Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Damien, For the most part that's true. Although, there are alternative's to DirectX. If I wanted ogg, mp3, and wma support using C# .net or VB .net all I'd have to do is use FMOD Ex instead of DirectSound or XAudio2. Since this is a freeware product a developer could use FMOD Ex for free, and

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Ken, Hmmm...Certainly I could do the port, but I think we will eventually encounter the same issue with C# .net as Visual Basic. That being not everyone here is skilled in C# .net and not everyone has the proper tools. Add to that Windows XP doesn't have native .net support requiring the end

Re: [Audyssey] driving blind

2011-01-31 Thread Arianna Sepulveda
Oh, God, that's all we need, blind drivers! Lol holy crap, I'd be way to scared to even think of doing this! I'd love to drive, probably just like a lot of other blind people, but I'm very doubtful it'll ever happen. Think of all the things that could go wrong. As another member of this list

Re: [Audyssey] Second Life and Max guidedog

2011-01-31 Thread Arianna Sepulveda
Um, what is this Second Life thing? And Max? On 1/30/11, Casey Mathews csm...@cfl.rr.com wrote: You can get Max login, and Max Voice Plus from www.virtualguidedog.org/tools However, I've not had much luck with that. Instead try: Radegast Metaverse Client http://radegastclient.org/wp/

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Arianna Sepulveda
I agree, games like Shades of Doom, Audio Quake and Sarah and the Castle of Witchcraft and Wizardry absolutely throw me for a loop! I get lost so quickly it isn't even funny! I guess I get confused by the sounds changing direction as my character moves. That throws me off a lot. I understand it in

Re: [Audyssey] gaming computer with state-of-the-art audiotechnology

2011-01-31 Thread Arianna Sepulveda
Holy crap, that's a crapload of money! Sheesh, they could give Apple a run lol! On 12/5/10, Ben gamehead...@aol.co.uk wrote: Loving the way you put genuine -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 05

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Ken the Crazy
I don't know what xaudio2 is, but personally directX is terrible when it comes to 3d audio--I agree. I have heard tha Openal is far better. The best engine though is Diesel, the one used in the making of the blind eye. Yeah, if you support 3d audio, stay away from dx8! (I don't know how the

[Audyssey] X-Sight Status

2011-01-31 Thread Leanne Snowden
To all Audyssey members, I am writing to inform you of some upcoming changes regarding the management of X-Sight Support which will be effective as from today. Due to personal circumstances I have advised Damien to spread the responsibilities of managing and maintaining the production of audio

[Audyssey] New mailing list member, curious about Audio Quake...

2011-01-31 Thread Frost
Hello all, Just found the mailing list, and I have questions about Audio Quake. I run Debian Linux, since the screen readers are always under active developement, can be loaded as part of the Linux Installation Routines, and best of all, are free! Free, free, free, free!

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Damien Pendleton
Hi Thomas, I don't understand the point though of only making things harder for yourself if the tools are available to make it simpler? It's almost like making your own game engine for one game and then completely rewriting it for the second game just because you want to use a more advanced

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Ken, Ken wrote: I don't know what xaudio2 is, but personally directX is terrible when it comes to 3d audio. My reply: XAudio2 is the new audio API for DirectX 10 and DirectX 11 that began shipping with Windows Vista and Windows 7. DirectSound is deprecated, no longer supported by Microsoft,

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Damien, Well, as I wrote my own game engine to make my life simpler I definitely understand where you are coming from. I don't especially want to write and rewrite anything any more than I absolutely have to. However, I think Ken's basic argument is that it gives him a greater amount of

Re: [Audyssey] which game interests you more...

