Oh yeaqh, april fools. Yay for them.
- Original Message -
From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Thu, 1 Apr 2010 14:28:13 -0400
Subject: Re: [Audyssey] A new file
Uh, april Fools?
On Apr 1, 2010, at 5:53 AM, Oriol Gómez wrote:
Hi,
Well, to be honest I haven't really done anything with the BGT, but I think
I have to test it really.
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Date: Thu, 1 Apr 2010 20:30:13 +0200
Subject: Re: [Audyssey] BGT progress
Hi there,
I jsut wanted to say that what Thomas has written there is very well worded
indeed, and true. I am also going after that, though I don't knoow many
languages yet, heh.
Kevin
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Because it is, an april fool.
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 02 Apr 2010 10:52:10 +1300
Subject: Re: [Audyssey] A new file
I never found the file.
At 01:45 a.m. 2/04/2010, you wrote:
Hi Jim,
I
Hi there,
I was been doing some work on a fighting game last few months. All of
you know how mk vs dc sounds like, don't all? Well, I tried to make the
fighting be as same sounding as it. Well, I kind of got there, but there
are still many bugs, someof them are not me, it's just being the
A quick update:
As we speak, or I mail, it is being uploaded. I also cannot leave the
sounds like this, I need people who help with sounds for characters. I
also want to implement a character system but I didn't because I just
didn't have enough persons to do character voices. I need some male
Warnin! This could be considered a spoiler!
Spoiler warning!
You might want to try out f4, f5, f8? Well, see what goes on if you do! Try!
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update
:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 07, 2010 9:19 PM
Subject: Re
Hi there,
Yeah, I know, the name sounds dumb, but if anyone else has a better idea
for the game, please tell me so.
The game still has many bugs, including when you hit space, control space
or shift space to attack, it would just crash saying The requested
action with this object has failed. I
++, or if you are looking for something easier
then
perhaps BGT would be your best bet.
Kind regards,
Philip Bennefall
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: gamers@audyssey.org
Sent: Wednesday, April 07, 2010 10:56 PM
Subject: [Audyssey] The new
Yeah
sorry I forgot to mention you need com audio:
http://dl.dropbox.com/u/1617788/requirements/comaudiosetup.exe
That will change later to Pure Audio because com audio has some serious
issues with playing and loading sounds.
Also if someone could help me translate the game to another programming
HI,
If you can use it in autoit, which I suppose that it is a dll, I would
gladly switch to that. But I still need to learn how to use it, and more
importantly, where to get it. *smiles*
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
I am working on the errors. Right now I am switching audio engines and it
works pritty well so far. Already did the menus and the music, now let's
see if we can make it work with the in-game-sounds.
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers
HI jim,
I looked at that file, and I wanted to go to VB, but it seems like it isn#t
supported after win 7 anymore, or that is what I've read, if someone can
correct me on that I would switch.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Kevin Weispfennig Gamers
with that.
So jsut wanted to give you an update that I am in fact right now owkring on
the project.
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Date: Thu, 08 Apr 2010 11:59:57 +0200
Subject: Re: [Audyssey] The new game
HI
Hi there,
Yes yes, I know, a little annoying but what can you do? I have been working
on the audio engine, and guess what? It works now! I will post a link
soon. BTW, I still need more voices. I've got one so far, but I need at
least 5 until I add character selection. Just mail me! Either at
Hi, yeah I am currently running win 7 pro and your games work awesomely. I
have no idea, I was fiddeling with VB6 a little, I am planning on doing
some more with it, though not right now. I will see.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Kevin Weispfennig
You curently cannot do graphics with bgt
- Original Message -
From: Reinhard Stebner rwsteb...@aol.com
To: 'Gamers Discussion list' gamers@audyssey.org
Date: Tue, 6 Apr 2010 21:19:19 -0400
Subject: [Audyssey] Game idea (Wall Street), need guidance on where to start
Below is a idea for a
Hi there,
Another update, everything is running fine, here at least. Also I have
gotten 2 voices already. Come Thanks to the people who submitted their
voice. ALso, the new version is uploading as we speak, or I mail. It will
only take one more hour and then youa ll will jhave the link. I also
HI there,
After uploading I noticed that there were still some bugs which were
acomplished by not... Ur, compiling the script? That was stupid of me, I
know but now I am re uploading and it will be available. I tested and got
to level 21 without any erorrs, yeah I must be a freak. Lol. So
Well, It was because of the bug. I found a new bug that I had to squash
before going public with it. And not because of my connection whish is
bad, I kmust admit, but the most delay is because of that bad bug I had
to fix but couldn't but finally got around to know what it was all about.
