Re: [Audyssey] NVDA and VIP Mud

2013-02-01 Thread Dakotah Rickard
I can not make the incoming voice speak incoming text. NVDA just won't
do it, and the script says it should.

Furthermore, it works on my netbook.

Same VIPMud version, same NVDA version. Only difference was that I
updated the laptop, whereas I clean installed the netbook, but I
uninstalled and reinstalled on the laptop after VIPMud didn't work,
and it was still a no go.

Signed:
Dakotah Rickard

On 1/28/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 that is rather odd. seems to work on all my machines.
 what does it do? anything?
 regards
 dallas


 On 29/01/2013, at 4:00, Dakotah Rickard dakotah.rick...@gmail.com wrote:

 I'm sincerely confused, because I just installed the latest NVDA
 version, which has built-in support for VIPMud. It works fine on my
 WinXP netbook, a 32 bit, but it doesn't work on my Win7 laptop, a 64
 bit.

 I'm really quite confused as to why the same version of VIPMud, the
 same version of NVDA, works on one and not on the other.

 Signed:
 Dakotah Rickard

 On 1/26/13, dark d...@xgam.org wrote:
 I'm pretty sure there is an interupt setting in the voice output pannel,
 where you can decide what text gets spoken when. As you said yourself, if
 it

 didn't do this mudding would be impossible, but I've played several muds
 with vipmud using sapi and thus know it works myself.

 all the best,

 Dark.
 - Original Message -
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2013 5:12 PM
 Subject: Re: [Audyssey] NVDA and VIP Mud


 Hmm, Yeah, I guess something is off. Because every time I tried it, it
 doesn't seem to want to silence for me. LOL.
 I'll have to give it a go again, and see if I can't figure out what's
 wrong. Thanks for that,
 Regards:
 Dallas


 On 25/01/2013, at 21:32, dark d...@xgam.org wrote:

 Actually dallas, you can silence the speech, since if you couldn't
 that
 would indeed make the program useless for mudding

 Just hitting control is enough to shut sapi up, you can also go to the
 speech settings and set various options to do with the priority of
 messages as well, and which will interupt, indeed if you can't!
 silence
 sapi i'd guess that something is wonky in your speech priority
 settings.

 Hth.

 All the best,

 Dark.
 - Original Message - From: Dallas O'Brien
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 25, 2013 11:07 AM
 Subject: Re: [Audyssey] NVDA and VIP Mud


 The problem with using SAPI, is that you can't control the speech
 output. In the sense that wallets talking, and it has information in
 the

 buffer, you cannot silence it. You must wait for it to finish
 speaking.

 This is not very good for mudding, as there is too much information
 passing over the screen.
 Regards:
 Dallas


 On 25/01/2013, at 20:29, dark d...@xgam.org wrote:

 Hi hunter.

 Vip mud outputs to screen readers and doesn't do nvda, in the same
 way

 it doesn't do supernova, however there is an easy alternative, since
 it

 will also output to sapi as well. Just set that in the general
 settings

 menue and it will speak text fine, and it's that that you want.

 i found with supernova I could read the screen, but what you want
 with

 a mud client is instant speaking of incoming text, and that you
 could
 only get with sapi,  or presumably with jaws and window eyes.

 hth.

 Beware the Grue!

 Dark.
 - Original Message - From: Hunter Jozwiak
 potbelliedj...@aol.com
 To: gamers@audyssey.org
 Sent: Friday, January 25, 2013 2:58 AM
 Subject: [Audyssey] NVDA and VIP Mud


 How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or
 any
 screenreader except, and NVDA keeps repeating everything I type when
 I

 press enter.  I don't want that happening.

 ---
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Re: [Audyssey] NVDA and VIP Mud

2013-01-28 Thread Dakotah Rickard
I'm sincerely confused, because I just installed the latest NVDA
version, which has built-in support for VIPMud. It works fine on my
WinXP netbook, a 32 bit, but it doesn't work on my Win7 laptop, a 64
bit.

I'm really quite confused as to why the same version of VIPMud, the
same version of NVDA, works on one and not on the other.