2011-01-31 Thread Thomas Ward
Hi, Well, my in-laws have an XBox 360, and my wife likes it. I myself don't have a personal preference between XBox or Play Station III, but since I'm not the only person making the decision I'll have to go with whatever my wife wants. After all, she and my son will probably end up using it more

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Thomas Ward
Hi, Actually, I think the reason you and others are so easily confused by Shades of Doom etc isn't so much the levels are difficult, but it is too easy to get turned around and accidently get lost. If you are walking west along a coridor, get into a fight with an enemy, you might end up walking

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Jim Kitchen
Hi Nicol, If you listen very closely you might be able to tell if the pitch is a ball or a strike. The last split second before the ball goes over the plate is the thing. If the tone is a very low or very high tone, it will be a ball, otherwise it will be a strike. I would recommend trying

Re: [Audyssey] driving blind

2011-01-31 Thread Jim Kitchen
Hi Charles, Friends have let me drive since I have been totally blind. Truthfully it was not at all the same without the visual feedback. I would rather play my racing game with it's audio feedback. Sure would like to give that computer driving program with the vibrating feedback a try.

[Audyssey] Moderator's note regarding Windows screen reader software?

2011-01-31 Thread Raul A. Gallegos
Hello all. I'm still trying to wrap my mind around what these 30 plus messages have to do with gaming. I did not read every one in this thread, but the little I read didn't convince me. There are other lists for such discussions, and also, the discussion could have been taken off list.

Re: [Audyssey] Moderator's note regarding Windows screen reader software?

2011-01-31 Thread Brandon Misch
i think it had something to do with bgt having specific screen reader support. On Jan 31, 2011, at 7:37 AM, Raul A. Gallegos wrote: Hello all. I'm still trying to wrap my mind around what these 30 plus messages have to do with gaming. I did not read every one in this thread, but the little

Re: [Audyssey] Moderator's note regarding Windows screen reader software?

2011-01-31 Thread Raul A. Gallegos
My question was rhetorical. Now, please take this off list. On 1/31/2011 8:17 AM, Brandon Misch wrote: i think it had something to do with bgt having specific screen reader support. On Jan 31, 2011, at 7:37 AM, Raul A. Gallegos wrote: Hello all. I'm still trying to wrap my mind around what

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Darren Duff
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Re: [Audyssey] street fighter, scc and maze game and self destruct

2011-01-31 Thread Orin
Um, if anyone were to give you SUper street Fighter, it'd be piracy. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 30, 2011, at 9:21 PM, Jack F wrote: Hi Haydon, May I please remind you that I have trouble generating my id. I do the following to

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Charles Rivard
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Re: [Audyssey] jim's baseball game

2011-01-31 Thread Charles Rivard
I'd rather wait for a good pitch to swing at than swing at a bad one in hopes of hitting a homer. Then again, if it were Homer Simpson, I'd swing for the fences. Heh heh heh. Never did like that show. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward

Re: [Audyssey] which game interests you more...

2011-01-31 Thread Clement Chou
Fair enough... I can only imagine how that must've been like. But to be honest, that's one of the reasons I love fighting games to death. As much as there is that requires visual cues such as spacing, combos and the like, it's possible to do those things without being able to see.. it just

Re: [Audyssey] driving blind

2011-01-31 Thread Clement Chou
I agree. And whatever mechanical malfunctions may happen, my theory is if you can't get it to work 100%, then don't give it to people. I would personally much rather walk than drive a car that might malfunction and leave me as good as stranded in the middle of a busy road. They can't guarantee

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
Using your theory, there would be no cars on the roads. If it doesn't work 100 percent of the time, don't give it to people to drive. Very unrealistic. --- Shepherds are the best beasts! - Original Message - From: Clement Chou chou.clem...@gmail.com To: gamers@audyssey.org Sent:

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
The difference is that on an ordinary car if something malfunctions, unless it's something directly in the engine that literally stops the car from working, a sighted person can easily pull over to the side of the road or whatever to check the problem and, if it's within their capabilities, fix

Re: [Audyssey] Blind Man Drives Car Independently

2011-01-31 Thread Shiny protector
You can't land an aircraft at a parking area. You could land it on a field, but only if the field is large. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: birdlover2...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 4:55 PM

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
I'd get it. I will not have to use the Cain, ha ha. But anyways, at first it will be priced high, but it would gradually descend. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 5:09 PM

