is it just my computer or is it very laggy
also, why is the game so much bigger?
On 10/1/10, shaun everiss sm.ever...@gmail.com wrote:
aah ok.
I have issues grabbing the gems and killing the enemies because I
can't hear them that well or rather at all while far away.
At 05:28 p.m. 2/10/2010,
I can't see it on there
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: 01 October 2010 21:54
To: Gamers Discussion list
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!
the file is below the beta 13! Web mon
Can you provide some proof?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: 02 October 2010 00:18
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta 14!
OK
- Original Message -
From: Bryan
I can't get it
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 02 October 2010 02:57
To: gamers@audyssey.org
Subject: [Audyssey] mota 14
Hi.
checked the changelog of beta 14 and its october 1.
Though there is
Sorry Thomas I jumped in there as well I'll confess. But I'm waiting with
bated breath. I can once 1.0 is released ion the future finally finish my
order 66 mod!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02
you guys are too impatient but then children always are
On Oct 2, 2010, at 7:17 AM, Ben wrote:
I can't get it
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 02 October 2010 02:57
To: gamers@audyssey.org
well its bigger because for whatever reason we are running
uncompressed files in the game.
At 07:05 p.m. 2/10/2010, you wrote:
is it just my computer or is it very laggy
also, why is the game so much bigger?
On 10/1/10, shaun everiss sm.ever...@gmail.com wrote:
aah ok.
I have issues grabbing
hey is there a accessible checkers and chineese checkers games?
if so could someone give me the websites?
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If you
Hi Shaun,
Yeah, I know. That's an issue I'm working on. Basically, it comes down
to setting the proper min and max attenuation on the sound buffers so
they roll-off more gradual or more rapid. In this case I need to set
the attenuation factor so the roll-off is more gradual. it is
probably
Hi,
There are actually two reasons why the sounds are uncompressed. The
first one is that the game performs smoother/faster without having to
attempt to decompress the audio data from ogg, mp3, wma, or whatever
before loading them. That cuts way down on CPU power and load times
using uncompressed
Hi.
Well, I'm not noticing any lag here, but then again I'm running it on
a Compaq C500 with a 3.6 Ghz processor, 1 GB of ram, and Ubuntu Linux
10. It is fairly responsive on this system. It seams to also run
about the same on the Windos computer I have here.
Maybe if you send me a copy of your
Hi,
I took the file down as soon as I discovered Hayri and others were
trying to download the beta before I managed to correct some last
minute bugs and reupload the final release. That's why if you don't
hear it from me the release isn't official or even recommended to
download yet.
It is true
Hi,
Well, as I say unless you here it from me it isn't official. I always
will make a public announcement regarding a new release of something,
and not just to let people know it is out there for download.
for one thing if there is any special setup instructions required such
as installing SFML
Hi, Order 66 mod? What is that?
On 10/2/10, Ben gamehead...@aol.co.uk wrote:
Sorry Thomas I jumped in there as well I'll confess. But I'm waiting with
bated breath. I can once 1.0 is released ion the future finally finish my
order 66 mod!
---
Gamers mailing list __ Gamers@audyssey.org
If
Hi Michael,
All of the games I have are the latest versions. However, I don't have
all of the Spoonbill games. Although, I plan to request more of them
and upload them eventually when I get back to working on my website.
On 10/1/10, michael barnes c...@samobile.net wrote:
hey thomas i notice
Well I'm certainly glad I didn't download the file Hayri got all excited
about. What I don't understand is how he even got access to it. But I look
forward to the actual official Beta release.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward
Well if I had to guess using Order 66 as a reference I'd have to say it had
something to do with exterminating Jedi Knights. Then again I am a huge Star
Wars fan so that would be the first thing that would come to mind.
We are the Knights who say...Ni!
