hi jeremy. i've just started mission 2. but i still don't get the objective
of mission 2. what is it i have to do to complete this mission? to kill
enough yatys? - Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday,
hmmm.
Ron, I'd say just chuck the whole thing out here.
However since the issue release seems to only be one every time you
remember, or something, hmmm I don't know.
Origionally I think there was like a 4 times a year schedual.
But the mag comes out so infrequently now barely twice a year
hi dark. how do i get the cloth production faster? i don't really get your
msg.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 11:26 PM
Subject: Re: [Audyssey] Castaways and serfs
Don't worry
on that note not that I want to detract from the mag or anything but
we really need to branch into other formats like audio.
Ofcause people could record things etc and I could probably put those together.
I have time I'd need the place to put it up but i probably at least
for the moment could
well if you need any extra assistance I'll always be avalible to
assist the community even if I get a job.
THe net is where I wind down and spend most of my life.
At 09:14 a.m. 31/07/2011, you wrote:
Hi Dark
I encourage everyone to write about some aspect of gaming. Maybe a review
of their
This is really cool news.
However my issue is I never know when its going to come out or what is up.
There used to be a schedual and everyone knew when it was going to come out.
We never missed a release date and where we were going to we were
always notified.
At 09:38 a.m. 31/07/2011, you
Yo, Dallas.
Who are you on Alter Aeon now? Let's catch up on old times.
Sent with Thunderbird 3.1.10 portable.
On 7/26/2011 6:55 PM, Dallas O'Brien wrote:
hi dentin, looks good, will have to rework one of my chars and make a
thief! just so i can give it all a good going over.
talk soon
dallas
Hi.
It is very late, and I bet you already mentioned this in your message
and I just missed it even though I tried to read it twice, but sound RTS
is open source, isn't it? Or is it. Lol.
Sent with Thunderbird 3.1.10 portable.
On 7/29/2011 1:22 PM, brian glass wrote:
Hi HTH,
Thanks for
Hi.
There is also that incredibly difficult technoshock game that is similar
to Shades of Doom.
Sent with Thunderbird 3.1.10 portable.
On 7/29/2011 11:26 AM, Ben wrote:
Hello Brian,
First off, I must introduce myself. I am Ben, a member of this community
(the blind gaming community) from
Hi Kelvin.
spoilage ahoy!
to complete mission two you need to build a war tent. From there (by
pressing backspace), you can send your troops off to the yeti city to kill
the yeti.
max of five of each can go on a raide, eg, five knights, five sowldiers and
five rangers, (any more than five
Is the map different to that of mission 1? Is it the same size?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 31 July 2011 10:31
To: Gamers Discussion list
Subject: Re: [Audyssey] completing mission 2?
Hi Kelvin.
Hi.
Cloth is indeed very slow to produce, i've found at the start you need two
weavers to one butcher and a good few dedicated peasants (five or six).
I'd also recommend holding off on wine making so as to free up the peasants
from hawling barrels around.
if you build a monastery, the monk
Hi.
Well the only thing I can say about this is wow.
That was really cool, with the game and all the descussion.
I know it was not intended but the gang style fight in the middle of
it was cool.
However if you could have changed the hangup sound to a shotgun that
would rock.
at least for that
Hi.
I forgot to add to the message but what is the site with the podcast
refured to on the show, I may want to listen to other shows as I
really liked that one.
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You
Hi Valiant,
No, SoundRTS is not open source. Although, it is currently freeware
the source code for the game has never been available to the general
public, and therefore noone such as myself can modify it. I really
wish SoundRTS was open source though as I'd like to update the game,
and build it
Hi list,
I am just wondering, does anyone know if there are compatibility issues
between the 7 128 game book and jaws, or between it and windows 7 64 bit?
as I start the game up, and I find that I can't get jaws to read me any
of the menus when it is loaded, and when I switch to sapi, its very
This might have already been mentioned but Night Of Parasite would also be a
first person.
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 4:06 AM
Subject: Re: [Audyssey] General Gaming Info
Hi.
Hi,
If I remember correctly, there were some issues with it on 64 bit systems. I'm
running windows 7 32 bit, and also another computer with XP, and the games work
fine.
