Re: [Audyssey] driving blind

2011-01-31 Thread Arianna Sepulveda
Oh, God, that's all we need, blind drivers! Lol holy crap, I'd be way to scared to even think of doing this! I'd love to drive, probably just like a lot of other blind people, but I'm very doubtful it'll ever happen. Think of all the things that could go wrong. As another member of this list

Re: [Audyssey] Second Life and Max guidedog

2011-01-31 Thread Arianna Sepulveda
Um, what is this Second Life thing? And Max? On 1/30/11, Casey Mathews csm...@cfl.rr.com wrote: You can get Max login, and Max Voice Plus from www.virtualguidedog.org/tools However, I've not had much luck with that. Instead try: Radegast Metaverse Client http://radegastclient.org/wp/

Re: [Audyssey] MOTA Last Minute Comments

2011-01-31 Thread Arianna Sepulveda
I agree, games like Shades of Doom, Audio Quake and Sarah and the Castle of Witchcraft and Wizardry absolutely throw me for a loop! I get lost so quickly it isn't even funny! I guess I get confused by the sounds changing direction as my character moves. That throws me off a lot. I understand it in

Re: [Audyssey] gaming computer with state-of-the-art audiotechnology

2011-01-31 Thread Arianna Sepulveda
Holy crap, that's a crapload of money! Sheesh, they could give Apple a run lol! On 12/5/10, Ben gamehead...@aol.co.uk wrote: Loving the way you put genuine -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 05

[Audyssey] Confusion about getting past the first level in MOTA.

2011-02-01 Thread Arianna Sepulveda
I don't know if it's just me, but I'm having trouble getting to the next level in MOTA. I have made sure to move all the statues and pull all the leavers I've found, and when I go back to the door at the beginning of the level, I still find that the door is locked. Am I missing something? Is there

Re: [Audyssey] Game Creation Tools

2011-02-01 Thread Arianna Sepulveda
Oh, my God, Tom! Please, please, please consider doing this! I'd buy it! Programming is something I don't know how people do. I am truely astounded at how much work is involved, and I don't think I could figure it out too well. However, programming must have some logic to it--it's a system, after

Re: [Audyssey] Game Creation Tools

2011-02-01 Thread Arianna Sepulveda
with wouldn't allow for too much configuration. On 2/1/11, Arianna Sepulveda englishride...@gmail.com wrote: Oh, my God, Tom! Please, please, please consider doing this! I'd buy it! Programming is something I don't know how people do. I am truely astounded at how much work is involved, and I

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Arianna Sepulveda
I keep hitting a wall or something when going all the way to the right. I've gone up the ropes, too. Btw, I just figured out that you get a lot more stuff if you have a torch lit. Lol I didn't understand that before. Anyhow, I keep getting killed by the damn sentaurs and harpies! They suck lol!

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Arianna Sepulveda
Thomas, I've gotten used to alt to jump, but switching to coontrol won't be too hard for me as that's what you use to jump in Q9. II haven't been playing MOTA too long, so it's not going to be a big deal for me to switch. Thanks for making MOTA, Ari On 2/2/11, Arianna Sepulveda englishride

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Arianna Sepulveda
With the view command, right? I saw the leaver and activated it. On 2/2/11, Arianna Sepulveda englishride...@gmail.com wrote: Thomas, I've gotten used to alt to jump, but switching to coontrol won't be too hard for me as that's what you use to jump in Q9. II haven't been playing MOTA too long

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Arianna Sepulveda
Oh, sorry, Hadin. I meant to say the first lever, at the beginning of the level. I activated that. I'll have another run through, though. On 2/2/11, Mich m...@ntl.sympatico.ca wrote: hi I agree. that is something that i keep wanting to use as well the alt key plus up arrow. from Mich. -

Re: [Audyssey] Confusion about getting past the first level in MOTA.

2011-02-02 Thread Arianna Sepulveda
Oops, I forgot that control+right/left arrows was for running in Q9. Lol. On 2/2/11, Arianna Sepulveda englishride...@gmail.com wrote: Oh, sorry, Hadin. I meant to say the first lever, at the beginning of the level. I activated that. I'll have another run through, though. On 2/2/11, Mich m

Re: [Audyssey] Mota secrets

2011-02-03 Thread Arianna Sepulveda
That's not the point. I agree with Tom. There's always going to be spoilers for games out there, and I try not to look at them, but they're going to be posted anyhow, whether game devs agree with them or not; people should refrain from posting them as much as possible--but that's just my oppinion.

