Re: [Audyssey] A new file

2010-04-01 Thread Dallas O'Brien
cute. very cute. lol - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Audyssey Gamers@audyssey.org Sent: Thursday, April 01, 2010 17:11 Subject: [Audyssey] A new file Hi, I have put a new file up on my web site. File name WinNoah.ark File size 10,000BC Aprox. Noah

Re: [Audyssey] Mud Connect and Vipmud.

2010-04-05 Thread Dallas O'Brien
hi. when you find a mud, look for the line that says site. that will have for example site: valhalla.com port 5000 this is just an example. but thats what it would look like. and it also might have an IP after it. this is just another way to connect to it. - Original Message - From:

Re: [Audyssey] Top Speed

2010-06-03 Thread Dallas O'Brien
top speed 3? sense when has there been an update? best regards Dallas -- From: Richard Sherman squir...@gmail.com Sent: Thursday, June 03, 2010 10:12 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Top Speed Hi, You

Re: [Audyssey] New Three-D Velocity Evaluation released; supports force feedback

2009-12-23 Thread Dallas O'Brien
hi. having a problem, not sure if this is a program problem, or my computer. but i have installed the slim dx from the site, and its still coming up with Prerequisites You do not have XAudio installed.You can download XAudio by running the SlimDX installer from the following address:

Re: [Audyssey] Question on Monopoly from RS games.

2010-01-03 Thread Dallas O'Brien
i myself have had problems like this, and i am running windows xp, have 3 gb cpu, 2 gb ram, and running jaws 10. i am not sure however if its jaws or the game beeing laggy, as i noticed it most when there were more people on lastnight. best regards dallas - Original Message - From:

Re: [Audyssey] seeking Anacreon players

2010-01-15 Thread Dallas O'Brien
what game is this? i havn't come across it i don't think. dallas - Original Message - From: Zachary Kline kline.zach...@gmail.com To: gamers@audyssey.org Sent: Friday, January 15, 2010 3:25 PM Subject: [Audyssey] seeking Anacreon players Hi all, I'm interested in starting up a game

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread Dallas O'Brien
thing is though, infantry don't really stand a chance in hell against fighters, unless there all lugging around antiaircraft weaponry. and although some would, not all would. cause there to dam heavy to cart around. - Original Message - From: David Greenwood davidgreenw...@rogers.com

Re: [Audyssey] audio disc

2009-07-02 Thread Dallas O'Brien
would be a lot better if it had online support. dallas - Original Message - From: shaun everiss shau...@xtra.co.nz To: gamers@audyssey.org Sent: Thursday, July 02, 2009 4:09 PM Subject: [Audyssey] audio disc Hi all. Just got audiodisk from the audio games site. Wow is all I can say,

Re: [Audyssey] landing sequence with Three D vilosity

2009-07-02 Thread Dallas O'Brien
hi, when landing, you can actually take it in at a nose angle of minus 7 or 8, i have done this. but bringing it to minus 2 or 3 is a safe option. if you want to take it easy coming down, go for minus 1. bring the air speed to 270 knots or so, and then when your nearly on the deck, say at

Re: [Audyssey] Train simulators

2009-08-06 Thread Dallas O'Brien
sounds interesting. have always wanted to run a train. - Original Message - From: Harun fusoya_1...@hotmail.com To: gamers gamers@audyssey.org Sent: Friday, August 07, 2009 11:12 AM Subject: [Audyssey] Train simulators Ahoy. Just letting the group know that I've started tinkering

[Audyssey] mobile games

2009-08-08 Thread Dallas O'Brien
hi all. just trying to hunt down some mobile games that are accessible. there doesn't seem to be much around, unless i am missing a load somehow. any ideas would be fantastic. regards dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] mobile games

2009-08-10 Thread Dallas O'Brien
President of Blind Comfort! The Caring Without the Staring and DreamtechInteractive - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 10:27 PM Subject: [Audyssey] mobile games hi all. just trying