Hi there folks,
Sorry for the long delay, but I have been away for ages until I finally got
around to post this. Here is the new battle boomer. The next time I
upload a new version ill make a set up and it will include a readme.
So go grab it at:
http://dl.dropbox.com/u/1617788/BattleBoomer.zip
Well, as though I posted the version of the script with the actual script
included, or at least I ment to do that, the dll should be included. If
not, just paste the dll file in the project folder:
http://dl.dropbox.com/u/1617788/PureAudio.dll
That must work.
- Original Message -
From:
Could not load sounds\music\normal.ogg. Please make sure the
file exists.
OK
The file does exist, I see it there. What should I do next?
-- Original Message --
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Subject: Re
Hello,
and now at least I found out that AutoIt is not capable of running so...
let's call it... Power full games, that it crashes. It has loats of
buffer errors and sound issues. I need to get it ported over to
something, I am not thinking of bgt, because that hasn't got a compiler
yset
to take that root. Remember that for freeware
games,
BGT will only sell for some 65 USD.
Kind regards,
Philip Bennefall
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: gamers@audyssey.org
Sent: Thursday, April 08, 2010 7:55 PM
Subject: [Audyssey
Hi,
Yes, indeed. I didn't say that is is, over priced, I only said that I don't
have enough money, and personally I fully agree with the $800 Price,
because if you looked down the list that thom gave us... OH my! 20
Thousand dollars for the Playstation SDK! But then again the big big
HI Shaun,
As I posted in some posts earlier, I cannot continue BB in autoit. I am
porting it over to BGT, though I have simply NO single idea on how I
would go about making the enemy move... And I am still not that far, I
must say, I still need to learn quiet a lot, or maybe not that much but
Hi,
I would say MK vs dc is like my game that I am trying to make.
You move left and right and your oponent is there too. All of that is in...
I would call it Side-Scroller-Environment. The stereo field pans
depending on where you are.
- Original Message -
From: michael barnes
Well, doing graphics with autoit. Neh! It will fail bad bad badly!
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 9 Apr 2010 10:37:57 +0100
Subject: Re: [Audyssey] news Request
Really, i'm planning to right
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 09, 2010 11:15 AM
Subject: Re: [Audyssey] news Request
Hi,
Yes, indeed. I didn't say that is is, over priced, I only said that I
don't
have
Hi,
Well, porting the game to VB6 would be much easier because I kind of do
have an understanding on how it works, though... Well, I dunno. I am
getting drawn here, and there, use this use that. I need some more time.
But I still thinking of porting to BGT is a good idea, is it? Well, I've
Hello folks,
For anyone who ever wanted to program in Pure Basic, and wants to see how
an audio game is done, I am making quiet a simple game called Skeeball.
In this game, which is, indeededly very simple, you have to roll 7 balls
down a lane and the ball will randomly hit a ring. For each
Hi there,
I have no Idea on what I did, but I was out of mind. I ment in BGT coding,
and also the subject was completely wrong,s orry folks! *laughs*
Kevin
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Date: Fri
HI,
Yes, I think we should also think about how much it costs developers to
code such a power full tool kit. It is not cheap, I have no idea on what
we have to write or buy for that, but I gues sit is not cheap. Also the
time Phillip sits behind his... Well infront of his keyboard smashing his
: Fri, 9 Apr 2010 15:02:08 -0400
Subject: Re: [Audyssey] to kevin
now all we need are fatalities haha. actually to clear some things up,
the
latest mk games have 3d elements to them. meaning you can actually
sidestep
attacks. Just so you know!
- Original Message -
From: Kevin
Hello,
Well, as I said the discontinued.exe as the file says, is discontinued and
it rather stupid, I wouldn't recommend doing so because you are not able
to close the game during fights.
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list
As I said I will stop working ont he game for some months maybe until I can
get the full hang of BGT
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Date: Fri, 09 Apr 2010 15:19:55 -0400
Subject: [Audyssey] another one to kevin
hi i was wondering if
*lols*
Exactly, well said. Actually, it might be...
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Date: Fri, 9 Apr 2010 23:06:20 -0400
Subject: Re: [Audyssey] curious about terminology - Re: Football game please
So the motorbike
over to a virtual
stranger as they're essentually my property and will be commercially
sold when completed. So I'm not sure how I can help presently.
Cheers!