-- Original Message --
From: alex wallis alexwallis...@googlemail.com
To: gamers@audyssey.org
Subject:
Hi Shaun,
I think you are being overly pessimisticwhen it comes to your personal
views of the audio games community. Weather you realize it or not
there is quite a lot more going on than you have given credit for, and
I'd like to take this time to give some credit where credit is do and
perhaps
Hi Shaun,
Well, with all do respect if we went to audio instead of a webzine
then in effect what we would have is a podcast. While I agree an
Audyssey podcast would be cool their are already technology podcasts
like this available such as those on Blind Cool tech. I don't think we
should confuse
Hi Alex,
There is a bug or problem with the 64bit version of Jaws and the Java
Access bridge. So its not necessarily Windows 7 64bit or the 7-128
gamebook, itself. The problem seems to be Jaws specific. You might
want to try NVDA 2011 instead as it seems to work ok with Windows 7
64bit and Java
hi tom and all,
the Audyssey Magazine does do a great deal I think to show just how
effective this community can be.
Ok I do think that some of the game releases are a joke, like the numbers
games there are out there, hangman and the like, but also there have been
some fantastic games out there
Hi
Indeed doing a mag and a podcast would be an option. As for the format
I'd have to give that some thought about articles, announcements and
reviews. Though It would offer an opportunity to demo as well as announce
new games. It's worth considering if there is enough interest.
Ron
Hi Shane,
Like I said the files for Tarzan Junior 7.0 are on the USA Games
server in the downloads directory. The direct links for the setup and
patch are below.
Tarzan Junior Setup
http://www.usagamesinteractive.com/downloads/pb-games/Tarzan-Junior-Setup.exe
Tarzan Junior Patch
Hi Hayden,
The last version of Tarzan PB Games released was 7.0 I believe.
Anyway, you are right. The Tarzan Junior setup files have been on my
server for a long time now although do to rebuilding and upgrading the
website I apparently forgot to create a download page for said game. I
just sent
Hi Tom
Thanks for understanding about how one's life can interupt the best of
intentions. It has most likely happened to everyone at some time or other.
There indeed were and in some respects still are alot going on in life
outside of the gaming community. I'm not offering this as an
how to do?
i can select e.g house
but after i select it nothing happen
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Hi Darren,
I do agree that the magazine could be streamlined by cutting out and
removing certain content that isn't up to par so to speak. Announcing
every simple freeware or amateur game might not be in our best
interests if we are hoping mainstream developers and gamers into our
ranks. Games
The map in mission 2 is considerably larger. Mission 1 was a 16 by 16 map,
where mission 2 is a 26 by 26 map.
Dark is correct, in mission 2, the objective is to run raids against the Yetti
settlement until they have been completely killed off. You use the war tent to
launch your attacks.
Hi Ron,
Definitely. While I have my doubts about including every Hangman game
that comes along that's just my personal opinion. Over all, though, I
am pretty sure the audio games community at large is growing,
improving, and things are only getting better. Sooner or later those
people who
Alex asked:
I am just wondering, does anyone know if there are compatibility issues
between the 7 128 game book and jaws, or between it and windows 7 64 bit?
as I start the game up, and I find that I can't get jaws to read me any
of the menus when it is loaded, and when I switch to sapi, its
Hi tom,
I agree actually. I think part of the problem here is that when everybody
comes across a new game release, whatever it is, everybody swoops on it.
that's not really the right way to be to be honest with you.
Boppit whilst it can be fun to an extent really it's a kids game and to be
Mattias, hover over a square on the map using the arrow keys. Press enter and
you will be given the list of buildings you can make. Arrow to the one you
want, hold shift, and press enter. There will now be a construction site on
the map in this location. As long as you have peasants or
when i press d and i think f i can see a list of peoples
but how to use them?
Jeremy Kaldobsky skrev 7/31/2011 3:52 PM:
Mattias, hover over a square on the map using the arrow keys. Press enter and
you will be given the list of buildings you can make. Arrow to the one you
want, hold shift,
I don't know. someone told me that was the latest version.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, July 31, 2011 12:19 AM
Subject: Re: [Audyssey] tarzan jr. 7.0?
Hi,
What in the world is that/ The
Michael,
Thanks for this new version. I really enjoy this little game. I don't know
if any of these have been implemented, haven't checked out newest version
yet, but here are some suggestions for future versions:
first, it'll be real useful if we had a key we could press to check how much
lol. ha ha ha! smiles! thanks. that http://mtgames.org/games or ould have
been pretty great actually. glad you liked it.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Sent: Sunday, July 31, 2011 6:14 AM
Subject: [Audyssey] treasure hunt
currently, I don't have a host. I'm more than likely going to upload on
blind cool tech for nohttp://mtgames.org/games or . if anyone has any good
podcasting sites, please email me off list at
shanelohttp://mtgames.org/games or e...@insightbb.com
and, the blind cool tech site is,
thanks much.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 8:32 AM
Subject: Re: [Audyssey] tarzan jr. 7.0?