[Audyssey] vipmud scrip problm

2009-08-31 Thread Dallas O'Brien
hi all, hope somebody can help me here. trying to get a script going in vipmud so i can see when a battle is over with sapi. this is the command i have put in #Trigger {is DEAD} {#say {battle over} voiceonly} any ideas as why it does nothing at all? it isn't causing an error, but there is no

Re: [Audyssey] terminal verlosity

2009-05-21 Thread Dallas O'Brien
also, i have been playing with this, i love the landing. thats why i wish it wasn't a randum thing. wish it was always. lol. i havn't crashed in the last 20 landings the art is in dropping in before the field, then backing off the throttles. its interesting to do it, but quite fun. dallas

Re: [Audyssey] Top Speed 3 now available

2011-01-11 Thread Dallas O'Brien
i to have this problem. rather anoying. -- From: Kai kaixi...@sbcglobal.net Sent: Wednesday, January 12, 2011 12:25 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Top Speed 3 now available Greetings List. I don't know

Re: [Audyssey] Top Speed 3 now available

2011-01-11 Thread Dallas O'Brien
its precicely cause the controler isn't asigning right that causes the repeting of the numbers. once you solve the asigning of the devices buttons properly, that other probelm with disappear. but asigning the button on devices other then keyboards seems to be a bit buggy right now. dallas

Re: [Audyssey] question on ts 3

2011-01-12 Thread Dallas O'Brien
yes, there is a fix for that now. they just need to update the main installer. i have tested the new file myself, and it works well with a gamepad and a wheel. so should be good now. dallas -- From: michael barnes c...@samobile.net Sent:

Re: [Audyssey] please help placing a file.

2011-01-13 Thread Dallas O'Brien
it gos in c:\program files\playing in the dark\top speed 3\ -- From: michael barnes c...@samobile.net Sent: Friday, January 14, 2011 7:08 AM To: gamers@audyssey.org Subject: [Audyssey] please help placing a file. I down loaded the file that davey

Re: [Audyssey] ts stuff

2011-01-13 Thread Dallas O'Brien
converting these cars is quite easy. converting some now. just takes a little bit of rearanging and adding. the tracks though, that could be more interesting. cause you have to add / change loads. -- From: jason kb3...@verizon.net Sent: Friday,

Re: [Audyssey] Some background info on Top Speed 3

2011-01-18 Thread Dallas O'Brien
that was a very handy post. thanks. to answer the most pressing question to me, yes, if you created a new racing game from scratch, i would definatly pay for it. and i know of at least 4 or 5 others that would pay for it also. what would be really good in this kind of game, is much like they

Re: [Audyssey] NVDA and VIP mud

2011-06-03 Thread Dallas O'Brien
hi, this is an area i am quite interested in, as i think that all gaming companies should be building in support for nvda, out of the box. as they tend to be using direct communication to the readers, they need to build support in for all the major mainstream ones used. on the other hand, it would

Re: [Audyssey] Lunimals version 2.5b

2011-06-05 Thread Dallas O'Brien
hi, having problems with this. never played lunimals yet, but just downloaded it, and when i hit lunimals.exe, it asks if i want to run it, i say run, then it don't seem to do anything. checked in task manager, and the file hasn't loaded in to memory, so not sure what is going on. lol. looking

Re: [Audyssey] Lunimals version 2.5b

2011-06-06 Thread Dallas O'Brien
here you go. Starting program Creating DirectSound... error: ActiveX component can't create object On 05/06/2011, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Dallas, in the game's directory you'll find a file called debuglog.txt. Please paste its comments and I can let you know why the game

Re: [Audyssey] Lunimals version 2.5b

2011-06-06 Thread Dallas O'Brien
never mind, read it myself, and figure out the problem. registering the dll didn't work for some reason. got it going now. thanks On 06/06/2011, Dallas O'Brien dallas.r.obr...@gmail.com wrote: here you go. Starting program Creating DirectSound... error: ActiveX component can't create object