- Original Message -
From:
Hi Bryan,
That's no great mystery. My downloads directories have always been
public. I often point people there when I have a game on the server,
but not an official link to the game. So apparently Hayri must
constantly keep an eye out for my server so that as soon as a file
shows up in my public
Hi Thomas. Next time I'll wait until you have anounced that the new beta is
out. How I found out that beta 13 was released, it was because of the
program that I use to keep track of websites (WebMon) gave me the message
that the page had been changed. I'll leave it there to write, if I discover
see, that's why I didn't download it
I knew that since thomas didn't say anything, then it probably wasn't
truely ready for download
On 10/2/10, Hayri Tulumcu ha...@ka-net.dk wrote:
Hi Thomas. Next time I'll wait until you have anounced that the new beta is
out. How I found out that beta 13 was
Hello,
this is a message for Michael Barnes, seeing the moderators are doing
nothing about it.
Will you please either ask all your questions in one message, or
simply stop asking entirely? Your 10 or so daily questions are
getting extremely repetitive, and I'm sure nobody even reads them
anymore
Hi Bryan,
Smile. I'm another Star Wars fan, and the message stating he had an
Order 66 mod put me in mind of Revenge of the Sith as well. However, I
can't imagine anyone attempting a Star Wars mod for Mysteries of the
Ancients as the games are way too different to make that realistic.
Something
Not only that but there's also the legal issue as you and I both know.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 11:33 AM
Subject: Re: [Audyssey]
The order that was given by the emperor to execute all the jedi.
---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
Its nowhere near complete... but I can't make the lightsaber have a hum.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02 October 2010 18:33
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta 14!
Hi
Please be Courteous and remember to wait till the developer of games
announces updates. As I've been reading the past day people were getting
confused as to whether there was an update. Thanks.
For The Best In music Please Listen to the Legend.
http://legend-oldies.com
Please feel free to follow
I thought so. But as a general rule audio game developers stear clear of
Star Wars games because of the legal issues. Anyway the two styles of games
are way too dissimilar for that to work well as far as I'm concerned.
We are the Knights who say...Ni!
- Original Message -
From: Ben
Well It's the same game, just with a load of updates and things. Like
version 2.1 had I think more cars and there is a way of creating your own
cars/tracks.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 01
In cases like this, I would only pay attention to bug reports from beta
testers, and send a blanket Email to lists that have such impatient members
who downloaded what they should not download, saying that problems are their
own problems because they did not get any notification that a new
This sounds like a very Harry, and the spelling and word play is correct,
situation. Now, I hope that more time won't be spent by Thomas having to
answer tons of Emails that are going to be unnecessarily sent about bugs
being found in the unannounced, unofficially, not ready for public
Rather than asking if there is this game or that game available, I suggest
that you look on the sites where what is currently available are listed.
One of them is
www.pcsgames.net
---
Shepherds are the best beasts!
- Original Message -
From: michael barnes c...@samobile.net
To:
Why cheat? It only defeats the purpose. Anyway, the only one that I am
aware of, and it really isn't a cheat persay, is to type dan without the
quotes at the main menu. This will allow you to play the meteorite bonus
level when appropriate.
---
Shepherds are the best beasts!
- Original
Actually Charles it's H A Y R I. LOL.
We are the Knights who say...Ni!
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 3:36 PM
Subject: Re: [Audyssey] mota beta 14!
This sounds like a
Hi,
Of course not. The game was never intended to have a light saber in
it. What you are trying to do and what the game was designed to do are
totally different thtings.
If you really want to play a Star Wars game use BGT or something and
write your own. Why try and mod a game like MOTA that
Hi,
There is something else as well. If you notice when you play, the menus are a
lot less buggy, and they have been consolidated.
Best Regards,
Hayden
From: harmon...@googlemail.com
To: gamers@audyssey.org
Date: Sat, 2 Oct 2010 21:23:05 +0100
Subject: Re: [Audyssey] topspeed
Well It's
Darned these screen readers without eyes, anyway! (grin)
---
Shepherds are the best beasts!