[Audyssey] Old 1982 text adventure of The Hobbit for DOS

2011-02-21 Thread Arianna Sepulveda
Hi all, I was wondering if anybody knew how I could get my hands on the old 1982 text adventure of The Hobbit? It ran on the C64 on a cassette tape or floppy disk (not sure if that was a 5 In. or a 3.5 In.), but if anyone knows where I could get this, it would be awesome! Also, how the heck

Re: [Audyssey] Old 1982 text adventure of The Hobbit for DOS

2011-02-21 Thread Arianna Sepulveda
All right, so I've found a zip archive containing the games. Unfortunately, they are in the .tap format, and I don't know how to get Windows or Linux to handle this. Of course, I'm Googling like crazy, but I haven't found anything as of yet. aAny suggestions? Thanks, Ari On 2/21/11, Arianna

Re: [Audyssey] Old 1982 text adventure of The Hobbit for DOS

2011-02-22 Thread Arianna Sepulveda
'...fate had broken his body, but not his spirit...' - Original Message - From: Arianna Sepulveda englishride...@gmail.com To: gamers@audyssey.org Sent: Tuesday, February 22, 2011 4:22 AM Subject: [Audyssey] Old 1982 text adventure of The Hobbit for DOS Hi all, I was wondering

Re: [Audyssey] Old 1982 text adventure of The Hobbit for DOS

2011-02-22 Thread Arianna Sepulveda
I'll have a look and see what I come up with. So, you don't think I'll be able to run those .tap files? Maybe something in Linux will do it? I really would like to play the original before anything else, if at all possible. Thanks, Ari On 2/22/11, Arianna Sepulveda englishride...@gmail.com

Re: [Audyssey] iPhone gaming

2011-02-22 Thread Arianna Sepulveda
Hey, I've got that! Whoot! I'm looking to get a mini BT keyboard--I still prefer pressing little buttons to typing on glass. Any suggestions? Thanks, Ari On 2/20/11, Zachary Kline zkl...@speedpost.net wrote: Not to mention frotz for the iPhone, which is free and quite accessible with VO. On

Re: [Audyssey] Anyone playing kingdom of loathing?

2011-02-22 Thread Arianna Sepulveda
Hey, I'm on KOL. Haven't logged in a while--hope my character's still active. I'm Canagan on there, if anyone wants to look me up. I'm not so great at the game, so the wiki would help me a lot lol. Thanks, Ari On 2/17/11, Orin orin8...@gmail.com wrote: Hi Dark, Cartman's sweet clan is good,

Re: [Audyssey] A Suggestion for SCW

2011-03-05 Thread Arianna Sepulveda
Lol except Scolastic left in headmaster, lessons, and caretaker! On 3/5/11, Pitermach piterm...@gmail.com wrote: man, if it only were vo accessible, might check it out tomorrow though I don't have my hopes up sadly. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers

Re: [Audyssey] A Suggestion for SCW

2011-03-05 Thread Arianna Sepulveda
, it takes away the authenticity of the characters and setting, in my oppinion. They're in England, for God's sake, not America. Let them talk like it! Sorry, rant over now. Thanks, Ari On 3/5/11, Arianna Sepulveda englishride...@gmail.com wrote: Lol except Scolastic left in headmaster, lessons

Re: [Audyssey] iPhone gaming

2011-03-05 Thread Arianna Sepulveda
Any ideas? On 2/22/11, Charles Rivard woofer...@sbcglobal.net wrote: You might think about getting a Bluetooth keyboard. I haven't seen one, but it's a thought. --- Shepherds are the best beasts! - Original Message - From: Arianna Sepulveda englishride...@gmail.com To: Gamers

[Audyssey] Locations of various game save data for transfer from a Windows 7 laptop to a Windows 8 laptop.

2014-08-17 Thread Arianna Sepulveda
The subject says it all. How can I transfer the following game's save data from my old Windows 7 laptop to my new Windows 8 laptop? The old laptop was running a 32-bit Windows, and the new laptop is running a 64-bit Windows; I imagine this will make a difference in where the files are placed. The

[Audyssey] Transfering Q9 licence to my new computer.

2015-12-04 Thread Arianna Sepulveda
How might I do this? The old hard drive is still intacked, as far as I know, but I don't have an enclosure for it. And even if I did, I don't think just transfering the files will work. Can I just type in my activation info into another demo copy and then have it unlock? And as far as obtaining a

Re: [Audyssey] Trouble installing BSC Blast Chamber onto my Windows 10 64-bit machine.

2016-10-25 Thread Arianna Sepulveda
ks, > Ari > >> On Oct 25, 2016, at 7:14 AM, john <jpcarnemo...@gmail.com> wrote: >> >> I'd try installing Jim Kitchen's winkit, or running Aprone's checkup.exe. >> These both tend to deal with a lot of dependancy issues. >> >> ----

[Audyssey] Trouble installing BSC Blast Chamber onto my Windows 10 64-bit machine.

2016-10-25 Thread Arianna Sepulveda
So, I grabbed Blast chamber a few minutes ago, and the install and running of the configuration program went perfectly fine, but when I tried to actually run the game, I got this error: "Error 432: File name or class name not found during Automation operation while loading file gameIntro." I went

Re: [Audyssey] memory

2016-10-25 Thread Arianna Sepulveda
Lol you think we're gonna get a discount because we can't see the pictures? This argument never made sense to me in relation to movie theaters, and it sure as heck doesn't make sense to me now. I don't think we need any special gaming device for the blind--we just need some mainstream games that