Re: [Audyssey] Battleship / New Client Release

2011-06-16 Thread Dallas O'Brien
having a prob with the new client. after installing, i tried to run it. this is the result. Errors occurred The logfile 'C:\Program Files\RS Games Client\rsg.exe.log' could not be opened: [Errno 13] Permission denied: 'C:\\Program Files\\RS Games Client\\rsg.exe.log' dallas On 16/06/2011,

Re: [Audyssey] Battleship / New Client Release

2011-06-16 Thread Dallas O'Brien
clicked on the rs games icon, and selected run as administrator. Give it a try and see if it helps. HTH. rich - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com Sent: Thursday, June 16, 2011 12:37 AM having a prob with the new client. after installing, i tried

Re: [Audyssey] Battleship / New Client Release

2011-06-16 Thread Dallas O'Brien
clicked on the rs games icon, and selected run as administrator. Give it a try and see if it helps. HTH. rich - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com Sent: Thursday, June 16, 2011 12:37 AM having a prob with the new client. after installing, i tried to run

Re: [Audyssey] Castaways, version 0.8b

2011-07-14 Thread Dallas O'Brien
whats the link to get it. its not up on the site. best regards dallas On 15/07/2011, Alfredo birdlover2...@hotmail.com wrote: Finally, an answer to my question. And, when will there be something about it on Audio Games? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] going off list

2011-07-20 Thread Dallas O'Brien
hi all, and most especially, dark. dark, i have to say, it tends to be your posts, that i look for, whether it be a review, a question, a point made, or any other of a number of things you post about. as a quiet member who posts very little, i have not spoken to you much if ever. but take it from

Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Dallas O'Brien
hi dentin, looks good, will have to rework one of my chars and make a thief! just so i can give it all a good going over. talk soon dallas On 27/07/2011, dark d...@xgam.org wrote: Hay Oriol, i've been meaning to ask. now we've got sapi working, i'm hoping to do the same for my laptop as I'll

Re: [Audyssey] Alter Aeon Thief class update

2011-07-31 Thread Dallas O'Brien
jees, got loads. ahaha. mostly using takrell and keto at the moment. dallas On 31/07/2011, Valiant8086 valiant8...@lavabit.com wrote: Yo, Dallas. Who are you on Alter Aeon now? Let's catch up on old times. Sent with Thunderbird 3.1.10 portable. On 7/26/2011 6:55 PM, Dallas O'Brien wrote

Re: [Audyssey] Twitter instead of e-mail

2011-08-05 Thread Dallas O'Brien
hi, twitter is far more then a social networking and communications network. if anything, i would say thats what a lot of people make it, and send out pointless tweets. but, its a huge source of instant news, and communications around the world. for example. i get breaking news on twitter,

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Dallas O'Brien
hi, thats a very good point. also, as i am new to this game and like what i ee btw, how do i collect new weapons and more ammo? best regards dallas On 15 November 2011 16:24, shaun everiss sm.ever...@gmail.com wrote: well its a 1 shot kill all the time. However I only use that if I run out of

Re: [Audyssey] Fleshed Out Swamp.

2011-11-20 Thread Dallas O'Brien
hahahaha. yeah. something like that. and if i had the kind of weapon in there as i would like, you could set up a snipers nest with a good shot to the doorway, and sit there taking pot shots with a sniper rifle. ahahah. dallas On 21 November 2011 08:41, dark d...@xgam.org wrote: I can see it

Re: [Audyssey] swamp zombies Re: Steady the butcher in zombie land

2011-11-20 Thread Dallas O'Brien
yeah, and also some new weapons to let you be a sniper, in the sense of you will have to be pationt, and wait out your shots, perhaps you would have to lay down and have to get up against if you want to move from your location, also, the same thing, as in dropping to your belly, would be used to

Re: [Audyssey] Quick swamp question

2011-11-21 Thread Dallas O'Brien
hi dark, the safe zone command is shift ` secondly, yeah i know what ya mean about the weapons, i had a different problem, running out of ammo way to quickly. lol. and not enough corpses to rade. he is still working on balancing the new stuff, so don't take things to hard yet. best regards dallas

