Re: [Audyssey] A new file

2010-04-01 Thread Kevin Weispfennig
Oh yeaqh, april fools. Yay for them. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Thu, 1 Apr 2010 14:28:13 -0400 Subject: Re: [Audyssey] A new file Uh, april Fools? On Apr 1, 2010, at 5:53 AM, Oriol Gómez wrote: Hi,

Re: [Audyssey] BGT progress

2010-04-01 Thread Kevin Weispfennig
Well, to be honest I haven't really done anything with the BGT, but I think I have to test it really. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Thu, 1 Apr 2010 20:30:13 +0200 Subject: Re: [Audyssey] BGT progress

Re: [Audyssey] New Ways to Program Software

2010-04-01 Thread Kevin Weispfennig
Hi there, I jsut wanted to say that what Thomas has written there is very well worded indeed, and true. I am also going after that, though I don't knoow many languages yet, heh. Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] A new file

2010-04-01 Thread Kevin Weispfennig
Because it is, an april fool. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Date: Fri, 02 Apr 2010 10:52:10 +1300 Subject: Re: [Audyssey] A new file I never found the file. At 01:45 a.m. 2/04/2010, you wrote: Hi Jim, I

[Audyssey] A game from me, very soon perhaps?

2010-04-07 Thread Kevin Weispfennig
Hi there, I was been doing some work on a fighting game last few months. All of you know how mk vs dc sounds like, don't all? Well, I tried to make the fighting be as same sounding as it. Well, I kind of got there, but there are still many bugs, someof them are not me, it's just being the

Re: [Audyssey] A game from me, very soon perhaps?

2010-04-07 Thread Kevin Weispfennig
A quick update: As we speak, or I mail, it is being uploaded. I also cannot leave the sounds like this, I need people who help with sounds for characters. I also want to implement a character system but I didn't because I just didn't have enough persons to do character voices. I need some male

Re: [Audyssey] pcBlaster link update

2010-04-07 Thread Kevin Weispfennig
Warnin! This could be considered a spoiler! Spoiler warning! You might want to try out f4, f5, f8? Well, see what goes on if you do! Try! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] pcBlaster link update

2010-04-07 Thread Kevin Weispfennig
: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 07, 2010 9:19 PM Subject: Re

[Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Kevin Weispfennig
Hi there, Yeah, I know, the name sounds dumb, but if anyone else has a better idea for the game, please tell me so. The game still has many bugs, including when you hit space, control space or shift space to attack, it would just crash saying The requested action with this object has failed. I

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Kevin Weispfennig
++, or if you are looking for something easier then perhaps BGT would be your best bet. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: gamers@audyssey.org Sent: Wednesday, April 07, 2010 10:56 PM Subject: [Audyssey] The new

Re: [Audyssey] Battle Boomer error

2010-04-07 Thread Kevin Weispfennig
Yeah sorry I forgot to mention you need com audio: http://dl.dropbox.com/u/1617788/requirements/comaudiosetup.exe That will change later to Pure Audio because com audio has some serious issues with playing and loading sounds. Also if someone could help me translate the game to another programming

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-08 Thread Kevin Weispfennig
HI, If you can use it in autoit, which I suppose that it is a dll, I would gladly switch to that. But I still need to learn how to use it, and more importantly, where to get it. *smiles* - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] installer for battle boomer.

2010-04-08 Thread Kevin Weispfennig
I am working on the errors. Right now I am switching audio engines and it works pritty well so far. Already did the menus and the music, now let's see if we can make it work with the in-game-sounds. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
HI jim, I looked at that file, and I wanted to go to VB, but it seems like it isn#t supported after win 7 anymore, or that is what I've read, if someone can correct me on that I would switch. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig Gamers

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
with that. So jsut wanted to give you an update that I am in fact right now owkring on the project. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Date: Thu, 08 Apr 2010 11:59:57 +0200 Subject: Re: [Audyssey] The new game HI

