Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-08 Thread shaun everiss
I havn't tried it but yeah I may actually try. The manual can be converted to text though. Oh and its possible to make rooms and things without the use of anything bar menus. At 12:39 p.m. 9/10/2006, you wrote: Hi, I just downloaded the Adrift text adventure creation system. While it seems to

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-08 Thread shaun everiss
what are you writing raul? I know you have an aif game but whats the other one? I may write a game just because I am really bored. And it will be free, don't have anywhere to put it but its probably going to be cifi. At 01:35 p.m. 9/10/2006, you wrote: It is a cool system. Unfortunately I don't

[Audyssey] adrift

2006-10-08 Thread shaun everiss
Hi. where do you get good addrift games. All the games in the ifarchive seem to be password protected and none really look interesting really. I have the entire 4.00 generator and runner. I have installed both these. now what. ___ Gamers mailing list

Re: [Audyssey] New Raceway Trailor Released.

2006-10-08 Thread shaun everiss
I will gladly be your pit crew if you wish. I have soundforge and audacity on here and my external recorder. Audacity may be the easier of the 2 programs to do things with and I have a range of effects. No vst, but I have ladsper and nyquest. Loads of tone generators and things. Its just me

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-08 Thread shaun everiss
. * shaun everiss [EMAIL PROTECTED] [061008 20:08]: what are you writing raul? I know you have an aif game but whats the other one? I may write a game just because I am really bored. And it will be free, don't have anywhere to put it but its probably going to be cifi. -- Raul

Re: [Audyssey] Mach1 problems and bugs.

2006-10-09 Thread shaun everiss
I think jim did this to stop people hacking the game. However after playing other games, eg railracer and topspeed those files really are crappy in comparison. It would be good if we could modify those. At 10:53 a.m. 10/10/2006, you wrote: Hi all and Jim, This week I thought I would make up a new

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-10 Thread shaun everiss
um ken you forgot the link. At 03:47 p.m. 10/10/2006, you wrote: There is a free program called PDF text reader that allows you to convert PDF files to txt format--check it out. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no

Re: [Audyssey] Mach1 problems and bugs.

2006-10-10 Thread shaun everiss
another thing is if the mods are good enough they will want to share it, and if the dev in question is willing to post a section on mods on their site well the game becomes endless. Audioquake for example is a mod of quake in itself. However the 2 popular mods, overkill and jedyquake are most

Re: [Audyssey] More stuff about Mortal Kombat

2006-10-10 Thread shaun everiss
put it up. I got the stuff from your cast site however brandon seems to want to host stuff like this. He has psp demos and they really do rock. At 10:24 a.m. 11/10/2006, you wrote: Wow... didn't even think people would be interested. I was bored, so just created one and put it out there. hahah If

Re: [Audyssey] Field Size for USA Raceway

2006-10-10 Thread shaun everiss
Monster truck racing is good. Ofcause with the bigfoot and others the bigger they are the more unstable they are and the more they will skid. At 04:10 p.m. 10/10/2006, you wrote: Hi Gary, Thanks. I do find your suggestions helpful. I do agree that raceway should be made somewhat flexable. After

Re: [Audyssey] descend into madness

2006-10-11 Thread shaun everiss
- Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 11, 2006 1:36 AM Subject: Re: [Audyssey] descend into madness well the game never seems to have an exit function. The easiest way to get out is to die

Re: [Audyssey] bscgames

2006-10-12 Thread shaun everiss
I am in new zealand and I am having a problem. It just plum decided one day to not be there. Are you able to do something about it? At 12:18 a.m. 13/10/2006, you wrote: With regard to bscgames, how many of you are having problems accessing it? - Original Message - From: Tom Randall [EMAIL

[Audyssey] bscgames.com is up

2006-10-13 Thread shaun everiss
Hi all.I just restarted my router and bscgames.com seems to work. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] kitchensinc

2006-10-14 Thread shaun everiss
Yeah it seems to be back my end to. At 02:26 a.m. 15/10/2006, you wrote: Hi all Now I'm on the kitchensinc page. I typed in the same address as this morning and now I'm on the website. I wondered what was wrong that it couldn't find the page earlier on? maybe jim's server was still off.