On 4/8/10, Kevin Weispfennig kevin.weispfen...@gmx.net wrote:
HI there,
C# .net looks like it would be a great idea, but I need
HI there,
It isn't a virus. I have no problems playing it here.
- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 10 Apr 2010 16:09:40 +0100
Subject: [Audyssey] Night of Parasites?
Hey,
I did an update
Using Direct X with Autoit is not that helpfull. YOu cannot do complex
stuff with it. But if you really need it go search on the auto it forums
there is much much stuff about Direct X and Direct Audio and that stuff.
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
Hi,
Wow, that got me. Amazing one, phil. Perhaps going public on the town
square next time... And out the windows? Good idea. I would come and pick
it up. *laughs*
Kevin
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Date: Sat,
HI,
Yeah, I am definetaly going to try the Wave form tone generator. I love
playing with such stuff. So amazing!
- Original Message -
From: Casey Mathews csm...@cfl.rr.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 10 Apr 2010 22:32:15 -0400
Subject: Re: [Audyssey] BGT
Hi,
For some reason I start laughing whenever I read that message.
I should stop doing so!
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 11 Apr 2010 13:29:36 +1200
Subject: Re: [Audyssey] direckts.
phill lol.
At
What is WAGT anyway?
*smiles*
Aaaiiieee? Weird noise. Lol!
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Date: Sat, 10 Apr 2010 23:26:22 -0500
Subject: Re: [Audyssey] wagt
Hi,
Lol? That is strange.
Best Regards,
Hi,
Exactly what I would have said. In Audio-gaming-terms, BGT si way way
more... Let's say advanced than AutoIT. I mean in GUI... But I wouldn't
use AutoIT even for gui stuff, It is to slow. But yeah. BGT si cool as it
is and I am gonna buy it right away.
- Original Message -
From:
Wow, FIle has invalid data? SOunds like he used some illegal software...
Nah, just joking. It might be that not every system comes with the
components to run ClickTeam software, as the INstallation is made out of
that. Or does the install work and the game doesn't?
- Original Message -
HI there,
Actually, why not? This could be considered... Distributing software. I am
going to try that. I will throw a CD of... Let's say DOS 6.1 or GMA Mine
buster out the door. I wonder what would happen if someone tries to put
it in their Computer... Well, not much intrest I guess. And then
HI,
But the description is a bit... Well, it sucks. Up and down arrow keys?
That is no description of a game, now is it? *lols* WIll try this game
out though.
- Original Message -
From: Ken kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 11 Apr 2010
Hi there,
I just wanted to give my honest opinion:
I have no clue!
All you can do is press UP arrow until you hear a beep. You can be driven
over as many times as you would ever have enagined, and the cars get so
fast you don't hear them anymore... Nothing against it but I don't get
it. Can
HI there,
There is also a BGT version of Frogger, called RoadSplat done by the one in
all, umm nope. But done by Oriol Gomez, who did an awesome job on coding
that game. I have no idea if I should share it, but if one does then it
should be him because he is on this list too. So, there are
HI there,
Yeah, that is... I mean talking about cracks on a list where even devs read
with, I mean... Hello?
My thoughts.
Kevin
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 24 Apr 2010 14:04:08 -0600
Hello everyone,
I have seen this going through the list, but I wanted to say it again,
since I am kind of getting annoyed at this. As Thomas Ward stated,
E-Mails are not Short messaging systems. E-Mail is just like writing a
letter to somebody over the internet. Now, I gotta ask you:
If you
Hello,
Yesterday I said I was going to upload a Miriani sound pack for VipMud.
Well, after a night and some hours, I Finally have gone through the
process of looking and seeing that the upload is complete. So, here ishte
link, for anyone who wants it. Readme's are included as far as I know, if
Hello,
I have a question. The codefactory games, as some of the other
experimental audio games, like drive and some others, including the audio
game maker, are written in something related with macromedia projector,
and I believe flash. And I have a question:
Does someone have a
tutorial or
Hi,
Oh, I really know what you mean. I started programming games myself, and
yeah, sometimes its really hard to find bugs. And, even I didn't find all of
them. People who played the games reported them to me, otherwise I wouldn't
have noticed, kind of weird, but yeah.
- Original Message
Hi,
I fully understand, you can't spend all day on the computer programming
games. Also I know that sounds are damned expencive. I can wait. While I
wait I can make a bit of money somehow to purchase that game. *laughs*
You can take every break you need to finnish off this thing.