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 5:30 PM
Subject: Re: [Audyssey] mota beta
Hi Bryan,
Yeah, I know. I've been wavering on releasing my own Star Wars games
for that very reason. Lucas has some extremely restrictive licensing
on that particular trademark and even releasing a game as open source
wouldn't necessarily exempt someone from a lawsuit. It would only make
it less
Yeah. For a time I was toying with the idea of doing a Star Wars parody in
game form but I wouldn't want to risk Lucas' wrath. I do seem to recall
somebody did do a mod of that game Chopper Patrol that had a Star Wars theme
but that's about as far as it ever went.
We are the Knights who
hey does anyone know if their is a accessible checkers or and chineese
checkers game?
also is there a accessible pokemon game?
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Hi Michael,
There is no checkers or Pokemon games for the blind that I know of.
You know you really should check out
http://www.audiogames.net
and see what is in their database. Usually if a game isn't listed
there then it pprobably does not exist.
Also check out the list of games on
thanks but i do go that site. sometimes i just like to be sure of
things. but i have notice that not all games are on their not saying
it's a bad site because i do love that site. something else i love
that there is a gamer email list so i can talk to other gamers who are
like me which
Hi Michael,
There is one scrabble game from,
Steve Crawford's Azabat Software.
http://www.azabat.co.uk/
strategy games:
Backgammon, Dominoes, Draughts (Checkers) and Scrazabat, an accessible clone
of Scrabble.
I think Checkers is named Draughts in great Brittan.
I don't list all of the
I think spoonbil has one but don't quote me on that
At 02:01 a.m. 3/10/2010, you wrote:
hey is there a accessible checkers and chineese checkers games?
if so could someone give me the websites?
--
Email services provided by the System Access Mobile Network. Visit
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Hello folks,
We have just released version 1.1 of the RS Games Client. As a patch
to version 1, it contains mostly bug fixes but adds some new features.
We added the escape key in, fixed bugs with screen readers, made the
client have native Voice Over support (on Snow Leopard), added
well I decided to play the new version with a friend listening and he
reconed he couldn't hear anything till it was right in front of him.
I use the v command and the view for pits and spikes but its quite
disconcerting.
I have no idea what the exit crash was on exit but my friend said it
was a
I don't mind but maybe could have the installers smaller, even if you
had the files compressed get decoded after install or something?
the install is huge.
I don't mind the sounds in what they are though.
At 02:50 a.m. 3/10/2010, you wrote:
Hi,
There are actually two reasons why the sounds are
well I don't constantly check the download areas.
I do check ocationally but I really don't check something I know will
be static for a few months.
At 04:11 a.m. 3/10/2010, you wrote:
Hi Bryan,
That's no great mystery. My downloads directories have always been
public. I often point people
unfortunately the voice over support isn't working for me. it just says rsg has
no windows and then beeps at me when i try arrowing around.
On Oct 2, 2010, at 10:55 PM, Ryan Smith wrote:
Hello folks,
We have just released version 1.1 of the RS Games Client. As a patch
to version 1, it
hey does anyone know how long it takes for the company to contact you
about ordering the game? I have send them a few messages about buying
the game.
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Oh Yes I remember Flint alright. He was th e guy that wrote Freedom Chat,
which, in my opinion is very unpopular because it is a corruptable network
- Original Message -
From: peter Mahach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010
Hi.
tom there is another way, to do the sounds but its going to be consuming to do.
in night of parasite sounds are at the same volume or rather less,
depending where they are.
however each position centre, slightly right, medium right and hard
right same with left and behind are seperate
well was sky.
talkingirc replaced it and the source was released.
unfortunately, he, his dectalk stuff, his games and his site havn't
been updated in years.
At 04:57 p.m. 3/10/2010, you wrote:
Oh Yes I remember Flint alright. He was th e guy that wrote Freedom
Chat, which, in my opinion is
hi.
looks like there is a bug when using sapi.
It says invalid option even though I never pressed anything, this
does not happen in nvda.
Interestingly enough whenever I used nvda or rather in the first
version I used nvda, and then after exiting the client tried to run
sapi it would only work
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