Re: [Audyssey] problem with jim kitchen's website

2006-10-14 Thread shaun everiss
hmmm. I'm getting the same issue here with that sight to. It may be down for some reason. Hopefully its not the router playing up again, I mannaged to get bscgames to work by restarting the sucker and really do not want to redo it again. At 10:25 p.m. 14/10/2006, you wrote: I tried going into

Re: [Audyssey] boggle

2006-10-15 Thread shaun everiss
I recieved the game a bit ago. At 06:23 a.m. 16/10/2006, you wrote: Hi, Did everyone else recieve that boggle game being released by spoonbill software? It usually doesn't take this long and I am wondering if something happened? Or am I just being impatient? Thanks for any input. al Father,

Re: [Audyssey] problem with jim kitchen's website

2006-10-15 Thread shaun everiss
have you tried something like email encoder. I saw it somewhere online but forgot the sight address. At 12:11 a.m. 16/10/2006, you wrote: Hi Lisa, I don't believe that I actually have an EMail link on my site. You know because of spam harvesters. Maybe I will have to work on a link to speak

Re: [Audyssey] problem with jim kitchen's website

2006-10-16 Thread shaun everiss
containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 15, 2006 1:07 PM Subject: Re: [Audyssey] problem with jim kitchen's website

Re: [Audyssey] chillingham

2006-10-17 Thread shaun everiss
Well I'd like a game play maybe a wlkthrough for chillingham and maybe grizly gelch to, especially since i probably will not get it for some time. At 11:04 PM 10/17/2006, you wrote: if yall want i'll record one ... regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED]

Re: [Audyssey] SelfDestruct

2006-10-18 Thread shaun everiss
whats your ftp site address? I have all the spoonbill games here so if you send me your email address and things I can get them to you easily. At 08:53 AM 10/19/2006, you wrote: Hi Nicol, I have a FTP server where I can upload it. I wanted to do that anyway. So please send me the game and I'll

Re: [Audyssey] SelfDestruct

2006-10-19 Thread shaun everiss
just use sendthis file nickel, and don't bother I sent an 8mb file with everything this morning via that thing. At 05:49 PM 10/19/2006, you wrote: NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf NO, I

Re: [Audyssey] Self Destruct

2006-10-19 Thread shaun everiss
well you should have all the spoonbill stuff now since I just sent you everything in sendthis file. At 09:47 AM 10/19/2006, you wrote: Hi Brandon and all, if Nicol sends me the game, I'll upload it and post the link here to the list. Robin. ___

Re: [Audyssey] Self Destruct

2006-10-20 Thread shaun everiss
upload the Spoonbill games, because they are copyrighted and I don't want to get in trouble with the developer. Robin. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, October 18, 2006 11:53 PM To: Gamers Discussion list

[Audyssey] whats this?

2006-10-23 Thread shaun everiss
Hi all. I am getting errors from yahoo that my messages are going to the blindgamers list. At first I thought I had typed the wrong address but I am sure I typed the right one and my messages that I sent appeared on the audyssey address. So why is yahoo getting my stuff that is appearing on here

Re: [Audyssey] Learning VisualBasic

2006-10-26 Thread shaun everiss
I have used pascal and java script. I was origionally planning on using vb but I may just learn c#. This doesn't mean ofcause that I won't get all the bits and pieces. At 02:13 PM 10/26/2006, Ken the Crazy wrote: me too--but I can't even begin to understand vb2005--maybe it's just that I am using

Re: [Audyssey] [About the former Yahoo list (fwd)]

