hmmm well I wouldn't be prepaired to pay for a text only game.
though right now your system would be ahead of entombed there is the expantion
creation program thats coming out at some point but right now you have the
field.
Ofcause with the currency I need to choose what I buy, and that means I
thats another reason I like toshiba.
it seems ot be the only laptop with a numeric pad on a function key.
this means almost every key is in reach.
this is good for everything ofcause bar gaming, in fact the board is easy to
wreck as I found out.
so gaming with an external board deffinately.
At
There really are two issues here Tom.
The first concerns types of games, the second concerns resources.
Currently, though the second to parts to final fantasy thirteen (which look
more like films than games these days), are being released, it's equally
true that for the first time sinse the
Funnily enough, I never use the numbpad switch at all, I find it quite a
pest, I just swap Hal to the function key command set, then turn the keys
off whenever I want to play a game.
In fact the only game which really needs a numberpad and has no alternative
whatsoever is monkey business.
Hi Michael,
Ah, that's my entire point of my original message though. If I
understand you correctly making the roll playing game in real time
instead of turn based makes it more complex to create and is far more
time consuming. Besides that it really goes against what gamebook
style roll playing
I like text based, and for some of my sighted RPG playing friends, maybe a
couple of static graphic implementations would also be good enough, and
ambient music/sounds should be easy enough as well, but, honestly, pricing
on that level isn't something would look into at this stage - think
Sorry to be picky Thomas, but strictly speaking that distinction is a litle
blurry when applied to rpg games.
In it's interface, if not it's setting or mechanics, entombed is very
much the same style as the modern standard of console rpgs.
You wander around in real time, pick up
Hi Dark,
As for your first point that is sadly all too true. Far too many of
the web based gamebook style rpg adventures are nothing more than pvp
stat grinders with little to kno story at all. I can't get interested
in them any more than I do roguelikes that are basically walking
around killing
Hi Jacob,
Pricing is always going to be a sticky issue for any game and game
developer. For one thing if it takes me three to five years to
complete a game like that I need to be financially supported for
creating that game. If I license music it is up to the customers to
pay the money it takes to
Hi all,
I downloaded one ff game that is made in ms word. Although I red the rules
on the site, I still don't understand how to play it. I saw many pages of text,
but basicly I don't get how to interact with it.
Thanks!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
Hi Dark,
That's exactly what i don't want. I really honestly hate the modern
console rpg games, with a passion because after you get passed all the
cool sounds and graphics all you are doing is walking around picking
up items, talking to npc characters, and a few battles here and there.
I can't
I agree Tom, but actually i think if the game had music, that would
change it significantly.
As I said in my artical, music can do a lot for the game, particularly if it
is well written and well suted to each game environment, eg, different
towns, races or characters having
I know.
Not saying your considerations etc. are wrong in any way.
I do appreciate good/decent effort/time consumption/resource implementation,
and this is also another reason why it's good to be able to try out
something like a demo version first to help you decide if you want to
purchase it
My guess would be that if it's in MS word, you ould most likely need to make
choices about which page to go to next at the end of each turn - sort of
similar to original printed interactive fiction.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his
I have two thoughts on the financial end.
Firstly, as you said yourself, games like Sryth began free, then went into
subscription.
If the game was created in such a way as to be expandable, with downloadable
content, then people could pay a constant subscription rather than one lump
some
Hi.
It's very symple, you just let the game do what a gm of a tabletop game
does.
First, write yourself a character sheet with your characters' stats on it.
Then, find a decent dice program like gma dice, then start reading the
word document. When your told To fight the evil goblin
Hi Dark,
Oh, yeah. The combat system is definitely something I've been thinking
about as well. As you pointed out in table top rpg you often get a lot
more freedom in attacking an enemy such as hacking off an arm, leg,
head, or running it through the chest with your mighty sword, or you
can try
Hi Tom.
I wouldn't dismiss console rpgs quite so seriously. Xenogears story captured
my imagination so much when I played through it with a friend I even tried
novelizing the thing! it has a distinct world, characters with back story,
and a plot which is actually interesting!
Of course, not
Along the lines of specific battle tactics, my current RPG/runeQuest
character, Bork! the Boar Slayer, has a height of 10, but a strength of 18,
so this past saturday when a form of amazonian viking warrioress entangled
him with a form of bull whip, it was easy enough for him to disentangle
I might also point out this is something the better console rpgs do
exceptionally well.
My brother has been extoling to me the virtues of the system in ff13, with
different characters all learning the same skills but in slightly different
ways, and being able to go at different speeds in
interestingly enough Jacob, Entombed actually has an almost similar
mechanic, as it incoorperates character size.
