cute. very cute. lol
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Audyssey Gamers@audyssey.org
Sent: Thursday, April 01, 2010 17:11
Subject: [Audyssey] A new file
Hi,
I have put a new file up on my web site.
File name WinNoah.ark File size 10,000BC Aprox.
Noah
hi. when you find a mud, look for the line that says site. that will have
for example
site: valhalla.com port 5000
this is just an example. but thats what it would look like. and it also
might have an IP after it. this is just another way to connect to it.
- Original Message -
From:
top speed 3? sense when has there been an update?
best regards
Dallas
--
From: Richard Sherman squir...@gmail.com
Sent: Thursday, June 03, 2010 10:12 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Top Speed
Hi,
You
hi. having a problem, not sure if this is a program problem, or my
computer. but i have installed the slim dx from the site, and its still
coming up with
Prerequisites
You do not have XAudio installed.You can download XAudio by running the
SlimDX installer from the following address:
i myself have had problems like this, and i am running windows xp, have 3
gb cpu, 2 gb ram, and running jaws 10.
i am not sure however if its jaws or the game beeing laggy, as i noticed it
most when there were more people on lastnight.
best regards
dallas
- Original Message -
From:
what game is this? i havn't come across it i don't think.
dallas
- Original Message -
From: Zachary Kline kline.zach...@gmail.com
To: gamers@audyssey.org
Sent: Friday, January 15, 2010 3:25 PM
Subject: [Audyssey] seeking Anacreon players
Hi all,
I'm interested in starting up a game
thing is though, infantry don't really stand a chance in hell against
fighters, unless there all lugging around antiaircraft weaponry. and
although some would, not all would. cause there to dam heavy to cart around.
- Original Message -
From: David Greenwood davidgreenw...@rogers.com
would be a lot better if it had online support.
dallas
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: gamers@audyssey.org
Sent: Thursday, July 02, 2009 4:09 PM
Subject: [Audyssey] audio disc
Hi all.
Just got audiodisk from the audio games site.
Wow is all I can say,
hi, when landing, you can actually take it in at a nose angle of minus 7 or
8, i have done this. but bringing it to minus 2 or 3 is a safe option. if
you want to take it easy coming down, go for minus 1. bring the air speed to
270 knots or so, and then when your nearly on the deck, say at
sounds interesting. have always wanted to run a train.
- Original Message -
From: Harun fusoya_1...@hotmail.com
To: gamers gamers@audyssey.org
Sent: Friday, August 07, 2009 11:12 AM
Subject: [Audyssey] Train simulators
Ahoy.
Just letting the group know that I've started tinkering
hi all. just trying to hunt down some mobile games that are accessible.
there doesn't seem to be much around, unless i am missing a load somehow.
any ideas would be fantastic.
regards
dallas
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If you want to leave the list, send E-mail to
President of Blind Comfort!
The Caring Without the Staring
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DreamtechInteractive
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 08, 2009 10:27 PM
Subject: [Audyssey] mobile games
hi all. just trying
hi all, hope somebody can help me here. trying to get a script going in
vipmud so i can see when a battle is over with sapi. this is the command i
have put in
#Trigger {is DEAD} {#say {battle over} voiceonly}
any ideas as why it does nothing at all? it isn't causing an error, but
there is no
also, i have been playing with this, i love the landing. thats why i wish it
wasn't a randum thing. wish it was always. lol. i havn't crashed in the last
20 landings
the art is in dropping in before the field, then backing off the throttles.
its interesting to do it, but quite fun.
dallas
i to have this problem. rather anoying.
--
From: Kai kaixi...@sbcglobal.net
Sent: Wednesday, January 12, 2011 12:25 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Top Speed 3 now available
Greetings List.
I don't know
its precicely cause the controler isn't asigning right that causes the
repeting of the numbers. once you solve the asigning of the devices buttons
properly, that other probelm with disappear. but asigning the button on
devices other then keyboards seems to be a bit buggy right now.
dallas
yes, there is a fix for that now. they just need to update the main
installer. i have tested the new file myself, and it works well with a
gamepad and a wheel. so should be good now.
dallas
--
From: michael barnes c...@samobile.net
Sent:
it gos in c:\program files\playing in the dark\top speed 3\
--
From: michael barnes c...@samobile.net
Sent: Friday, January 14, 2011 7:08 AM
To: gamers@audyssey.org
Subject: [Audyssey] please help placing a file.
