Did the dude get band from the forom?.
Best of luck,
Muhammed.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 19, 2010 7:49 PM
Subject: Re: [Audyssey] Moderator's note,please read! Re: New Version of
Monopoly
Hi Charles,
Tell your friend there is a forom and a mailing list, and he could subscribe
to both.
Best of luck,
Muhammed.
- Original Message -
From: Keao Wright k...@radiodude.info
To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday,
Hello Dark,
Now, I think the guy you band from the group might feel upset, you just
could of ignored the message, and tell the forom about the spoofed emails.
Best of luck,
Muhammed.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent:
I have the email address, and its.
computerwi...@gmail.com
Best of luck,
Muhammed.
- Original Message -
From: Mauricio Almeida mauricio...@uol.com.br
To: gamers@audyssey.org
Sent: Friday, February 19, 2010 7:36 PM
Subject: Re: [Audyssey] New Version of Monopoly Released
this 4th
Hi Raul and Thomas,
Is it possible that you could band the following email address?.
computerwi...@gmail.com
Best of luck,
Muhammed.
- Original Message -
From: Mauricio Almeida mauricio...@uol.com.br
To: gamers@audyssey.org
Sent: Friday, February 19, 2010 7:36 PM
Subject: Re: [Audyssey]
Yeah, but Why is it wurth to create a game engine when Philip is creating
one?.
Ok Thomas, I will not want you to get angry or upset at this question,
because I only want to know the reason.
Best of luck,
Muhammed.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To:
Hi Hayden,
No, it was Visual Basic .Net. In fact, it was built using Visual
Studio 2003 as RailRacer requires .Net Framework 1.1 and Managed
DirectX 9. Both of those were created in 2003/2004. So it definitely
was not Visual Basic 6.
As for Visual Basic 6 it was released in 1998 long before the
Not with the sort of offensive stuff that was being posted, said person
even got around the forum language filter, and after a warning. I'm afraid
we have to be strict on such matters, cryticising games is one thing, but
long wrants about how s//t a given game ande it's developer are are
Hi Mauricio,
Yeah, I think he might need a secure spam filter on his server, and always
knowing something before using it, is much better. Anyway I think we might
need to close this topic, as this topic is getting a bit off topic and its
praying the list guidelines.
Best of luck,
Muhammed.
I'd say let them be upset. It's easy enough to express oneself without
stooping to swaring about things.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 20, 2010 6:55 AM
Subject: Re: [Audyssey] Moderator's
If he just posted himself, then agreed with you Dark. But if his email was
spoofed, then I don't agree.
Best of luck,
Muhammed.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 20, 2010 11:55 AM
Subject: Re:
H H, yes let them be upset, they will at least learn a lesson!
Best of luck,
Muhammed.
- Original Message -
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 20, 2010 12:07 PM
Subject: Re: [Audyssey] Moderator's
I believe that someone (may) have hacked an administrator's account on my
MUD and sent it from there.
Sorry. I will notify him immediotly to change his password. For now, i'm
changing my servers passwords, and the administrators password.
--
Tristan B
TrekGames.net
Administrator and
Hi Charles,
I am surprised you didn't look q9 up on my games list.
http://www.pcsgames.net/game-co.htm
I guess it really is A daunting compendium of games.
smiles,
Phil
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Hi Will,
It would not be particularly difficult for me to port my engine over to Mac
as most of the code is written in a cross platform fashion. While it would
not compile directly on Mac it is constructed in such a way so that one can
replace individual components that may work differently
You would think so, but try raising the idea with them. You'd be lucky to
get a response. It's like they don't care.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Charles Rivard
Actually, there are several games on the mac. Hundreds, thousands even,
but I assume you were talking about games for the blind only.
Well, those exist too.
Besides some written in java, you can go to:
http://www.softcon.com/mac/
and check out the programs (including some games) I've
Hi Travis,
The 10 to 15 order figure was only a guess on my part, based on the fact
that direct requests from Mac users for ports have been so few. It is a
costly endeavour to port over an entire game engine from Windows to Mac,
mainly in time spent but there will also be some investment
really, what's the cheat? Also, do you know how to use those game
cheat programs? Not that i'm trying to do anything bad or whatever, i
just wanna see what they can do... I've tried to use poke, but don't
know a thing about programmin to make it useful.
On 2/17/10, Hayden Presley
i meant auido only games but thanks for the text games
On 20 Feb 2010, at 19:36, Philip Bennefall wrote:
Hi Travis,
The 10 to 15 order figure was only a guess on my part, based on the fact that
direct requests from Mac users for ports have been so few. It is a costly
endeavour to port
Hi Claudio,
Basically, the .NET Framework is a set of high level class libraries
that wrap the lower level Windows APIs, and provides a common
development API and runtime environment for languages such as Visual
C++, Visual C#, and Visual Basic. Since it uses a completely object
oriented design it
Hi Philip,
Oh, I know there are far more than 10 to 15 VI Mac users out there. I
don't have exact figures, as I don't know how many there are myself,
but a good indicater is to checkout the Mac Visionaries mailing list.
That seams to be were most of the VI Mac users hang out on the
internet.
As
I'm wondering, what does a moderator's message about please stop talking
about this thread mean to all of you who have continued to ignore it?
For now I'm putting the list on complete moderation. It's obvious some
of you like to ruin it for the rest.
--
Raul A. Gallegos
HI there,
Has someone a really good Tutorial on C++ that is like specially designed
for Blind people, or more with Sound than with pictures and all that
other designing stuff?
Like how to use the Audio in DirectX, Variables, and that basic stuff?
I would appriciate having one and also would be
Hi Thomas,
The problem can pretty much be summarized like this. I do not personally
have a Mac and since i've never had any reason to dislike or want to switch
from Windows it's not something that is high priority for me to investigate.
Because of this, I would only do a Mac port if I felt
Hi Thomas
Ok, thanks, it's now clear for me.
Regards
Claudio
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
HI Kevin,
Audio and DirectX? Basic stuff? Hahaha! From the little I know, DirectX used
with C ++ isn't exactly a cakewalk.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Weispfennig
Sent: Saturday, February
Hi Joe,
I personally do not approve of such programs. This is built right into the
game, I mean Bavisoft actually put this in there, I would guess. Go to
http://www.audiogames.net, then to the cheats section. Under cheats, you'll
see a link for Chillingham cheat codes; there you'll find the cheat
Hi Phil,
Believe me, it is daunting. Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Saturday, February 20, 2010 9:27 AM
To: Charles Rivard; Gamers Discussion list
Subject: Re: [Audyssey]
Hi Ryan,
Thanks for that.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Smith
Sent: Friday, February 19, 2010 9:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] programming
Hi,
No, VB6 does not use the .NET framework,
Hi Claudio,
I would not worry about it. I mean Rail Racer is definitely a major blind
accessible game title, and maybe there is a couple of other major blind
accessible game titles written in other languages, but most of the major blind
accessible game titles have been written in VB6. Maybe
Hi Kevin,
Well, for the language basics you don't need any specialized tutorial
or book. Any good book like C++ for Dummies, Thinking in C++, or Teach
Yourself C++ in 21 Days will give you the basics you need to know for
general C++ programming.
As for DirectX there are two audio APIs for sounds
Hi,
Well, to be fair it isn't so much DirectX itself is hard to use and
program it is that all of Microsoft's documentation and sample
programs seam to be aimed towards someone who has lots of experience
and has been writing C++ programs for a long while. In other words
they don't necessarily
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