For instance one rather amusing way of defeating the drake with a brawler,
is to shrink it down, then grapple it! though ogres are large enough to
grapple the drake without
Hi Muhammed,
60? do you mean MPH? I like to stay at 55 as that is what you get the best
mileage at. I think that the money saved will get you further than the extra 5
MPH will.
BFN
- Original Message -
Actually, 60 is the best you should get to.
-Original Message-
From:
Hi thomas.
For me it's the story that matters. The sounds and music can greatly
improve your gaming experience, but a game needs to capture your mind
and imagination to be fun. So you can consider me a 21 year old fart
as well.
I regularly play text based games and many times I choose them over
I know - makes sense.
Another thing meant to mention is that depending on your weapon you're
making use of we also implement a sort of strike rank, so that something
like a short sword would let you strike earlier in a combat round than a
long sword/battle axe, but, obviously, then might do
I'd pay for a text based game. THey're fun if they have detailed descriptions,
and if fighting, detailed fight descriptions.
On May 5, 2010, at 12:58 AM, Thomas Ward wrote:
Hello gamers,
As many of you might remember several months ago I began designing a
gamebook style roll playing game
hi raul
i heard that when you hosted the recordings of games on asmodean.net
you had a large colection other than the ones on liamerven.com
do you still have them
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well I am not raul but I have all the asmodean stuff, and some stuff from
brandoncole.net.
don't know why I keep the 4gb I have of mostly ps3 and other console games
recordings though.
At 10:19 p.m. 5/05/2010, you wrote:
hi raul
i heard that when you hosted the recordings of games on
Personally I'm a text gamer, and always will be, I'd probably pay for
it, depending on the quality of the game, and such.
On 5/5/10, Orin orin8...@gmail.com wrote:
I'd pay for a text based game. THey're fun if they have detailed
descriptions, and if fighting, detailed fight descriptions.
On
Hi,
Well, I did read one of the Xenogears books, plus some of the fan
fiction, and you are right about the story. The back story for
Xenogears is pretty good. However, I've never been able to play the
game as it was too focused on graphics etc and I could never do
anything constructive with it. I
Hi Willem,
Thanks. Yes, that's how I see things as well. I generally have the
most fun when the game is challenging, has some puzzle or strategy
element to it, and a good story line. Sound effects, music, etc is all
secondary to me. Sure I love having a great audio environment to
Mysteries of the
Hello,
I would like help on technoShock. Can anyone tell me if I have access to the
equipment on the two stories or above? On the first one, I hear something that
sounds like a washing machine. Is there a way of getting the equipment? Are
there any walkthru that I could have?
Alfredo
---
I have in fairness heard people say it wasn't until the Snes that the final
fantasy series really took off plot wise, in fact that from all the
plots of early games I've seen, the limitations of the power of the machines
basically meant they had as much plot as the average roguelike.
i
I agree on the medium of a game being independent to it's quality or lack
there of, however I will say music can actually help in terms of immersing
the player to begin with, indeed quite often if a game has new music for a
different environment or level, I much more feel that I've actually
Hi,
Entombed is an rpg game. But I don't know any other.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 05 May 2010 16:13
To: Gamers Discussion list
Subject: Re: [Audyssey] Types of RPG Games
I agree on the medium of a
hi
ould you sare them with me
my e-mail is enes.sari...@gmail.com
incase you want it
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, when did I claime that entombed wasn't an rpg game? heck, i wrote
the entry on audiogames.net which very clearly states it is one.
Btw, muhammed, while entombed is currently about the only full scale audio
rpg, there are lots of text ones, --- -use the search archive feature on
There was actually only one Final Fantasy game for the NES, at least as far
as the US goes. Final Fantay 2 and 3 were released for the NES but never in
the US. What we know of as Final Fantasy 2 and 3 on the Super NES were
actually 4 and 6. True we have Final Fantasy II officially available to
I believe there is a ds release of ff 3, but as I said, from all I've heard,
it was the snes installments where things really kicked off.
Gamefaqs actually has a pretty good plot guide for ff4, hence why I'm
familiar with it. Not up to the standard of 6 or 7 imho, and imho
secret of
hey dark what someone can do if they make a text base rpg. is have
voice acting and like you said have sound effect for different kind of
things and have music. in the game there can have many areas to
explore. and have different towns and villages and castles and
dungeons and others lands
will thomas what i mean is have the story text base stuff but give the
player many options to do stuff like go to town or go to the forrest.
and when you are in the town you could have it give more options like
go to shop or talk to people and if you have choose to talk to people
it could
Hi Mikle,
If you really want a game like that, I'll suggest you'll have to create one
by using BGT. You can find it at.
www.blastbay.com
But that's a game that I'm trying to trigger. And when I'm bothered, then
I'll do it. Its going to be a dayly life game. Um, sorry not city attack,
something
Hehehe well you could actually do that with dragonrealms and vipmud if you
wanted to put the time and effort in to doing that, but that is a Mud so
it's online. So you can actually talk to other real people too. Besides all
the huge massive amount of stuff there is to do on that game.