[Audyssey] Another update on what I have been doing

2010-04-08 Thread Kevin Weispfennig
Hi there, Yes yes, I know, a little annoying but what can you do? I have been working on the audio engine, and guess what? It works now! I will post a link soon. BTW, I still need more voices. I've got one so far, but I need at least 5 until I add character selection. Just mail me! Either at

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
Hi, yeah I am currently running win 7 pro and your games work awesomely. I have no idea, I was fiddeling with VB6 a little, I am planning on doing some more with it, though not right now. I will see. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Kevin Weispfennig

Re: [Audyssey] Game idea (Wall Street), need guidance on where to start

2010-04-08 Thread Kevin Weispfennig
You curently cannot do graphics with bgt - Original Message - From: Reinhard Stebner rwsteb...@aol.com To: 'Gamers Discussion list' gamers@audyssey.org Date: Tue, 6 Apr 2010 21:19:19 -0400 Subject: [Audyssey] Game idea (Wall Street), need guidance on where to start Below is a idea for a

[Audyssey] Update on Battle Boomer

2010-04-08 Thread Kevin Weispfennig
Hi there, Another update, everything is running fine, here at least. Also I have gotten 2 voices already. Come Thanks to the people who submitted their voice. ALso, the new version is uploading as we speak, or I mail. It will only take one more hour and then youa ll will jhave the link. I also

[Audyssey] dealy with uploading

2010-04-08 Thread Kevin Weispfennig
HI there, After uploading I noticed that there were still some bugs which were acomplished by not... Ur, compiling the script? That was stupid of me, I know but now I am re uploading and it will be available. I tested and got to level 21 without any erorrs, yeah I must be a freak. Lol. So

Re: [Audyssey] the new update for battle boomer has bin delayed.

2010-04-08 Thread Kevin Weispfennig
Well, It was because of the bug. I found a new bug that I had to squash before going public with it. And not because of my connection whish is bad, I kmust admit, but the most delay is because of that bad bug I had to fix but couldn't but finally got around to know what it was all about.

[Audyssey] Battle Boomer, next release

2010-04-08 Thread Kevin Weispfennig
Hi there folks, Sorry for the long delay, but I have been away for ages until I finally got around to post this. Here is the new battle boomer. The next time I upload a new version ill make a set up and it will include a readme. So go grab it at: http://dl.dropbox.com/u/1617788/BattleBoomer.zip

Re: [Audyssey] Problem with Battle Boomer

2010-04-08 Thread Kevin Weispfennig
Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From:

Re: [Audyssey] Problem with Battle Boomer

2010-04-08 Thread Kevin Weispfennig
Could not load sounds\music\normal.ogg. Please make sure the file exists. OK The file does exist, I see it there. What should I do next? -- Original Message -- From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Subject: Re

[Audyssey] Battle boomer question

2010-04-08 Thread Kevin Weispfennig
Hello, and now at least I found out that AutoIt is not capable of running so... let's call it... Power full games, that it crashes. It has loats of buffer errors and sound issues. I need to get it ported over to something, I am not thinking of bgt, because that hasn't got a compiler yset

Re: [Audyssey] Battle boomer question

2010-04-08 Thread Kevin Weispfennig
to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: gamers@audyssey.org Sent: Thursday, April 08, 2010 7:55 PM Subject: [Audyssey

Re: [Audyssey] news Request

2010-04-09 Thread Kevin Weispfennig
Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big

Re: [Audyssey] bugs with battle boomer

2010-04-09 Thread Kevin Weispfennig
HI Shaun, As I posted in some posts earlier, I cannot continue BB in autoit. I am porting it over to BGT, though I have simply NO single idea on how I would go about making the enemy move... And I am still not that far, I must say, I still need to learn quiet a lot, or maybe not that much but

Re: [Audyssey] to kevin

2010-04-09 Thread Kevin Weispfennig
Hi, I would say MK vs dc is like my game that I am trying to make. You move left and right and your oponent is there too. All of that is in... I would call it Side-Scroller-Environment. The stereo field pans depending on where you are. - Original Message - From: michael barnes