Signed:
Dakotah Rickard

On 1/26/13, dark d...@xgam.org wrote:
 I'm pretty sure there is an interupt setting in the voice output pannel,
 where you can decide what text gets spoken when. As you said yourself, if it

 didn't do this mudding would be impossible, but I've played several muds
 with vipmud using sapi and thus know it works myself.

 all the best,

 Dark.
 - Original Message -
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2013 5:12 PM
 Subject: Re: [Audyssey] NVDA and VIP Mud


 Hmm, Yeah, I guess something is off. Because every time I tried it, it
 doesn't seem to want to silence for me. LOL.
 I'll have to give it a go again, and see if I can't figure out what's
 wrong. Thanks for that,
 Regards:
 Dallas


 On 25/01/2013, at 21:32, dark d...@xgam.org wrote:

 Actually dallas, you can silence the speech, since if you couldn't that
 would indeed make the program useless for mudding

 Just hitting control is enough to shut sapi up, you can also go to the
 speech settings and set various options to do with the priority of
 messages as well, and which will interupt, indeed if you can't! silence
 sapi i'd guess that something is wonky in your speech priority settings.

 Hth.

 All the best,

 Dark.
 - Original Message - From: Dallas O'Brien
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 25, 2013 11:07 AM
 Subject: Re: [Audyssey] NVDA and VIP Mud


 The problem with using SAPI, is that you can't control the speech
 output. In the sense that wallets talking, and it has information in the

 buffer, you cannot silence it. You must wait for it to finish speaking.

 This is not very good for mudding, as there is too much information
 passing over the screen.
 Regards:
 Dallas


 On 25/01/2013, at 20:29, dark d...@xgam.org wrote:

 Hi hunter.

 Vip mud outputs to screen readers and doesn't do nvda, in the same way

 it doesn't do supernova, however there is an easy alternative, since it

 will also output to sapi as well. Just set that in the general settings

 menue and it will speak text fine, and it's that that you want.

 i found with supernova I could read the screen, but what you want with

 a mud client is instant speaking of incoming text, and that you could
 only get with sapi,  or presumably with jaws and window eyes.

 hth.

 Beware the Grue!

 Dark.
 - Original Message - From: Hunter Jozwiak
 potbelliedj...@aol.com
 To: gamers@audyssey.org
 Sent: Friday, January 25, 2013 2:58 AM
 Subject: [Audyssey] NVDA and VIP Mud


 How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any
 screenreader except, and NVDA keeps repeating everything I type when I

 press enter.  I don't want that happening.

 ---
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 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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Re: [Audyssey] NVDA and VIP Mud

2013-01-28 Thread Dallas O'Brien
that is rather odd. seems to work on all my machines.
what does it do? anything?
regards
dallas


On 29/01/2013, at 4:00, Dakotah Rickard dakotah.rick...@gmail.com wrote:

 I'm sincerely confused, because I just installed the latest NVDA
 version, which has built-in support for VIPMud. It works fine on my
 WinXP netbook, a 32 bit, but it doesn't work on my Win7 laptop, a 64
 bit.
 
 I'm really quite confused as to why the same version of VIPMud, the
 same version of NVDA, works on one and not on the other.
 
 Signed:
 Dakotah Rickard
 
 On 1/26/13, dark d...@xgam.org wrote:
 I'm pretty sure there is an interupt setting in the voice output pannel,
 where you can decide what text gets spoken when. As you said yourself, if it
 
 didn't do this mudding would be impossible, but I've played several muds
 with vipmud using sapi and thus know it works myself.
 
 all the best,
 
 Dark.
 - Original Message -
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, January 26, 2013 5:12 PM
 Subject: Re: [Audyssey] NVDA and VIP Mud
 
 
 Hmm, Yeah, I guess something is off. Because every time I tried it, it
 doesn't seem to want to silence for me. LOL.
 I'll have to give it a go again, and see if I can't figure out what's
 wrong. Thanks for that,
 Regards:
 Dallas
 
 
 On 25/01/2013, at 21:32, dark d...@xgam.org wrote:
 
 Actually dallas, you can silence the speech, since if you couldn't that
 would indeed make the program useless for mudding
 
 Just hitting control is enough to shut sapi up, you can also go to the
 speech settings and set various options to do with the priority of
 messages as well, and which will interupt, indeed if you can't! silence
 sapi i'd guess that something is wonky in your speech priority settings.
 
 Hth.
 