Begin forwarded message:
From: Jeremy Hartley jeremyhart...@comcast.net
Date: May 5, 2010 7:56:36 AM GMT+02:00
To: anouk radix_an...@hotmail.com
Subject: Re: connecting to simutronics games with normal mudclient
Hi there. Below is the post I sent to audissey back in December, plus a few
Hi,
HERE YOU GO!! CAPTAIN MUHAMMED
HAS RETURNED!
captain Muhammed was an Ogre Fighter who Threw a Spear so erratically at
the Best of Throws competition that it Disfigured the Queen who was watching
from the stands. captain Muhammed's party
Hello,
I repeat. If you know anything about TechnoShock, can you reply?
I am looking for help adn maybe a walkthru.
Alfredo
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Well Michael, that would be the plan, and indeed some of the better brouser
games already allow you to explore different lands, talk to villagers
etc, they just don't have music or even basic sfx.
Beware the grue!
Dark.
- Original Message -
From: michael barnes c...@samobile.net
Helo,
I am trying to get passed story two. I was looking atht eh archive but I saw
nothin ghtat will help me. All I saw was that I have to get teh site first Will
that allow me to have some functions?
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Hi,
My email has not been working, mainly because of Microsoft screwing around
with outlook connecter. Tis is a test to make sure my messages are getting
through, and also to let everyone know that I may accidentally reply to
already extinct messages, so bare with me as I have over 350 messages.
Hi,
I'm thinking of trying that game, but I really don't like it much.. It's
insanely hard to even get past the first prison guards.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Castanedagarcia_Alfredo
Sent:
hey i thought that this game was in beta. last month when i download
the game it show that it was in beta. so my question for you is it in
beta? if not then how do i get the game and the current version that
is not beta version?
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With all the talk of rpgs and text games, I just came upon an absolutely
fantastic example of the power of text to transform a comparatively
uninteresting combat mechanic into something fun.
Sinse the next gamebook from www.arborell.com, a Murder of Crows is due out
very soon, I decided to
Michael, I have one word for you.
Wysiwyg aka what you see is what you get.
The only and final version is the one on the technoshock website. Yes, it's
classed as beta, but (apparently), it's completable and has all features.
Sinse nothing's been heard from the game developers about
Hi Dark,
Oh, that could be. As I said my experience with Final Fantasy was
early on in the game's history, and by the time it got better I
couldn't play it so could never get into it like everyone else could.
By the time Final Fantasy 7 came along I was already getting into text
adventures etc and
Hey dark,
Since you and your brother play Final Fantasy 13, I was wondering what chapter
you were on?
I wonder if your brother has Beaton it already? THing is, being totally blind,
I got to chapter 6; that's where I am now, and the enemies are starting to get
quite hard. No, I haven't yet
Hi Michael,
Oh, I see. That was basically my intention anyway. The closest thing
i can compare my game idea to, but isn't exactly it, is Sryth. If you
know anything about that game that is the basic idea. However, my rpg
will have more character races, different adventures of course, and
its
Hi Michael,
As I said clear back in my original message my rpg game has an entire
world to explore complete with forests, swamps, towns, dungeons,
tombs, etc. It isn't limited to one specific geographic area like a
single dungeon. You can freely travel Etherea looking for adventures
and in some
Hi Dark,
Yeah, that's what I'm talking about man. That sounds like one heck of
a battle. I love text exactly for that kind of detail and description.
Woo, that sounded cool!
On 5/5/10, dark d...@xgam.org wrote:
With all the talk of rpgs and text games, I just came upon an absolutely
fantastic
is it going to have music and sound effects and voice acting?
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man thomas i feel you man. i do understand about living on a shoe string.
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beside treasure hunt and shades of doom and decend into madness and
night of parasite. what other horror games are out there for the blind?
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Well Tom, I can see your point.
If I'd actually known and had access to text adventures at the time ff7 and
Xenogears were released, I probably would've done the same, sinse I'd
deffinaely have rather had a text based game I could! interact with, than a
graffical one I couldn't.
Of course,
Hi orin.
my brother is the one who plays ff13, as he has the site to do so.
I believe he's a good way through the game, but I've no clear idea how
far I'm afraid.
Beware the grue!
Dark.
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list
This is why I'm such a major fan of the arborell stuff, the quality of
the writing is exceptional!
even though there is no underlaying programming, meaning you ned to roll
your own dice and record your own stats, it's incredibly! well worth it.
I'd even go so far as calling them the
In terms of actual audio games with sound, that's pretty much your lot
(I wouldn't count Chillingham as any sort of horror).
However, there is a fair amount of horror in text games.
