Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread dark
Well Tom, I know Hal supports ie 9 sinse I've seen the access files for it at least. I don't mind multitabbed brousing just as long as I can turn it off as is the case in Ie8, along with turning off toolbars, searchbar and all the other rubbish that gets stuck on pages, sinse really all I

[Audyssey] Dead or Alive 5 video preview

2011-12-10 Thread Clement Chou
Well, finally something more than that trailer I posted some time ago. For anyone interested... http://www.youtube.com/watch?v=jUSEieww85E DOA has never been the deepest fighting game in, but it's always been a fun game to just pick up and play... people will be glad to hear that it's simple to

Re: [Audyssey] iSayTournament

2011-12-10 Thread Oriol Gómez
eh, thank god it was free. it's worth $0.00. It's a game with no content, just like blind memory. :S On 12/10/11, michael barnes c...@samobile.net wrote: Hello, All. I found another accessible game that can be play with or without voice over on the IOS devices. It is a simon like game that

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread shaun everiss
well I have the latest nvda. Ie9 is faster and has standards complience. Nvda can not read progress bars though which is a pain, i don't think there is any way to stop win7 updating to ie9 or at least I have not found a way to hide it. However, it does have some features which though annoying

Re: [Audyssey] JAWS - Re: De Steno releases windows game.

2011-12-10 Thread shaun everiss
The windows games or at least most of them are emulated with spoonbill. At 07:49 p.m. 9/12/2011 -0500, you wrote: Hi Dark, Ha ha ha ha or is it ho ho ho ho. Anyway, my thoughts exactly. However, you are right even though Freedom Scientific doesn't directly support Microsoft's Free Cell, Hearts,

Re: [Audyssey] Zero Sight

2011-12-10 Thread shaun everiss
Well it needs a 1ghz cpu, most have at least that. Ofcause netbooks can't run as fast as their brother units due to their cpus having to be really crappy for their size and function but I'd like to think you could run a good enough game. At 07:15 a.m. 10/12/2011 +, you wrote: how good

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread shaun everiss
I have turned off the toolbars, and multitab brousing for the most part, but find that since using nvda for full reader I have seldomly had to interact with toolbars, the same with ie9. My only issue is that at least in nvda progress bars don't speak and the download ariea is a bit strange.

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread john
Part of the loot thing (in my opinion) is that at many times, there are so many zombies near the bridge, people can't get across to claim the loot there. They snatch up the loot on the west side, but nobody makes it to the east side, so when loot generates over there, it stays there. -

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread Ben
Ribbons are the worst thing Microsoft ever did, apart from windows 7 itself, imho -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 10 December 2011 09:44 To: Gamers Discussion list Subject: Re: [Audyssey] De Steno

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread dark
Funnily enough, I know lots of people with quite normal sight who dislike ribbon controls. Microsoft really made an error there i think, but i doubt it'll be corrected in windows 8. Beware the grue! Dark. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion

[Audyssey] Changing synth in playroom

2011-12-10 Thread dark
Hi. I'm trying out the Quentin C playroom, but I see no options to change synth. hal will work fine at reading text and checking buttons, but I'd rather not have to use the dolphin curser. I thought there was a sapi option, but can't find anything to set screen reader output, and certainly

Re: [Audyssey] Changing synth in playroom

2011-12-10 Thread dark
Sorry I'm a numb skull! I assumed it'd be in the general instructions on the website, when actually there's a readme in the program folder with all keys, including turn on sapi. sorry for the confusion, put it down to my brain having a software error :D. Beware the gRue! Dark. -

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Ryan Strunk
And that is *awesome*! I'm ashamed to admit it, but I died 3 separate times trying to get across the bridge yesterday. Wore my reputation down to nothing. So I stayed on the west side, built up my pistol ammo collection, tried a fourth time, and found a giant heap of loot when I got there. I came

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread john
Piles of loot can be totally awesome. I found a chainsaw, a hunting rifle, a shotgun, an assault rifle and at least three clips for each east of one of the houses. These were all quite nicely piled together for my grabbing pleasure. - Original Message - From: Ryan Strunk

Re: [Audyssey] Changing synth in playroom

2011-12-10 Thread QuentinC
Hello dark, There's no option to change synth. Normally you don't require it, the screen reader you are currently using is automatically used and you can even switch between screen readers, the newly opened one is automatically taken. Supported screen readers are: jaws, NVDA, window eye and

