[Audyssey] 64 bit computer

2010-06-18 Thread John Bannick
Actually, it's the combination of JAWS and applications written in Java that does not work on a 64-bit Windows (either Vista or Seven) machine, not JAWS itself. According to posts on the Web, this appears to be because in 64-bit Windows JAWS does not look in the correct directory for the main

[Audyssey] SAPI and VB Script

2010-06-19 Thread John Bannick
Thomas or any other major coder out there, Please give me your opinion of a possible technical solution to getting SAPI into our games. I recently discovered that Windows XP and later include the ability to run Visual Basic scripts from the DOS command line. Also, I recently discovered that

[Audyssey] SAPI and VB Script

2010-06-20 Thread John Bannick
Shaun, Thomas, Jim, and Dark, Thanks for the quick and on-point technical guidance. I'm particularly grateful for the tip about JNA. Even though I've been doing Java for money for over a decade, I'd never heard of JNA. Going to research it this next week, both for our games and the consulting

[Audyssey] Screen Readers and Games

2009-12-01 Thread John Bannick
of analysis, design, and coding; more for testing and debugging. I'm pushing management here to include SAPI in our summer work. But we're a small mainstream game company with small margins. And the iron jaws of capitalism dictate profit or die. John Bannick Chief Technology Officer 7-128

[Audyssey] 7-128 Game Accessibility was Screen Readers and Games

2009-12-02 Thread John Bannick
accessibility choice. And if I were starting our company today, very likely SWT would be what we would use. Thanks for the insights, John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

[Audyssey] Screen Readers and Games

2009-12-02 Thread John Bannick
Dark, I agree entirely. The Kevin voice is free, but sounds a bit like Robbie the Robot. Hopefully my gang here will give me the time to add a true SAPI interface this summer. It will require going in and modifying the FREE-TTS sourcecode. But I have the technical chops to do it. Just takes a

[Audyssey] Semiotics

2009-12-02 Thread John Bannick
at Gamecritics.com. Her take on the game is at: http://www.gamecritics.com/blog/tera-kirk John Bannick www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

[Audyssey] You Can Make a Difference

2009-12-02 Thread John Bannick
don't So, over the next few weeks you personally can either sit on your hands and look forward to a future of not getting the games you want, or you can make a difference. (And yes, I ping Her Interactive when I buy their moderately accessible Nancy Drew mystery games.) John Bannick Chief

[Audyssey] 7-128 Game Accessibility was Screen Readers and Games

2009-12-02 Thread John Bannick
Thomas et al, The API. from Quentin, you mentioned sounds extremely interesting. And PM says it might be at audiogames.net. I'll go look for it. Thanks guys, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

[Audyssey] My Game Development Schedule

2009-12-04 Thread John Bannick
our own Visit Salem game out, I can heartily endorse the notion of you Getting a Life. Now go watch cartoons with your family! John Bannick Geek --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

[Audyssey] My Game Development Schedule

2009-12-04 Thread John Bannick
William, Nope; Visit Salem is not an adventure game. It's a travelogue of Salem, Massachusetts. Totally inaccessible, I'm afraid. See my screed on the subject in the Audyssey post You can make a Difference I am scheduled to resume work on Sinister Cities this summer. That's a series of CYOA

[Audyssey] Visit Salem

2009-12-05 Thread John Bannick
Phil, Yes. The audio files could be bundled separately. Though they total about 6 hours of playing time and 450 Mb of disk space. The music, interviews and voiceovers are in mp3 files. The Salem March is a midi. The incidental sounds (sea gulls, crowds, fireworks, etc) are wav's. Certainly a

[Audyssey] Visit Salem

2009-12-05 Thread John Bannick
Shaun, You are generous. But first we gotta build 'em. It's 7:30 pm here in Salem, on a Saturday night, and I think it's time to stop coding and go have dinner. John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] Another game programming question

2009-12-17 Thread John Bannick
. Just ask him. John Bannick www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

[Audyssey] Ablegamers.com

2009-12-18 Thread John Bannick
his Web site more blind and VI accessible, then perhaps we can get some of his effectiveness to benefit the blind and VI gaming community. Please go to www.ablegamers.com and post here how it works for you. Dark, how well does Mark's Web site work for your reader? Thanks, John Bannick 7-128

