entertainment are on vacation until February. David Greenwood and myself have managed to remove three major bugs in the Sarah game but there is still one more to remove before I will be selling the game. In the meantime, I will work on getting the

[Audyssey] Moaning Myrtle's lavatory

2007-01-27 Thread Phil Vlasak
Hi Folks, In researching what to call what in the Sarah game I was using the US editions of the books. But I noticed a British site that referred to Moaning Myrtle's lavatory. In the US editions it is Moaning Myrtle's Bathroom. I have already changed broom closet to broom cupboard as it is in the

Re: [Audyssey] Moaning Myrtle's lavatory

2007-01-27 Thread Phil Vlasak
, reguarding confusing room functions. I can't believe I've just spent all this time discussing tdifferent words for toilet! this is strange! Beware the grue! Dark. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday

Re: [Audyssey] Sarah game delayed by winter vacations

2007-01-28 Thread Phil Vlasak
is screaming? Won't her screaming overwhelm the voice reading the book? Won't the screaming all the time make it impossible for me to hear the book's reading? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Saturday, January 27, 2007

Re: [Audyssey] Sarah game delayed by winter vacations

2007-01-28 Thread Phil Vlasak
unless anyone had any objections. regards, damien - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 28, 2007 1:10 PM Subject: Re: [Audyssey] Sarah game delayed by winter vacations Hi Nicol, I

[Audyssey] SAPI voices in games, was Sarah game delayed by winter vacations

2007-01-29 Thread Phil Vlasak
Hi Willem, If they are SAPI 5, they will work with the tarot card game in Sarah, and the SAPI voice feature setting is in the demo but is not used on the demo level of the game. I had tried out this feature in October after recording hundreds of descriptions of objects and creatures. In future

Re: [Audyssey] Moaning Myrtle's lavatory

2007-01-29 Thread Phil Vlasak
. hunter -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Saturday, January 27, 2007 8:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Moaning Myrtle's lavatory Hi Dark, Thanks for the clarification. What I want to know

Re: [Audyssey] need help in deciding if sarah is the game for me

2007-01-31 Thread Phil Vlasak
Hi nicol, There are things about the Sarah game that are the same as Shades of Doom since they use the same GMA game engine. f1 brings up an audio help feature which allows you to hit enter on a hot key description to do what it says. I also used the same hot key setup for f2, your current game

[Audyssey] Deathly Hallows and Sarah

2007-02-01 Thread Phil Vlasak
Hi Folks, Since Harry Potter and the Deathly Hallows will be released July 21st 2007, I will be releasing an update to Sarah and the Castle of Witchcraft and Wizardry after that date to match any additional information in that book about Hogwarts. I am hoping with David back working on the game

Re: [Audyssey] Deathly Hallows and Sarah

2007-02-01 Thread Phil Vlasak
- From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 01, 2007 2:51 PM Subject: [Audyssey] Deathly Hallows and Sarah Hi Folks, Since Harry Potter and the Deathly Hallows will be released July 21st 2007, I will be releasing an update

Re: [Audyssey] Game Chat Reminder

2007-02-03 Thread Phil Vlasak
I believe that the game chat starts at 8:00 PM UK time and it usually does not last more than a few hours. Phil - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 6:38 AM Subject: Re:

Re: [Audyssey] Sarah

2007-02-03 Thread Phil Vlasak
day should the Sarah game be released? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 4:12 AM Subject: Re: [Audyssey] Game Chat Reminder I believe that the game chat starts at 8:00 PM UK time

Re: [Audyssey] Sarah

2007-02-04 Thread Phil Vlasak
of my birth? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 10:23 AM Subject: Re: [Audyssey] Sarah Hi Sky, I guess you didn't check my web site that says that David is back and is working

Re: [Audyssey] Sarah

2007-02-06 Thread Phil Vlasak
Josh and Davaid are back from vacation, is David almost done working on the bug? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 03, 2007 10:23 AM Subject: Re: [Audyssey] Sarah Hi Sky, I guess you

[Audyssey] Invasion of the Scren Readers.

2007-02-18 Thread Phil Vlasak
Games we'd like to play. Invasion of the Scren Readers. The planet Earth is invaded by a race of small impish creatures who's sole purpose in life is to sit on the shoulders of blind people and tell them what is in front of them. Unfortunately the Scren have a lisp and can not pronounce all the

[Audyssey] Update pack for Technoshock

2007-02-20 Thread Phil Vlasak
Update pack for Technoshock 1.40b The update pack is available. It fixes some bugs and adds a Learn game sounds item in the Main game menu. Note: Extract setup_eng_update_pack.exe from a zip-archive and install it into the same folder, where the game was installed.

[Audyssey] Sarah game delayed due to construction

2007-02-20 Thread Phil Vlasak
Hi Folks, While jumping up and down, Whooping Gleefully, at the impending completion of Sarah and the Castle of Witchcraft and Wizardry, I notice my floor start to trampoline. It dropped about two inches and opened up a gap between my computer room and the kitchen. I had a contractor look at

  1   2   3   4   5   6   7   8   9   10   >