Re: [Audyssey] Swamp version 1.2b

2011-11-21 Thread Dallas O'Brien
hi, just tested something. found that when i am killed, i keep my kills, and things like that, but loose my reputation, and expeerience. thought i would just make you aware of that. dallas On 22 November 2011 02:37, Jeremy Kaldobsky jer...@kaldobsky.com wrote: The weapons now start with the ~

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Dallas O'Brien
lol. it kinda feels that way, but as its still a work in trying to balance things out, mind you, reducing the lute would have been good in the old game, but as there are now more zombies, and harder to kill, the ammo is actually needed now. dallas On 22 November 2011 07:58, Johnny Tai

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Dallas O'Brien
yep. its been a long time coming, and its great to see its here. a realistic shooting game! and yes, i do much the same, take things very ... very slow. ahahah. dallas On 22 November 2011 08:10, Christopher Bartlett themusicalbre...@gmail.com wrote: Ok, got to run around a bit this afternoon

Re: [Audyssey] Swamp reflections.

2011-11-21 Thread Dallas O'Brien
! Dark. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 10:23 PM Subject: Re: [Audyssey] Swamp reflections. yep. its been a long time coming, and its great to see its here

Re: [Audyssey] Swamp reflections.

2011-11-22 Thread Dallas O'Brien
i have to agree there. that would take away from the part thats the most fun. trying to get your shots layed perfectly, without assistance! dallas On 23/11/2011, Kai kaixi...@sbcglobal.net wrote: I'm personally against the perfect targeting beeps. You're basically then playing a game of listen

Re: [Audyssey] my thoughts on the new version of swamp.

2011-11-22 Thread Dallas O'Brien
yes, thanks for the description of your little adventure. which brings to mind another idea i had. perhaps a spin off of this game, would be where its military based, with soldiers running around, every one of them has weapons, and any time you kill one, it has a weapon or a little bit of ammo,

Re: [Audyssey] Swamp reflections.

2011-11-22 Thread Dallas O'Brien
another thing to consider, is that right now, the sniper rifle bring zombies in to hearing range that you couldn't hear without it. so i think the system is ok, just needs a bit of tweeking. if the default range for hearing them is say, 60, so you can hear them before they are in range of pistol

Re: [Audyssey] Swamp reflections.

2011-11-22 Thread Dallas O'Brien
a key that gave distance of nearest would be good. no more info then distance through, so that it makes you have to find and target him yourself. having an out of range when targeting thing would almost serve as a locater so you would no when you have him lined up, so i don't think that would be a

Re: [Audyssey] a real world swamp range idea

2011-11-22 Thread Dallas O'Brien
hi, yes, they do. but, firstly, if you are talking about a light sensing type, no good. its pitch black. lol. and as for a laser range finder, this emits a visible light, which can be traced back to your position. so there for, not a good idea! ahahahaha Dallas On 23/11/2011 06:30, Che

Re: [Audyssey] Swamp reflections.

2011-11-22 Thread Dallas O'Brien
agreed. very much so. nothing quite like having to figure out your shot, and sometimes, you will have to just be pationt while you wait for your shot. dallas On 23/11/2011 07:12, Kai wrote: I don't know about all these proposed changes. Remember that a lot of the range-finding issues are

Re: [Audyssey] car in the swamp, was zombie info?

2011-11-22 Thread Dallas O'Brien
yeah, that would be a good thing. or you could even put in to play something where, based on how far away from them you are, it takes a shorter or longer time to the bullet to strike. so if your taking a long shot with a sniper rifle for example, it might take a second for it to hit, so he

Re: [Audyssey] weaponry questions about swamp

2011-11-22 Thread Dallas O'Brien
yeah, but at the same time, it happens in real life. keep out of there range ... ahahha even in real life, people die cause they had there weapon jam, break, get grabbed off them. dallas On 23/11/2011 13:33, john wrote: Speaking of broken weapons, that doesn't really seem fair now (not that