[Audyssey] Need an American Teenager or Student who is a Blind or VI Gamer

2010-01-04 Thread John Bannick
opportunity. (No, Thomas, Jim, and some of youse other guys. I know you aren't kids, at least in years, smile.) (And I know that Dark is English.) Anyway, if anyone is interested, drop a post here and I'll connect you to the TV person. John Bannick www.7128.com --- Gamers mailing list __ Gamers

[Audyssey] Need an American Teenager or Student who is a Blind or VI Gamer

2010-01-05 Thread John Bannick
Dakotah, Thanks for responding so fast. I forwarded your email to the reporter at Voice of America. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

[Audyssey] Need an American Teenager or Student who is a Blind or VI Gamer

2010-01-06 Thread John Bannick
Munawar, I passed your email on to Voice of America. Don't know if or when they might contact you. My limited experience with the media is that things happen very randomly. Ron, Thanks for the kind offer. I suspect both you and I are too far out of student-hood for their needs. John ---

[Audyssey] Accessible Game releases, 2007

2008-01-24 Thread John Bannick
and the Game Book. But those were in addition to our already shipped production releases. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] 2007 Accessible game of the year

2008-01-24 Thread John Bannick
This is a great idea. And Audyssey is the perfect place for it. Go for it!!! John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman

[Audyssey] Accessible Game releases, 2007

2008-01-25 Thread John Bannick
Dark, No probs. I'm just no different than any of the other kids here, jumping up in my seat and waving hey teacher. Actually, I'm amazed we got so many actually released. Of course, we cheated by using the same code for multiple games and just changing the data. John --- Gamers mailing

[Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-27 Thread John Bannick
for the prod, because our company lives on top of that reusable architecture. Thomas is right. Rewriting all of his C# and .NET common code will be a lot of work. However, generally a rewrite results in improved code because you get a chance to fix things that have bugged you forever. John

[Audyssey] 7-128 computer games for every one.

2008-01-28 Thread John Bannick
the speech the way you want it, you might press the F2 key to get tips especially organized for gamers who are blind. Try this anywhere in the Game Book and you should get information specific to where you are. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] reused code - Re: Accessible Game releases, 2007

2008-01-28 Thread John Bannick
Thomas, What means warm started re FreeTTS? I just invoke it when it's needed. Therefore, there is a delay the first time it is called. Have you some magic to share? John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can

[Audyssey] 7-128 computer games for every one.

2008-01-28 Thread John Bannick
to you. We just want people to enjoy our stuff. Thanks for letting us know about this problem. It will help others enjoy the games. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

[Audyssey] Question about 7-128 Game Book.

2008-01-29 Thread John Bannick
Thomas, The control to which you refer is our Game Throttle. It controls the speed of games that are time dependent. It does not control the speed of FreeTTS. If that isn't evident, then I gotta improve the labelling or something. Right now we have no throttle on FreeTTS. That being said, I

[Audyssey] Question about 7-128 Game Book.

2008-01-30 Thread John Bannick
Thomas, Mbrola was what I wanted to use. For one thing, it would allow me to better build some non-English voices. However, at the time, and possibly now, the developers forbade its use in commercial products. The Europeans are funny that way sometimes. FreeTTS has no such restrictions. BTW.

[Audyssey] Blind Accessible Game releases, 2007

2008-02-03 Thread John Bannick
Completion These all run from within the 7-128 Software Game Book, but they are separate games. All are production, non-Beta, releases. Somewhere mid-year we released demo versions of the games and the Game Book. But those were in addition to our already shipped production releases. John Bannick

[Audyssey] Accessible Brain Training Games

2008-02-06 Thread John Bannick
Audyssey Folks, Does anyone know of any Brain Training games that are accessible to gamers who are blind? John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web

[Audyssey] ALERT Resource

2008-02-26 Thread John Bannick
registration. It's at www.7128.com John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] Irish Spies