-
It says when the cheat file has been generated.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, December 13, 2009 1:15 AM
Subject: [Audyssey] Treasure Hunt Cheat Codes
Hi all,
As I just registered the
How you saying it it sounds like PHP, kind of. You can do it in VB too, in
Autoit and stuff, though I don't think you can set up variables in HTML, now
can you?
Kevin
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December
Yeah,
No kiddings, that game is great!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 21, 2009 11:09 AM
Subject: Re: [Audyssey] Blastbay Studios - New release!
Hi Philip,
Just wanted to say what a
I got 51 Recovered and 28 broken.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 21, 2009 1:59 PM
Subject: Re: [Audyssey] Blastbay Studios - New release!
Hi.
Really nice game! not bad for a first try, 32 gifts
I just played the game wrong. I was helping the Elves breaking gifts, and
got to 70 broken gifts!
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 21, 2009 4:05 PM
Subject: Re: [Audyssey
. Grin
Kevin Weispfennig wrote:
I just played the game wrong. I was helping the Elves breaking gifts,
and got to 70 broken gifts!
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your
release!
LOL! The idea is to save the gifts not break them.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers
Hi,
I would never do forward a message, because there is a delete link. I could
easily go in and delete the file. But because I am not mean like that I
won't. Just thought I'd point that out.
Or In? Well, either waqy it goes, yeah.
Kevin
- Original Message -
From: Hayri Tulumcu
Studios - New release!
Grins. I thought I was the only one who enjoyed doing that. It's rather
fun.
Kind regards,
Philip Bennefall
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 21, 2009 4
release!
LOL! The idea is to save the gifts not break them.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Hi,
Dark, that with the rudolf's red nose was funny, actually.
But yeah, I'd also agree with a sound once you have more than 3 items in
your hand.
Kevin
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 21, 2009 5:40
Where do I download it?
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: gamers@audyssey.org
Sent: Friday, December 25, 2009 1:11 AM
Subject: [Audyssey] guess the number code
Hi.
yeah jim just looked at the code.
I understood the first part but after that, yeah,
---
To be really honest with ya, I think that we have enough side scrollers. I
think we should really try to get something 3d like.
- Original Message -
From: James Dietz james.j.di...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 26, 2009 8:57 AM
Hi,
I actually really like that idea. Yeah, I would like to see something like
that. I know its gonna be more complicated as it was programming The real
Kringle Crash, though it practices. As you as the programmer, and the
player. So I think that might be a good idea.
Kevin
- Original
Hi,
Yeah, I also really like those 3D games. However if some people have
problems with it they can't play it, and that would be kind of a ripp off
for nothing, I guess.
Though I relaly like 3D games
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers
Hi there,
I also like the marker function, and think myself that it is quiiet usefull.
Kevin
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 27, 2009 7:01 PM
Subject: Re: [Audyssey] shades of
I am not exactly sure if you can do that.
Because it is coded for sapi 5 kind of games.
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: audyssey gamers group Gamers@audyssey.org
Sent: Sunday, December 27, 2009 10:57 PM
Subject: [Audyssey] Jim Kitchen's trivia
Am 28.12.2009 15:42, schrieb René Linke:
Hello Liam and list,
today I won a forth Bonus game. And as I played the game and try to
type a number between 1 to 9, after typing every number the voice said
higher...
Hi,
In that bonus game guess tghe number you select numbers with the arrow
Sorry, let me try this again...
On the 28.12.2009 at 15:42, Wrote René Linke:
Hello Liam and list,
HI there.
today I won a forth Bonus game. And as I played the game and try to
type a number between 1 to 9, after typing every number the voice said
higher...
You
What you have to do is select
On the 30.12.2009 at 13:17, Wrote Bryan Peterson:
And I must say, all Technoshock ever did was frustrate the living
bejesus out of me. I'm all for more challenging audio games but I
think the learning curve in TS was way too steep. And I don't even
know if the game's even still being worked on
Hi,
There are many games that I heard of that are accessible.
One I liked the most is Soul Trapper. Its kind of like a text adventure
in audio form. You have to click on buttons to do stuff. I heard a
review of it and it sounded awesome ot me.
Am 30.12.2009 19:53, schrieb
Hi,
How you get past the fireball is you have to duck with ctrl down arrow I
think it was. Then once there is no fireball flying you quickly move
where you want to move to and then duck again and wait for the second
fireball to fly over your head.
Kevin
Am 31.12.2009 04:33, schrieb shaun
Hi,
That is impossible. You can't get 4 numbers in one second!!! That's...
Just way to many.
Its weird!
Who has done it?