Re: [Audyssey] news Request

2010-04-09 Thread Kevin Weispfennig
Well, doing graphics with autoit. Neh! It will fail bad bad badly! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 10:37:57 +0100 Subject: Re: [Audyssey] news Request Really, i'm planning to right

Re: [Audyssey] news Request

2010-04-09 Thread Kevin Weispfennig
- Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:15 AM Subject: Re: [Audyssey] news Request Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have

Re: [Audyssey] Battle boomer question

2010-04-09 Thread Kevin Weispfennig
Hi, Well, porting the game to VB6 would be much easier because I kind of do have an understanding on how it works, though... Well, I dunno. I am getting drawn here, and there, use this use that. I need some more time. But I still thinking of porting to BGT is a good idea, is it? Well, I've

Re: [Audyssey] MegaRacer

2010-04-09 Thread Kevin Weispfennig
Hello folks, For anyone who ever wanted to program in Pure Basic, and wants to see how an audio game is done, I am making quiet a simple game called Skeeball. In this game, which is, indeededly very simple, you have to roll 7 balls down a lane and the ball will randomly hit a ring. For each

[Audyssey] SkeeballRe: MegaRacer

2010-04-09 Thread Kevin Weispfennig
Hi there, I have no Idea on what I did, but I was out of mind. I ment in BGT coding, and also the subject was completely wrong,s orry folks! *laughs* Kevin - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Date: Fri

Re: [Audyssey] prices of game creation kits

2010-04-09 Thread Kevin Weispfennig
HI, Yes, I think we should also think about how much it costs developers to code such a power full tool kit. It is not cheap, I have no idea on what we have to write or buy for that, but I gues sit is not cheap. Also the time Phillip sits behind his... Well infront of his keyboard smashing his

Re: [Audyssey] to kevin

2010-04-09 Thread Kevin Weispfennig
: Fri, 9 Apr 2010 15:02:08 -0400 Subject: Re: [Audyssey] to kevin now all we need are fatalities haha. actually to clear some things up, the latest mk games have 3d elements to them. meaning you can actually sidestep attacks. Just so you know! - Original Message - From: Kevin

Re: [Audyssey] how to play Kevins game well the battle boomer.

2010-04-09 Thread Kevin Weispfennig
Hello, Well, as I said the discontinued.exe as the file says, is discontinued and it rather stupid, I wouldn't recommend doing so because you are not able to close the game during fights. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list

Re: [Audyssey] another one to kevin

2010-04-09 Thread Kevin Weispfennig
As I said I will stop working ont he game for some months maybe until I can get the full hang of BGT - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Date: Fri, 09 Apr 2010 15:19:55 -0400 Subject: [Audyssey] another one to kevin hi i was wondering if

Re: [Audyssey] curious about terminology - Re: Football game please

2010-04-10 Thread Kevin Weispfennig
*lols* Exactly, well said. Actually, it might be... - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 23:06:20 -0400 Subject: Re: [Audyssey] curious about terminology - Re: Football game please So the motorbike

Re: [Audyssey] Battle boomer question

2010-04-10 Thread Kevin Weispfennig
over to a virtual stranger as they're essentually my property and will be commercially sold when completed. So I'm not sure how I can help presently. Cheers! On 4/8/10, Kevin Weispfennig kevin.weispfen...@gmx.net wrote: HI there, C# .net looks like it would be a great idea, but I need

Re: [Audyssey] Night of Parasites?

2010-04-10 Thread Kevin Weispfennig
HI there, It isn't a virus. I have no problems playing it here. - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Date: Sat, 10 Apr 2010 16:09:40 +0100 Subject: [Audyssey] Night of Parasites? Hey, I did an update

Re: [Audyssey] direckts.

2010-04-10 Thread Kevin Weispfennig
Using Direct X with Autoit is not that helpfull. YOu cannot do complex stuff with it. But if you really need it go search on the auto it forums there is much much stuff about Direct X and Direct Audio and that stuff. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] direckts.

