[Audyssey] bgt question again

2010-03-28 Thread Valiant8086
to stop or to be near to stopping before it goes on to play the next one. Can that loop run without calling a hault to the rest of the program? Regards: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers

Re: [Audyssey] bgt question again

2010-03-28 Thread Valiant8086
other loops just including the file won't work. Regards: Valiant8086: website valiant8086.com - Original Message - From: Philip Bennefall To: Gamers Discussion list Sent: Sunday, March 28, 2010 1:55 PM Subject: Re: [Audyssey] bgt question again Hello there, BGT

Re: [Audyssey] playing sounds in BGT?

2010-03-28 Thread Valiant8086
Hi. The program is closing before the sound can begin playing unless you have those alerts in there. Need a loop or something running. At least you could do a while loop that would go while playing blahblah Regards: Valiant8086: website valiant8086.com - Original Message

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
Hi. I haven't downloaded and messed with this any, but it looks like I might possibly be able to begin using this now. It's just going to be really tough writing all this in one document. Going to get confusing. The issue is attempting to figure out how to process speech files while trying to

[Audyssey] MOTA Beta 11 Observations

2010-04-12 Thread valiant8086
Hi. Well, it installed and ran pretty well for me. I was able to walk around and get killed a time or two. My first observation was that it looks like the speech files need to be trimmed again. If needed I could do it again. It would be cool if I could get a mention as a contributor if I

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
, Remember there is always the light version for something like $65? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of valiant8086 Sent: Monday, April 12, 2010 9:30 PM To: Gamers Discussion list Subject: Re: [Audyssey

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
thought about using two objects and switching back and 4th between them until BGT is able to support channels. For now I've resorted back to using your typical method of playing a sequence of speech sounds until I hear what I can do about this. - Original Message - From: valiant8086

Re: [Audyssey] Asking a sound card question.

2010-04-13 Thread valiant8086
Hey. I briefly considered replying to you off list, but I think this is on topic since it deirectly relates to your playing games on the headset. Ok, first, I want to assume both of your headsets are USB, or one of them, the cordless one, is bluetooth. If this isn't the case, let me know. In

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-13 Thread valiant8086
create two separate sound objects and switch between them. Kind regards, Philip Bennefall - Original Message - From: valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 13, 2010 6:24 AM Subject: Re: [Audyssey] BGT Beta Version 0.2

Re: [Audyssey] 2 questions on auto it.

2010-04-14 Thread valiant8086
Hi. Well, you did a really lousy job of explaining your question, so I don't really know what you're asking. The functions question is understandable though The syntax to start a function is func () and the syntax to end the function is endFunc if the function needs to accept arguments that

[Audyssey] BGT question

2010-04-14 Thread valiant8086
a check to see if the number is either 0 1 2 3 4 5 all the way up to 9. I don't know if this is going to be a solution that will work all the time, especially with numbers if I need to go into large numbers at some point and need to see if it's a number or not. Thanks in advance. Cheers: Valiant8086

Re: [Audyssey] D D Question

2010-04-16 Thread valiant8086
at http://valiant8086.com/pkb. It's free. Runs on windows xp and up, 32 and 64 bit both as far as I can tell. It might possibly run on windows 98, but I'm not sure about that. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] Games and windows 7?

2010-04-24 Thread Valiant8086
Hi. I don't know of any games that don't work with windows7, but that doesn't mean there aren't any. So far I have a couple running on this new 64bit win7 computer of mine without any problems. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Games and windows 7?

2010-04-24 Thread Valiant8086
Hi. Interestingly enough, My new Toshiba came with the visual c++ and vb6 runtimes already installed. I guess maybe some of Toshiba's applications require those platforms so they install them on the way out the door. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Games and windows 7?