2008-03-01 Thread John Bannick
Audyssey Folks, Marketing got this idea for a St. Paddy’s Day special. 20% off a Game Book that contains “Inspector Cyndi in Newport – When Irish Spies are Smiling.” It’s pretty cool. Someone has stolen Mr. Holland’s experimental submarine from the Newport Torpedo Station. You’re the

[Audyssey] JAVA SWT - Was USA Games News 3/3/2008

2008-03-03 Thread John Bannick
and have done a little SWT, which is a clone of Swing anyway. Not to say that we'll convert everything today. But your information is extremely interesting and I gotta think seriously about this. Thanks for being a great resource, John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers

[Audyssey] Number Memory Game

2008-03-04 Thread John Bannick
User Input saying that more sounds would be good. I'll get back to you here on Audyssey when I've got a solution. Thanks for your help. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

[Audyssey] chillingham and If type games

2008-03-05 Thread John Bannick
Lisa, The 7-128 Software games are at: www.7128.com But if you do end up purchasing, do not overlook the St. Paddy's Day special offer. The coupon code is DUBLIN. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] claudiogames logo

2008-03-12 Thread John Bannick
bunch of them to choose from. That way, no editing, no hassles. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org

[Audyssey] mainstream accessible games

2008-03-29 Thread John Bannick
as other casual games and we are committed to making them accessible to as many people as possible. Check us out at: www.7128.com Eleanor Robinson for John Bannick 7-128 Software LLC --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED

[Audyssey] voice games

2008-04-04 Thread John Bannick
interface software. Check it out at www.redstartsystems.com. Even if it won't work for gamers, it is something that can help people to function on computers better if they have problems using a keyboard. Eleanor Robinson for John Bannick 7-128 Software --- Gamers mailing list __ Gamers

[Audyssey] 7-128 gamebook coupons

2008-04-05 Thread John Bannick
. Eleanor Robinson for John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

[Audyssey] 7-128 gamebook coupons

2008-04-05 Thread John Bannick
Yohandy85 asked if there were a list of 7-128 games. They are all listed on the web site at www.7-128.com. Not all of our games are accessible, but each game has an accessibility rating on the game description that lists if it is accessible to blind, visually impaired, deaf, color blind,

[Audyssey] Word Scrambling Games

2008-04-08 Thread John Bannick
. It will be an accessible game. Eleanor Robinson for John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] word scramble games

2008-04-08 Thread John Bannick
. Eleanor Robinson for John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

[Audyssey] Audyssey Issue #53

2008-04-21 Thread John Bannick
into ambient sound should prove useful. Anyway, thanks for all the hard work from you and your troops. You do make a difference. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

[Audyssey] Future Of Creating Accessible Games

2008-04-27 Thread John Bannick
that your results suggest it is the right choice for a lot of independent game developers and game development companies. Thanks for sharing the results of what must have been a whole lot of hard work. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] DarkKeyboard

2008-05-07 Thread John Bannick
to our Web site, www.7128.com. It's totally FREE. No registration, No ads. No spyware. If you think it might be useful, or know someone who might find it useful, please go get a copy. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

[Audyssey] Response to Josh's Linux Games Question

2007-08-25 Thread John Bannick
coder for a mainstream software company. Am interested in audio interfaces. The company's U R L is http://www.7128.com/www.7128.com, but don't expect a sales pitch. I'm a geek. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] Response to Josh's Linux Games Question

2007-09-01 Thread John Bannick
in the fall. Thanks again, John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

[Audyssey] Gabe's Mac Games Post

2007-09-01 Thread John Bannick
a dozen or so accessible games to the available pool. The question is more when. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] Gabe's Mac Games Post

2007-09-01 Thread John Bannick
, etc. re audio interfaces for games, please yarp. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] Audio Game Programming Languages

2007-09-01 Thread John Bannick
is that the ability of one class to inherit features from a parent class lets you not only reuse code, but enhance it without breaking your original games. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

[Audyssey] Accessible soft shutting down - A Different Take

2007-09-09 Thread John Bannick
entertaining one. So keep dreaming big, Ryan! It sets you above the cube slaves. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] 7-128 Software free demo game book.