I down loaded the file that davey
converting these cars is quite easy. converting some now. just takes a
little bit of rearanging and adding. the tracks though, that could be more
interesting. cause you have to add / change loads.
--
From: jason kb3...@verizon.net
Sent: Friday,
that was a very handy post. thanks. to answer the most pressing question to
me, yes, if you created a new racing game from scratch, i would definatly
pay for it. and i know of at least 4 or 5 others that would pay for it also.
what would be really good in this kind of game, is much like they
hi, this is an area i am quite interested in, as i think that all
gaming companies should be building in support for nvda, out of the
box. as they tend to be using direct communication to the readers,
they need to build support in for all the major mainstream ones used.
on the other hand, it would
hi, having problems with this. never played lunimals yet, but just
downloaded it, and when i hit lunimals.exe, it asks if i want to run
it, i say run, then it don't seem to do anything. checked in task
manager, and the file hasn't loaded in to memory, so not sure what is
going on. lol.
looking
here you go.
Starting program
Creating DirectSound...
error: ActiveX component can't create object
On 05/06/2011, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
Dallas, in the game's directory you'll find a file called debuglog.txt.
Please paste its comments and I can let you know why the game
never mind, read it myself, and figure out the problem. registering
the dll didn't work for some reason. got it going now.
thanks
On 06/06/2011, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
here you go.
Starting program
Creating DirectSound...
error: ActiveX component can't create object
having a prob with the new client. after installing, i tried to run
it. this is the result.
Errors occurred
The logfile 'C:\Program Files\RS Games Client\rsg.exe.log' could not be
opened:
[Errno 13] Permission denied: 'C:\\Program Files\\RS Games
Client\\rsg.exe.log'
dallas
On 16/06/2011,
clicked on the rs games icon, and selected run as
administrator.
Give it a try and see if it helps.
HTH.
rich
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Thursday, June 16, 2011 12:37 AM
having a prob with the new client. after installing, i tried
clicked on the rs games icon, and selected run as
administrator.
Give it a try and see if it helps.
HTH.
rich
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Thursday, June 16, 2011 12:37 AM
having a prob with the new client. after installing, i tried to run
whats the link to get it. its not up on the site.
best regards
dallas
On 15/07/2011, Alfredo birdlover2...@hotmail.com wrote:
Finally, an answer to my question. And, when will there be something
about it on Audio Games?
---
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If you want to leave
hi all, and most especially, dark.
dark, i have to say, it tends to be your posts, that i look for,
whether it be a review, a question, a point made, or any other of a
number of things you post about. as a quiet member who posts very
little, i have not spoken to you much if ever. but take it from
hi dentin, looks good, will have to rework one of my chars and make a
thief! just so i can give it all a good going over.
talk soon
dallas
On 27/07/2011, dark d...@xgam.org wrote:
Hay Oriol, i've been meaning to ask.
now we've got sapi working, i'm hoping to do the same for my laptop as I'll
jees, got loads. ahaha. mostly using takrell and keto at the moment.
dallas
On 31/07/2011, Valiant8086 valiant8...@lavabit.com wrote:
Yo, Dallas.
Who are you on Alter Aeon now? Let's catch up on old times.
Sent with Thunderbird 3.1.10 portable.
On 7/26/2011 6:55 PM, Dallas O'Brien wrote
hi, twitter is far more then a social networking and communications
network. if anything, i would say thats what a lot of people make it,
and send out pointless tweets. but, its a huge source of instant news,
and communications around the world. for example. i get breaking news
on twitter,
hi, thats a very good point. also, as i am new to this game and like
what i ee btw, how do i collect new weapons and more ammo?
best regards
dallas
On 15 November 2011 16:24, shaun everiss sm.ever...@gmail.com wrote:
well its a 1 shot kill all the time.