2006-10-26 Thread shaun everiss
it doesn't make sence to try an adjust back issues of anything for any reason. As for the web site, all you can do is put a notice to display on each site the mag is on explaining the lists and telling people to delete their old addresses. The only way this is going to repair itself is if

Re: [Audyssey] audyssey: Self Destruct

2006-10-29 Thread shaun everiss
This does not happen. One thing you could try is get the vb6sp6 runtimes from ms. These are quite small around 1mb. I'm not sure. At 06:47 AM 10/30/2006, mich verrier wrote: hi all. just a heds up for anyone who has downloaded the self Destruct game that was postid a wile back. it wseems that

Re: [Audyssey] Game programming education project.

2006-10-29 Thread shaun everiss
Cool tom. Once xtra addresses my speed issues I will be getting the entire vstudio express. Hope to see you all some time programming things. At 10:19 AM 10/30/2006, Thomas Ward wrote: Hi all, In the interest of everyone who wants to begin learning how to program accessible games I will be

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread shaun everiss
hmm. I did programm structures. Although I havn't seen actual c here is my translation. instance. An instance is the current thing running at that time, and previous instances ofcause. And well commands and interupts. Its not all of it but I did 2 programming courses and I well I have some

Re: [Audyssey] Learning VisualBasic

2006-10-29 Thread shaun everiss
well damon. I will at some point get the entire visual studio express dotnet. I will probably dabble in vc# and probably vwd. I will have everything though and well I'll see How far I will get. At 02:12 PM 10/30/2006, x-sight interactive wrote: ok guys you win. i'm still using autoit for now, but

Re: [Audyssey] Learning VisualBasic

2006-10-31 Thread shaun everiss
Our country is devided. People in the south get jaws, people in the north get hal. And there is a fight to use either reader. I have both. Mainly because I had hal for school and got jaws later. At 06:27 PM 10/31/2006, x-sight interactive wrote: well, i know that, tried to tell the school, they

Re: [Audyssey] funny thing in pipe2

2006-11-03 Thread shaun everiss
hmm. Its on audiogames.net You get the following. oh look there is dan's source code in the trash and its full of bugs! you will here some bees or flies in the background. Its a laugh. At 07:34 AM 11/4/2006, Richard Bennett wrote: hey ya'll well what does it do for those of us who don't have Pipe

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread shaun everiss
Once I thought they could be. However after I heard you couldn't install the cds fully, and other user problems, support things and the price I doubt I'd ever concider buying them. If someone let me borrow a coppy for a couple weeks I may clock it and hand it back but thats probably about the

[Audyssey] game programming

2006-11-05 Thread shaun everiss
Hi all. Can anyone tell me what I need to program games? Here is what I have. The entire visualstudio express, vj,vc, vcs, vb, vwd. I have the sql server toolkit, sql dev kit and the sql server itself. I have samples for this to, and other add ins. I have the ms sapi 5.1 sdk, and the directx oct

[Audyssey] Fwd: [e ray game talk] lone wolf review missiones 1 and 2

2006-11-07 Thread shaun everiss
Hi all. I'm not sure if anyone wants ivan's reviews of lonewolf missions. X-Sender: [EMAIL PROTECTED] X-Apparently-To: [EMAIL PROTECTED] From: ivan fegundez [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: [e ray game talk] lone wolf review missiones 1 and 2 Date: Mon, 6 Nov 2006 19:40:00 -0700

Re: [Audyssey] Rail Racer query

2006-11-11 Thread shaun everiss
its che. [EMAIL PROTECTED] I am a tester for the game. At current state we are in beta 23 and doing a controled multiplayer test on v30 Status of game. Usertracks and other stuff works on sp mode. Changing of gear ratios etc. Winamp is supported. Menu music. In multiplayer there are a load of

Re: [Audyssey] is issue 50 out yet?

