HI all, How many points are needed to proceed to the next level of treasure
mania/ thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
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And yet as far as low vision game access goes there's better going certainly
sinse the gma engine and time of conflict have at least some graphics, and
in terms of other developers there are some interesting developements
indeed, in fact I'm testing one such at the moment.
Beware the grue!
Hi Alfredo,
Well here is one of my sound effect folders on my external hard drive 39001
File(s) 30,291,133,789 bytes
And here is a folder of video game sounds
14345 File(s) 38,874,765,971 bytes
So besides multiple back ups, I use the external hard drives to store sound
files that I might some
In one version of the oddyseus myth I heard, the syrens were sort of vampire
mermaids with green skin scales, and big fangs!
I thought that was rather cool.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list
Hi tom.
In the case of sound voyager, I don't think it was actually markited as
games intended for blind people, so much as just games with sound intended
for sited people. Afterall, i doubt despite the efforts of the game
accessibility sig etc, that nintendo, sega, sony capcom etc even know
Hi everyone,
Does anyone know how to contact the developer of Tecnoshock? I tried the Email
address that came with the documentation, but my message bounced back. Is there
another address that anyone knows about?
Thanks,
Ryan C.
Hi,
I don't think Treasure Mania increases levels on points, I think it has its
own virtual time system. I always imagined a new level to be a new day.
Regards,
Damien.
- Original Message -
From: Lisa Hayes lhay...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
actually Damien I didn't think of that, not at all.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 07, 2010 8:03 PM
Subject: Re: [Audyssey]
hello,
can anyone help me on lone wolf extra mission 92
no suply ship and other things
i'ts the cloked destroyers! mission
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Shaun, read the bottom of each message from this list, you will see
where the public archives point.
Many thanks.
On 6/6/2010 11:28 PM, shaun everiss wrote:
what archives?
where are these.
--
Raul A. Gallegos
Home page: http://www.RaulGallegos.com
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That must have been a Latin thing then since according to Circe in the
Odyssey they were Harpies...at least from the version I read in High School.
They also called Hades Tartarus and of course Kerberos Cerberus.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward
That was what Perseus did if I'm not mistaken. He used a shield to look at
Medusa's face and then cut off her head. I mean there would have to be some
way for Angela to tell where the Gorgon was, even if she didn't use a shield
to block her gaze. And anyway the shield wouldn't necessarily turn
The sword fighting game is packed neatly away in wii sports resort,
the sequal to wii sports. Conveniently, the directional pad works in
sports resort, but it does require the wii motion plus accessory to
more accurately sense your movements, and some games use the nun-chuck
controller. On the
Actually if I recall my mythos, Hades was the god of death, with pluto being
his latin name.
Tartarus I believe just a specific part of the realm of death, the plane of
tartarus where special punishments happened.
Beware the Grue!
Dark.
- Original Message -
From: Bryan Peterson
Huh. Sounds like something to get. Although I confess for having a lot more
interest in the sword fighting. lol.
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But if you were to have that shield, and if it did prevent Angela from being
petrified, that could be the only thing it would do, couldn't it? Because if
I remember right, Medusa would also have diferent powers other than that...
thouh that seems to be the most well-known. The shield wouldn't
Ah Phil I thought you had an office, always pictured you as having one.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 06, 2010 3:18 PM
Subject: [Audyssey] accessible game companies with offices
Hi Folks,
The
Ah yes. Then I believe Elisian was where the good folks went to.
We are the Knights who say...Ni!
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 07, 2010 7:41 AM
Subject: Re: [Audyssey] Thoughts About Healing Potions
Well you obviously wouldn't want to get to close to her hair seeing as it's
composed of live, possibly poisonous, snakes for one thing. I've also heard
in some legends that she had at least some skill as a swordswoman. I've also
heard that some Gorgons could fly.
We are the Knights who
Hi Lori,
Well, I do have an office but it is our spare bedroom with computers and
desks for me and my wife.
And the dogs have pillows on the floor as they like to sleep under the desks
while we are in the room.
We had two HP vista computers that we got as the last of the 32 bit systems
were on
Hi I tried same thing cause am really really stuck, but same thing happened
to me, we need an expert. Smile
- Original Message -
From: Ryan Conroy staindadd...@juno.com
To: Gamers@audyssey.org
Sent: Monday, June 07, 2010 10:08 AM
Subject: [Audyssey] Tecnoshock again.
Hi everyone,
Hi,
Well, before my wife and I moved into our current apartment we had a
spare bed room which we used as a home office. Since I work from home
that really turned out to be a good setup. We had a couple of desks in
there with a couple of desktop PC's in there, book cases, filing
cabinates, etc.
Hi Dark,
Right. Regardless of what Nintendo's motivation was or wasn't in
creating the Sound Voyager games we really can not expect them to
take us very seriously. At least not until it really begins hurting
them financially.