However I only use that if I run out of
hahahaha. yeah. something like that. and if i had the kind of weapon
in there as i would like, you could set up a snipers nest with a good
shot to the doorway, and sit there taking pot shots with a sniper
rifle. ahahah.
dallas
On 21 November 2011 08:41, dark d...@xgam.org wrote:
I can see it
yeah, and also some new weapons to let you be a sniper, in the sense
of you will have to be pationt, and wait out your shots, perhaps you
would have to lay down and have to get up against if you want to move
from your location, also, the same thing, as in dropping to your
belly, would be used to
hi dark, the safe zone command is shift `
secondly, yeah i know what ya mean about the weapons, i had a
different problem, running out of ammo way to quickly. lol. and not
enough corpses to rade.
he is still working on balancing the new stuff, so don't take things
to hard yet.
best regards
dallas
hi, just tested something. found that when i am killed, i keep my
kills, and things like that, but loose my reputation, and expeerience.
thought i would just make you aware of that.
dallas
On 22 November 2011 02:37, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
The weapons now start with the ~
lol. it kinda feels that way, but as its still a work in trying to
balance things out,
mind you, reducing the lute would have been good in the old game, but
as there are now more zombies, and harder to kill, the ammo is
actually needed now.
dallas
On 22 November 2011 07:58, Johnny Tai
yep. its been a long time coming, and its great to see its here. a
realistic shooting game! and yes, i do much the same, take things very
... very slow. ahahah.
dallas
On 22 November 2011 08:10, Christopher Bartlett
themusicalbre...@gmail.com wrote:
Ok, got to run around a bit this afternoon
!
Dark.
- Original Message - From: Dallas O'Brien
dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 21, 2011 10:23 PM
Subject: Re: [Audyssey] Swamp reflections.
yep. its been a long time coming, and its great to see its here
i have to agree there. that would take away from the part thats the
most fun. trying to get your shots layed perfectly, without
assistance!
dallas
On 23/11/2011, Kai kaixi...@sbcglobal.net wrote:
I'm personally against the perfect targeting beeps. You're basically then
playing a game of listen
yes, thanks for the description of your little adventure. which brings
to mind another idea i had. perhaps a spin off of this game, would be
where its military based, with soldiers running around, every one of
them has weapons, and any time you kill one, it has a weapon or a
little bit of ammo,
another thing to consider, is that right now, the sniper rifle bring
zombies in to hearing range that you couldn't hear without it. so i
think the system is ok, just needs a bit of tweeking. if the default
range for hearing them is say, 60, so you can hear them before they
are in range of pistol
a key that gave distance of nearest would be good. no more info then
distance through, so that it makes you have to find and target him
yourself. having an out of range when targeting thing would almost
serve as a locater so you would no when you have him lined up, so i
don't think that would be a
hi, yes, they do. but, firstly, if you are talking about a light sensing
type, no good. its pitch black. lol. and as for a laser range finder,
this emits a visible light, which can be traced back to your position.
so there for, not a good idea! ahahahaha
Dallas
On 23/11/2011 06:30, Che
agreed. very much so. nothing quite like having to figure out your shot,
and sometimes, you will have to just be pationt while you wait for your
shot.
dallas
On 23/11/2011 07:12, Kai wrote:
I don't know about all these proposed changes. Remember that a lot of
the range-finding issues are
yeah, that would be a good thing. or you could even put in to play
something where, based on how far away from them you are, it takes a
shorter or longer time to the bullet to strike. so if your taking a long
shot with a sniper rifle for example, it might take a second for it to
hit, so he
yeah, but at the same time, it happens in real life. keep out of there
range ... ahahha
even in real life, people die cause they had there weapon jam, break,
get grabbed off them.
dallas
On 23/11/2011 13:33, john wrote:
Speaking of broken weapons, that doesn't really seem fair now (not
that
hi, one thing i have noticed as a problem, is because you now come back
in where you left off, when i got the 0/0 bug, where i come in at 0 0
for some reason, ... i can't relogin, and have myself placed on the map.
so i have a char full of ammo and weapons, thats stuck at 0 0.
lol
talk soon
agreed. and now i am getting quite good at surviving. and thats not
through beeing trained and supported all the way, its through having to
think, and come up with ideas as to how to survive. and learning to be
pationt.