2006-11-11 Thread shaun everiss
no its not out yet. At 11:32 AM 11/12/2006, Charles Rivard wrote: I've been offline since the ninth of October. Has the fiftieth edition of Audyssey come out yet? If so, could someone send it to me? Thanks in advance. Also, what's been going on since then? Dang, it's good to be back

Re: [Audyssey] ESP Pinball Extreme Files

2006-11-12 Thread shaun everiss
hi tom, see the msg i posted to you off list. You were talking about pak files and that they were week and esp files. Read my message. I hope thats clue enough for you. You are making a mistake with the esp extention. At 05:31 AM 11/13/2006, Thomas Ward wrote: Hi, That is correct. If a game

[Audyssey] railracer lerkers

2006-11-12 Thread shaun everiss
Hi all. For those that want to listen to a live test hang around vipconduit. any time from now till the end of the night. I can't say times, but you should catch a test around 7, only the audio part of it though. There is an earlier test but since its early morning here I doubt I will make that

Re: [Audyssey] trouble running USa games.

2006-11-12 Thread shaun everiss
what about dotnet 3, its just come out. At 04:57 AM 11/13/2006, Thomas Ward wrote: Hi, End user problems with the .NET Framework 1.1 is the major reason all future releases of STFC, Monty, and all other games will be using framework 2.0. Just for reference with .NET Framework 1.0 and 1.1 it use

[Audyssey] Fwd: Trade Wars Tournament Newsletter!

2006-11-16 Thread shaun everiss
Hi all. this just from the guys that do tradewars. note! this newsletter is writen in xml, if you have not run windowsupdate lately you will need the msxml6 security updates, rtm and sp4 for latest support. Click the weird links starting with xml tag. From: Sylien Entertainment [EMAIL

[Audyssey] test things

2006-11-17 Thread shaun everiss
Hi all. this message is to the vipgameszone test team. I require someone to urgently mail me. I appear to no longer bee on list, and I can't seem to get in contact with igor at all. I also do not have the latest version of the current test program. This is my last resort. I'm not sure what else

[Audyssey] vipgameszone is down

2006-11-19 Thread shaun everiss
Hi all. In responce to the emergency msg I put out 2 days ago, Its confirmed igor is offline, so is his reg server. Thanks to those that gave me the game download which I will now have until something happens. But if the reg server is down then no game at all.

Re: [Audyssey] test things

2006-11-19 Thread shaun everiss
/2006, Shane Davidson wrote: This is the same for me sean, I'm a little miffed. Thanks, I'm glad your not the only one. Someone mail me privately, at: [EMAIL PROTECTED] Thanks shane -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Friday

Re: [Audyssey] Goal Ball Game

2006-11-19 Thread shaun everiss
what is the site you found? I speak english I would be interested. At 06:36 AM 11/18/2006, Steve Crawford wrote: There's a website I came across a while back with an audible version of goalball one on one but it's in English and no on-screen text. It seems you need a version which also puts text

[Audyssey] Bavisoft things

2006-11-19 Thread shaun everiss
Hi all. Over the last few days I borrowed chillingham and grizly gulch from somewhere. I looked at the price for the cds, both games look really good. However I couldn't complete them without cheating so killed them. I looked at the price, they cost a load but not as much as I ghought if I get

Re: [Audyssey] test things

2006-11-19 Thread shaun everiss
well they are usually good, and its in the middle of the test, and well I stopped recieving info. At 08:08 AM 11/18/2006, Robin Kipp wrote: I E-Mailed Vipgameszone shortly after they asked for new beta testers and they wanted to know some things about myself and my computer and I gave them all

Re: [Audyssey] hearts

2006-11-19 Thread shaun everiss
something happened with him after the boggle thing. I have the games and I will send them to who ever wants them, I just need an email address and I will send the entire archive. If someone wants to host the archive, its something like 10mb then email me and I can upload it to you. At 10:49 AM