2010-04-27 Thread Valiant8086
ship with it. However, some manufacturers may add VB support to their OEM versions to help maintain some backwards compatibility with Windows XP legacy applications that haven't been upgraded to something else more current. On 4/24/10, Valiant8086 valiant8...@lavabit.com wrote: Hi

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-01 Thread Valiant8086
questions without having to use the forum? Thanks so much: Valiant8086 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, April 30, 2010 3:58 PM To: Gamers Discussion list Subject: [Audyssey] BGT Beta Version

Re: [Audyssey] Zmud and cmud accessibility with jfw 11?

2010-05-02 Thread Valiant8086
Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-02 Thread Valiant8086
Hi. Yes, it runs on my win7 64bit, and did before version 0.3. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 9:55 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT Beta Version

Re: [Audyssey] Organizing the Free Games Page

2010-06-17 Thread valiant8086
And I would prefer the first option. Sent by emoze push mail - From: Jorge Gonçalves jopo...@hotmail.com Subject:Re: [Audyssey] Organizing the Free Games Page Date: June 17th 2010 10:44 AM I would prefer the second option! Cheers Jorge

Re: [Audyssey] 64 bit computer

2010-06-17 Thread valiant8086
Hi. My Toshiba which is 64bit will run your games just fine. I believe the issue isn't 64bit specific. I believe the issue comes from the lack of a needed dependency or inadequate privileges. I would comment more if I really knew any more. Just about all I know is that they work on my

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
I would go for saying x, y, z, all in one shot, if that is what you were asking. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, June 25, 2010 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Actually, if the game is written the way I've seen most x y Z coordinate systems to work, down and southeast would make the numbers go up. Top northwest corner is 1 1 1. If the room is say 20 feet or 20 units in length from the north wall to the south wall, and 20 units from the west wall to

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Oh wow, we have different ideas on how the x y z system works. I thought I was right. Am I? Lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 4:39 AM To: Gamers Discussion list

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. I did some reading on this, and I think it just depends how you want it to be. You can have a cube in any direction so really z could be north south, east west, or up down, or it could be upside down if you wanted, but me I think from what I've been reading folks usually like to think z is up

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Ok I think everyone is pretty much correct here. What direct x appears to have done if I'm figuring things right is took the whole thing and flipped it over on it's left side, and then rotated it 90 degrees to the right. It still makes sense now, it's just well backwards, but backwards. I

Re: [Audyssey] Level Star Icon and APH BraillePlus Software FromBrailleSoft

2010-06-30 Thread Valiant8086
Hi. If you want some testing for a Braille plus though I know you have one yourself, me and my Braille plus are available. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Louis Bryant Sent: Wednesday, June 30, 2010 5:51 PM To:

Re: [Audyssey] The price of BGT Pro

2010-06-30 Thread Valiant8086
Hi. This sounds like a really great idea. At 01:14 AM 7/1/2010, you wrote: Hi folks, I have been doing some thinking regarding the pro version of BGT. While an unlimited distribution license obviously offers the greatest flexibility and freedom, as has been discussed previously the price tag

Re: [Audyssey] The Damned Targeting Thing

2009-12-16 Thread Valiant8086
try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject:

[Audyssey] Another dice roller

2009-12-26 Thread Valiant8086
a link to the page. http://valiant8086.x-sight-interactive.net/pkb/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-26 Thread Valiant8086
Either that, or you could make an object or a sub or what ever it would be called that handled the speech, and call it using one line or something seemingly easy from everywhere in the code. You'd still have to change all the speech to use the new code though. I'm satisfied with the voice files

Re: [Audyssey] Another dice roller

2009-12-26 Thread Valiant8086
feed it such a large number any more. Cheers http://valiant8086.x-sight-interactive.net/pkb - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Saturday, December 26, 2009 10:25 AM Subject: [Audyssey] Another dice roller Hi. Done. I got to thinking about

[Audyssey] more PKB Dice Roler

2009-12-28 Thread Valiant8086
, just joking. It will be free. *lol*. Well that's probably enough chatter. Here's a link if anyone wants to try this out. http://valiant8086.x-sight-interactive.net/pkb --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] more PKB Dice Roler