Re: [Audyssey] Swamp version 1.3b patch

2011-11-25 Thread Dallas O'Brien
hi, one thing i have noticed as a problem, is because you now come back in where you left off, when i got the 0/0 bug, where i come in at 0 0 for some reason, ... i can't relogin, and have myself placed on the map. so i have a char full of ammo and weapons, thats stuck at 0 0. lol talk soon

Re: [Audyssey] swamp

2011-11-26 Thread Dallas O'Brien
agreed. and now i am getting quite good at surviving. and thats not through beeing trained and supported all the way, its through having to think, and come up with ideas as to how to survive. and learning to be pationt. the thing a lot of people have to remember, is that games such as swamp,

Re: [Audyssey] swamp

2011-11-27 Thread Dallas O'Brien
i'm not sure that i would go that far, but yes, its sertainly a fact that the blind players of games have gotten lazy. games are ment to keep us interested, not become easy. just look at some of the games out there in turms of shooting games, such as call of duty. its hard. very, very very

Re: [Audyssey] swamp

2011-11-27 Thread Dallas O'Brien
well put. yes, games are, by there very nature, ment to challenge us. without that challenge, they are boring. dallas On 28/11/2011 02:57, Ryan Strunk wrote: I completely agree that the issues of panning and such for the hearing impaired are important. I'm also trying to work on solutions in

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
hi, i was playing with the new version, and i quit out to try coming back in to test what result i got, ... and now, i can't log in at all. it says connecting, but then nothing else. just wondering if your server has gone down, or if its having trouble restoring me? dallas On 28/11/2011

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
is not down, as I just downloaded the game myself. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 28 Nov 2011 07:50:20 +1000 Subject: Re: [Audyssey] Swamp, update version 1.4b hi, i was playing with the new

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
oh i managed to connect once, and played a little, then decided to log out, and log back in. thats when i copped the problem. and i am using a download of the full install, rather then patch. dallas On 28/11/2011 07:59, Christopher Bartlett wrote: Yep, can't connect at all after downloading

Re: [Audyssey] SWAMP

2011-11-29 Thread Dallas O'Brien
you have to remember, the pistol has a short range. so you will in fact have to get closer in before hitting them, even if you aim right dallas On 30/11/2011 07:31, Valiant8086 wrote: Hi. Well I think I figured out. I got an assault rifle and discovered I'm vastly better with it than with

Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread Dallas O'Brien
hi, i think the iIOS version would be better, as its a far more widespred platform now then the mac. more people are using IOS then mac, and this is only growing. and this lets you use it over either iphone, ipod, and ipad. as for pricing, i am not sure how much you will need to pay out to have

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Dallas O'Brien
yes, but at the same time, its like a radio chatter between comrads in a war zone. they aren't going to shut up for you, thats why you can turn your radio off. lol. dallas On 2/12/2011 17:11, Kelvin Tan wrote: hi che. i have tried both alt keys and nothing happens. lately, i really hate to

Re: [Audyssey] Swamp, version 1.6b update

2011-12-02 Thread Dallas O'Brien
i must agree. i see no point to making sending radio chatter cost points. that would be kinda like beeing in the battle field as a soldier, and beeing charged 5 bucks for every message you sent out! this is a game where you are a group of survivers, and the way you communicate to do things is

Re: [Audyssey] Swamp was Re: ammo in swamp

2011-12-08 Thread Dallas O'Brien
than you should learn to. as the mouse has better fine control then a keyboard ever will. dallas On 5/12/2011 08:49, Lindsay Cowell wrote: I wish you could play swamp using a keyboard instead of a mouse. I never use a mouse. Lindsay Cowell -original message- Subject: Re: [Audyssey] ammo in

Re: [Audyssey] Shard Workshop project is live!