2007-09-09 Thread John Bannick
a better way to communicate it. Folks, As to the demo time out. We just added free demos, so that whole thing hasn't gelled yet. What number of days do you suggest? John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] Demo Game Times - A Question

2007-09-13 Thread John Bannick
Folks, How long should a demo game work before its time runs out? Dark suggested 7 days. Willem suggested 1 or 2 weeks. Our Marketing people rant about 3 - 5 days. What is your experience and preference? Cause our current 1-day limit just has gotta go. John Bannick 7-128 Software

[Audyssey] Game Programming and the Java Accessibility Bridge

2007-09-16 Thread John Bannick
to implement the Java Accessibility API in that content region), there will be access problems. Likewise, if an AT doesn't make full use of the API, there may be less than full support there. End quote. If anyone is coding in Java, I have the full text of his help for a blind Java coder. John

[Audyssey] Game Programming and the Java Accessibility Bridge

2007-09-17 Thread John Bannick
. Needless to say, this is not going to happen soon. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] DarkDice

2010-09-14 Thread John Bannick
Folks, We just posted the free program, DarkDice, on our Web site. DarkDice is an audio dice roller. It self-voices using your SAPI voice. You can roll any number of dice with any number of faces. We've tested it up to 1,000 dice with 1,000 faces. It's free, but you must have any 7-128

[Audyssey] DarkDice Two

2010-09-19 Thread John Bannick
AudysseyFolks, The original DarkDice wasn't good enough. On the way to work, I thought up a totally better interface. So DarkDice Two is now up on our Web site. It uses Dragon Dice notation. Just enter 1d4, or 2d8, etc. Any number of dice, any number of faces. I've rolled 1000d1000. You can

[Audyssey] question about video game developers

2009-01-13 Thread John Bannick
good stuff. John Bannick Chief Technology Officer 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] Cross Platform Speech Support

2009-01-25 Thread John Bannick
working. Then maybe I could use Mike (which we use as a WAV file for our audio splash screen) and the other better voices. John Bannick www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

[Audyssey] What language for gaming? Was:Re: dark room and programming for Wiimotes

2009-02-10 Thread John Bannick
assessments of Thomas, Che, Ryan, et al. But Java works fine for me. That being said, you might get more technical support from them and other Audyssey folks if you use their languages. Good luck in any case, John Bannick www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

[Audyssey] Top 25 Web Sites for Gamers who are Blind

2009-02-13 Thread John Bannick
hang out with. In any event, the lists are at www.7128.com John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http

[Audyssey] Top 25 Web Sites for Gamers who are Blind

2009-02-13 Thread John Bannick
Hi Richard, Thanks for your help with the Audiogames.net entry. I just made the changes. Here are the details (warning, it's lengthy): 1) Platforms: Windows. actually, we include ALL platforms - hence our listings of more experimental games like Demor but also Nintendo DS games like Sound

[Audyssey] what's involved in making a game?

2009-02-16 Thread John Bannick
FWIW, Eleanor wrote a good article about how we develop games. It's at: http://www.7128.com/articles/resourcesarticle070418.html Mostly, I just code and eat pizza. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

[Audyssey] word games from 7-128

2009-02-19 Thread John Bannick
ratings. Thanks to you both for clarifying this. And thanks, Phil, for posting our stuff to your list. John Bannick www.7128.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
as well as ourselves. Oh. BTW. Not to critisize at all; but some of those rehashes are very popular in the blind gaming community. I suspect because guys like the above really know how to add their own gameness to their products. John Bannick CTO 7-128 Software www.7128.com --- Gamers mailing

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
community is far more developed. There are more media that discuss blind issues. There are more organizations and institutions that publicize blind accessible games. All that being said, thanks for a lot of good information and insight. Now I gotta get back to coding. John Bannick www.7128.com

[Audyssey] Accessible Mainstream Games

2009-03-01 Thread John Bannick
Richard, Oops! You are so right. You and Sander have been doing audio games a lot longer than I have. It's probably because I associate you both with academia rather than industry. And, being as myopic as anyone, I think only of industry when I think developer. My bad. Your comment on the