2010-04-10 Thread Kevin Weispfennig
Hi, Wow, that got me. Amazing one, phil. Perhaps going public on the town square next time... And out the windows? Good idea. I would come and pick it up. *laughs* Kevin - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Date: Sat,

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-11 Thread Kevin Weispfennig
HI, Yeah, I am definetaly going to try the Wave form tone generator. I love playing with such stuff. So amazing! - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 10 Apr 2010 22:32:15 -0400 Subject: Re: [Audyssey] BGT

Re: [Audyssey] direckts.

2010-04-11 Thread Kevin Weispfennig
Hi, For some reason I start laughing whenever I read that message. I should stop doing so! - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Date: Sun, 11 Apr 2010 13:29:36 +1200 Subject: Re: [Audyssey] direckts. phill lol. At

Re: [Audyssey] wagt

2010-04-11 Thread Kevin Weispfennig
What is WAGT anyway? *smiles* Aaaiiieee? Weird noise. Lol! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date: Sat, 10 Apr 2010 23:26:22 -0500 Subject: Re: [Audyssey] wagt Hi, Lol? That is strange. Best Regards,

Re: [Audyssey] direckts.

2010-04-11 Thread Kevin Weispfennig
Hi, Exactly what I would have said. In Audio-gaming-terms, BGT si way way more... Let's say advanced than AutoIT. I mean in GUI... But I wouldn't use AutoIT even for gui stuff, It is to slow. But yeah. BGT si cool as it is and I am gonna buy it right away. - Original Message - From:

Re: [Audyssey] Megaracer problem

2010-04-11 Thread Kevin Weispfennig
Wow, FIle has invalid data? SOunds like he used some illegal software... Nah, just joking. It might be that not every system comes with the components to run ClickTeam software, as the INstallation is made out of that. Or does the install work and the game doesn't? - Original Message -

Re: [Audyssey] direckts.

2010-04-11 Thread Kevin Weispfennig
HI there, Actually, why not? This could be considered... Distributing software. I am going to try that. I will throw a CD of... Let's say DOS 6.1 or GMA Mine buster out the door. I wonder what would happen if someone tries to put it in their Computer... Well, not much intrest I guess. And then

Re: [Audyssey] frogger game

2010-04-11 Thread Kevin Weispfennig
HI, But the description is a bit... Well, it sucks. Up and down arrow keys? That is no description of a game, now is it? *lols* WIll try this game out though. - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 11 Apr 2010

Re: [Audyssey] frogger game

2010-04-11 Thread Kevin Weispfennig
Hi there, I just wanted to give my honest opinion: I have no clue! All you can do is press UP arrow until you hear a beep. You can be driven over as many times as you would ever have enagined, and the cars get so fast you don't hear them anymore... Nothing against it but I don't get it. Can

Re: [Audyssey] i agree

2010-04-11 Thread Kevin Weispfennig
HI there, There is also a BGT version of Frogger, called RoadSplat done by the one in all, umm nope. But done by Oriol Gomez, who did an awesome job on coding that game. I have no idea if I should share it, but if one does then it should be him because he is on this list too. So, there are

Re: [Audyssey] suggestion for the people who makes games.

2010-04-27 Thread Kevin Weispfennig
HI there, Yeah, that is... I mean talking about cracks on a list where even devs read with, I mean... Hello? My thoughts. Kevin - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Date: Sat, 24 Apr 2010 14:04:08 -0600

[Audyssey] Short messages

2010-07-24 Thread Kevin Weispfennig
Hello everyone, I have seen this going through the list, but I wanted to say it again, since I am kind of getting annoyed at this. As Thomas Ward stated, E-Mails are not Short messaging systems. E-Mail is just like writing a letter to somebody over the internet. Now, I gotta ask you: If you

[Audyssey] Miriani Vipmud Sound pack

2010-07-29 Thread Kevin Weispfennig
Hello, Yesterday I said I was going to upload a Miriani sound pack for VipMud. Well, after a night and some hours, I Finally have gone through the process of looking and seeing that the upload is complete. So, here ishte link, for anyone who wants it. Readme's are included as far as I know, if

[Audyssey] Macromedia

2010-07-29 Thread kevin Weispfennig
Hello, I have a question. The codefactory games, as some of the other experimental audio games, like drive and some others, including the audio game maker, are written in something related with macromedia projector, and I believe flash. And I have a question: Does someone have a tutorial or