2009-12-30 Thread Valiant8086
. Just got to remember which function key represents which button. *grin*. So using preset dierolls, to roll a single 6 sided dice, press f2. that's all there is to it. I think I'm just about done programming this, too. http://valiant8086.x-sight-interactive.net/pkb - Original Message

Re: [Audyssey] Netbooks and games

2009-12-31 Thread Valiant8086
Hi. If you can hold off for a little while, AsusTeK computer is supposed to be coming out with a 2ghz netbook pretty soon. I don't know how soon pretty soon is though. The Asus netbook I'm using right now is 2ghz, but only because I overclocked it. *smirk*. My netbook is my primary computer. I

Re: [Audyssey] Windows Vista question.

2010-01-09 Thread Valiant8086
Hi. It's located in c:\users\your name etc. You can also reach it by going to the run dialogue (windows key+r) and typing %appdata% and pressing enter. - Original Message - From: Bryan Peterson To: Gamers Discussion list Sent: Thursday, January 07, 2010 5:34 PM Subject:

[Audyssey] Rail Racer engine sounds now available

2010-02-12 Thread Valiant8086
of these. The four initial sounds that I have created and instructions for how to get them to work are located at http://valiant8086.com/games/sims/railRacer Che if you have anywhere on blindadrenaline.net where you link to mods, you're more than welcome to link to this. Happy Rail Racing! Regards: Valiant8086

Re: [Audyssey] usagamesinteractive.com

2010-02-17 Thread Valiant8086
hi. As mentioned before, just avoid typing the www. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, February 16, 2010 10:36 PM Subject: Re: [Audyssey] usagamesinteractive.com Hi, It is a free web based proxy service. Basically you use

Re: [Audyssey] Asking another lw question.

2010-03-08 Thread Valiant8086
Hi. If the sound stopps when you stop the sub then it's your engine, or motor, or maybe your screw would be more generic. - Original Message - From: The Kolesar Brothers To: Audyssey Mailing list Sent: Monday, March 08, 2010 8:00 PM Subject: [Audyssey] Asking another lw

Re: [Audyssey] Mud clients for windows mobile devices.

2010-03-14 Thread Valiant8086
Hi. Some iPhone people seem to be using one called iMud. Regards: Valiant8086: website valiant8086.com - Original Message - From: James Howard To: Gamers Discussion list Sent: Friday, March 12, 2010 6:14 PM Subject: Re: [Audyssey] Mud clients for windows mobile devices

[Audyssey] Last Crusade

2010-03-14 Thread Valiant8086
. Regards: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org

Re: [Audyssey] question about games

2010-03-16 Thread Valiant8086
Hi. Would GMA Tank Commander count as an fps? Regards: Valiant8086: website valiant8086.com - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Monday, March 15, 2010 10:21 PM Subject: Re: [Audyssey] question about games Hi Michael, Actually

Re: [Audyssey] question about games

2010-03-17 Thread Valiant8086
Hi. yes this makes plenty of sense now. Thanks much Regards: Valiant8086: website valiant8086.com - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, March 16, 2010 4:20 PM Subject: Re: [Audyssey] question about games Hi

[Audyssey] bgt question

2010-03-25 Thread Valiant8086
: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

Re: [Audyssey] bgt question

2010-03-25 Thread Valiant8086
Ok, I don't know what I got the small amount of information from, I just looked again and bumped easily into quite a lot of function reference. blah, I fail *lol*. Regards: Valiant8086: website valiant8086.com - Original Message - From: Valiant8086 To: Gamers Discussion

Re: [Audyssey] bgt question

2010-03-25 Thread Valiant8086
right, now that I've explored the situation before I sent off another email, yeah, it appears that it's not possible at this point to check length and current playing position in a sound. Could you add that? Regards: Valiant8086: website valiant8086.com - Original Message

Re: [Audyssey] have difficulty with troopanum2

2008-06-04 Thread Valiant8086
I think I beat him about 6 times. I like to hear him shouting out about how this can't be happening or what ever, snicker. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 04, 2008 7:28 AM Subject: Re: [Audyssey] have