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Well, sounds interesting. I want to get my fists on that gloves and more! Maybe a good one would be for fighter jets and bombers. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:51 PM

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
I wouldn't even be scared if I have a crash. Lol. - Original Message - From: Arianna Sepulveda englishride...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 1:25 AM Subject: Re: [Audyssey] driving blind Oh, God, that's all we need, blind

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
I don't think so. There just aren't enough of us out there, otherwise ordinary assistive tech would be more reasonably priced. And as I said earlier if during the trial period, and maybe even afterward, a blind driver were to get into a car accident, regardless of whether or not he or she was

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
I don't even think we should be messing around with driving, much less flying something as powerful as a fighter jet. I'll stick to driving in video games. It's cheaper. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To:

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
You say that now but trust me, when it actually comes down to that you'll feel different. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 9:54 AM

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
And safer, and probably more fun. If you blow it, start over. --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 11:29 AM Subject: Re: [Audyssey] driving

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Well, we'll win the argument if we are persuasive enough. And another thing, I like taking dangerous risks in life which can danger your life. I find doing that amusing. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Well I would if I were you. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 5:29 PM Subject: Re: [Audyssey] driving blind I don't even think we should be messing around with driving,

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
How could you predict that? Ok, it would be shocking, but I wouldn't cry. If I have to smash a car door to save my life, I would. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 5:30 PM

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
Computers already control certain aspects of cars as we send these messages. They monitor and adjust to, hopefully, improve and maintain engine maintenance and fuel economy. When the computers go down, performance decreases. If an accident occurs due to faulty readings that cause mechanical

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
That's the point. You're not me. I just think these overly optimistic people are going to be in for a rude awakening. What's wrong with using cheaper, safer alternatives that have been available for years to get where we need to go? We are the Knights who say...Ni! - Original Message

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
I don't know of anyone who wasn't scared during a car accident. You might be able to act to save your life but trust me, you'd still feel afraid. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list

Re: [Audyssey] driving blind

2011-01-31 Thread Orin
The thing is, this blindy technology for cars the gloves and the seet will be pretty much outdated in five or so years or ten, because they're coming out with automatic cars anyway. Hel, they say in twenty-thirty years when we order something online driverless vehicles will deliver them to us.

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
In that case, why buy a 3D game when you already have a perfectly good 2D side scroller? --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 11:49 AM

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Exactly. Everyone has a different opinion. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 5:49 PM Subject: Re: [Audyssey] driving blind That's the point. You're not me. I just think

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
That's very true. Even if your the bravest man on earth and you battled your enemy in real life and it was a close call and even if you didn't even fear the enemy, you'd still feel a bit afraid. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
Another excellent point. We are the Knights who say...Ni! - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 10:55 AM Subject: Re: [Audyssey] driving blind The thing is, this blindy technology for cars

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
It's not the same thing at all. I just don't see why public transportation isn't good enough anymore. It's safer and bound to be miles more affordable. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
I'm just saying let's not get our hopes up. There are a host of reasons why this is neither practical nor feasible. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday,

Re: [Audyssey] driving blind

2011-01-31 Thread Trouble
They don't have to pass laws to stop us from driving. There are already laws stating that you have to have insurance. Now they already state that the blind are high risk in places of machinery and in certain jobs. That is all they would have to do is label it high risk. High risk insurance for

Re: [Audyssey] driving blind

2011-01-31 Thread Trouble
If you never drove before. You would be when behind the wheel and at full control. I would put money on that one and win! All people when they get behind that wheel are scared. That is why they have simulators to teach on before you even get behind that wheel. Those sims look and feel just like

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
Relieved at surviving, an adrenaline rush due to the battle, exhilaration of victory, and, later, when you think about it, scared about what you went through. --- Shepherds are the best beasts! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
Yet. --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 12:11 PM Subject: Re: [Audyssey] driving blind I'm just saying let's not get our hopes up. There