the thing a lot of people have to remember, is that games such as swamp,
i'm not sure that i would go that far, but yes, its sertainly a fact
that the blind players of games have gotten lazy. games are ment to keep
us interested, not become easy. just look at some of the games out there
in turms of shooting games, such as call of duty. its hard. very, very
very
well put. yes, games are, by there very nature, ment to challenge us.
without that challenge, they are boring.
dallas
On 28/11/2011 02:57, Ryan Strunk wrote:
I completely agree that the issues of panning and such for the hearing
impaired are important. I'm also trying to work on solutions in
hi, i was playing with the new version, and i quit out to try coming
back in to test what result i got, ... and now, i can't log in at all.
it says connecting, but then nothing else. just wondering if your server
has gone down, or if its having trouble restoring me?
dallas
On 28/11/2011
is not down,
as I just downloaded the game myself.
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 28 Nov 2011 07:50:20 +1000
Subject: Re: [Audyssey] Swamp, update version 1.4b
hi, i was playing with the new
oh i managed to connect once, and played a little, then decided to log
out, and log back in. thats when i copped the problem. and i am using a
download of the full install, rather then patch.
dallas
On 28/11/2011 07:59, Christopher Bartlett wrote:
Yep, can't connect at all after downloading
you have to remember, the pistol has a short range. so you will in fact
have to get closer in before hitting them, even if you aim right
dallas
On 30/11/2011 07:31, Valiant8086 wrote:
Hi.
Well I think I figured out. I got an assault rifle and discovered I'm
vastly better with it than with
hi, i think the iIOS version would be better, as its a far more
widespred platform now then the mac. more people are using IOS then mac,
and this is only growing. and this lets you use it over either iphone,
ipod, and ipad.
as for pricing, i am not sure how much you will need to pay out to have
yes, but at the same time, its like a radio chatter between comrads in a
war zone. they aren't going to shut up for you, thats why you can turn
your radio off. lol.
dallas
On 2/12/2011 17:11, Kelvin Tan wrote:
hi che. i have tried both alt keys and nothing happens. lately, i really
hate to
i must agree. i see no point to making sending radio chatter cost
points. that would be kinda like beeing in the battle field as a
soldier, and beeing charged 5 bucks for every message you sent out! this
is a game where you are a group of survivers, and the way you
communicate to do things is
than you should learn to. as the mouse has better fine control then a
keyboard ever will.
dallas
On 5/12/2011 08:49, Lindsay Cowell wrote:
I wish you could play swamp using a keyboard instead of a mouse. I never use a
mouse.
Lindsay Cowell
-original message-
Subject: Re: [Audyssey] ammo in
hi, this sounds like a promising new game! fantastic to see another
flight sim, as i love flying, and have some knolage of flying.
looking forward to getting out there and in the skys!
dallas
On 7/12/2011 19:57, Shard Workshop wrote:
Hi gamers!
I'm Lorenzo PixelSapiens Bellincampi and I'm
oo nice, what are these? do they sense motion or something? if you have
a link where i can look at info bout them, could you please pass that to me?
best regards
dallas
On 10/12/2011 05:02, Johnny Tai wrote:
For me, the experience of using a mouse with swamp verses going
without is like
i agree with this. this forces you to become better.
dallas
On 11/12/2011 00:20, Ryan Strunk wrote:
And that is *awesome*!
I'm ashamed to admit it, but I died 3 separate times trying to get across
the bridge yesterday. Wore my reputation down to nothing. So I stayed on the
west side, built up
hi dark, its less to do with the fact that microsoft are to lazy to, but
more that times have moved on, and we now have ways of doing things in a
far more efitiant ways for newer computers. and as has been pointed out
by people before, windows is bloated, .. well, thats come from trying to
yes, its possible to beet him. however, i must agree on one point, no
aircraft can carry that many missiles. thats impossible.
dallas
On 12/12/2011 04:32, Hayden Presley wrote:
So, I've ben playing TDVlately, and I got to the boss last week, and I'm
still stuck on it. I like a challenge, but
well said. and yes, they have been known to drop backwards compatibility
due to securety as well. and besides, if they support everything,
windows is going to end up huge!
not that it isn't already. lol
dallas
'
On 12/12/2011 04:50, Alex Kenny wrote:
While I'm not usually the person who will
yep, and its exactly because of the backwards compatibility that we all
love windows. you can run anything, on nearly anything. yes, thats
changing, but it has to, at some point.