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread valiant8086
I'm also good at making menu voices. Reading out numbers and such so they sound right when they're played back by the game. I don't like to act, but for menu voices and informational and stuff like that I'm happy to contribute. - Original Message - From: dark d...@xgam.org To: Gamers

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread valiant8086
you could use the library portable version of ESpeak in a pinch. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 23, 2009 10:29 AM Subject: Re: [Audyssey] A new audiogame MP3 demo Hi, Yeah, sometimes I

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread valiant8086
Hi. using .ogg files seems to be pretty good. With com audio, .ogg files take a little bit longer to open, probably about an 8th of a second or so. That means when you start to play an .ogg file if xAudio2 works anywhere like com audio they might be a wee little bit less responsive. Mp3 for

[Audyssey] entumbed?

2009-07-16 Thread Valiant8086
How do you download entombed without being on the forum? thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] entumbed?

2009-07-16 Thread Valiant8086
Er, scratch this, I found it. I had to go so I didn't look real hard before I asked on here. In case someone else wondered the same thing: http://www.blind-games.com/EntombedSetup.exe - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Thursday, July 16

[Audyssey] entombed request

2009-07-17 Thread Valiant8086
Can a notification be added so we know for sure when we wield or unwield a two-handed weapon? Weapon wielding seems to be a little tricky. I found that I was using a weapon I wasn't able to use. I heard already that the developer knows about that. I used a bow for a while and I wanted to

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-17 Thread Valiant8086
I'm interested in being able to play this game on my braille plus. As a browser based game I believe this could be achieved easily. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Thursday, July 16, 2009 5:09 PM Subject: Re: [Audyssey] Creating Roll

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-18 Thread Valiant8086
of Linux as the operating system? If so If I made a console application for Linux it might run on a Braille Plus with very little modifications. I guess i need to know more about the Braille Plus to tell you one way or the other. Smile. Valiant8086 wrote: I'm interested in being

Re: [Audyssey] entombed request

2009-07-18 Thread Valiant8086
change ammo choices is to go to the inventory, drop the arrows I am using. Then go to the fight choice, which should ask which ammo you want to use for it. al - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] good muds

2009-08-12 Thread Valiant8086
miriani? SWGI? LOTJ? ROTJ? - Original Message - From: CSF inc. To: Gamers Discussion list Sent: Friday, August 07, 2009 7:17 AM Subject: [Audyssey] good muds Anyone play any muds dealing with space travel? flying ships or planes? combat? war? on a human level? Thanks

Re: [Audyssey] Partially Accessible Train Sim found

2009-08-12 Thread Valiant8086
Hmm. I wonder how such a train simulator would work. Would you just be cruising along going past stations and stuff like that? - Original Message - From: Michael Amaro To: fusoya_1...@hotmail.com ; Gamers Discussion list Sent: Friday, August 07, 2009 8:57 PM Subject: Re:

Re: [Audyssey] question about top speed 2.1

2009-08-12 Thread Valiant8086
Hi. The newest one is 2.1rc2. Can't much tell you what the items you want to know more about actually mean, since I don't know what said items are. - Original Message - From: michael barnes To: gamers@audyssey.org Sent: Thursday, August 06, 2009 11:22 PM Subject: [Audyssey]

[Audyssey] New accessible train simulator in development

2009-08-12 Thread Valiant8086
Sorry if you guys get this twice. The .ini track loading system is in, but is still broken a bit and needs some serious work to get it to actually work like it's supposed to. It would appear, at least for now, that using .ini files doesn't slow the main loop down enough to bother with. this is

Re: [Audyssey] problem with vipmud

2009-08-14 Thread Valiant8086
Try \%1 entered the room. If you have two of those star symbols, %2 will access the second one. That might help. - Original Message - From: Matheus To: gamers@audyssey.org Sent: Thursday, August 13, 2009 9:21 PM Subject: [Audyssey] problem with vipmud hey everyone. i