Re: [Audyssey] vipgameszone is down

2006-11-19 Thread shaun everiss
: Sean: What game download you referring to??? What is the game and can I hve the link or game also? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Sunday, November 19, 2006 1:04 AM To: gamers@audyssey.org Subject: [Audyssey

[Audyssey] Fwd: File uploaded to sendspace

2006-11-19 Thread shaun everiss
Hi all. this is the copy of the msg I sent to another user with the entire spoonbill archive in it. If someone wants to put this 9mb file somewhere they can do that. It should stay on sendspace for betwene 3-7 days. If soneone wants it after that and hasn't put it on a website ask me to send it

Re: [Audyssey] vipgameszone is down

2006-11-19 Thread shaun everiss
/20/2006, Brandon armstrong wrote: thanks for the info shawn. I just want to know how come I never got any email from igar as far as when i gave him my info to beta test programs. Brandon - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday

Re: [Audyssey] Bavisoft things

2006-11-19 Thread shaun everiss
. J.D. Fortune, Pretty Vegas - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, November 19, 2006 4:46 AM Subject: [Audyssey] Bavisoft things Hi all. Over the last few days I borrowed chillingham and grizly gulch from somewhere. I looked

Re: [Audyssey] a question about shades of doom and turret guns

2006-11-22 Thread shaun everiss
I'd associate those bots with cybermen as they sound sort of like that. Or dalecs, all they wanted to do was destroy, these things just want to exterminate so whats the difference. At 11:55 AM 11/22/2006, Sean Mealin wrote: When I think of the cyborgs, I think of cibermen from Doctor Who. Or,

[Audyssey] where has vipgameszone.com gone

2006-11-23 Thread shaun everiss
Well guys the vgz site was updated yesterday, saying stuff was coming soon. Igor seems to have gone away. Any ideas? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] a question about shades of doom and turret guns

2006-11-26 Thread shaun everiss
Not if this stuff is in the us or not but we just finnished series2 of dr who, although I saw other series and there are series on dved 5 volumes being advertised. At 02:17 PM 11/26/2006, Thomas Ward wrote: Hi, Interesting. I will scope it out. Anyone know where I can find the old series with

Re: [Audyssey] where has vipgameszone.com gone

2006-11-26 Thread shaun everiss
, simon.dowling wrote: hi Shaun, vip games and Igor are still around, I just got my product code for the game we were testing, perhaps you haven't got yours as you probably didn't input much I can't say. but Igor and the company is still about. hth - Original Message - From: shaun everiss [EMAIL

Re: [Audyssey] Beach volleyball anyone?

2006-11-27 Thread shaun everiss
sadly your probably right liam. I have played lords saldom after testing. I always go for future tests though. I never completed the supersport game due to computer problems. Beech vollyball was ok. At 09:39 AM 11/27/2006, Liam Erven wrote: I like the games, but I won't be buying them. I feel the

Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
no I havn't heard anything. However if this article rings true it means that games for the blind will have to stay at dx9 level for now. Either that or have dx9 and 10 support for backward compatibility. I doubt that I will upgrade to vista and in deed upgrade for a few years yet. Its taken me 4

[Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
Hi. How does one get inside the toomb? It says you need a key to do it but where does one get one? I know through cheating that this is the only puzzle I have not completed yet, its easy after that. ___ Gamers mailing list .. Gamers@audyssey.org To

Re: [Audyssey] text games under Linux

2006-11-27 Thread shaun everiss
and agil is supposed to be more portable and nice. I havn't bothered. On trademe a local ebay style site there is a compaq 386 for around 6 bucks. If I bag this one it will mean I can run all dos things with an external keynote I pulled from a blind org rubbish clearout. My other plan is to use

Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
Well I don't know how much I spent on games, I have most of liam's games, all of jims,and gma games games. I spent loads of cash on all these, I also have all the bsc arcade packs. I don't really want to spend heaps to upgrade everything unless I have to. At 09:23 AM 11/28/2006, Thomas Ward

Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
I hope its not going to be as bad as that. however one pleasing thing is with the event of xpsp3 I think xp will be around for a couple years yet. Still if ms attitude is adapt or die I doubt anyone will be able to adapt fast enough, screenreaders will cost and the hardware and the games. Ok

Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
I never got along with vs6 installers, beside the vstudio express has a good ide. At 09:36 AM 11/28/2006, Liam Erven wrote: usually with an operating system, I wait a year and a half to upgrade. Knowing with the way a lot of people work, they'll do the same thing. vs 6 is ancient technology. I

Re: [Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
- From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, November 27, 2006 3:47 PM Subject: [Audyssey] chillingham question on toomb Hi. How does one get inside the toomb? It says you need a key to do it but where does one get one? I know through cheating

[Audyssey] chillingham code

2006-11-28 Thread shaun everiss
How do I solve the code. what is the sequence. if the sequence is random, where do I find the sequence, is it searchable somewhere. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] grizly gulch

2006-11-28 Thread shaun everiss
Hi all. any easy way to beat the snakes? I start ok usually beat the first attack but then I get a wave of them on 3 sides. wave after wave at once. ANd once I get that I shoot 2 but the third one gets me, in addition 2 more fill the place i just killed 2 before. I have tried speeding up the

Re: [Audyssey] Gaming on Windows Vista?

2006-11-28 Thread shaun everiss
well its disgusting. Since xp will stay around for an age yet I'm not to worried. However For now I hate the ie7 interface, I really do. We will see in the next little while when I spend the dough on screenreaders. At 05:54 AM 11/29/2006, Thomas Ward wrote: Hi Shaun, Snip the vista interface if

Re: [Audyssey] Gaming on Windows Vista?

2006-11-28 Thread shaun everiss
www.softwarepatch.com. the pack is supposed to hit the net sometimes in the iddle of next year. At 01:17 PM 11/29/2006, Yohandy wrote: I had no clue that an SP3 was coming out for XP. Anyone have more info on this like articles I can read? Thanks For an amazing video gaming site containing

Re: [Audyssey] Gaming on Windows Vista?

2006-11-28 Thread shaun everiss
This ofcause puts the question why ms is releasing vista at all when there are 2 more or at least 1 definate service pack of xp coming. This should give everyone time to adapt to vista, who knows maybe we will be passed vista by then. Maybe someone will find ways to make the more anoying

Re: [Audyssey] USA Games Holiday News.

2006-12-01 Thread shaun everiss
not really, stfc will be free. Stdw will start, whenever it starts. At 04:07 AM 12/1/2006, Thomas Ward wrote: Hi, Yes, the TNG/DS9 sounds are still apart of STFC 1.0. Dark wrote: Great news! I'm certainly looking forward to trying both games out, and I'm very glad that problems in final

Re: [Audyssey] Hello. Just wondering is there a hot key to download dragonslayer games, when I try and download it, it won't do anything. I need help with that.

2006-12-01 Thread shaun everiss
I do not understand. www.draggonslayergames.net is the site I think someone correct me I'm a bit rusty. Anyway there is no install you need something like winzip to actually get it to work right but after extraction to a folder it all should all run ok. You need to install the full versions

Re: [Audyssey] Gaming on Windows Vista?

2006-12-01 Thread shaun everiss
reader project here isn't stable all because the sdk I need to bridge the accessibility I can't find. Although, nice thing is once the sr speech engine is written the rest will be handled through application specific scripts. shaun everiss wrote: well its disgusting. Since xp will stay around

Re: [Audyssey] Gaming on Windows Vista?

2006-12-01 Thread shaun everiss
getting any money out of that. Therefore Vista is what you will end up buying and paying through the nose for. shaun everiss wrote: This ofcause puts the question why ms is releasing vista at all when there are 2 more or at least 1 definate service pack of xp coming. This should give everyone

Re: [Audyssey] Gaming on Windows Vista?