 All the best,
 
 Dark.
 - Original Message - From: Dallas O'Brien
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 25, 2013 11:07 AM
 Subject: Re: [Audyssey] NVDA and VIP Mud
 
 
 The problem with using SAPI, is that you can't control the speech
 output. In the sense that wallets talking, and it has information in the
 
 buffer, you cannot silence it. You must wait for it to finish speaking.
 
 This is not very good for mudding, as there is too much information
 passing over the screen.
 Regards:
 Dallas
 
 
 On 25/01/2013, at 20:29, dark d...@xgam.org wrote:
 
 Hi hunter.
 
 Vip mud outputs to screen readers and doesn't do nvda, in the same way
 
 it doesn't do supernova, however there is an easy alternative, since it
 
 will also output to sapi as well. Just set that in the general settings
 
 menue and it will speak text fine, and it's that that you want.
 
 i found with supernova I could read the screen, but what you want with
 
 a mud client is instant speaking of incoming text, and that you could
 only get with sapi,  or presumably with jaws and window eyes.
 
 hth.
 
 Beware the Grue!
 
 Dark.
 - Original Message - From: Hunter Jozwiak
 potbelliedj...@aol.com
 To: gamers@audyssey.org
 Sent: Friday, January 25, 2013 2:58 AM
 Subject: [Audyssey] NVDA and VIP Mud
 
 
 How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any
 screenreader except, and NVDA keeps repeating everything I type when I
 
 press enter.  I don't want that happening.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the
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Re: [Audyssey] NVDA and VIP Mud

2013-01-26 Thread Dallas O'Brien
Hmm, Yeah, I guess something is off. Because every time I tried it, it doesn't 
seem to want to silence for me. LOL.
I'll have to give it a go again, and see if I can't figure out what's wrong. 
Thanks for that,
Regards:
Dallas


On 25/01/2013, at 21:32, dark d...@xgam.org wrote:

 Actually dallas, you can silence the speech, since if you couldn't that would 
 indeed make the program useless for mudding
 
 Just hitting control is enough to shut sapi up, you can also go to the speech 
 settings and set various options to do with the priority of messages as well, 
 and which will interupt, indeed if you can't! silence sapi i'd guess that 
 something is wonky in your speech priority settings.
 
 Hth.
 
 All the best,
 
 Dark.
 - Original Message - From: Dallas O'Brien 
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, January 25, 2013 11:07 AM
 Subject: Re: [Audyssey] NVDA and VIP Mud
 
 
 The problem with using SAPI, is that you can't control the speech output. In 
 the sense that wallets talking, and it has information in the buffer, you 
 cannot silence it. You must wait for it to finish speaking. This is not very 
 good for mudding, as there is too much information passing over the screen.
 Regards:
 Dallas
 
 
 On 25/01/2013, at 20:29, dark d...@xgam.org wrote:
 
 Hi hunter.
 
 Vip mud outputs to screen readers and doesn't do nvda, in the same way it 
 doesn't do supernova, however there is an easy alternative, since it will 
 also output to sapi as well. Just set that in the general settings menue 
 and it will speak text fine, and it's that that you want.
 
 i found with supernova I could read the screen, but what you want with a 
 mud client is instant speaking of incoming text, and that you could only 
 get with sapi,  or presumably with jaws and window eyes.
 
 hth.
 
 Beware the Grue!
 
 Dark.
 - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com
 To: gamers@audyssey.org
 Sent: Friday, January 25, 2013 2:58 AM
 Subject: [Audyssey] NVDA and VIP Mud
 
 
 How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any 
 screenreader except, and NVDA keeps repeating everything I type when I 
 press enter.  I don't want that happening.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
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 If you want to leave the list, send E-mail to 
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 If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] NVDA and VIP Mud

2013-01-26 Thread dark
I'm pretty sure there is an interupt setting in the voice output pannel, 
where you can decide what text gets spoken when. As you said yourself, if it 
didn't do this mudding would be impossible, but I've played several muds 
with vipmud using sapi and thus know it works myself.


all the best,

Dark.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 26, 2013 5:12 PM
Subject: Re: [Audyssey] NVDA and VIP Mud


Hmm, Yeah, I guess something is off. Because every time I tried it, it 
doesn't seem to want to silence for me. LOL.
I'll have to give it a go again, and see if I can't figure out what's 
wrong. Thanks for that,

Regards:
Dallas


On 25/01/2013, at 21:32, dark d...@xgam.org wrote:

Actually dallas, you can silence the speech, since if you couldn't that 
would indeed make the program useless for mudding


Just hitting control is enough to shut sapi up, you can also go to the 
speech settings and set various options to do with the priority of 
messages as well, and which will interupt, indeed if you can't! silence 
sapi i'd guess that something is wonky in your speech priority settings.