Recently I read the white paper 7128 has on their web site on exactly
Hi,
Right. Medusa would be a rather tricky boss to recreate as she does
have powers beyond her doom gaze that turns people to stone. It is my
understanding she was fairly skilled at swords and other weapons. Plus
her hair consisted of live snakes. She would be a fairly complex boss
to recreate in
It'll be interesting to see the reactions of companies like Nintendo and
Sony if and when this happens, but like as not they'll assume elderly folk
don't want to play games and shouldn't anyway. I agree also about
Soundvoyager not necessarily being an attempt to passify us blind gamers (of
Hi Dark,
That's correct. Speaking of Pluto I always thought it was funny that
Mikey Mouse's faithful dog was named after the god of the underworld.
Kind of funny considering the cartoons were made for small kids and
young adults. Although, I understand Walt Disney was naming the dog
after the
Hi Bryan,
Right. That's basicly where I got the idea of the shield from. In
fighting someone like Medusa you'd probibly have to take her on with a
shield and sword combo attack. That's a slightly more advanced combat
system than I've put in place into the engine so far.
On 6/7/10, Bryan
Hi Bryan,
Like I have mentioned a time or two before there are a number of
different translations out there. It really depends on weather or not
the text was translated from Greek or Latain. That's why you end up
with names like Cerberus, Latain, and Kerberos Greek. Same creature
different name.
While I know you want to keep things relatively accurate to griek myths,
perhaps a modification here for gameplay purposes might be helpful.
In Castlevania Iv, you fight medusa the Gorgon in the 2nd world. It's
obviously an action (allbeit one with extensive exploration anbd several
I would probably think that's the best wayto go. Though that would involve a
big amount of recoding, it seems.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 07, 2010 2:21 PM
Subject: Re: [Audyssey] Thoughts About Healing
Although Tom, I've been wondering.. would te AI even have to change if you
put her in as a boss? Most enemies have one attack, so would two more
variations be possible? And as for a more advanced combat system, seems to
me all you would need is some sort of guard button. The tricky part would
Hi Thomas,
For fighting medusa ,
If you can't see her then her gaze attack would be nullified.
How about allowing you to put out the torch?
You could have a special key combination, like shift T.
To light it again you would need to use one of your matches in your
inventory.
You could also put
no it increases levels on items once the playing grid is 0ed the
items are restocked and a new level starts.
At 10:03 p.m. 7/06/2010, you wrote:
Hi,
I don't think Treasure Mania increases levels on points, I think it
has its own virtual time system. I always imagined a new level to be a new
I believe you can change the non unicode language to english in regional
settings in windows. but my mind is a bit fuzzy on this.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Sunday, June 06, 2010 1:23 PM
Hi all.
I'm going through the demo of this and I can't get the hang of the
ladders and ropes, at least I think that's what they are. When you
first enter the game and walk a little ways it sounds like there's a
ladder in front of you, but when I press the up arrow to climb it the
game just
To start climbing or jumping, the controll key needs to be held down.
Otherwise the game assume's your runing down stairs or up stairs.
- Original Message -
From: MissWings misswi...@lorettotel.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 07, 2010 5:02 PM
So, question. I'm trying to find my way in the game, but after the water area,
I can't traverse either way. Left and right go to dead ends, the right end
having a locked statue. Yet I haven't found any keys yet. Tips please? Also,
what are the levers suposed to do, I've pulled every single one
Hi,
Aaa, you are very! Far behind aren't you? The levers have replaced the keys,
and yes, they have done something. To the left of the water is an area with
two firepits with a lever between them, this, I believe unlocks the door to
the right of the flooded room.
Best Regards,
Hayden
Hi,
That sound you are calling a ladder is a lever and you should pull it with
the enter key.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of clement chou
Sent: Sunday, June 06, 2010 9:46 PM
To: Gamers Discussion
Hi Brian,
This was in Roman? Usually, Hades is referred in Roman as Pluto.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, June 07, 2010 3:05 PM
To: Gamers Discussion list
Subject: Re:
Hi,
This is a two part message, so bare with me. Firstly, Thomas, this one'sfor
you. My strategy is, in general, to remain at my starbases so as to not be
too far away from friendly territory. After destroying three of the of each
kind of ship, I can wait and wait and wait, but I never get the
Hi Damien and Shaun,
It is a combination, I believe. You have to collect all of the chests,
however I believe there is also a time limit for levels, which must be met
before you can move on.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Hi Dark,
Yes, Tartarus was the bottomless pit in the underworld of Greek Mythology.
It was where the titan Chronus was cast after the gods won the war and
became the dominating figures.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Hi Phil,
Matches? Where'd you find those, just lying around the tomb? That'd look
strange. Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Monday, June 07, 2010 6:12 PM
To: Gamers Discussion
Oh! Now I feel stupid! The voice pronounced it to my ears like
ladder, but thanks for clarifying! I'll try that and see if I get
anywhere next time!
At 09:11 PM 6/7/2010, you wrote:
Hi,
That sound you are calling a ladder is a lever and you should pull it with
the enter key.
Best Regards,
Is MOTA not Mystery of The Ancients? I think so.