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Shiny protector
Warning! To! All! List! Members! Never ever smoke a cigarette. It is bad for your lungs and could cause serious problems. Of course, I won't force you guys not to smoke it, but its really dangerous for your body so I'm just saying a fact. I won't flame you guys if you smoke cigarette, but this

Re: [Audyssey] Blind Man Drives Car Independently

2011-01-31 Thread Trouble
Have you heard of the http://en.wikipedia.org/wiki/McDonnell_Douglas_AV-8B_Harrier_IIHarrierhttp://en.wikipedia.org/wiki/McDonnell_Douglas_AV-8B_Harrier_II jump jet or helicopter? can put them all in two car spot parking or driveway. At 11:46 AM 1/31/2011, you wrote: You can't land an

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
I knew that they were working on something like this. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 6:27 PM Subject: Re: [Audyssey] driving blind Yet. --- Shepherds are the best

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Actually, I've drove before with my father. Not actually driving on a road with cars passing around, maybe for 10 seconds. I have the experience. I could remember when I left the steeringwheel and they told me I was going to crash! Lol. I didn't really drive for 10 minutes or to a destenation.

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Darren Duff
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Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Why can't they make a blind friendly car out of steel, silver and really strong metal? In that way, if we crash, we won't have much of an issue. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list

[Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Jeremy Kaldobsky
The entire issue of which language to use comes down to a single question, is this work or art? If a developer works for you then have every right to dictate how the project will go, and that would include how it was accomplished. In the end, the developer's goal is to meet your needs and

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
Ever. I'd much rather be realistic than get my hopes up only to be disappointed when it doesn't work out. There are just too many variables for this to be feasible. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
That's precisely the point. Driving on a race track is one thing, but I'm not entirely convinced they did use a blind guy or that there were even obstacles. But what happens when they take this thing on the road and someone gets hurt? Mark my words, mountains of legal trouble. We are the

Re: [Audyssey] driving blind

2011-01-31 Thread Frost
On Mon, Jan 31, 2011 at 09:26:59AM -0700, Bryan Peterson wrote: unless it's something directly in the engine that literally stops the car from working, a sighted person can easily pull over to the side of the road [My Reply:] I don't think it's too much of a problem. If in the city,

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
Can you imagine how expensive that would be? This car as it is is already going to be expensive enough as it is and I don't see the price dropping appreciably anytime soon. We are the Knights who say...Ni! - Original Message - From: Shiny protector muhamme...@googlemail.com To:

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Well I was near the road. I was near my house so there wasn't a problem. And if I did drive on the road, I only did it for a short amount of time. Not like 10 minutes. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
I still think it's too risky. We are the Knights who say...Ni! - Original Message - From: Frost znvyyv...@gmail.com To: gamers@audyssey.org Sent: Monday, January 31, 2011 11:42 AM Subject: Re: [Audyssey] driving blind On Mon, Jan 31, 2011 at 09:26:59AM -0700, Bryan Peterson

Re: [Audyssey] driving blind

2011-01-31 Thread Frost
On Mon, Jan 31, 2011 at 10:30:08AM -0700, Bryan Peterson wrote: You say that now but trust me, when it actually comes down to that you'll feel different. [My Reply:] At the time of the wreck, you don't feel a thing. It's one of those blessings you can thank God for. It's surviving

Re: [Audyssey] driving blind

2011-01-31 Thread Shiny protector
Do you mean you don't feel the crash, but when your in hospital, you feel the pain? - Original Message - From: Frost znvyyv...@gmail.com To: gamers@audyssey.org Sent: Monday, January 31, 2011 6:53 PM Subject: Re: [Audyssey] driving blind On Mon, Jan 31, 2011 at 10:30:08AM -0700,

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Shiny protector
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Re: [Audyssey] driving blind

2011-01-31 Thread Frost
On Mon, Jan 31, 2011 at 11:47:06AM -0700, Bryan Peterson wrote: Can you imagine how expensive that would be? [My Reply:] Some satelite-grade electronics can be mass produced by the shipload pretty cheaply, if it works as designed, and could be installed in every new car that rolls out