Hth.

All the best,

Dark.
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 25, 2013 11:07 AM
Subject: Re: [Audyssey] NVDA and VIP Mud


The problem with using SAPI, is that you can't control the speech 
output. In the sense that wallets talking, and it has information in the 
buffer, you cannot silence it. You must wait for it to finish speaking. 
This is not very good for mudding, as there is too much information 
passing over the screen.

Regards:
Dallas


On 25/01/2013, at 20:29, dark d...@xgam.org wrote:


Hi hunter.

Vip mud outputs to screen readers and doesn't do nvda, in the same way 
it doesn't do supernova, however there is an easy alternative, since it 
will also output to sapi as well. Just set that in the general settings 
menue and it will speak text fine, and it's that that you want.


i found with supernova I could read the screen, but what you want with 
a mud client is instant speaking of incoming text, and that you could 
only get with sapi,  or presumably with jaws and window eyes.


hth.

Beware the Grue!

Dark.
- Original Message - From: Hunter Jozwiak 
potbelliedj...@aol.com

To: gamers@audyssey.org
Sent: Friday, January 25, 2013 2:58 AM
Subject: [Audyssey] NVDA and VIP Mud


How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any 
screenreader except, and NVDA keeps repeating everything I type when I 
press enter.  I don't want that happening.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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If you have any questions or concerns regarding the management of the 
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Re: [Audyssey] NVDA and VIP Mud

2013-01-25 Thread dark

Hi hunter.

Vip mud outputs to screen readers and doesn't do nvda, in the same way it 
doesn't do supernova, however there is an easy alternative, since it will 
also output to sapi as well. Just set that in the general settings menue and 
it will speak text fine, and it's that that you want.


i found with supernova I could read the screen, but what you want with a mud 
client is instant speaking of incoming text, and that you could only get 
with sapi,  or presumably with jaws and window eyes.


hth.

Beware the Grue!

Dark.
- Original Message - 
From: Hunter Jozwiak potbelliedj...@aol.com

To: gamers@audyssey.org
Sent: Friday, January 25, 2013 2:58 AM
Subject: [Audyssey] NVDA and VIP Mud


How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any 
screenreader except, and NVDA keeps repeating everything I type when I 
press enter.  I don't want that happening.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
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Re: [Audyssey] NVDA and VIP Mud

2013-01-25 Thread Dallas O'Brien
The problem with using SAPI, is that you can't control the speech output. In 
the sense that wallets talking, and it has information in the buffer, you 
cannot silence it. You must wait for it to finish speaking. This is not very 
good for mudding, as there is too much information passing over the screen.
Regards:
Dallas


On 25/01/2013, at 20:29, dark d...@xgam.org wrote:

 Hi hunter.
 
 Vip mud outputs to screen readers and doesn't do nvda, in the same way it 
 doesn't do supernova, however there is an easy alternative, since it will 
 also output to sapi as well. Just set that in the general settings menue and 
 it will speak text fine, and it's that that you want.
 
 i found with supernova I could read the screen, but what you want with a mud 
 client is instant speaking of incoming text, and that you could only get with 
 sapi,  or presumably with jaws and window eyes.
 
 hth.
 
 Beware the Grue!
 
 Dark.
 - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com
 To: gamers@audyssey.org
 Sent: Friday, January 25, 2013 2:58 AM
 Subject: [Audyssey] NVDA and VIP Mud
 
 
 How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any 
 screenreader except, and NVDA keeps repeating everything I type when I press 
 enter.  I don't want that happening.
 
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Re: [Audyssey] NVDA and VIP Mud

2013-01-25 Thread dark
Actually dallas, you can silence the speech, since if you couldn't that 
would indeed make the program useless for mudding


Just hitting control is enough to shut sapi up, you can also go to the 
speech settings and set various options to do with the priority of messages 
as well, and which will interupt, indeed if you can't! silence sapi i'd 
guess that something is wonky in your speech priority settings.