2011-12-08 Thread Dallas O'Brien
hi, this sounds like a promising new game! fantastic to see another flight sim, as i love flying, and have some knolage of flying. looking forward to getting out there and in the skys! dallas On 7/12/2011 19:57, Shard Workshop wrote: Hi gamers! I'm Lorenzo PixelSapiens Bellincampi and I'm

Re: [Audyssey] Swamp was Re: ammo in swamp

2011-12-09 Thread Dallas O'Brien
oo nice, what are these? do they sense motion or something? if you have a link where i can look at info bout them, could you please pass that to me? best regards dallas On 10/12/2011 05:02, Johnny Tai wrote: For me, the experience of using a mouse with swamp verses going without is like

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-10 Thread Dallas O'Brien
i agree with this. this forces you to become better. dallas On 11/12/2011 00:20, Ryan Strunk wrote: And that is *awesome*! I'm ashamed to admit it, but I died 3 separate times trying to get across the bridge yesterday. Wore my reputation down to nothing. So I stayed on the west side, built up

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-11 Thread Dallas O'Brien
hi dark, its less to do with the fact that microsoft are to lazy to, but more that times have moved on, and we now have ways of doing things in a far more efitiant ways for newer computers. and as has been pointed out by people before, windows is bloated, .. well, thats come from trying to

Re: [Audyssey] Extremely Frustrated with TDV

2011-12-11 Thread Dallas O'Brien
yes, its possible to beet him. however, i must agree on one point, no aircraft can carry that many missiles. thats impossible. dallas On 12/12/2011 04:32, Hayden Presley wrote: So, I've ben playing TDVlately, and I got to the boss last week, and I'm still stuck on it. I like a challenge, but

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-11 Thread Dallas O'Brien
well said. and yes, they have been known to drop backwards compatibility due to securety as well. and besides, if they support everything, windows is going to end up huge! not that it isn't already. lol dallas ' On 12/12/2011 04:50, Alex Kenny wrote: While I'm not usually the person who will

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-11 Thread Dallas O'Brien
yep, and its exactly because of the backwards compatibility that we all love windows. you can run anything, on nearly anything. yes, thats changing, but it has to, at some point. dallas On 12/12/2011 08:44, Alex Kenny wrote: Hi, Actually, Microsoft goes to great lengths to ensure

Re: [Audyssey] Extremely Frustrated with TDV

2011-12-11 Thread Dallas O'Brien
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Sunday, December 11, 2011 4:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Extremely Frustrated with TDV yes, its possible to beet him. however, i must agree

Re: [Audyssey] my beef about Microsoft - Re: plans for an updated Lone Wolf

2011-12-11 Thread Dallas O'Brien
hi chris. well put. and i for one, love to see what games we will be able to make with the newer operating systems and hardware in time to come! its going to be a blast! dallas On 12/12/2011 10:20, Christopher Bartlett wrote: When is it the right time to stop innovating? When can you be

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
actually, your info is rong here. the rybons are beeing removed, because they have taken on the feedback that they aren't liked. dallas On 12/12/2011 22:04, dark wrote: Hi Tom. I do generally appreciate the point that better applications for doing tasks like brousing the internet or text

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
? Beware the grue! Dark. - Original Message - From: Dallas O'Brien dallas-obr...@bigpond.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 12, 2011 1:32 AM Subject: Re: [Audyssey] plans for an updated Lone Wolf yep, and its exactly because of the backwards

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
yeah, they are getting rid of them, cause people really don't like them. so yes, they do listen. but removing something sometimes is harder then putting it in, without messing something up. so its taken them a bit. dallas On 12/12/2011 22:29, dark wrote: hMMMHmmm dallas, that's more than I've

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
actually, the better codes, = better gaming possibilities. so yes, it makes a different. dallas On 12/12/2011 23:13, dark wrote: Frankly dallas where games are concerned, I couldn't give a monkies how good the newer codes are. As I said, I don't really care about how powerful or anything

Re: [Audyssey] [audyssey] swamp-chainsaw suggestion

2011-12-12 Thread Dallas O'Brien
one thing i would also like to point out, is that the mp5, does not use 45 ammo. it uses 9 mill. put an 11.5 mill round in an mp5, and it would jam / explode. thats if you could even squeeze one of that size in. all the other weapons are corect in the ammo types, just not the mp5. dallas On