Re: [Audyssey] my thoughts-- Thomas Ward's development schedule

2009-12-04 Thread Kevin Weispfennig
Hi, Oh, I really know what you mean. I started programming games myself, and yeah, sometimes its really hard to find bugs. And, even I didn't find all of them. People who played the games reported them to me, otherwise I wouldn't have noticed, kind of weird, but yeah. - Original Message

Re: [Audyssey] My Game Development Schedule

2009-12-04 Thread Kevin Weispfennig
Hi, I fully understand, you can't spend all day on the computer programming games. Also I know that sounds are damned expencive. I can wait. While I wait I can make a bit of money somehow to purchase that game. *laughs* You can take every break you need to finnish off this thing. -

Re: [Audyssey] Treasure Hunt Cheat Codes

2009-12-13 Thread Kevin Weispfennig
It says when the cheat file has been generated. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 13, 2009 1:15 AM Subject: [Audyssey] Treasure Hunt Cheat Codes Hi all, As I just registered the

Re: [Audyssey] speculative html game programming

2009-12-20 Thread Kevin Weispfennig
How you saying it it sounds like PHP, kind of. You can do it in VB too, in Autoit and stuff, though I don't think you can set up variables in HTML, now can you? Kevin - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
Yeah, No kiddings, that game is great! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 11:09 AM Subject: Re: [Audyssey] Blastbay Studios - New release! Hi Philip, Just wanted to say what a

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
I got 51 Recovered and 28 broken. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 1:59 PM Subject: Re: [Audyssey] Blastbay Studios - New release! Hi. Really nice game! not bad for a first try, 32 gifts

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
I just played the game wrong. I was helping the Elves breaking gifts, and got to 70 broken gifts! - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 4:05 PM Subject: Re: [Audyssey

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
. Grin Kevin Weispfennig wrote: I just played the game wrong. I was helping the Elves breaking gifts, and got to 70 broken gifts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
release! LOL! The idea is to save the gifts not break them. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers

Re: [Audyssey] Fw: You have uploaded a file (Filename: KringleCrash.mp3)

2009-12-21 Thread Kevin Weispfennig
Hi, I would never do forward a message, because there is a delete link. I could easily go in and delete the file. But because I am not mean like that I won't. Just thought I'd point that out. Or In? Well, either waqy it goes, yeah. Kevin - Original Message - From: Hayri Tulumcu

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
Studios - New release! Grins. I thought I was the only one who enjoyed doing that. It's rather fun. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 4

Re: [Audyssey] Blastbay Studios - New release!

2009-12-21 Thread Kevin Weispfennig
release! LOL! The idea is to save the gifts not break them. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] clause victorious!

2009-12-21 Thread Kevin Weispfennig
Hi, Dark, that with the rudolf's red nose was funny, actually. But yeah, I'd also agree with a sound once you have more than 3 items in your hand. Kevin - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 5:40

Re: [Audyssey] guess the number code

2009-12-24 Thread Kevin Weispfennig
Where do I download it? - Original Message - From: shaun everiss shau...@xtra.co.nz To: gamers@audyssey.org Sent: Friday, December 25, 2009 1:11 AM Subject: [Audyssey] guess the number code Hi. yeah jim just looked at the code. I understood the first part but after that, yeah, ---

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread Kevin Weispfennig
To be really honest with ya, I think that we have enough side scrollers. I think we should really try to get something 3d like. - Original Message - From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 26, 2009 8:57 AM

Re: [Audyssey] 3d training was: The future of Blastbay Studios

2009-12-26 Thread Kevin Weispfennig
Hi, I actually really like that idea. Yeah, I would like to see something like that. I know its gonna be more complicated as it was programming The real Kringle Crash, though it practices. As you as the programmer, and the player. So I think that might be a good idea. Kevin - Original

Re: [Audyssey] The future of Blastbay Studios

2009-12-26 Thread Kevin Weispfennig
Hi, Yeah, I also really like those 3D games. However if some people have problems with it they can't play it, and that would be kind of a ripp off for nothing, I guess. Though I relaly like 3D games - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] shades of doom, anyone?