Hth.

All the best,

Dark.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 25, 2013 11:07 AM
Subject: Re: [Audyssey] NVDA and VIP Mud


The problem with using SAPI, is that you can't control the speech output. 
In the sense that wallets talking, and it has information in the buffer, 
you cannot silence it. You must wait for it to finish speaking. This is 
not very good for mudding, as there is too much information passing over 
the screen.

Regards:
Dallas


On 25/01/2013, at 20:29, dark d...@xgam.org wrote:


Hi hunter.

Vip mud outputs to screen readers and doesn't do nvda, in the same way it 
doesn't do supernova, however there is an easy alternative, since it will 
also output to sapi as well. Just set that in the general settings menue 
and it will speak text fine, and it's that that you want.


i found with supernova I could read the screen, but what you want with a 
mud client is instant speaking of incoming text, and that you could only 
get with sapi,  or presumably with jaws and window eyes.


hth.

Beware the Grue!

Dark.
- Original Message - From: Hunter Jozwiak 
potbelliedj...@aol.com

To: gamers@audyssey.org
Sent: Friday, January 25, 2013 2:58 AM
Subject: [Audyssey] NVDA and VIP Mud


How do you make VIP MUD and NVDA cooperate? I don't own JAWS, or any 
screenreader except, and NVDA keeps repeating everything I type when I 
press enter.  I don't want that happening.


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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Willem

I just tested the link and it was broken.
Here it is again:
http://dl.dropbox.com/u/18044981/vipmud.py
- Original Message - 
From: Willem dwill...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 10:59 PM
Subject: [Audyssey] NVDA and VIP mud



Hi all.
Earlier this week I decided to start using NVDA as my primary screen 
reader as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of using 
propper accessability API's it communicates with screen readers 
ceperately, which meant that NVDA wasn't supported. Although NVDA could 
read all the textboxes and entry list, it didn't report updates on the mud 
automaticly.


Not wanting to use sapi for mudding, a friend and I created a script that 
fixes this issue for NVDA. It supports reading the last 9 lines of output 
with control 1 to 9, as well as speaking changes on the mud.


get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Thomas Ward
Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.

Cheers!

On 6/3/11, Willem dwill...@gmail.com wrote:
 Hi all.
 Earlier this week I decided to start using NVDA as my primary screen reader
 as jaws just had too many bugs to contend with.
 I then found out that VIP mud doesn't work with NVDA, as instead of using
 propper accessability API's it communicates with screen readers ceperately,
 which meant that NVDA wasn't supported. Although NVDA could read all the
 textboxes and entry list, it didn't report updates on the mud automaticly.

 Not wanting to use sapi for mudding, a friend and I created a script that
 fixes this issue for NVDA. It supports reading the last 9 lines of output
 with control 1 to 9, as well as speaking changes on the mud.

 get beta 1.1 at
 http://dl.dropbox.com/u/18044981/vipmud.py
 ---
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 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Greg Wocher

Hello,
As a matter of fact, I just downloaded the latest version of NVDA today to 
mess around with.  I like it so far.  Where do you put the script to make 
NVDA work with VIP mud?  Also, what speech settings do you use in VIP mud?

Thank you,
Greg W.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:18 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.

Cheers!

On 6/3/11, Willem dwill...@gmail.com wrote:

Hi all.
Earlier this week I decided to start using NVDA as my primary screen 
reader

as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of using
propper accessability API's it communicates with screen readers 
ceperately,

which meant that NVDA wasn't supported. Although NVDA could read all the
textboxes and entry list, it didn't report updates on the mud 
automaticly.


Not wanting to use sapi for mudding, a friend and I created a script that
fixes this issue for NVDA. It supports reading the last 9 lines of output
with control 1 to 9, as well as speaking changes on the mud.

get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
---
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Pitermach
NVDA now actually has a DLL, so David could consider supporting it directly, 
which would work better overall, though either way, I also thank for the 
script
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 11:18 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.