Am 31.12.2009 05:31, schrieb hayden presley:
Hi All,
While we're on the subject of number guess, I have a question. I see people on
that score board with a score of
I thought so.
Am 31.12.2009 05:50, schrieb Liam Erven:
Uh.
That's deffinetly not possible.
I see the score boards need a little pruning.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of hayden presley
Sent: Wednesday, December 30,
Hi,
That could be possible.
Kevin
Am 31.12.2009 10:31, schrieb peter Mahach:
my guess is people freeze the timer with something like game cheater
or poke then post their score to get a trophy and they htend to not
overwrite it.
- Original Message - From: Liam Erven
Hi
Yeah don't ask me but I got to play the full game.
The ending scene was really boring.
Just some noises and then you completed the game or something.
As far as I can remember.
Though its so hard!!
But a really good time-killer.
Kevin
Am 31.12.2009 10:36, schrieb peter Mahach:
well, I got
Hi,
Exactly! Total agreement here.
Kevin
Am 31.12.2009 16:17, schrieb Bryan Peterson:
I have absolutely no respect at all for people who resort to that kind
of thing. Using a game's built-in cheat codes is one thing since it's
right there. But using an outside program like that is another
Hi,
We had some missunderstandings.
I didn't like the ending of Technoshock that much.
I never finnished Shades of doom.
Kevin
Am 31.12.2009 18:01, schrieb Thomas Ward:
Hi Phil,
I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not
mainstream quality, but who cares? It was
Hi,
After playing Technoshock again, And remembering that I said that I
didn't like it much, Well, here is one thing I noticed, Or well, I
actually really enjoy that game at this exact moment, and the audio work
is well done, allthough the sounds could be better. But other than that,
a
Hi,
Well, that sounds good enough for an excuse not to buy one, but I don't
know if they are the same here in Germany, so.
But this is getting rather off topic, just wanted to let ya'll know, or as
far as I understand, its off topic.
Kevin
- Original Message -
From: playful-puppy
Hi,
Yeah, I like that game as well, but the problem is that I have all
components installed, on my windows seven machine, but the net framework
alwaysw encojnuters an error. Ha ssomeone any ideas how to fix this?
Kevin
- Original Message -
From: ian mcnamara
Hi,
AutoIt is not always flagged as a non-virus.
I had made a script once, which was an example game, that I wanted to test
if my board-writing skills with stereo are good enough for me, and it
recognized it as a virus, not sure why it did that though.
Kevin
- Original Message -
Hi,
This seems to be a unique problem.
I can install Grizly gulch, as well as Chillingham perfectly on my system.
Kevin
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Date: Mon, 15 Feb 2010 16:16:47 -0600
Subject: Re:
HI there,
Has someone a really good Tutorial on C++ that is like specially designed
for Blind people, or more with Sound than with pictures and all that
other designing stuff?
Like how to use the Audio in DirectX, Variables, and that basic stuff?
I would appriciate having one and also would be
Hi there,
I have a little question: I am trying out PureBasic right now, and I wanted
to try the 3D-capabillities. But it gives me an error saying:
PureBasic - Compiler Error graphic 798
The following subsystem cannot be found: DirectX9
OK
Though I am really sure I installed DirectX9. Can
Hi there,
The programmers on this list in this community are plain lazy. they are
really really stupid, and are too lazy to give me
code and write tutorials that will make me write games. they also charge too
much for there games because they don't care
about there customers.
Kevin.
---
Hello to everyone here in the list,
I have a problem with Monkey Business.
I was already in the temple, and have since won, but now, a level later,
I no longer come on.
Did someone to cheat, what I can come next level, or someone knows a
trick, as I win, because without too great?
Thanks and
Hello Gamers,
I have a question:
Are there mobile phone games for the blind?
And work on a Nokia 6630?
If so, what?
Thanks and regards, Kevin
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Claudio schrieb:
Hello all!
1. Where can I find goal ball?
2. Is it a multyplayer game?
Regards, Claudio.
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Hello gamers,
I have a problem with audio Quake.
If I start the game, I get the following message:
Launch Audio Quake
ERROR: You appear to have two copies of the mindgrid pakfile.
Please contact the developers for help.
Press ENTER to exit ...
But I have already registered.
What does that mean?
Claudio schrieb:
Hello!
I need a guy who can make a logo for Claudiogames.
Is anyone here who can do that?
I speak not about a grafical logo,
i speak about a sound logo.
Best regards, Claudio.
---
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Hi,
Yes, I have done balls all times. Ciao Kevin
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