Hi Shane,
Like I said the files for Tarzan Junior 7.0 are on the USA Games
server
Clearly I'm the new guy around here, so I frequently ask dumb questions,
surprise everyone by not knowing common things, and fail miserably while
playing most audio games, Hahaha. In one way, this is a good thing since I am
still able to see things in this community from the perspective of an
The people will automatically perform their jobs, you don't need to
specifically control them. When you use D and F it will select a person, then
use A and S to assign them a job. To begin with, it is good to have plenty of
builders and peasants so that you can get your first buildings
but must i first pickup matreal for a house?
from the storehouse?
i can't find the storehouse
Kaldobsky skrev 7/31/2011 4:22 PM:
The people will automatically perform their jobs, you don't need to
specifically control them. When you use D and F it will select a person, then
use A and S to
Hi.
Thanks for adding in the deleting buildings feature.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org; Bill and Kristi Freeman
bkshfree...@gmail.com
Sent: Saturday, July 30, 2011 4:10 AM
Subject: Re: [Audyssey] Possible Bug
Hi.
My veggies are usually pretty low so I usually end up building two veggie farms
and then assign an extra farmer.
So, I have four farmers, one vineyard, one wheat farm, and two veggie farms.
This gets the vegetable number up pretty
quickly.
You just need to make sure you have enough
Did your vineyard have empty barrels?
When my farmers are being lazy, it's usually because there aren't any barrels
waiting at the vineyard.
Christina
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July
Hi.
Does green thumb effect wine production as well?
I also love union smashers and strong swimmers.
Christina
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 9:57 AM
Subject: Re: [Audyssey] Castaways, frustrated
I got the same bug with Stone Masons.
Christina
- Original Message -
From: dark d...@xgam.org
To: Gamers@audyssey.org
Sent: Saturday, July 30, 2011 10:10 AM
Subject: [Audyssey] Castaways tome bug
Hi.
I don't have a save file sinse unfortunately it is done, but i found the
problem
Awesome!
Thanks, Jeremy.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Saturday, July 30, 2011 11:07 AM
Subject: [Audyssey] castaways version 1.4b, with Jaws support!
Version 1.4b has been posted. This one has Jaws
Hi Darren,
Yeah, I know. Unfortunately, even discussing this I'm afraid could
kick off another flame war since people are likely to be sensative
when it comes to discussing what is or isn't reasonable quality
control. It is true anyone has the right to create and play anything
they want, but, in
Hi Jeremy,
Those are some very good points. In many ways when I joined the audio
games community I had similar observations and I guess ideas where the
community could go. That was about 10 or 11 years ago.
I was sighted for the majority of my early life, lost my sight
officially in the 90's, so
Hi,
Personally, I like all thumbs and smuggled goods. Having the extra resource
here and there is more than handy, and I find that I don't have to build a
tavern right away if I want to get the brick and lumber productions going.
Best Regards,
Hayden
-Original Message-
From:
Hi,
Your peasants will gather the needed suplies for you. There is no finding
them yourself. The map is really only to set buildings.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mattias
Sent: Sunday, July
Version 1.5b has just been posted. I am still working on the multi language
feature, the multiplayer features, and the ability to change the priorities of
your workers, but I did get enough stuff done that I felt a new update was in
order.
When you go to play a mission, you will notice a new
Hi Shane,
Ah, cool. I haven't exactly been keeping track of version numbers so I
wouldn't know. :)
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Sunday, July 31, 2011 9:09 AM
To: Gamers
yes, green thumb increases your vineyard growth as well.
Hi.
Does green thumb effect wine production as well?
I also love union smashers and strong swimmers.
Christina
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Hi,
SO we are not trying to make a ship in mission 2?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Sunday, July 31, 2011 8:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey]
I've been looking, but I still haven't been able to experience this bug myself.
I'm sure there is a typo somewhere that I just haven't spotted yet.
I got the same bug with Stone
Masons.
Christina
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No sir, no ship in mission 2. The winds aren't strong enough to pull the ship
up the mountain. :( Although if they were, it would sure freak those Yetti
out of their minds haha!
Hi,
SO we areĀ not trying to make a ship in mission 2?
Best Regards,
Hayden
---
Gamers mailing list __
Hi.
Don't you need the tavern to feed your people though?
Or do the people start out with more energy if you pick these perks?
Christina
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, July 31, 2011 11:29 AM
Cool.
Thanks.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 11:36 AM
Subject: Re: [Audyssey] Castaways, frustrated with the ship
yes, green thumb increases your vineyard growth as
Thanks, Jeremy.