__ Information from ESET Smart Security, version of virus signature 
database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com




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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Willem

Hi greg.
If you are using the portable version of NVDA, you can put the scripts 
inside the user config/appModules folder inside the NVDA  directory. 
Otherwise you can find the appModules directory from the nvda menu 
inside the start menu by  selecting explore user config.

hth.
On 6/3/2011 11:22 PM, Greg Wocher wrote:

Hello,
As a matter of fact, I just downloaded the latest version of NVDA 
today to mess around with.  I like it so far.  Where do you put the 
script to make NVDA work with VIP mud?  Also, what speech settings do 
you use in VIP mud?

Thank you,
Greg W.
- Original Message - From: Thomas Ward 
thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:18 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.

Cheers!

On 6/3/11, Willem dwill...@gmail.com wrote:

Hi all.
Earlier this week I decided to start using NVDA as my primary screen 
reader

as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of 
using
propper accessability API's it communicates with screen readers 
ceperately,
which meant that NVDA wasn't supported. Although NVDA could read all 
the
textboxes and entry list, it didn't report updates on the mud 
automaticly.


Not wanting to use sapi for mudding, a friend and I created a script 
that
fixes this issue for NVDA. It supports reading the last 9 lines of 
output

with control 1 to 9, as well as speaking changes on the mud.

get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
---
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All messages are archived and can be searched and read at
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z

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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Thomas Ward
Hi Greg,

Your personal NVDA scripts goes in your app data folder. For example,
it might be something like
c:\users\Greg\App Data\Roming\NVDA\Modules
if you are running Vista or Windows 7.

HTH


On 6/3/11, Greg Wocher gwblindm...@gwblindman.org wrote:
 Hello,
 As a matter of fact, I just downloaded the latest version of NVDA today to
 mess around with.  I like it so far.  Where do you put the script to make
 NVDA work with VIP mud?  Also, what speech settings do you use in VIP mud?
 Thank you,
 Greg W.

 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, June 03, 2011 5:18 PM
 Subject: Re: [Audyssey] NVDA and VIP mud


 Hi Willem,

 Thanks for this script. As it happens I also switched to NVDA 2011 as
 my primary screen reader some time back, and I don't even have Jaws or
 Window-Eyes 7.5 installed any more. So its nice to see more of these
 scripts etc available to help improve the screen reader. Once you are
 done testing it I highly recommend submitting it to the main NVDA
 source repository so that the scripts make it into the main
 distribution.

 Cheers!

 On 6/3/11, Willem dwill...@gmail.com wrote:
 Hi all.
 Earlier this week I decided to start using NVDA as my primary screen
 reader
 as jaws just had too many bugs to contend with.
 I then found out that VIP mud doesn't work with NVDA, as instead of using
 propper accessability API's it communicates with screen readers
 ceperately,
 which meant that NVDA wasn't supported. Although NVDA could read all the
 textboxes and entry list, it didn't report updates on the mud
 automaticly.

 Not wanting to use sapi for mudding, a friend and I created a script that
 fixes this issue for NVDA. It supports reading the last 9 lines of output
 with control 1 to 9, as well as speaking changes on the mud.

 get beta 1.1 at
 http://dl.dropbox.com/u/18044981/vipmud.py
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Greg Wocher

Hello,
Thanks for the help.  I just tried running VIP mud with the script and it 
seems to work very well.  I especially like the control 1-9 reading some of 
the last things in the output window.  Really nice job on the script.

Sincerely,
Greg W.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:35 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Greg,

Your personal NVDA scripts goes in your app data folder. For example,
it might be something like
c:\users\Greg\App Data\Roming\NVDA\Modules
if you are running Vista or Windows 7.

HTH


On 6/3/11, Greg Wocher gwblindm...@gwblindman.org wrote:

Hello,
As a matter of fact, I just downloaded the latest version of NVDA today 
to

mess around with.  I like it so far.  Where do you put the script to make
NVDA work with VIP mud?  Also, what speech settings do you use in VIP 
mud?

Thank you,
Greg W.



- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:18 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.

Cheers!

On 6/3/11, Willem dwill...@gmail.com wrote:

Hi all.
Earlier this week I decided to start using NVDA as my primary screen
reader
as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of 
using

propper accessability API's it communicates with screen readers
ceperately,
which meant that NVDA wasn't supported. Although NVDA could read all 
the

textboxes and entry list, it didn't report updates on the mud
automaticly.