Re: [Audyssey] Changing synth in playroom

2011-12-10 Thread dark
Hi Quentin. Yep I found it, I'm afraid I didn't check the readme, though the layout is less problematic than I thought. The only thing I'm finding now is that sapi get a bit long winded, sinse there is no interupt key and messages are continually announced, which can be a bit of a pest when

[Audyssey] Saturday's Out of Sight events

2011-12-10 Thread Charles Rivard
Here are the events scheduled for Saturday, December 10th: On Stage 8:00 PM eastern Hosted by Lisa filroy Location: On Stage Join us this evening and showcase your talent by either playing an instrument, singing, reciting poetry, etc. If you would just like to be a member of the

Re: [Audyssey] Saturday's Out of Sight events

2011-12-10 Thread joseph weakland
hello i'll try to make it to the on stage event my member name is HarmonicaPlayer t listen for now might show off harmonica talent in future - Original Message - From: Charles Rivard wee1s...@fidnet.com To: audyssey gamers list gamers@audyssey.org Sent: Saturday, December 10, 2011

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Richard Sherman
Hi, The bridge isn't that bad. many times, there are a few people who gang up, snipe the bridge, and clear it out. it takes some time for a group to form there again. Just listen for this and cross when they say it is fairly clear. HTH. Shermanator - Original Message - From: john

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Ben
I can never get a connection to work. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Richard Sherman Sent: 10 December 2011 18:07 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: spawning and loot questions. Hi, The bridge

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread shaun everiss
well you love it or you lothe it. Sighted find it a bit bad to, though its just another thing to get used to. And ribbons will get old eventually to. At 01:27 p.m. 10/12/2011 +, you wrote: Ribbons are the worst thing Microsoft ever did, apart from windows 7 itself, imho -Original

[Audyssey] another soul calibur vid!

2011-12-10 Thread Clement Chou
Here's another vid of hilde vs. Viola. Awesome set of matches, and the music is amazing... enjoy! Can't wait for this... http://www.youtube.com/watch?v=ulgIAijPjC4feature=player_embedded --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] another soul calibur vid!

2011-12-10 Thread Johnny Tai
Very hot-- great music, and the sounds are alot cleaner than SC3 I find. Smooth action it seems- though that may just be the style of the players- didn't see any juggling though? Nice ring out on second round rofl- I always hate those things. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] another soul calibur vid!

2011-12-10 Thread Clement Chou
I thought the sounds in SC 3 were fine. They were a bit anime-like, but nothing I didn't expect from a Japanese company. lol. 4 and this one are looking at being more realistic which is always nice.. and yeah. The music is epic. I did spot a couple juggles, and that ring out was awesome. Always

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Dallas O'Brien
i agree with this. this forces you to become better. dallas On 11/12/2011 00:20, Ryan Strunk wrote: And that is *awesome*! I'm ashamed to admit it, but I died 3 separate times trying to get across the bridge yesterday. Wore my reputation down to nothing. So I stayed on the west side, built up

[Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
Grr! I had a two-hour run without death going, was loaded to the gills with crap. I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit escape and was bounced from the game. Came back of course, at full health, but having lost *everything I'd gained

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Jeremy Kaldobsky
Sorry to hear this Christopher. I'm actually working on this problem this weekend, among a few other things. Grr!  I had a two-hour run without death going, was loaded to the gills with crap.  I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Stephen
Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode?

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Jeremy Kaldobsky
Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Che
I could see where it could happen if your chatting, get attacked and try escape, and enter trying to clear the chat buffer in a panic. either way, i like your previous idea of having a 30 second delay before you can exit. lots of folks are getting in zombie situations and using exit as a

[Audyssey] Is anyone having any trouble with game app?

2011-12-10 Thread michael barnes
Hello, All. I was wondering who on this list have a iPhone 4S? I recieve a email from someone that has the De Steno IOS app. The reason for me asking is I would like to see if anyone else is having a problem with destination mars. If so please let me know what is happening when you play

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
In the multiplayer game, it does that, but it also reverts your equipment to the last saved (exited in safe zone) state, which bit me somewhat hard this afternoon. Yes, my carelessness, but this is one place where my carelessness shouldn't be punished. If I bite off more than I can chew, or fail

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Christopher Bartlett
The behavior was to put me at the main menu. When I chose multiplayer again, I returned to the same location, minus all the equipment I'd gathered since my last safe zone save. Chris Bartlett P.S. I would be cautious about allowing exit and return with full health anywhere but the zone,

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Johnny Tai
I thought if you hit escape outside of safe zone you lose all the equipments you gained since your last safe? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

[Audyssey] Swamp error

2011-12-10 Thread michael maslo
Hi list: I got a error on swamp 35761 or something like that and said I had timed out. Is there something wrong on my end or is there something wrong with the server? Also I have been out of this game since released so how would someone recommend I get started? Thanks in advance; --- Gamers

Re: [Audyssey] Is anyone having any trouble with game app?

