Has anyone actually made a single player sound rts campeinge yet?
i was just wondering, sinse this is an aspect of the game I'm really ooking
forward to.
Any advice would be appreciated.
Beware the Grue!
Dark.
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I have some issues with tdv.
The landing system is just to hard.
ok I am at 16000 and i get the lock.
can keep it to until I get to 1 it drifts off but I can get it back almost.
below 1 its near impossible.
I have to keep leveling off lock and continue landing.
now I get to 9000, I think
Hi all,
I assume that mission mode in 3d velocity will be totally different
than that of deathmatch and racing?
Is it explained in the manual regarding mission mode? if so I will
read up on it when I download it.
Hope it all works ok on my samsung nc10
Will
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Hi Charles,
Thank you, I'm glad that you like the way that the pitches work.
I did practice up allot in the batting practice and if you are set on swing you
can sometimes hit the key soon enough, at least enough to foul the pitch off.
I think that is kind of like the real game like you said.
Hi to one and all.
I need to find a new headset before I seriously stress test the new TDV
beta.
I've played a couple of racing rounds and won one.
I am curious though.
Like I asked in the subject. Is anyone playing TDV with the philips 2909
game pad that some of us picked up from walmart? If
Hi all,
If anyone has the ps3, and they're up for a game of whatever, send me an Email
off list. I have about ten games.
Thanks,
Ryan
Click here for free information on starting a business from your home.
Hello everyone,
At this point in time I am working on improving mouse input support for
Mysteries of the Ancients beta 5. Now, that i think I have it working
correctly I was wondering about what actions you would prefer being
assigned to the mouse. Below is a tentative default layout for the
Gentlemen,
On some of the mechanics of baseball, professional or otherwise, I have to
respectfully disagree with you. By watching all aspects of the pitch,
including its delivery, spin, direction, force, velocity, etcetera, a
baseball player is often able to tell whether a pitch will be a ball or
Is there any reason why you're thinking of binding jump modifier to
alt instead of control? Makes sense in my mind if they're bound to
ctrl, its one less thing to remember when making the transition to
playing with a mouse. I was thinking that perhaps you could bind
either the jump or sprint
Hi,
I like these ideas; they all seem logical to me. However, I think the action
button should be pressing straight down on the mouse wheel rather than the
left click. That would free up left click for something else.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard
Hi Ron,
Your stick should work just fine with TDV; the implementation is very
generic. I've only tested the game using two types of sticks; one that I
have, and one which a tester has. Both of these work fine. Mine has a rudder
control, while his throttle stick is twistable. I have a speed
Hi Will,
Yes, Mission Mode will be quite different from the standard racing and eath
match modes--the story aspect of it anyway. I can't reveal any more details
about that though or I'll be spoiling the plot.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge
It'd also be cool to cycle your weapons with the wheel, though it would
still be a lot quicker to do it with the numbers row. just a thought, kind
of diablo skill switching inspired.
--
From: Thomas Ward thomasward1...@gmail.com
Sent: Wednesday,
Hi,
You don't need to be steadily locked onto the landing beacon to land
successfully. Remember that the landing beacon is placed smack in the middle
of the runway. It's the runway you need to land on, not the landing beacon.
:). Also, when you start decreasing speed, it's fine if the stall
Just something that I notice while playing both by the keyboard and by the
philips 2909 gamepad.
It looks like to get your turning beacon to kick in so that you can see
where you're flying. Your pov view must be in the internal pov. You would
think it would be external pov view for it to work
is there anyone who can explain to me what Microsoft Visual C + + 2005
Redistributable is? it is something which will be installed along with windows
7 beyond that it will be installed on one or strange grace of xp?
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It should, all games work fine on my eee pc 900 ha.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb
Hi,
Actually, when naming the POVs, we look at everything from the aircraft's
perspective. Thus, internal means you are looking from the perspective of
inside the aircraft, and external means you are looking at the aircraft
from outside. These words mean different things depending on what you
ahh great idea. I'm all over the weapon wheel switching if it can be
done. Might be fiddly to get used to to start with, but it'd mean
that in most combat situations you could completely ignore the
keyboard and focus on your mouse hand. I think that'd go a long way
toward helping people adjust
well I am all for mouse support.
although I have an old ffb stick I never was able to centre it properly.
anyhow I have no space to store anything larger than my mouse 2 hdd units
earphones and a shelf on here not to mention other stuff.
mouse control would be interesting.
At 07:33 a.m.
hmmm sounds good to me.
At 06:37 a.m. 21/05/2009, you wrote:
Hello everyone,
At this point in time I am working on improving mouse input support for
Mysteries of the Ancients beta 5. Now, that i think I have it working
correctly I was wondering about what actions you would prefer being assigned
Where exactly do you get this here game? Don't see it on the audiogames
website.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024
Hrm this sounds really neat. Where do you play it?
Or is it downloadable?
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR
when I tried to configure mine manually I got an error.
Thanks
Cory
- Original Message -
From: Munawar Bijani munaw...@gmail.com
To: The Kolesar Brothers kolesar16...@roadrunner.com; Gamers Discussion
list gamers@audyssey.org
Sent: Wednesday, May 20, 2009 3:37 PM
Subject: Re:
Hi:
Will this work on vista 64 bit especially since it has 32 bit code in it?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Munawar Bijani
Sent: Wednesday, May 20, 2009 2:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] 3D
Hi Scott,
That is because the alt key is the jump key in beta 5. As to why I made
the switch it requires a bit of an explanation.
When I first created Mysteries of the Ancients I intended the alt key to
jump just as it is in Tomb Raider and several other mainstream games I
like to play. Only
Hi all,
I know I wasn't real clear about that button assignment but perform
action does everything from firing, piccking up items, to opening doors.
It makes sense on the left mouse button to me rather than on the middle
mouse button. So in a combat situation left click would fire and right
Hi,
Hmmm...That is a thought. Although, the one consern about using the
wheel to switch weapons is that wheel is awefully easy to accidently
turn. It would bite if you were left clicking like mad and hit the wheel
and instead of your trusty mp5 you ended up using a pistol or something
on
Hi,
The Visual C++ redistributable package is a collection of various C++
libraries that don't natively ship with older Windows releases such as
Windows XP.
Hayri Tulumcu wrote:
is there anyone who can explain to me what Microsoft Visual C + + 2005 Redistributable is? it is something
That'd be pretty tough to do, on my mouse at least. I tend to only click
with one finger, so my hand stays pretty steady on the mouse. But then again
I've never played a really intense game. My brother and dad never seemed to
have much of a problem with the scroll wheel while playing diablo,
think we should be able to choose
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 20, 2009 8:12 PM
Subject: Re: [Audyssey] MOTA Mouse Support
Hi,
Hmmm...That is a thought. Although, the one consern
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