2006-12-01 Thread shaun everiss
is once the sr speech engine is written the rest will be handled through application specific scripts. shaun everiss wrote: well its disgusting. Since xp will stay around for an age yet I'm not to worried. However For now I hate the ie7 interface, I really do. We will see in the next little while

Re: [Audyssey] two Asteroids style games

2006-12-02 Thread shaun everiss
Well I am on the email lists. I will definately apply to test the game, this is another arcade game I know but its adictive and I'm going to have to buy it or test it. I'm going to get sara when it comes out and well I have no tests really for now so why not. I'm not going anyware for the

Re: [Audyssey] mutant humans

2006-12-02 Thread shaun everiss
What would be cool as an idea for the game, is maybe for a future version. You shutdown the experiment only to have a second base have the same issue, something is broke maybe and you need to fix it, and maybe its actually small enough to do. You can either shut it all down or fix what ever is

Re: [Audyssey] Gaming on Windows Vista?

2006-12-02 Thread shaun everiss
Will we be able to write our own scripts. Since we are on screenreaders, you told me earlier you were going to do this for linux, make a distro something called pro speech, I guess this is along the same lines. At 03:12 PM 12/2/2006, Thomas Ward wrote: Hi Sky, If you mean my screen reader

Re: [Audyssey] Announce: Surreal Horizons ReleasesInitialTorrentSoundbite

2006-12-02 Thread shaun everiss
I also have looked at this, I have joined the communitys and will be looking out for chances to test. Greetings Nolan and all. I am very impressed with this initial soundbite and will be keeping a close eye on this title. Your pricing .estimate seems very reasonable. I've been wanting a game

Re: [Audyssey] Unlocking self-destruct

2006-12-03 Thread shaun everiss
there was also how it was writen I can't remember, but something about the design being wrong and because of this not being able to update it any more. At 05:01 AM 12/4/2006, Yvonne Alaniz wrote: I was doing some research on the game Self Destruct. Is everyone aware that it is abondonware

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-03 Thread shaun everiss
its a pitty this has to happen. I just hope the site does not die with the company so those that wish to can download the games. Still I am not complaining, I have all the games,both free and registered, and I was never able to beat treasure hunt even on easy even with the modified sound packs.

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-04 Thread shaun everiss
the programmer isn't naming him as I'm sure we as the community wouldn't have let this go. Ari - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Monday, December 04, 2006 9:44 AM Subject: Re: [Audyssey] ATTN

Re: [Audyssey] STFC 1.0 released.

2006-12-04 Thread shaun everiss
to all those that uninstall the game, check your program files folder, there is still a folder there, I didn't kill it but you may want to try it. Tom when was the game uploaded, I got my coppy from the downloads folder last night only because I know where it is. At 06:51 AM 12/5/2006, Robin

Re: [Audyssey] STFC 1.0 released.

2006-12-04 Thread shaun everiss
weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since the test version ran just fine on

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-04 Thread shaun everiss
Yeah tourniment for all its crappy non sfx and old style music and sapi voice is actually quite good, I would have liked it to be non crap and I think munawar was going to make it so and do it properly. I wanter if munawar's personal pages are still up, hmmm. At 10:29 AM 12/5/2006, djc wrote:

Re: [Audyssey] christmass woop ass

2006-12-04 Thread shaun everiss
thats a handy thing, may be an easteregg. At 07:09 AM 12/5/2006, nicol wrote: Hi All I enjoy christmass woop ass. This is something I have noticed which is not written in the manual. If you press your left right or up arrow you will hit old man Stanley either, left right or middle. The manual

[Audyssey] bpc is up in some form

2006-12-04 Thread shaun everiss
Hi all. Bpc may be down but the contact with munawar is not, he still exists here. http://munawar.port5.com I'm not sure how up to date things are here but its still up. Although this does not mean bpc is still up, he is still online. ___ Gamers

[Audyssey] hmm

2006-12-04 Thread shaun everiss
not sure how old this is but the site I listed for you does not look like its been updated. Bpc is at this address. http://munawar.port5.com/bpcprograms/ not sure if it exists or what. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send

Re: [Audyssey] STFC error

2006-12-04 Thread shaun everiss
Well my computer behaves itself for the most part. If it doesn't I reformat. It obviously does not like it either that or the systems I have got lately like me. I have had systems that did not like me, i accidently dropped one. At 03:15 PM 12/5/2006, Bryan Peterson wrote: My experience has

Re: [Audyssey] STFC 1.0 released.