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
haven't yet been able to test the xp mode out, even though i have pro on my toshiba, i have yet to download the virtual machine and xp image. they don't actually come with it, you have to download them. but yes, the support is definatly there. dallas On 13/12/2011 15:35, Thomas Ward wrote:

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
bare in mind, that the developer windows 8 isn't exactly how its going to look at final production. so they may well remove those before the full version comes out. but never the less, they are looking in to getting rid of it at some point. if not in 8, then the next version perhaps dallas

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-12 Thread Dallas O'Brien
yeah i have much the same kind of setup. though, i don't use that much in the way of older games anymore. so its not to bad on my part. i am waiting for the newer, better, and more fun games to come out! dallas On 13/12/2011 16:39, Thomas Ward wrote: Hi Dallas, Thanks. I stand corrected

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
why would it kill the blind gaming community? it didn't kill the mainstream, and besides, i believe it would do use better to focus on helping mainstream games get access built in anyways. dallas On 13/12/2011 18:38, shaun everiss wrote: I am also affraid for the community at large. We will

Re: [Audyssey] plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
couldn't tell you. saw it in my many searches of the net, no dout in search of something totally different. ahaha. dallas On 13/12/2011 18:46, shaun everiss wrote: where do you get your info is there a main blog or something for stuff At 10:36 p.m. 12/12/2011 +1000, you wrote: yeah, they are

Re: [Audyssey] my beef about Microsoft - Re: plans for an updatedLone Wolf

2011-12-13 Thread Dallas O'Brien
hi, uh, real reader? i only have nvda, and don't need nor want anything else. nvda is a full reader, and it can now do things better then other, 1000 dollar screen readers can in a lot of cases. as for waiting 6 months to a year or more to catch up? ... no no no, thats not the case any more.

Re: [Audyssey] new technology? Bologna! - Re: plans for anupdatedLone Wolf

2011-12-13 Thread Dallas O'Brien
i don't understand why it seems harder to you? seems to me, everything is becoming much better. dallas On 14/12/2011 01:23, enes wrote: hi, I totally agree new apps are getting increasingly harder to use I got this laptop a year ago 2 years later this pc will be obsolete

Re: [Audyssey] [audyssey] swamp-chainsaw suggestion

2011-12-13 Thread Dallas O'Brien
as far as my research gos, and from info from a military guy i know, no they didn't. dallas On 14/12/2011 01:50, Dakotah Rickard wrote: Actually, they did make .45 ACP mp5's. Signed: Dakotah Rickard On 12/13/11, Jeremy Kaldobskyjer...@kaldobsky.com wrote: We honor the brave mp5. It was

Re: [Audyssey] Swamp: a couple of suggestions and reports

2011-12-13 Thread Dallas O'Brien
but then, as it is, your able to carry all of the kinds of weapons. so in actual fact, in real life, you wouldn't be able to move, cause you couldn't possibly carry around an m60, a volcan, sniper, hunting, and all the others. not possible. so as it is, i think you have enough weapons. dallas

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-13 Thread Dallas O'Brien
nice! and this sounds very good. might i also point out, it may, at some point, be a good idea to bring in the idea of wait capasity? as at the moment, i could bring in every weapon i can? and if i did that, i would need to be attached to a trailer, and dragged behind a tank? ahahah so,

Re: [Audyssey] new technology? Balogna! - Re: plans for anupdatedLone Wolf

2011-12-13 Thread Dallas O'Brien
uh, where did you get the idea its worse? in fact, it actually beets a lot of them when it comes to that. which is kinda surprising. but there you go. dallas On 14/12/2011 03:11, enes wrote: hi, i'm not talking about accessibility i'm talking about quality so i'll be switching from a higher

Re: [Audyssey] Zero Sight release date annouced!