Can't wait to try the leather workers!
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Sunday, July 31, 2011 11:34 AM
Subject: [Audyssey] Castaways version 1.5b Random maps, muting,and
leatherworkers
Hi.
Would it be possible, Jeremy, or helpful to you, the other players, to put in a
feature that will toggle you through different types of terrain?
For example, when I first start a game, I look for dense forests and stony
fields. It would be very convenient if I found a stony field and then
Thank you Thomas. It seems like we are on the same page here. Of course we
are concentrating on different things, the common thread is that we are seeing
the importance of pushing forward. You are hoping to push higher standards of
development, I am trying to push for some different ideas
Hmm, interesting idea. Do you have any ideas for which keys should be used?
lol, I always have the hardest time deciding which keys to use for stuff.
Hi.
Would it be possible, Jeremy, or helpful to you, the other
players, to put in a feature that will toggle you through
different types of
i tryed now again
0 of 4 of a house
Hayden Presley skrev 7/31/2011 5:31 PM:
Hi,
Your peasants will gather the needed suplies for you. There is no finding
them yourself. The map is really only to set buildings.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Thanks for the feedback, I'll definitely consider it.
-Michael.
--
From: Yohandy yohand...@gmail.com
Sent: Sunday, July 31, 2011 9:10 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Easter Quest version 1.0.1 released
It can take a while sometimes.
We are the Knights who say...Ni!
- Original Message -
From: mattias m...@mjw.se
To: gamers@audyssey.org
Sent: Sunday, July 31, 2011 10:27 AM
Subject: Re: [Audyssey] building things in castaway
i tryed now again
0 of 4 of a house
Hayden Presley skrev
Hmm.
j and k maybe?
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 12:06 PM
Subject: Re: [Audyssey] Castaways: Map Suggestion
Hmm, interesting idea. Do you have any ideas for which
Hi.
I just want to be sure I understand this.
Everything that is produced goes through the storehouse first, right?
So, if I harvest vegetables, they go to the storehouse first and then the
tavern?
If I make barrels, they go to the storehouse before getting transported to the
vineyard?
Same for
Yep, that is exactly right. This is why it is essential to put buildings near
a storehouse.
Hi.
I just want to be sure I understand this.
Everything that is produced goes through the storehouse
first, right?
So, if I harvest vegetables, they go to the storehouse
first and then the tavern?
Ok. I thought so. Just wanted to be sure.
Thanks.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 2:05 PM
Subject: Re: [Audyssey] Castaways: Storehouse Question
Yep, that is exactly
Hi tom.
I aggree with you on all accounts.
Ok so I am a bit unfair.
Ok yeah when I wrote that post I realise I may have left some out.
Ok so maybe I am not as clued up as most.
Opensource is not a bad thing, but there are so many companies on the
forum that who to list is a thing.
I guess my
I was not thinking of a full switchover to audio.
The text is still a good idea.
There are loads with dialup that I Know still and text is still good
for some stuff.
I just thought it would make the mag more interactive if bits were audio.
Ie we could hear voices of devs and contributers a
well ron I could always help with the podcast I have a field recorder
and a mic.
Due to internal bad soundcards I can't record input and output at
once not without vertual audio cable which ofcause is not free and is
not worth buying.
UNless there is an opensource or free thing that will do
The problem with the gaming releases, and such is even though every
dev may be developing, it looks like that releases come out randomly
even if they don't actually do it.
So we tend to swoop on a game firstly because something has actually
happened, and then if its real good we will go at
well tom its safe to say that most of us here are just starting.
Most don't have your background.
I sertainly don't.
When I started the most complex game I knew was intergalactic battle
a graphics/menu game.
Yes compaired to mainstream we are probably not that attractive.
The point is that we
Hi,
How can we upload a potcast to blind cool teck? Thank you.
saygilar sevgiler.
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 5:17 PM
Subject: Re: [Audyssey] treasure hunt tutorial
currently,
Hi.
This is with the free version of servey monkey.
Yeah I know its a bit vague but at least we should get some system specs.
I plan to send this at the audyssey forum.
This is only really a test servey though I really wish I could have a
description of this thing.
Basically check everything
Hi.
oops
here it is
http://www.surveymonkey.com/s/H5ZYGVD
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Hi darren.
Nope. The map for mission 2 is 26 x 26 and is completely different from
mission one, to accomodate the different jobs.
Beware the grue!
Dark.
- Original Message -
From: darren harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent:
Hi ron.
