Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
David, will there be proxy support in later versions of Time of conflict? - Original Message - From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 10:02 PM Subject: Re: [Audyssey] time of conflict and proxy Check

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread David Greenwood
gamers@audyssey.org Sent: Tuesday, March 23, 2010 4:48 AM Subject: Re: [Audyssey] time of conflict and proxy David, will there be proxy support in later versions of Time of conflict? - Original Message - From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
Hi. That's fine. It's good to hear that you are considering it at least. On 3/23/2010 1:45 PM, David Greenwood wrote: We are looking into that right now. Sorry that isn't an answer, but its the best we can do until we finish the research. Regards, David Greenwood davidgreenw...@gmagames.com

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread Jacob Kruger
That really is an issue, since while there are some other people would like to get to test this game, they would also not necessarily be online all the time either - and I hadn't actually realised it needed it either until now. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not always need a connection, except for registration. It is connecting to the server since it was initially designed to be only a multi-user game, but I changed my mind and provided

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread Willem
Hi David. I'm glad to hear an internet connection won't always be needed, though I understand why it is needed when registering. Thanks. On 3/23/2010 12:02 AM, David Greenwood wrote: Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread dark
To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 10:02 PM Subject: Re: [Audyssey] time of conflict and proxy Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not always need a connection, except for registration

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
://www.GMAGames.com - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 8:29 PM Subject: Re: [Audyssey] time of conflict and proxy Hi. i actually appreciate having a detailed single player stratogy game myself, though

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread dark
gamers@audyssey.org Sent: Tuesday, March 23, 2010 1:25 AM Subject: Re: [Audyssey] time of conflict and proxy As it is planned now, you can have one computer opponent per human player. So say you were playing with a friend, he can start up one computer opponent, and you could set one up, and then you