2011-12-13 Thread Dallas O'Brien
nice one! looking forward to beeing in the air! dallas On 14/12/2011 03:16, Mario wrote: Go here and listen! http://www.youtube.com/watch?v=GeTyMH-a5yg --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Swamp: a couple of suggestions and reports

2011-12-13 Thread Dallas O'Brien
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Tuesday, December 13, 2011 3:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: a couple of suggestions and reports but then, as it is, your able to carry all of the kinds of weapons. so in actual

Re: [Audyssey] Swamp: a couple of suggestions and reports

2011-12-13 Thread Dallas O'Brien
ahah yeah. something like that. and the m60 is basicly a gpmg, if you know what that is. so again, even a strong man struggles to carry that, and 200 rouns for it. dallas On 14/12/2011 07:52, Johnny Tai wrote: I believe a real minigun alone- the portable one, weighs about 90 LBs all on its

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
and even when they do change hardware requirement, its usually for the better, not worse. as has been said, 7 uses little more then xp, and 8 uses less then 7! dallas On 14/12/2011 08:28, Thomas Ward wrote: Hi Charles and all, If you want to make that argument consider this. When Windows

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-13 Thread Dallas O'Brien
- Original Message - From: Dallas O'Brien dallas-obr...@bigpond.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 13, 2011 12:59 PM Subject: Re: [Audyssey] Swamp: spawning and loot questions. nice! and this sounds very good. might i also point out, it may

Re: [Audyssey] Swamp: a couple of suggestions and reports

2011-12-13 Thread Dallas O'Brien
: [Audyssey] Swamp: a couple of suggestions and reports But we aren't talking about real life, or a simulation! We are talking about a game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Tuesday, December 13, 2011 3:53 PM

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
yes, but at the same time, are you willing to wait 10 or more years for a new system to come out, just so you can use the stuff others are? because, think about it. xp is 10 years old. and they are still finding bugs with it! dallas On 14/12/2011 09:53, Charles Rivard wrote: Was Vista better

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
besides, as complex a system windows is, they will never have a bug free operating system. thats not possible, with the pure amount of lines of code. so no, that won't ever happen. and yes, 7 is more stable. because they had time to sort a lot of things out. dallas On 14/12/2011 09:53,

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
[mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Tuesday, December 13, 2011 6:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf besides, as complex a system windows is, they will never have a bug free operating

Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone Wolf

2011-12-13 Thread Dallas O'Brien
. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Tuesday, December 13, 2011 6:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] new technology? Balogna! - Re: plans for an updated Lone

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-13 Thread Dallas O'Brien
not beeing funny, but most games of this kind can take a while to get good at. you die a lot to start with. thats how it is. that makes you better. you don't generally go out and buy a game from a shop, come home, and be able to do everything and survive everything in the first hour.

Re: [Audyssey] new technology? Balogna! - Re: plans for an updatedLone Wolf

2011-12-13 Thread Dallas O'Brien
ahaha. yeah. and thats why i love 7. because they have devided processes, so even if one thing gos, the hole system don't go with it. unlike xp. and an interesting point for you. in 8, they have added a function to the task manager. and that is, if you highlight the explorer.exe, you can for

Re: [Audyssey] new technology? Balogna! - Re: plans for an updatedLone Wolf

2011-12-13 Thread Dallas O'Brien
me either. i kept xp around for a bit, but eventually, i have changed over to 7 and above only now. on all three windows laptops i have. dallas On 14/12/2011 11:13, Thomas Ward wrote: Hi ?Dallas, Good point. I almost forgot about that, but the way they now handle system processes does make

Re: [Audyssey] dimentions multiverse app

2011-12-16 Thread Dallas O'Brien
what is this app? don't think i'v seen something about it, unless my mail is junking some subjects. lol. dallas On 17/12/2011 11:01, Darren Duff wrote: Yes you can you would do better with a better mic. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-16 Thread Dallas O'Brien
A well thought out article. thank you. its fantastic to see that at least one other agrees with the things my friends and i have been saying for years. my best regards to you. Dallas On 17/12/2011 17:14, Jeremy Hartley wrote: Hello All, I have been a member of this list since 2000 or 2001,

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