This is something of an ongoing debate, but I personally wouldn't count
games like night of parasite, treasure hunt or entombed as first person
sinse you don't actualy turn around in the game, you just hit up arrow for
north, down for south etc.
this also means monster movement and
s!
p!
o!
i!
l!
e!
r!
for level 15:
Stay in the middle and just blow those blasted ships away when they're in
range. The only time you should move away from the center is to pick up
special objects, them move right back to the center and wait for more ships
to blast.
---
Security is not the
I agree with Tom on this.
Also, i might point out that there are things which are stil easier to write
in an artical form than a podcast, and people who would find the one easier
to produce than the other, pluss as I said before, the more formal setting
of the magazine encourages people to
How to get a high score from the first bonus level? Here comes a s
p
o
i
l
e
r!
Start tapping the up arrow key like crazy during the introduction of the
bonus level to rack up a bank of taps, so to speak. Continue tapping it
throughout the level. I use a finger from each hand and hammer
very nice job man.
when you guys play this, make sure you are planning ahead to maximize
points, don't just blast the first blocks that connect. i found it takes
more strategy than is at first apparent.
and as always, read the read me, its short and will get you going quickly.
congrats
Hi Charles,
Unfortunately, that advice really does not hold. On easy, sure. But not on
the higher difficulties.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, July 31, 2011 2:53 PM
I agree! I am having a lot of fun playing this game, and I only took a break
so that I could come here to say so. A high score list would be a really neat
addition, so that we could compete with each other lol.
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Whenever I watch Evo, or any gaming tournament for that matter, the
recordings are usually very bad, and done with cameras operated by amateurs.
so you can never fully appreciate what goes on in these matches. well blind
people can't, because the audio sounds like garbage and there's lots
His complaints are why I don't read his messages. Your responses to them,
which are right on the button, are why I do read yours.
Speaking of the mag, as the subject line indicates, I'm sure glad to hear
that an issue will be out soon, with another to follow. It is a one-stop
place that
I feel that what should be covered in the magazine are games that blind
people can play, and it is up to the reader as to whether they are good or
not. Some people enjoy simple games that aren't complicated, others enjoy
just the opposite. All should be covered. And, as Ron has pointed out
Good points that I hadn't considered. One thought, though, is that it sure
boosts a programmer's morale when they see their name up in lights, so to
speak, for the first time. Maybe there should be a section entitled from
new developers or something to that effect? Not in every issue, but
Hi tom,
Well in the end, fact always wins over fiction. So really to be blunt again,
people need to stop burying their heads in the sand and face the music.
These simple games aren't going to cut it in the real world. They're good to
practice on I can see the logic in that in terms of how to get
Hi Charles
in #54 the first part of Hi-q was published and the second part or
solution file is upcoming. I appreciaite the contributions. In fact that
was never a game I ever solved without a few pegs left. While talking about
this do you have a solution for the single row version? I
Hi Charles
I like the idea of new devs. As you mention it wouldn't be always in the
mag as a new dev only happens every so often. Mind having said that we've
had two pop up in the last day or so. But that seems more of an exception
instead of the rule. What I like about it is that it
same here.
Start with the small grid and the smallest number of blocks.
I recomend you do it like that first.
After that see how far you can role with it.
At 08:19 a.m. 1/08/2011, you wrote:
very nice job man.
when you guys play this, make sure you are planning ahead to
maximize points,
I aggree.
We should focus on all games.
There is hardly an issue these days and hasn't for a bit, so at least
for now we shouldn't be picky about goes in there.
At 09:47 a.m. 1/08/2011, you wrote:
I feel that what should be covered in the magazine are games that
blind people can play, and it
While we are talking about the mag and its formats.
I think the mag should be put up in plain marked html as well as the
other text formats.
This is after all how a lot of us navigate things and I have often
found it easier to navigate mags and news letters that traditionally
ran in text only
Hi Tim,
There are five cars that you need to pass before you get to the car with Gonk
and Marge in it. Running into those cars slow you down, damage your car and
make it more likely that you will run out of fuel.
I can send you an mp3 of me finishing level 7.
BFN
Jim
The only time you
Hi Brian,
Not strategy games but my Puppy 1 is an aerial dog fight game where you shoot
down wave after wave of enemy planes. And my new Awesome Homer game takes
quick reflexes.
And yeah, I have been learning and programming games in Basic for 31 years,
games for the blind in Basic for 21
smiles. that is what I need to know. I'll ask the list, and give my resalts
here.
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 31, 2011 3:22 PM
Subject: Re: [Audyssey] treasure hunt tutorial
Hi,
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