2009-12-27 Thread Kevin Weispfennig
Hi there, I also like the marker function, and think myself that it is quiiet usefull. Kevin - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 27, 2009 7:01 PM Subject: Re: [Audyssey] shades of

Re: [Audyssey] Jim Kitchen's trivia games

2009-12-27 Thread Kevin Weispfennig
I am not exactly sure if you can do that. Because it is coded for sapi 5 kind of games. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers group Gamers@audyssey.org Sent: Sunday, December 27, 2009 10:57 PM Subject: [Audyssey] Jim Kitchen's trivia

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
Am 28.12.2009 15:42, schrieb René Linke: Hello Liam and list, today I won a forth Bonus game. And as I played the game and try to type a number between 1 to 9, after typing every number the voice said higher... Hi, In that bonus game guess tghe number you select numbers with the arrow

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
Sorry, let me try this again... On the 28.12.2009 at 15:42, Wrote René Linke: Hello Liam and list, HI there. today I won a forth Bonus game. And as I played the game and try to type a number between 1 to 9, after typing every number the voice said higher... You What you have to do is select

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
On the 30.12.2009 at 13:17, Wrote Bryan Peterson: And I must say, all Technoshock ever did was frustrate the living bejesus out of me. I'm all for more challenging audio games but I think the learning curve in TS was way too steep. And I don't even know if the game's even still being worked on

Re: [Audyssey] Games for the IPhone/ipod touch

2009-12-31 Thread Kevin Weispfennig
Hi, There are many games that I heard of that are accessible. One I liked the most is Soul Trapper. Its kind of like a text adventure in audio form. You have to click on buttons to do stuff. I heard a review of it and it sounded awesome ot me. Am 30.12.2009 19:53, schrieb

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
Hi, How you get past the fireball is you have to duck with ctrl down arrow I think it was. Then once there is no fireball flying you quickly move where you want to move to and then duck again and wait for the second fireball to fly over your head. Kevin Am 31.12.2009 04:33, schrieb shaun

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
Hi, That is impossible. You can't get 4 numbers in one second!!! That's... Just way to many. Its weird! Who has done it? Am 31.12.2009 05:31, schrieb hayden presley: Hi All, While we're on the subject of number guess, I have a question. I see people on that score board with a score of

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
I thought so. Am 31.12.2009 05:50, schrieb Liam Erven: Uh. That's deffinetly not possible. I see the score boards need a little pruning. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of hayden presley Sent: Wednesday, December 30,

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
Hi, That could be possible. Kevin Am 31.12.2009 10:31, schrieb peter Mahach: my guess is people freeze the timer with something like game cheater or poke then post their score to get a trophy and they htend to not overwrite it. - Original Message - From: Liam Erven

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
Hi Yeah don't ask me but I got to play the full game. The ending scene was really boring. Just some noises and then you completed the game or something. As far as I can remember. Though its so hard!! But a really good time-killer. Kevin Am 31.12.2009 10:36, schrieb peter Mahach: well, I got

Re: [Audyssey] Number Guess Bug in Judgment Day 1.2 found!

2009-12-31 Thread Kevin Weispfennig
Hi, Exactly! Total agreement here. Kevin Am 31.12.2009 16:17, schrieb Bryan Peterson: I have absolutely no respect at all for people who resort to that kind of thing. Using a game's built-in cheat codes is one thing since it's right there. But using an outside program like that is another

Re: [Audyssey] shades of doom, anyone?