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
hmmm in theory that would be good. Ofcause cost again. Then the fact you don't get dammaged doesn't mean that a large strong shiny object going at speed smashing into a flimsy standard normal cow, cutting down the mum, dad, and the kids in the back, going through 30 more cars and then a truck

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
well there is a difference from driving on a straight track and a track with turns. In old topspeed I made a track where I ran for about hmmm not sure maybe 5 ks of track straight to test the time speeds of cars to compair custom systems. Some of those cars are hard to handle on even an

Re: [Audyssey] driving blind

2011-01-31 Thread Bryan Peterson
Too much to be worthwhile as far as I can see. We are the Knights who say...Ni! - Original Message - From: Frost znvyyv...@gmail.com To: gamers@audyssey.org Sent: Monday, January 31, 2011 12:09 PM Subject: Re: [Audyssey] driving blind On Mon, Jan 31, 2011 at 11:47:06AM -0700,

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
hmmm I like doing that to within reason. Could I drive a car. I have been in cars, I probably could in theory, its easy enough but would I? probably not though I have dreamed of doing that loads of time. At 06:37 a.m. 1/02/2011, you wrote: Well, we'll win the argument if we are persuasive enough.

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
same here. Could we fly a fighter? THat is probably slightly easier. no roads, quite a large space. We have loads of road. It would still be hard though. Though autopilots etc would help. Issue would be we would have to rely on audio cues, but flying is probably slighter better chances than

Re: [Audyssey] driving blind

2011-01-31 Thread Frost
On Mon, Jan 31, 2011 at 07:01:40PM -, Shiny protector wrote: Do you mean you don't feel the crash, but when your in hospital, you feel the pain? [My Reply:] No, my mother got rear-ended, had her car totalled, and broke her ankle. She said she didn't feel or know a thing until she

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
really? If thats the case then you are probably just a kid or something. Back when I was 12 I was like that. have you been in a crash? Do you know what its like to end up in a crash? Have you ever cared about what happens in your little mind when you have a crash? Have you watched any tv or any

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
so do I. but not like that I would ever anyway. Well, sounds interesting. I want to get my fists on that gloves and more! Maybe a good one would be for fighter jets and bombers. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Gamers Discussion list

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
hmph. no tech like that would even go down jaws hasn't dropped in price. maybe if its standard tech it will. then it will be outdated. I'd get it. I will not have to use the Cain, ha ha. But anyways, at first it will be priced high, but it would gradually descend. - Original Message -

Re: [Audyssey] driving blind

2011-01-31 Thread shaun everiss
Oh for farks sake! Nothing is 100 percent pefect. security isn't, the net isn't we are not! computers are not!. the world is not! I agree. And whatever mechanical malfunctions may happen, my theory is if you can't get it to work 100%, then don't give it to people. I would personally much

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Charles Rivard
I would flame a cigarette if they had good flavor. I prefer a good cigar. (grin) --- Shepherds are the best beasts! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 12:28 PM Subject: Re:

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
For the same reason they don't make any cars to last anymore. They build cheap, sell high, and make money. All they build anymore are motorized beer cans. --- Shepherds are the best beasts! - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread shaun everiss
well tom, there are also traps etc, sod has chambers that don't even need you to access unless something exists. I think its quite easy but I have played the game about 1000 times. I plan to do a couple recordings of sod and gtc just for my way of doing things. maybe. Hi, Actually, I think

[Audyssey] Moderator: Close Topic Driving Blind

2011-01-31 Thread Thomas Ward
Hi everyone, Okay, let's close down the driving blind topic. It is seriously getting way off topic for the list. The only reason I didn't take care of this sooner is I've been litterally tied up with other things. So let's please take it off list. Thanks. Sincerely: Thomas Ward Co-moderator of

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Thomas Ward
Hi, I'm not sure about that. It seams to me a lot of people have problems with Shades of Doom, Sarah, etc. I've never thought of them as very hard, but still many others do have the problem. So using them for virtual om training might not be the best idea. However, I am fairly good at general om