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Hi Alfredo,
Yes, it's just our slightly truncated version of the name. After all, this
looks awful. So, today I played Tomb Hunter I, Mysteries of the Ancients. I
did like Tomb Hunter I, Mysteries of the ancients and so on. I think
you get the point.
Best Regards,
Hayden
-Original
Yep, I did that, but all that happened was me jumping up and down, I
think! I managed to pull the lever okay, but I'm still stuck on how
to get past the rope and thus past the dead end message a little ways
further on in the level ... it's probably something really obvious,
but after reading
Hi,
While not hearing that myth, I'd bet he didn't listen once he was
resurrected.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, June 06, 2010 9:32 PM
To: Gamers Discussion list
HiBrian,
I'm sure you * could * just jump over it, however aside from the challenge I
see no benefits of passing up that kind of protection.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent:
Hi,
From the manual...
It would be way too easy if you could walk, climb or run everywhere you
needed to go. As it happens, you will need to jump over various obstacles
such as: fire, boiling lava pits, deep chasms or jump up to grab a rope.
When the control key is being held down, press one of
Hi Thomas,
Sorry, I should've clarified. About Angelacooling her heels, as you
said... I believe we can safely assume that while she's waiting for her
consummation of phoenix tears to take total effect, we're watching our torch
burn down to nothing? That's an issue for me, since those torches
Hi Miss Wings,
There aren't any ladders in Mysteries of the Ancients, but there are a
number of staircases you can go up or down to get into various rooms.
However, as far as level 1 goes the staircases are towards the end of
the level. In beta 12 they are wooden so it isn't very hard to know
when
Ah, okay. Gotcha. Thanks!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, June 07, 2010 6:10 PM
Subject: Re: [Audyssey] levers in mota
Hi,
Aaa, you are very! Far behind aren't you? The levers have replaced
Hi,
Yep. It is on topic for the list. Anything and everything game related
is on topic here within reason of course.
If you are getting Angela's rather disgusted dead end message that
probibly means you have encountered a blank wall. As it happens you
really must climb that rope in room 2 to get
Hi Alfredo,
Yes, Mysteries of the Ancients and MOTA are one in the same. MOTA is
just a shorthand version of the name. The same way people shorten the
Central Inteligence Agency to CIA or the Federal Bureau of
Investigations to FBI. It is just easier to shorten names into
something easier to type
Hi Hayden,
Oh, I see your point. Still it really isn't that big a deal. There are
a couple more torches in the beta 13 demo and that is actually more
than enough for what you need, and keep in mind you can still do
things while Angela is healing such as jump over traps or enter an
area that you
No no, that's a lever. Hit Enter to activate it. Levers have taken the place
of keys in this game and unlock doors and statues and things.
We are the Knights who say...Ni!
- Original Message -
From: MissWings misswi...@lorettotel.net
To: Gamers Discussion list gamers@audyssey.org
Sent:
There are no keys. If you head left in the water you'll jump two firepits
with a lever between them. After the second firepit there's a room with a
torch and lever.
We are the Knights who say...Ni!
- Original Message -
From: clement chou chou.clem...@gmail.com
To: Gamers Discussion
The god Hades was indeed called Pluto in the Roman myths. I was saying that
the actual realm of Hades was also often called Tartarus, though that may
have been a Latin translation.
We are the Knights who say...Ni!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To:
aNo need to explain all that, off course i know about that. All I wanted to do
is just confirm the short way.
Alfredo
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Actually I believe he did, unlike a lot of Greek heroes. I've seen only a
few Greek myths where things ended up more or less happily, where the hero
or heroine didn't screw things up after seemingly winning it all.
We are the Knights who say...Ni!
- Original Message -
From: Hayden
Hello Clement,
The levers unlock various statues and certain doors on the level.
However, just because a lever is close to a certain door or statue
doesn't mean that is the one it necessarily unlocks. That's part of
the game's puzzle element. So to unlock a certain door or statue you
must unlock
Hi Hayden,
In STFC not all of the enemy ships will attack your ships and
starbases out right. They remain in enemy space as boarder patrols and
as a rear guard. So if you destroy the enemy fleet you must prepare a
fleet of your own and enter enemy space and destroy any ships/stations
you find
Hi Phil,
You know that's a pretty good idea. It would be kind of cool jamming
a torch into a zombie for example. Since the undead, all undead
creatures, are especially hurt by fire that would be a pretty painful
and damaging attack. Heck with trying to bblow them away with guns
just torch the
Hi Bryan,
Yeah, something tells me the Greeks didn't believe in the happy hear
after endings to stories. They usually ended in tragity were the hero
ends up totally screwed in the end. Probibly the most famous of them
Hercules dies a pretty miserable death in the end after seamingly
living a
Hi,
Right. Shows what loyalty Zues and his two brothers had for their
father. Just stick him in a bottomless pit to be forgotten until the
end of time. Oh, wait Chronus is the god of time so until he dies time
won't end. Lol!
On 6/7/10, Hayden Presley hdpres...@hotmail.com wrote:
Hi Dark,
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