dallas
On 12/12/2011 08:44, Alex Kenny wrote:
Hi,
Actually, Microsoft goes to great lengths to ensure
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Sunday, December 11, 2011 4:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Extremely Frustrated with TDV
yes, its possible to beet him. however, i must agree
hi chris. well put. and i for one, love to see what games we will be
able to make with the newer operating systems and hardware in time to
come! its going to be a blast!
dallas
On 12/12/2011 10:20, Christopher Bartlett wrote:
When is it the right time to stop innovating? When can you be
actually, your info is rong here. the rybons are beeing removed, because
they have taken on the feedback that they aren't liked.
dallas
On 12/12/2011 22:04, dark wrote:
Hi Tom.
I do generally appreciate the point that better applications for doing
tasks like brousing the internet or text
?
Beware the grue!
Dark.
- Original Message - From: Dallas O'Brien
dallas-obr...@bigpond.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 12, 2011 1:32 AM
Subject: Re: [Audyssey] plans for an updated Lone Wolf
yep, and its exactly because of the backwards
yeah, they are getting rid of them, cause people really don't like them.
so yes, they do listen. but removing something sometimes is harder then
putting it in, without messing something up.
so its taken them a bit.
dallas
On 12/12/2011 22:29, dark wrote:
hMMMHmmm dallas, that's more than I've
actually, the better codes, = better gaming possibilities. so yes, it
makes a different.
dallas
On 12/12/2011 23:13, dark wrote:
Frankly dallas where games are concerned, I couldn't give a monkies
how good the newer codes are.
As I said, I don't really care about how powerful or anything
one thing i would also like to point out, is that the mp5, does not use
45 ammo. it uses 9 mill. put an 11.5 mill round in an mp5, and it would
jam / explode.
thats if you could even squeeze one of that size in.
all the other weapons are corect in the ammo types, just not the mp5.
dallas
On
haven't yet been able to test the xp mode out, even though i have pro on
my toshiba, i have yet to download the virtual machine and xp image.
they don't actually come with it, you have to download them. but yes,
the support is definatly there.
dallas
On 13/12/2011 15:35, Thomas Ward wrote:
bare in mind, that the developer windows 8 isn't exactly how its going
to look at final production. so they may well remove those before the
full version comes out. but never the less, they are looking in to
getting rid of it at some point. if not in 8, then the next version perhaps
dallas
yeah i have much the same kind of setup. though, i don't use that much
in the way of older games anymore. so its not to bad on my part. i am
waiting for the newer, better, and more fun games to come out!
dallas
On 13/12/2011 16:39, Thomas Ward wrote:
Hi Dallas,
Thanks. I stand corrected
why would it kill the blind gaming community? it didn't kill the
mainstream, and besides, i believe it would do use better to focus on
helping mainstream games get access built in anyways.
dallas
On 13/12/2011 18:38, shaun everiss wrote:
I am also affraid for the community at large.
We will
couldn't tell you. saw it in my many searches of the net, no dout in
search of something totally different. ahaha.
dallas
On 13/12/2011 18:46, shaun everiss wrote:
where do you get your info is there a main blog or something for stuff
At 10:36 p.m. 12/12/2011 +1000, you wrote:
yeah, they are
hi, uh, real reader? i only have nvda, and don't need nor want anything
else. nvda is a full reader, and it can now do things better then other,
1000 dollar screen readers can in a lot of cases.
as for waiting 6 months to a year or more to catch up? ... no no no,
thats not the case any more.
i don't understand why it seems harder to you? seems to me, everything
is becoming much better.
dallas
On 14/12/2011 01:23, enes wrote:
hi,
I totally agree
new apps are getting increasingly harder to use
I got this laptop a year ago
2 years later this pc will be obsolete
as far as my research gos, and from info from a military guy i know, no
they didn't.
dallas
On 14/12/2011 01:50, Dakotah Rickard wrote:
Actually, they did make .45 ACP mp5's.