Re: [Audyssey] driving blind

2011-01-31 Thread Charles Rivard
Based on all of the articles, why would you believe that a sighted driver was behind the wheel? --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 12:42

Re: [Audyssey] jim's baseball game

2011-01-31 Thread Thomas Ward
Hi Muhammed, I think we are all aware of the dangers of smoking. Besides that warning on the cigarette packs the media constantly talks about the dangers of secondhand smoking and so on. However, if Jim or anyone else wants to smoke that's their choice. Your warning, regardless of how well in

[Audyssey] list on total moderation

2011-01-31 Thread Raul A. Gallegos
Hello all, I've placed the list on total moderation. Since many of you don't read all messages before posting, you will not have seen that Tom Ward has asked the driving topic to be closed. I've already rejected several messages which came through after his more than an hour ago. I don't know

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Phil Vlasak
Hi Thomas, I like Skeleton Swordsman, and Skeleton archer, But what do you call a skeleton that uses a dagger? Skeleton cutter? Skeleton BladeSinger? And how about a skeleton that throws fire? Skeleton fire thrower? Skeleton pyromaniac? And what about a skeleton so large it just steps on you?

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Hayden Presley
Hi, Originally I had trouble with SOD but Sarah is actually easier than that (or am I just getting better...hmmm). Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, January 31, 2011 2:16

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Hayden Presley
Hi Jeremy, The only thing I can glean from what you just wrote is you missed the point. This isn't just for Kin's development. It is hardly practical for us all to start buying up copies of VB6. I happen to have a copy myself but that certainly doesn't mean everyone does. Best Regards, Hayden

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Hayden Presley
Hi, Well...I now Greece wasn't renound for its assasins but Skeleton assassin would work. Fire throwerskeleton mage would do nicely. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Monday,

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Jacob Kruger
Off-hand, might think about calling a skeleton with a dagger something like an assassin..? smile Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Thomas Ward
Hi Phil, Lol! That is a very good question. I have been wondering the same thing actually. In some cases there isn't a good name for some of the kinds of modified enemies I can create for MOTA. A Zombie with an iron spear could be called an undead spearman or zombie spearman. However, a zombie

[Audyssey] Game Creation Tools

2011-01-31 Thread Thomas Ward
Hi everyone, Over the last couple of weeks or so there has been ample discussion of various audio game creation tools such as BGT, Ken recently mentioned the GMA Engine and Audio Game Maker, and one issue that keeps coming up is that there are a few people interested in creating games but they

[Audyssey] street fighter and all tdl games

2011-01-31 Thread Jack F
Hey all, I want the street fighter game for the pc. I heard a recording of it and really enjoyed it. Please send me all tdl games to me since we all want the games. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] TicTacToe

2011-01-31 Thread Ryan Conroy
Hi everyone, I've written so many Emails in the past 24 hours that I'm not sure if I wrote this before or not. Please forgive me if this is a repeat. Does anyone have the TicTacToe game from PB-Games? It was released in 2005 I believe, and you could play against people one on one online. It was

Re: [Audyssey] Game Creation Tools

2011-01-31 Thread Ken the Crazy
How about creating it as a front-end to G3D? That is, if you want to fine-tune your game through programming, you can, but it wouldn't be necessary. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring!

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Thomas Ward
Hi, That might work. Unfortunately, Acapela Heather doesn't like the word mage. I typed in skeleton mage and it says it like skeleton midge. No wonder I hate synthetic speech. It doesn't know how to say anything right. That's actually one of my problems in producing MOTA. Acapela Heather is a

Re: [Audyssey] street fighter and all tdl games

2011-01-31 Thread Kai
I don't know how many times you've been told this, but Street Fighter IV is a retail product, protected by copyright laws. Pirate if you will, but please refrain from doing so on this particular forum? Kai - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers

Re: [Audyssey] TicTacToe

2011-01-31 Thread Ken the Crazy
I'd also like to see the Snowball wars and other games I've heard of from that era. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: Ryan Conroy staindadd...@juno.com

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