For instance, the book house of horror on http://www.ffproject.com/ and
indeed Hellfire, --- which
Hi,
I will add my contributions. If you're looking for any good IF horror and
you have a Zcode interpreter, I suggest House of the Midnight son, as well
as Anchorhead (one of my favorites by far). House of the Midnight scene is a
bit gorey if you like that sort of thing, though there are some
Hi,
Where can you fine those? Sounds intreaguing!
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, May 05, 2010 10:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Combat descriptions
hey hayden what is zcod and are these games text or audio? and do they
have music and sound fx.
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If you want to
Hi Michael,
At this point I don't know. I don't think anyone truly appreciates how
much money would be involved in creating a game like this in a fully
audio environment complete with sounds, music, and professional voice
acting. We are talking somewhere between $1,000 to $2,000 to be
hey didn't someone said that this game is a horror game?
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Hi.
For those who don't know, world of legends is a text rpg game which runs in
your console window, written in 2006 by a chap called ryan lynne.
The writing is quite haphazard in places, and parts of the game could've been
structured better, but it is nevertheless rather fun for what it is,
Hi,
Zcode is another term for the games created by the inform compiler. They
usually end with Z5 or Z8 (though I've seen Z3 a couple of times) and they
don't have audio. If you want an audio game written in inform, I suggest
glulks.
Best Regards,
Hayden
-Original Message-
From:
www.arborell.comm is where.
There's also a page on audiogames.net under the name the chronicles of
arborell
Hth.
Beware the Grue!
Dark.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, May 06, 2010
H Michael,
Personally, I don't really classify it as such, though it is in an
environment set for horror.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Wednesday, May 05, 2010 11:07 PM
To:
Hi,
Oh, I second that. House of the Midnight Sun is an awesome interactive
fiction game. Definitely right up my alley when it is Halloween time.
Certainly on the gory side for those who likes lots of blood and guts.
On 5/5/10, Hayden Presley hdpres...@hotmail.com wrote:
Hi,
I will add my
does the games have any sound and music? if so what is the site for
these games?
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Hi,
I was actually embarrassed the first time I played it. It was obvioius how
to get into the castle, but I couldn't figure out that darned combination,
even when it was practically right infront of my eyes! I did think Paul went
a little overboard when it came to the lab puzzle, though is there
Hi Michael,
Do you mean ZCode games like House of the Midnight Sun? No, those are
strictly text adventures. Honestly text adventures is still our
largest source of fantasy and horror type games. If text adventures
are not your thing than we reallly can't help you. You pretty much
listed all the
Hi,
Also, remember that text has been here far, far, far, far longer than any
audio or graphics, and has doing a marvelous job of describing things. Just
look at Dante's The Devine Comedy, especially The Paradiso, and you'll see
exactly what I mean.
Best Regards,
Hayden
-Original Message-
Hi Dark,
Now, where have I heard that word before? Wysiwyg...Hmmm
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, May 05, 2010 9:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Well if you really want to be strict about it, you might go back to
homers' iniad.
over 2000 years ago, and they stil! knew how to describe a fight.
Oh, and according to some sources i've seen, there's actually evidence Homer
was blind ;D.
Beware the grue!
Dark.
- Original
Hi,
The Iliad? Most definitely! And I've heard the same thing--play Curses and
you'll get another reference to Homer's blindness (apparently Graham thought
along the same lines).
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
Hi Dark,
About your comment on music--that's very true. One of my favorite parts of
Night of Parasite is that you get different music after you've entered an
important place. I especially love the music in chapter 34, though I hate
the chapter. Grin
Best Regards,
Hayden
-Original Message-
Hi,
The equipment is nonatainable--I don't really know why it's there. You can
safely ignore it.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Castanedagarcia_Alfredo
Sent: Wednesday, May 05, 2010 9:58 AM
To:
Hi Dark,
Actually, that is the Iliad if you want to know. As for Homer being
blind there is a lot of historical debates on who Homer was and
weather he was really blind or not etc. Some Historians even have
suggested Homer wasn't a real person, per say, but a pseudoname which
authors used to
HI Shaun,
I'd also like those recordings. If you could dropbox it...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of ENES SARIBAS
Sent: Wednesday, May 05, 2010 5:19 AM
To: gamers@audyssey.org
Subject: [Audyssey]
Hi Dark,
Lol...I like that. Run away like a sissy little coward?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, May 05, 2010 3:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Hi Dark,
I may just do that; I'll put aside a bit of time, and I'll play through a
complete runthrough of heist, haunted house, safari, and soccer star.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent:
does any one know if version 1.40.2 is the current version of technoshock?
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That would be much appreciated.
I was playing pinball xtreme the other day and reminded of how much I enjoy
the soundscape of the game, but the demo for classic just doesn't seem
adequate really.
Beware the grue!
Dark.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
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