[Audyssey] Game Programming and the Java Accessibility Bridge

2007-09-20 Thread John Bannick
Josh, What Java application are you trying to get to work with JAWS? John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] Demo Times - Update

2007-09-20 Thread John Bannick
, Raul, Kim, Trenton and undoubtely others I've not noted. This helped a lot. B T W. If you do download the new demo, please uninstall the previous demo before you install the new demo. Due to a stupid programming error on my part, the old one-day time out sticks around for overlaid demos. John

[Audyssey] Game Book won't Load

2007-09-20 Thread John Bannick
it takes for all the speech stuff to load. But no one here has figured out to make it faster. Do you think we should make the prompts (not the story text) into WAV files? It would increase the size of the installation, but wouldn't leave people wondering what was happening. John Bannick 7-128

[Audyssey] 7128 queery

2007-09-22 Thread John Bannick
release had some problems with JAWS on non-developer computers, due to my incompetence. A final question, are you running the very latest download? Sorry for the problems. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] 7-128 Mystery Revealed

2007-09-22 Thread John Bannick
or Linux port. Happy gaming, John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived

[Audyssey] Message to the list

2007-09-24 Thread John Bannick
in Finland. At the same time, as a user interface specialist, I can't do my job without their critique. Scotch and soda help. Apologies for butting in. John Bannick 7-128 software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] Accessible development environments with documentation?

2007-09-28 Thread John Bannick
++, as anyone whose done both can attest. C# was derived from Java, so they're very similar. The big advantage of .NET or Visual Basic for your purposes is that you have a good group of folks here who are using those technologies and can answer your questions. Good Luck, John Bannick 7-128

[Audyssey] Electronic Arts games

2007-09-29 Thread John Bannick
or somesuch and eMail it to her at: [EMAIL PROTECTED] EA could be asked in public to change their policy and put some of their massive revenue into accessibility. They do respond to negative publicity, as demonstrated by the Developer Spouse flap last year. John Bannick 7-128 Software --- Gamers

[Audyssey] hi

2007-09-29 Thread John Bannick
, and puzzles. Nothing adrenaline-grabbing, like the ones Dark and Thomas mention, but entertaining. John Bannick 7-128 Software . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web

[Audyssey] Electronic Arts games

2007-09-30 Thread John Bannick
(Rudyard Kipling being long dead.) John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org

[Audyssey] Electronic Arts games

2007-10-01 Thread John Bannick
on and off. And, again, you are right. We chose that method at least in part so that sighted and non-sighted could play together. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

[Audyssey] Electronic Arts games

2007-10-02 Thread John Bannick
at this month's Visually Impaired and Blind Users Group meeting, I'll ask him about the state of compliance here. Given the realities of our politics here, however, I suspect not much is really enforced. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] T man tv site

2007-10-03 Thread John Bannick
Darren, He must have been down. Just now I clicked on: http://tman.net.ms/galaxy and got him. Try again. John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] Electronic Arts Games - Offer to Soren

2007-10-15 Thread John Bannick
are interested, download our free demo Game Book and its 4 games from www.7128.com and see if you like it. If you do, let me know. we can ship you a full CD and work out some arrangement to get paid, like you did with Phil. They aren't EA games, and may not be your cup of tea, but no problems. John

[Audyssey] Interesting Monty Problem

2007-10-18 Thread John Bannick
to find, once it blows up. Easy to fix. And some of us enjoy reading stack traces. Grin. John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] Interesting Monty Problem

2007-10-19 Thread John Bannick
Thomas, You say I am frankly ready to look for an alternative language to do games in. Can I suggest Java? It's easier than C++. It's cross-platform, really. The Eclipse development environment has a huge support base and is free. And Java stuff works just fine outside the development

[Audyssey] Web Site with Audio Games

2007-10-19 Thread John Bannick
. Not so good! That's just the way the courts work. Richard's central repository is a fine source of games as it is. Though I understand that if the linked site for an abandoned goes away, or changes, then getting that game becomes problematic. John Bannick CTO 7-128 Software --- Gamers mailing list