Signed:
Dakotah Rickard
On 12/13/11, Jeremy Kaldobskyjer...@kaldobsky.com wrote:
We honor the brave mp5. It was
but then, as it is, your able to carry all of the kinds of weapons. so
in actual fact, in real life, you wouldn't be able to move, cause you
couldn't possibly carry around an m60, a volcan, sniper, hunting, and
all the others. not possible. so as it is, i think you have enough weapons.
dallas
nice! and this sounds very good. might i also point out, it may, at some
point, be a good idea to bring in the idea of wait capasity? as at the
moment, i could bring in every weapon i can? and if i did that, i would
need to be attached to a trailer, and dragged behind a tank? ahahah
so,
uh, where did you get the idea its worse? in fact, it actually beets a
lot of them when it comes to that. which is kinda surprising. but there
you go.
dallas
On 14/12/2011 03:11, enes wrote:
hi,
i'm not talking about accessibility
i'm talking about quality
so i'll be switching from a higher
nice one! looking forward to beeing in the air!
dallas
On 14/12/2011 03:16, Mario wrote:
Go here and listen!
http://www.youtube.com/watch?v=GeTyMH-a5yg
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You can make
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Tuesday, December 13, 2011 3:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp: a couple of suggestions and reports
but then, as it is, your able to carry all of the kinds of weapons. so in
actual
ahah yeah. something like that. and the m60 is basicly a gpmg, if you
know what that is. so again, even a strong man struggles to carry that,
and 200 rouns for it.
dallas
On 14/12/2011 07:52, Johnny Tai wrote:
I believe a real minigun alone- the portable one, weighs about 90 LBs
all on its
and even when they do change hardware requirement, its usually for the
better, not worse. as has been said, 7 uses little more then xp, and 8
uses less then 7!
dallas
On 14/12/2011 08:28, Thomas Ward wrote:
Hi Charles and all,
If you want to make that argument consider this. When Windows
- Original Message - From: Dallas O'Brien
dallas-obr...@bigpond.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 13, 2011 12:59 PM
Subject: Re: [Audyssey] Swamp: spawning and loot questions.
nice! and this sounds very good. might i also point out, it may
: [Audyssey] Swamp: a couple of suggestions and reports
But we aren't talking about real life, or a simulation! We are talking about
a game.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Tuesday, December 13, 2011 3:53 PM
yes, but at the same time, are you willing to wait 10 or more years for
a new system to come out, just so you can use the stuff others are?
because, think about it. xp is 10 years old. and they are still finding
bugs with it!
dallas
On 14/12/2011 09:53, Charles Rivard wrote:
Was Vista better
besides, as complex a system windows is, they will never have a bug free
operating system. thats not possible, with the pure amount of lines of
code. so no, that won't ever happen. and yes, 7 is more stable. because
they had time to sort a lot of things out.
dallas
On 14/12/2011 09:53,
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Tuesday, December 13, 2011 6:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] new technology? Balogna! - Re: plans for an updated
Lone Wolf
besides, as complex a system windows is, they will never have a bug free
operating
.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Tuesday, December 13, 2011 6:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] new technology? Balogna! - Re: plans for an updated
Lone
not beeing funny, but most games of this kind can take a while to get
good at. you die a lot to start with. thats how it is. that makes you
better. you don't generally go out and buy a game from a shop, come
home, and be able to do everything and survive everything in the first
hour.
ahaha. yeah. and thats why i love 7. because they have devided
processes, so even if one thing gos, the hole system don't go with it.
unlike xp.
and an interesting point for you. in 8, they have added a function to
the task manager. and that is, if you highlight the explorer.exe, you
can for
me either. i kept xp around for a bit, but eventually, i have changed
over to 7 and above only now. on all three windows laptops i have.
dallas
On 14/12/2011 11:13, Thomas Ward wrote:
Hi ?Dallas,
Good point. I almost forgot about that, but the way they now handle
system processes does make
what is this app? don't think i'v seen something about it, unless my
mail is junking some subjects. lol.
dallas
On 17/12/2011 11:01, Darren Duff wrote:
Yes you can you would do better with a better mic.
-Original Message-
From: gamers-boun...@audyssey.org
A well thought out article. thank you. its fantastic to see that at
least one other agrees with the things my friends and i have been saying
for years.
my best regards to you.
Dallas
On 17/12/2011 17:14, Jeremy Hartley wrote:
Hello All,
I have been a member of this list since 2000 or 2001,
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