2011-12-10 Thread Charles Rivard
Although I do have an iPhone 4S, I've been very busy, and haven't tried any of the games in the app. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] Is anyone having any trouble with game app?

2011-12-10 Thread Alfredo_The_Music_maker
Hmm, does this app work on any other iOS device? How can one find it in the store? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Dakotah Rickard
No. You just lose it if you hit multiplayer again. I think there is a simple solution. You hit escape. It takes you to the main menu. you hit multiplayer, and it says something like: Connection already in progress. Reconnec t? And it's a yes/no prompt. If you do get into the main menu again,

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Dakotah Rickard
frankly, one tthing that my friend and I have noticed is that people usually go from safe zone to kai-mart to the bridge, maybe around the west side, but rarely over in the east side, because it is harder to navigate, so he'll make a different circuit, and he has never bought anything from the

Re: [Audyssey] Is anyone having any trouble with game app?

2011-12-10 Thread Charles Rivard
I think the app can be found under de stino games. Either that, or eliminate the space, making it destino games. HTH. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Alfredo_The_Music_maker birdlover2...@hotmail.com To: Gamers

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Kai
I personally think this is a case of operator error, not game error. If you hit escape and hit enter on multiplayer, it respawns you... this has been in since day one of multiplayer support. The fact that it respawns you without your last saved equipment has also been there since the safe

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Dakotah Rickard
I think it's a little different, for me at least. Now, I need to do something for my mouse sensativity, I hit main menu key, scroll to that, and whammo. I'm good. I hit escape and keep playing. The only trouble is this. One menu in the game seems to effect every other menu's position memory. I

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Johnny Tai
side question, so if I escape outside safe zone, say I got to run to the loo fast, can I just escape again to return to game without losing eq? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

[Audyssey] super dogs bone hunt game opinion

2011-12-10 Thread joseph weakland
hello i tried the superdogs bone hunt game. I like it but I have a suggestion. I think it would be cool if it had online score posting ability. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Steady Goh
Hi Jeremy, this looks like something similar to my connection interrupted problem. somehow looks like pressing escape will reconnect me. When i escape once in the save zone, besides bringing me to the main menu, i also hear the server sponsor message again. escape the second time will bring me

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread Thomas Ward
Hi Dark, This is really way off topic for the list so I'll consider this my last message on the subject. However, there are certainlyh advantages to having multiple tabs open in a single browser window. Especially, if you are sighted which is the target market the new browsers are designed for in

Re: [Audyssey] De Steno releases windows game.

2011-12-10 Thread Thomas Ward
Shaun, I.E. 9 can easily be disabled by unchecking it in optional updates under Windows 7. However, given the fact that most applications use ribbons, most browsers have multitabbed browsing, browsers have a separate download manager window, etc most of the features in I.E. 9 you'll probably want

Re: [Audyssey] swamp, connection interrupted in save zone

2011-12-10 Thread Steady Goh
Hi Jeremy, more on this problem. what i found out is if i don't have ammo of a particular type at the point when i start the game, what i collected on the run will be saved. but say if i already have 12 shortgun shells, any more of that collected this round won't be saved and will be reverted

[Audyssey] suggestion for phil from pcs games about superdogs bone hunt

2011-12-10 Thread joseph weakland
hello phil i have a suggestion for it. This is joseph. I played the game and i love it:) i have an idea for it can you integrate score posting for a future version? if so that would be awesome if able. email: josephweakl...@att.net skype: joeweakland1027 msn: josephweakl...@gmail.com yahoo

Re: [Audyssey] suggestion for phil from pcs games about superdogs bone hunt

2011-12-10 Thread michael barnes
Hey, another idea would be a two player mode aswell. And have different levels and different difficulty level selection. I would love to see different kinds of obstacles. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility

Re: [Audyssey] suggestion for phil from pcs games about superdogs bone hunt

2011-12-10 Thread Thomas Ward
Hi everyone, I'm not Phil, but let me explain the issue with your suggestions here.While all of your ideas are good ones the problem is that the GMA Game Engine was never designed to create free games in the first place, and Phil got around that restriction by creating Super Dog and setting it to