[Audyssey] Java as a Gaming Language

2007-10-20 Thread John Bannick
Thomas, Took this out of the Monty thread to be polite. Your points on Java vs. audio games are all well taken. Especially the comparison of DirectX vs the Java APIs. Sounds like C++ might be the way for you to go, in the future. Can you get some accessibility support for their IDE? For my own

[Audyssey] Web site with audio games

2007-10-20 Thread John Bannick
There is a software legal concept called escrow where software can be archived and unavailable until some accepted triggering event. In the commercial realm, we use that to ensure that some piece of third-party software is available if the vendor goes out of business. Perhaps Richard's group,

[Audyssey] Java Based Games

2007-10-21 Thread John Bannick
tools. Thanks, John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

[Audyssey] Fixing the Java Access Bridge

2007-10-22 Thread John Bannick
it directly to me, or paste it into a bug report that you might file for this). END QUOTE John Bannick 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] The Next Issue of Audyssey

2007-10-24 Thread John Bannick
Thomas, You mentioned ...true 3D environments are almost impossible to relate to in an audio only format. If you haven't seen it yet, check out the article Playing by Ear: Creating Blind-Accessible Games, GamaSutra, May 20, 2002, by Gavin Andresen. It's at

[Audyssey] Developer input was Re: James North?

2007-11-03 Thread John Bannick
. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived

[Audyssey] code factory

2007-11-18 Thread John Bannick
Wow! That changed fast. Just last month we checked out The Code Factory and they were still advertising games. In fact, Marketing put them number 6 on their Top 25 Web Sites for Gamers who are Blind list. I just checked and they have gone completely to selling just mobile phone stuff. Same

[Audyssey] Vipgamezone demos

2007-11-18 Thread John Bannick
Seven days seems to be a good demo period. At least we're getting a decent response now that we've set it at that number. (Marketing's original 1-day was dumb!) For the puzzle and word games, we keep full functionality because they can be played over and over again. For the story games, like the

[Audyssey] code factory

2007-11-18 Thread John Bannick
Thomas, Your information was good. Our collective timing was off. Interesting about Jim's talking alarm clock. Dark needed a talking timer recently for his new digs so I coded him Dark Timer from spare game parts. Seems just when I think I'm being clever, someone has been clever sooner. Sigh!

[Audyssey] DarkTimer - was code factory

2007-11-19 Thread John Bannick
Claudio, Gosh! I'm flattered that you'd be interested. I'll send you a copy of DarkTimer this week. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription

[Audyssey] Happy Thanks Giving

2007-11-22 Thread John Bannick
All, One of my personal Things-for-which-to-give-thanks this year is having met some neat folks here at Audyssey. There's a lot of not so nice stuff out there. The opposite is appreciated. Happy Thanks Giving, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

[Audyssey] Brain Training Games

2007-11-28 Thread John Bannick
is a former college professor and long-time professional in elder health care. She's been working with our local Alzheimers care givers to develop brain training games. Check out www.7128.com John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

[Audyssey] 7-128

2007-12-01 Thread John Bannick
Steve, The games are at www.7128.com. Free demos. No free beer though, sigh! John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] 7-128 Software Releases New Game

2007-12-02 Thread John Bannick
, but Jim sets a mighty pace to follow. Check out the free demo at http://www.7128.com/www.7128.com. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http

[Audyssey] 7-128 Software Releases Free DarkTimer

2007-12-02 Thread John Bannick
://www.7128.com/www.7128.com. (Sometimes I just roll over Marketing here.) John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman

[Audyssey] DarkTimer Problem

2007-12-02 Thread John Bannick
working even after the free demo time is up. I'll save you the gory technical details why this was necessary. BTW. I just added a clearer notice to our DarkTimer web page so that people know they need the Game Book to run DarkTimer. John Bannick --- Gamers mailing list __ Gamers@audyssey.org

[Audyssey] 7-128 Software Problem

2007-12-02 Thread John Bannick
was the first place) so I don't think the world is exactly pounding at our doors for product. Have you checked your disk to see if the file really did get there and it's just a false message from your download software? Let me know if the problem persists. John Bannick CTO 7-128 Software [EMAIL

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