2006-12-04 Thread shaun everiss
AM shaun everiss wrote: weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since the test

Re: [Audyssey] Here's our sign...

2006-12-04 Thread shaun everiss
the directs exe file is the redestributable package. I usually extract the files and back them up as extracted. The weird thing I am miffed about is why ms did not have the sfx extract and install itself, mediaplayer is a load of sfx file inside an sfx and it autoinstalls. I usually extract the

Re: [Audyssey] STFC 1.0 released.

2006-12-04 Thread shaun everiss
AM shaun everiss wrote: weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since

Re: [Audyssey] STFC Errors.

2006-12-04 Thread shaun everiss
the game. It would be helpful to find out what exactly that something is. shaun everiss wrote: weird, stfc1.0 ran fine on my system ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http

Re: [Audyssey] STFC error

2006-12-04 Thread shaun everiss
sigh maybe the ai is getting to advanced grin Reminds me of when machines went mad, this was an old 2000+ radio program I have here. At 04:56 PM 12/5/2006, Thomas Ward wrote: Hi, yeah, must be some computer conspiracy against me. Everything seamed ready to go I was glad to be done with the game

Re: [Audyssey] USA games discussion: Beating the borg

2006-12-04 Thread shaun everiss
hmmm sounds like a challenge I'm going to try. Saying that there are sertain things on stfc I don't like, while testing phasers were really powerfull and on beginner level torps were to. I need to use photons and quontoms to destroy a romulan and phasers. On cardations I need to use phasers and

[Audyssey] stfc borg

2006-12-04 Thread shaun everiss
Well guys a borg can be killed by a starbase, as long as the borg do not bother with the starbase. The borg attacked 2 of my ships, damaging them. I fired out half my amo and almost all my power, I then had another chance and fired out the rest and the borg went boom. Its Possible to do in

Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms

2006-12-04 Thread shaun everiss
it is, I just wish we had sfx and comentry not sapi speech to go with it all. At 06:42 PM 12/5/2006, x-sight interactive wrote: erm? i thought tournament's music was very effective! regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-05 Thread shaun everiss
I neverrealised you were making an audio game maker. At 01:05 AM 12/6/2006, AudioGames.net wrote: Hello! For those interested, we're secretly adding stuff to http://www.audiogamemaker.com/ . One draft of the manual is already online (please be aware that this is not yet a finalised version -

Re: [Audyssey] Here's our sign...

2006-12-05 Thread shaun everiss
work. Extracting the file and running dxsetup as you do is the safest way. although, I think I am going to switch to the hweb installer since I know folks will be getting the latest which is October 2006. shaun everiss wrote: the directs exe file is the redestributable package. I usually

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-05 Thread shaun everiss
do you have places for testers. At 01:31 AM 12/6/2006, AudioGames.net wrote: Hi Will, Unfortunately not. For this the audio game engine has to be completely finished and tested and that will still take time. Everything will be released Februari 1st together. Greets, Richard - Original

Re: [Audyssey] STFC tactics was STFC Podcast

2006-12-05 Thread shaun everiss
My tactic is almost the same. On easy at least I have never tried any higher. I have destroyed a load of ships, let them come. Then sent 2 ships to each space if there is that many left, at one stage I didn't keep up with restock and mannaged to justhave 3 ships, and so I sent 2 to somewhere had

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