Re: [Audyssey] New accessible train simulator in development

2009-08-14 Thread Valiant8086
. the beep only plays if you're moving and at a rate of under 5 miles per hour. So if you're zooming along you don't have to worry about that beep getting in the way of sound effects. - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Wednesday, August 12, 2009 9:01

Re: [Audyssey] Technoshock help

2009-08-15 Thread Valiant8086
Wonder if you can get between them by stepping back a bit. - Original Message - From: Sky Taylor To: Gamers Discussion list Sent: Saturday, August 15, 2009 8:48 PM Subject: [Audyssey] Technoshock help ello list. I am on level 4 of Technoshock. The problem I am having

Re: [Audyssey] the beach level of monkey business

2009-08-25 Thread Valiant8086
Lol! An unmanned, er, I mean, unmonkeyed cannon! - Original Message - From: Nicol Oosthuizen To: gamers@audyssey.org Sent: Tuesday, August 25, 2009 2:20 AM Subject: [Audyssey] the beach level of monkey business HI all I want to share something with you which I have

Re: [Audyssey] Alterean soundpack?

2009-08-31 Thread Valiant8086
dentinmud.org port 3010 - Original Message - From: mike maslo To: 'Gamers Discussion list' Sent: Sunday, August 30, 2009 2:47 AM Subject: Re: [Audyssey] Alterean soundpack? What is the connection info for this place? -Original Message- From:

Re: [Audyssey] mud games and topspeed

2009-09-09 Thread Valiant8086
hi. try pressing ctrl+f2 repeatedly until you get Default speech output is now sent to screen readers. that should fix it. I think this is mentioned in the help file. Yeah, after having checked it is, but I messed up. it says f2, not ctrl+f2. So try ctrl+f2. does that work? - Original

Re: [Audyssey] mud games and topspeed

2009-09-13 Thread Valiant8086
to. for instance, I am trying to head north, and it still repeats the same stuff up abov instead of going along with the input I put on here. hope you can understand what I am saying. thanks Sal - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion

Re: [Audyssey] purchasing sound effects libraries

2009-09-26 Thread Valiant8086
Well, there's http://a1freesoundeffects.com, and http://sounddogs.com. - Original Message - From: Oriol Gómez To: Gamers Discussion list Sent: Saturday, September 26, 2009 7:47 AM Subject: [Audyssey] purchasing sound effects libraries Hello. I am in big need of good

Re: [Audyssey] entombed

2009-10-22 Thread Valiant8086
I think Hairy recognised Akapella heather, the voice used to do voiceovers. Not the actual voice itself there Hairy, just a recording of it. - Original Message - From: Jason Allen evildi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 22, 2009 7:42 AM

Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-22 Thread Valiant8086
Hi, you might try DSpeech from dimio.altervista.org as apose to text aloud, maybe it'll serve you better. it's free. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 21, 2009 10:58 AM Subject: Re:

Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-23 Thread Valiant8086
Hi. I think the one from nextup.com works with everybody though I'm not positive about that. Have you tried to use the one from nextup.com with other software? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] huge colection of sound effects

2009-10-27 Thread Valiant8086
Hi. I have that too. I thought the sword fight sounded fake. I thought hmm I could do that with a couple of forks. Lol. There are some really great sounds in there though. It is well worth the cost. My favorite is the high performance race car sounds. Good stuff. - Original Message -

Re: [Audyssey] Problems with VIP Mud and Jaws 9

2009-10-27 Thread Valiant8086
Make sure jaws doesn't have echo set to all text. Jaws key + s. You want it set to highlighted. - Original Message - From: William L. Houts cad...@q.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Monday, October 26, 2009 4:12 PM

Re: [Audyssey] Cookies in Ie 8

2009-11-02 Thread Valiant8086
Hey. Maybe I can help. 1.. open internet explorer 8 2.. press alt+t for tools 3.. press o for options until you get to options 4.. If it didn't already open the first time you hit o, press enter on options 5.. shift+tab about once to get to the list of tabsin this multi page dialogue