Not wanting to use sapi for mudding, a friend and I created a script 
that
fixes this issue for NVDA. It supports reading the last 9 lines of 
output

with control 1 to 9, as well as speaking changes on the mud.

get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Willem

Hi.
Thanks. I'm glad you find the script helpfull.
- Original Message - 
From: Greg Wocher gwblindm...@gwblindman.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 04, 2011 12:06 AM
Subject: Re: [Audyssey] NVDA and VIP mud



Hello,
Thanks for the help.  I just tried running VIP mud with the script and it 
seems to work very well.  I especially like the control 1-9 reading some 
of the last things in the output window.  Really nice job on the script.

Sincerely,
Greg W.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:35 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Greg,

Your personal NVDA scripts goes in your app data folder. For example,
it might be something like
c:\users\Greg\App Data\Roming\NVDA\Modules
if you are running Vista or Windows 7.

HTH


On 6/3/11, Greg Wocher gwblindm...@gwblindman.org wrote:

Hello,
As a matter of fact, I just downloaded the latest version of NVDA today 
to
mess around with.  I like it so far.  Where do you put the script to 
make
NVDA work with VIP mud?  Also, what speech settings do you use in VIP 
mud?

Thank you,
Greg W.



- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 03, 2011 5:18 PM
Subject: Re: [Audyssey] NVDA and VIP mud



Hi Willem,

Thanks for this script. As it happens I also switched to NVDA 2011 as
my primary screen reader some time back, and I don't even have Jaws or
Window-Eyes 7.5 installed any more. So its nice to see more of these
scripts etc available to help improve the screen reader. Once you are
done testing it I highly recommend submitting it to the main NVDA
source repository so that the scripts make it into the main
distribution.

Cheers!

On 6/3/11, Willem dwill...@gmail.com wrote:

Hi all.
Earlier this week I decided to start using NVDA as my primary screen
reader
as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of 
using

propper accessability API's it communicates with screen readers
ceperately,
which meant that NVDA wasn't supported. Although NVDA could read all 
the

textboxes and entry list, it didn't report updates on the mud
automaticly.

Not wanting to use sapi for mudding, a friend and I created a script 
that
fixes this issue for NVDA. It supports reading the last 9 lines of 
output

with control 1 to 9, as well as speaking changes on the mud.

get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
---
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread shaun everiss

well nvda control client if used in vipmud will have support  for the system.
At 08:59 a.m. 4/06/2011, you wrote:

Hi all.
Earlier this week I decided to start using NVDA as my primary screen 
reader as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of 
using propper accessability API's it communicates with screen 
readers ceperately, which meant that NVDA wasn't supported. Although 
NVDA could read all the textboxes and entry list, it didn't report 
updates on the mud automaticly.


Not wanting to use sapi for mudding, a friend and I created a script 
that fixes this issue for NVDA. It supports reading the last 9 lines 
of output with control 1 to 9, as well as speaking changes on the mud.


get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
---
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Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Dallas O'Brien
hi, this is an area i am quite interested in, as i think that all
gaming companies should be building in support for nvda, out of the
box. as they tend to be using direct communication to the readers,
they need to build support in for all the major mainstream ones used.
on the other hand, it would be a lot better for them, if they actually
built in standard accessibility access, so most screen readers can use
the programs without having to have direct input.
saves on having to build new supporting protacalls in all the time.
dallas


On 04/06/2011, shaun everiss sm.ever...@gmail.com wrote:
 well nvda control client if used in vipmud will have support  for the
 system.
 At 08:59 a.m. 4/06/2011, you wrote:
Hi all.
Earlier this week I decided to start using NVDA as my primary screen
reader as jaws just had too many bugs to contend with.
I then found out that VIP mud doesn't work with NVDA, as instead of
using propper accessability API's it communicates with screen
readers ceperately, which meant that NVDA wasn't supported. Although
NVDA could read all the textboxes and entry list, it didn't report
updates on the mud automaticly.

Not wanting to use sapi for mudding, a friend and I created a script
that fixes this issue for NVDA. It supports reading the last 9 lines
of output with control 1 to 9, as well as speaking changes on the mud.

get beta 1.1 at
http://dl.dropbox.com/u/18044981/vipmud.py
---
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