2009-12-31 Thread Kevin Weispfennig
Hi, We had some missunderstandings. I didn't like the ending of Technoshock that much. I never finnished Shades of doom. Kevin Am 31.12.2009 18:01, schrieb Thomas Ward: Hi Phil, I for one thought the end of Shades of Doom 1.2 was ok. Perhaps not mainstream quality, but who cares? It was

[Audyssey] TechnoShock

2010-01-08 Thread Kevin Weispfennig
Hi, After playing Technoshock again, And remembering that I said that I didn't like it much, Well, here is one thing I noticed, Or well, I actually really enjoy that game at this exact moment, and the audio work is well done, allthough the sounds could be better. But other than that, a

Re: [Audyssey] a new member

2010-02-14 Thread Kevin Weispfennig
Hi, Well, that sounds good enough for an excuse not to buy one, but I don't know if they are the same here in Germany, so. But this is getting rather off topic, just wanted to let ya'll know, or as far as I understand, its off topic. Kevin - Original Message - From: playful-puppy

Re: [Audyssey] I'm on RS Monopoly this Sunday evening

2010-02-15 Thread Kevin Weispfennig
Hi, Yeah, I like that game as well, but the problem is that I have all components installed, on my windows seven machine, but the net framework alwaysw encojnuters an error. Ha ssomeone any ideas how to fix this? Kevin - Original Message - From: ian mcnamara

Re: [Audyssey] Virus found at l-works.net blog

2010-02-15 Thread Kevin Weispfennig
Hi, AutoIt is not always flagged as a non-virus. I had made a script once, which was an example game, that I wanted to test if my board-writing skills with stereo are good enough for me, and it recognized it as a virus, not sure why it did that though. Kevin - Original Message -

Re: [Audyssey] Grizzly Gulch

2010-02-15 Thread Kevin Weispfennig
Hi, This seems to be a unique problem. I can install Grizly gulch, as well as Chillingham perfectly on my system. Kevin - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date: Mon, 15 Feb 2010 16:16:47 -0600 Subject: Re:

Re: [Audyssey] programming

2010-02-20 Thread Kevin Weispfennig
HI there, Has someone a really good Tutorial on C++ that is like specially designed for Blind people, or more with Sound than with pictures and all that other designing stuff? Like how to use the Audio in DirectX, Variables, and that basic stuff? I would appriciate having one and also would be

[Audyssey] Programming and DirectX9 question

2010-02-27 Thread Kevin Weispfennig
Hi there, I have a little question: I am trying out PureBasic right now, and I wanted to try the 3D-capabillities. But it gives me an error saying: PureBasic - Compiler Error graphic 798 The following subsystem cannot be found: DirectX9 OK Though I am really sure I installed DirectX9. Can

Re: [Audyssey] programming question

2010-03-02 Thread Kevin Weispfennig
Hi there, The programmers on this list in this community are plain lazy. they are really really stupid, and are too lazy to give me code and write tutorials that will make me write games. they also charge too much for there games because they don't care about there customers. Kevin. ---

[Audyssey] Monkey Business

2008-02-10 Thread Kevin Weispfennig
Hello to everyone here in the list, I have a problem with Monkey Business. I was already in the temple, and have since won, but now, a level later, I no longer come on. Did someone to cheat, what I can come next level, or someone knows a trick, as I win, because without too great? Thanks and

[Audyssey] Handy Games

2008-02-16 Thread Kevin Weispfennig
Hello Gamers, I have a question: Are there mobile phone games for the blind? And work on a Nokia 6630? If so, what? Thanks and regards, Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

Re: [Audyssey] question about goal ball

2008-02-25 Thread Kevin Weispfennig
Claudio schrieb: Hello all! 1. Where can I find goal ball? 2. Is it a multyplayer game? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] Audioquake

2008-03-02 Thread Kevin Weispfennig
Hello gamers, I have a problem with audio Quake. If I start the game, I get the following message: Launch Audio Quake ERROR: You appear to have two copies of the mindgrid pakfile. Please contact the developers for help. Press ENTER to exit ... But I have already registered. What does that mean?

Re: [Audyssey] claudiogames logo

2008-03-13 Thread Kevin Weispfennig
Claudio schrieb: Hello! I need a guy who can make a logo for Claudiogames. Is anyone here who can do that? I speak not about a grafical logo, i speak about a sound logo. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] baseball batting in jim's game

2008-03-31 Thread Kevin Weispfennig
Hi, Yes, I have done balls all times. Ciao Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

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