Re: [Audyssey] mota help

2009-11-02 Thread Valiant8086
Either that or you could make like a sliding glass door going from left to right or maybe from both sides and closing on one another, and you gotta listen to the sounds moving toward one another and if they are in the same place, directly in front of you and they clang, well you can't make it

Re: [Audyssey] mota help

2009-11-02 Thread Valiant8086
Either that or when you go to open it you can count how many ticks it takes to open the door as you turn teh wheel to open the trapdoor. Then you can take off say two clicks or so and when it closes if you get to the amount of clicks it took to open it minus 2, you probably can't make it.

Re: [Audyssey] Jaws 9 and VIP Mud

2009-11-03 Thread Valiant8086
Hi. If you want I'll tandem in and see if I can figure out what's going on. - Original Message - From: William L. Houts To: Charles Rivard ; Gamers Discussion list Sent: Tuesday, November 03, 2009 9:32 PM Subject: [Audyssey] Jaws 9 and VIP Mud Hi Listers, Forgive me if

Re: [Audyssey] Jaws 9 and VIP Mud

2009-11-03 Thread Valiant8086
started in 10. If you can do it, I'm game. --Bill - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 03, 2009 8:25 PM Subject: Re: [Audyssey] Jaws 9 and VIP Mud Hi. If you want

Re: [Audyssey] update

2009-11-13 Thread Valiant8086
Hmm. Missing the visual c++ runtime maybe? When I first got windows7 I was having problems getting things to work and I just went nuts and started installing programs left and right (windows live, GMAGames, etc) until eventually everything started working. Somewhere along the line I installed

Re: [Audyssey] My Opinion of Q9

2009-11-16 Thread Valiant8086
I'm liking this game myself. Fun stuff. - Original Message - From: Thomas Ward To: Charles Rivard ; Gamers Discussion list Sent: Monday, November 16, 2009 12:34 PM Subject: Re: [Audyssey] My Opinion of Q9 Hi Charles, Actually I don't think of my fellow accessible game

Re: [Audyssey] Q9 and netbooks

2009-11-19 Thread Valiant8086
Hi. It runs very very well on my netbook. In fact, and no I'm not kidding, it seems to run better on my netbook than on my big sony vaio laptop. Nice game. Only problem I'm having is knowing when I'm getting closed to the pits. I either walk right into the pits or I jump right into them grins.

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Hi. yep, you are missing a depenndency. Vista has that dependency, windows7 doesn't. I had the same problem. when you upgraded desktop to win7 from vista, it kept the vista stuff installed, which means you were already set and ready to go. You're still missing some sort of dependency for win7.

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Btw, if you're using jaws, and you have a new enough version to have the tandemm option, I could tandem in and see if I could figure it out if you wanted me to. - Original Message - From: Brandon Misch To: Gamers Discussion list Sent: Friday, November 13, 2009 4:13 PM

Re: [Audyssey] Q9 action game, my opinion.

2009-11-20 Thread Valiant8086
And the game presents it like they are cute little creatures out to have fun kind of. I noticed phrases like poor little q9 and stuff like that in the manuals. That seems to make things more fun since it was actually fun just reading the manual, lol.- Original Message - From: Thomas

Re: [Audyssey] question on game hot keys

2009-11-22 Thread Valiant8086
My netbook has a scroll lock key. It's fn+delete. does that help[ any? don't know if every laptop has that or not. - Original Message - From: dark To: Gamers Discussion list Sent: Sunday, November 22, 2009 10:25 PM Subject: Re: [Audyssey] question on game hot keys Monkey

Re: [Audyssey] Top Speed 2.1 RC2 question

2010-09-08 Thread Valiant8086
Hi. I open up the topspeed.cfg file and type the IP address at the bottom of the file. There will be a line that says multiplayer=. Type the IP address after that, save the file with ctrl+s and try to connect afterwards. By the way, topspeed.cfg is located in the program files directory under

Re: [Audyssey] Alter Aeon

2010-09-10 Thread Valiant8086
Hi. What is your name on there? Try to talk to Mathayas, I'll respond on there. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of lind...@lindsaycowell.freeserve.co.uk Sent: Wednesday, August 11, 2010 4:42 AM To: gamers@audyssey.org

Re: [Audyssey] Announcing RSGames Client Mobile!

2010-09-16 Thread Valiant8086
Hello. Louis, if you do find a way to put this on Symbian, I believe there would be quite a few people who would like to use it there, including me. I am able to use the web version on my nosier n86, but having an application would be really cool. -Original Message- From:

Re: [Audyssey] Moving files to Dropbox

2010-09-18 Thread valiant8086
Just copy and paste it into the drop box folder like you were doing the same between two folders on your computer. Select the file or files you want to move or copy. Press control c to copy or control x to move/cut. Go to your my my drop box folder commonly in my documents, locates the sub

Re: [Audyssey] Moving files to Dropbox

2010-09-18 Thread valiant8086
Hey again. Sorry everyone. I an on my phone and I did not know this email was on audyssey or I would have replied to the sender instead of the list. Composed using Emoze on my Nokia N86 - From: valiant8...@lavabit.com Subject:Re: [Audyssey] Moving files to

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Yes, I prefer LZMA2. It shrinks my 89mb package into around 74mb. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Monday, October 04, 2010 12:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota download

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Err, 64mb. Excuse me. I use InnoSetup too and use LZMA ultra/64 if that helps. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Saturday, October 09, 2010 4:29 PM To: 'Gamers Discussion list' Subject: Re

Re: [Audyssey] Something to try

2010-10-16 Thread Valiant8086
Hi. Do you have jaws? Maybe someone, like me, could tandem you and try it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mich Sent: Saturday, October 16, 2010 4:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Something to

Re: [Audyssey] Muds with soundpacks

2010-10-26 Thread Valiant8086
Hi. Which client do you use. Alter Aeon has soundpacks for VipMud, Monkey Term and Mush Client. Oh and gMud if you can figure out how to get it working. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Tuesday,

Re: [Audyssey] MUDs

2010-10-28 Thread Valiant8086
Hi. I know Hal can auto read gMud, but I don't know about supernova. That's about all I do know. Do you use speech or just magnification? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] using the sword in mota beta14

2010-11-10 Thread Valiant8086
Hi. I have to assume the people have deleted the files they linked you to, or gave you invalid links. Files placed in dropbox do not expire as they do with the free sendspace accounts. Also there isn't a download cap. I've placed free games in my public dropbox folder for people who couldn't find

Re: [Audyssey] Question about a mud client

2010-11-10 Thread Valiant8086
, Window-Eyes and SAPI. It is available at http://valiant8086.com/games/muds/monkeyterm. Note someone has complained that Window-Eyes doesn't work with it. It works for me when I try my Window-Eyes Demo but not this individual. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] down the wrong track? - Re: MOTA Beta 16 Released!

2010-11-10 Thread Valiant8086
Hmm. Water conducts electricity. Maybe it'll be a lightning staff or something. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, November 10, 2010 5:46 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] game objects in memory

2010-12-07 Thread Valiant8086
You might be able to make a separate array called immediateEnvironment or something like that which will periodically be updated, maintaining a list of only near by objects to be considered. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

[Audyssey] USAGames lw sound pack?

2009-01-02 Thread Valiant8086
Hi. What's the link for lw sound pack from USAGamess now? The old link that was sent to this list doesn't work now that the site has been moved. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Sale On Rail Racer ending this week

2009-01-13 Thread Valiant8086
done - Original Message - From: Che To: Gamers Discussion list Sent: Monday, January 12, 2009 6:06 PM Subject: [Audyssey] Sale On Rail Racer ending this week Hi all, The holiday sale on Rail Racer will be ending this Friday at midnight, at which time the price will

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